4Story Online Assassin Guide
4Story Online Assassin Guide by Danko Rancic
Before you decide not to read this guide, please just read this first passage, tnx ;) If you don’t feel like reading a lot about everything just check out the red-colored BOTTOM LINES. They will give you a generalized idea of what that part was about. If you want to learn more about the stuff you read in the bottom lines, just scroll up and read the detailed text about it. Or, if you wanna build a character from scratch, just read the entire text as it comes.
I just hope this build guide helps someone build an assassin character in the way that will be fun to play and powerful all at the same time. I’m hardly an expert at this, and im only lvl22,but still i might be able to help you get an idea of what it’s like playing an assassin and get you started easily :) So let’s begin:
**Class**
Assassin – If you want to make any use of this post, you’ll have to choose an Assassin (:P)
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**Race**
Werebeast – They are obviously the best choice for assassins because of their natural strength and vitality. Assassins rely on strength, vitality and dexterity, while wisdom, mentality and intelligence hardly do them any good. Werebeasts focus on str, vit and dex, making them ideal candidates for assassins. High damage, high physical defense– yes, they make the perfect dmg-based assassins and are almost as good for any other type of assassin
Human – They are rated “better than normal” for assassins on the official site. They may have a high mentality, but they also have good physical skills (str, vit & dex). If you’re deciding on a speed-based assassin, or you just don’t want to be a werebeast (for any reason), humans are almost as good. After all, you see a lot of human assassins, just like werebeast archers, so they are a very good choice for assassins, too.
Fairy – Well, the fairy focus in mental skills probably doesn’t seem like much for assassins. And it probably isn’t. I mean ,after all, fairies are rated “worst” for assassins on the site. Why? Because they lack strength, which affects your phys attack and damage, and is the ONLY WAY for an assassin to actually DEAL DAMAGE. Most, if not all assassin skills are dependant on your phys attack rating (which is affected by dexterity), and as such you would be a weak attacker (and let’s remember that assassins should be the BEST ATTACKERS of all classes in this game). There is a bright side to a fairy assassin, though. Their natural high magical defense could be used well with light leather armor to grant you A LOT HIGHER magical defense rating THAN ANY OTHER ASSASSIN. I wouldn’t recommend a fairy for an assassin, but I’m not saying that it wouldn’t work well if you reach the high levels. It might also be useful in PvP against wizards, priests and maybe summoners. I wouldn’t choose it, but if your mind is set, don’t let me discourage you ;)
Bottom line– Werebeasts have the best melee dmg and best phycisal def, great for dmg-types, no disadvantages
Humans have the best ranged dmg, make for good speed-types and support
Fairies have a high magical def, but low physical def and low phys melee dmg and low phys ranged dmg
NOTE: Assassins automatically gain the most str, dex and vit when they level up, but your race also affects your attributes
(ex. a werebeast assassin would get a high dex bonus from both race and class, maxing their phys def, while a fairy assassin would get a race bonus to wis and a class bonus to dex, making their phys and mag def balanced, but much lower than a werebeast assassin’s phys def)
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**Weapons**
Well that fairy text was longer than I planned, but nvm xD. Moving on
Weapons… if you are an assassin you basically have a simple, twofold choice: Chakrams or Swords
When you start the game you’ll have to use swords for the first several levels (I’m not sure how many levels, sorry– it was a long time ago for me ;)). The unnamed wanderer (or, probably, some other person in Craxion) will unlock your chakram skill and give you a basic chakram. DO NOT SELL OR DROP the chakram, or your swords. Try them both out and see which better suits your style of playing. Keep the one you like better, and sell the other. That is the best weapon advice i can give, but I will tell you a bit about both choices.


Bottom line– Swords – faster attacks, faster no-cast-time abilities, less dmg, two one-handed weapons, more expensive to upgrade
Chakrams – better dmg, slower attacks, slower no-cast-time abilities, treated as one two-handed weapon, cheaper to upgrade, about ten times cooler-looking xD
So this is just to give you an idea of the strengths and weaknesses of each. The best way to decide is to actually try both out and see which one suits you better, just like I said in the beginning.
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That was it for melee weapons. Melee weaps are your primary method of dealing damage and the only way surviving. Always make sure that you have the best possible melee weapon(s) for your level.
Assassins can also use ranged weapons – bows and crossbows. They deal a lot less dmg than your melees because assassins have a high str, not dex. Human assassins will deal best ranged damage because of their naturally high dex. Ranged weapons will be more like an extra dmg method and a support weapon. Your swords or chakrams will always remain your primary weapon. Now, bows or crossbows?


Bottom line– A bow is good for PvP and melee creeps
A crossbow is your best friend when doing difficult repeats
I recommend having one of each and changing them according to the situation. Of course, you will choose the one you like better and use it most of the time. But you should always have the other one ready to go in your bag.
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Congratulations! You now know which weapons to choose! …omg. I just sounded like a game tutorial. “Congratulations! You have just learned how to select units in this game!” and all you did was click on your base or something.
…
yeah…
Anyway, let’s move on.
**Armor**
Well… Light and Heavy leather don’t make much sense to me. I suppose that heavy was supposed to have better physical def, while light was supposed to have better magical def, but they are mostly the same (light is even better sometimes). So you just choose whichever you like better. I wear heavy armor, ‘cuz I just think it looks cooler. The durability is the same (for the default armors that you can buy in Lonbarei or Kuznetz). Just wear the best piece of armor that you find and you’ll be ok.
I had some strategic ideas about armor. Like light armor is good for fairy assassins because it adds to both phys and mag defense, while heavy is for human and werebeast assassins to max-out your phys defense. But since they are the same just wear the best you find or whichever you like better ^_^
At lvl16, they have the same phys def, and light has slightly better mag def
At lvl34, they are completely the same…
Bottom Line– Wear whichever you want – it hardly makes a difference
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**Accessories**
You have two ring slots, two earring slots and one necklace slot. Rings, earrings and necklaces are better known as accessories. They usually increase your HP, MP, or attributes. Assassins hardly need more MP than they have, so what you should be looking for is: str, dex, vit and maybe HP. Str is for your phys melee dmg, dex is for your phys attack and defense rating, and vit is for extra HP. Choose whatever suits you best.

Bottom Line– When selecting accessories (and blue or orange items) look for bonuses in str, dex, vit, maybe HP, phys attack rating, phys defense rating and phys critical rate
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**Skills**
Like all classes, assassins have three skill trees
Assassination Tree
I know it isn’t the first tree, but it is the shortest and the most important for any assassin (hence the name). All skills in this tree are a must. They are the bread and butter of any assassin.





That’s it for this tree. ALL of these skills are good. They are your best skills as an assassin. All of these skills must be maxed. Don’t regret placing skill points in this tree, ‘cuz it is your best weapon.
Battle Tree
You’ll need most of these skills to survive. They are your basic combat abilities, but don’t underestimate them– if used correctly they can bring almost any opponent (of your lvl+2 or lower lol) to his knees














Survival Tree
Well, the long Battle tree is over. All that remains is the Survival tree. Pay attention. These skills may not deal damage to mobs or have the ability to obliterate a single opponent, but they will help you in more ways than one.











Bottom Line– Skills that I consider best and well worth taking (if you like another skill, fine by me- take it if it helps you :)):
–Assassination Tree – all skills. ASSASSINation- need I say more?
–Battle Tree
-Counterattack of Darkness
-Poison Spray
-Contaminated Blade
-Spray Sand
-Kicking (could be taekwondo talking xD)
-Ring of Death
-Bloodsucking (probably)
–Survival Tree
-Escape
-Teleport (it’s just plain cool :D)
-Silent Race
-Poke Eyes
-Fear of Darkness
-Counterflow of Energy (sort of)
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**Strategy**
So that’s it for skills. Now all that’s left for me to show are some basic combos and some tricks I learned to survive more easily. ;)
*Attack
-Continuous damage – combine Poison Spray, Contaminated Blade and Blow of Bleeding
-to secure a nice amount of damage inflicted to a creep while you deal with another one
-to get something to eat up an opponent while you attack him, making for a nice dmg bonus
-if you decide to use continuous dmg, do that before anything else (maybe use Spray Sand>Kicking first)
-Make an order – have an order in which you usually use your attack skills on creeps. Get used to it- you’re gonna be using it a lot.
-Counterattack of Darkness – Always keep an eye out to see if you can use it for some extra dmg
-Spray Sand>Kicking – use this! it’s useful!
-Assassination Chain – this is your greatest weapon, but uses up a lot of mana. be careful
-Disabling Tactics – use Surprise Attack, then Result, then a skill that deals dmg, then Spray Sand, then Kicking, then a skill that deals dmg, then Poke Eyes, and then go all out with everything you got
-The point is to keep launching one disabling skill after another so your opponent can’t do a thing
-Be careful, these attacks don’t always hit successfully
-You can continue this chain if you have Fear of Darkness
-Annihalation Tactic – Hide>Surprise atk>R of Surprise atk>Heartless Blade>Spray Sand>Kicking >Blow of Bleeding>Poke Eyes>One Hit One Kill
-If he/she is still alive use Ring of Death right after One Hit One Kill. (Even if you aren’t in danger, you would end up looking a bit dumb after executing 9 successful attacks and the other guy/gal was still standing xD)
-Repeats – some repeats will be difficult to do alone. If you can’t find a party, here’s what you’ll do. Pick creeps off one by one. Assassins are the best when it comes to 1 on 1. They are good in mobs only for weaker creeps (ex. when you are lvl 19 the creeps on the 19 repeats are tough to kill, but when you’re lvl 21 you can mob them). So, for melee creeps use a bow and shoot the creep until he comes up close and then finish him off. For ranged creeps, use a crossbow to shoot them once then turn around and run into cover (behind a house, tree…). The ranged creep will come to you so you can destroy him in melee, where you are stronger (when you get skilled enough at this shoot and run thing, you won’t have to worry about them shooting you, ‘cuz their range is 16m, while yours is 20 ;))
*Survival
-Buffs – if you learned some buffs, don’t forget to buff up before a fight
-Ring of Death – if you’re 1 on 1 with an enemy, and it starts looking bad, don’t hesitate to use Ring of Death
-Counterflow of Energy – if your HP pots are still cooling down, and you are being overwhelmed, don’t wait too long. Just when your HP gets under 1/4 use Counterflow. Better safe than sorry! It has a cast time and it can be interrupted. Don’t wait ’till you’re very low on health! When Counterflow has taken effect, use Silent Race and run for a safe zone. You can always return and finish the quest, but returning to your body as a ghost is a drag.
-Disabled! – if you have been stunned, disarmed, blinded, frozen or whatever, DON’T FORGET TO USE ESCAPE!!
-Running away from creeps –
-if you haven’t been spotted by any creeps, and you want to go through a creep-infested area without a fight, use Hide and get going. When your mana gets under 1/4 use a mana pot.
-If you have been spotted by a creep, try Poke Eyes on him. If successful, Hide and get going. If not, kill him without drawing attention of others, Hide and get going.
-If you have been spotted by multiple creeps, use Fear of Darkness. If successful on all of them (good luck), Hide and get going. If not (which will be more often), use Silent Race and run like hell!
-Running away from stronger players from the other kingdom – use Silent Race to make some distance between you. Hide as soon as Silent Race ends! get of the road and hide someplace safe for a while xD
-If the player from the other kingdom is an Archer, you’re out of luck! He/she is faster than you. you won’t be able to make distance
-Looking tough –>
-Ring of Death – if you’re 1 on 1 with an enemy, and it starts looking bad, don’t hesitate to use Ring of Death
-Counterflow of Energy – if your HP pots are still cooling down, and you are being overwhelmed, don’t wait too long. Just when your HP gets under 1/4 use Counterflow. Better safe than sorry! It has a cast time and it can be interrupted. Don’t wait ’till you’re very low on health! When Counterflow has taken effect, use Silent Race and run for a safe zone. You can always return and finish the quest, but returning to your body as a ghost is a drag.
-Disabled! – if you have been stunned, disarmed, blinded, frozen or whatever, DON’T FORGET TO USE ESCAPE!!
-Running away from creeps –
-if you haven’t been spotted by any creeps, and you want to go through a creep-infested area without a fight, use Hide and get going. When your mana gets under 1/4 use a mana pot.
-If you have been spotted by a creep, try Poke Eyes on him. If successful, Hide and get going. If not, kill him without drawing attention of others, Hide and get going.
-If you have been spotted by multiple creeps, use Fear of Darkness. If successful on all of them (good luck), Hide and get going. If not (which will be more often), use Silent Race and run like hell!
-Running away from stronger players from the other kingdom – use Silent Race to make some distance between you. Hide as soon as Silent Race ends! get of the road and hide someplace safe for a while xD
-If the player from the other kingdom is an Archer, you’re out of luck! He/she is faster than you. you won’t be able to make distance
-Looking tough –>
Wear your collar up like this, and look mysteriously into the distance…
And, more importantly use the coolest blade you get your hands on. If you like living in belief that your blade is cool, you might not want to look at the next picture…
The destructive power of ten lvl1 left-handed swords and the vengeful power of utter darkness merged into a single slick form… +8 Mara Biram
You know you want it…
but you’re not the Phantom…
You know you want it…
but you’re not the Phantom…
That’s it. I’ve done all I can to help you. The rest is up to you. Good luck! :)
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