Runes of Magic Itemset Skill List

Runes of Magic Itemset Skill List by Locanu

All Classes
Elemental Spirit Stone (Sleepwalker)

Level: 51
Cost: Elemental Spirit Stone
Cast: 2s Cooldown: 8s
– Extract the essence of an Elemental Spirit Stone to restore 1500 MP.
(Consumes one Elemental Spirit Stone.)

Energy Restore (Sleepwalker)
Level: 51
Cast: Instant Cooldown: 45s Duration: Unknown
– Restores 10.0 points of range, focus and energy per second.

Spirit Herb Essence (Sleepwalker)
Level: 51
Cost: Spirit Herb
Cast: 2s Cooldown: 8s
– Extract the essence of an Spirit Herb to restore 2500 HP.
(Consumes one Spirit Herb.)

Improved Crafting Speed (Judge’s 60 crafted Leather)
Improved Crafting XP (Guardian 60 crafted Cloth)
Improved Gathering Speed (Protector 60 crafted Plate)
Improved Gathering XP (Punisher 60 crafted Chain)
Level:

Druid

Blinding Seeds (Void)
Level: 55
Cost: 150 MP
Cast: Instant Cooldown: 60s Range: 150 Duration: 20s
– Consume 2 points of Nature’s Power to embed the natural seeds in the target’s eyes, decreasing their Physical Attack Accuracy by 20% for 20.0 seconds.

Count Seeds (Primal Spirit)
Level: 55
Cost: 200+5% MP
Cast: Instant Cooldown: 60s Range: 150 Duration: 8s
– Consume 2 points of Nature’s Power to embed the natural seeds in the target’s body for 8.0 seconds. After the time is up, the target’s body with explode causing 800.0 magical Earth damage to multiple targets within a range of 80.

Forest Bath (Augury Cloth)
Level: 55
Cast: Instant Cooldown: 60s
– Bath in the forest atmosphere, immediately increasing your Power of Nature by 2 points.

Lunar Halo (Arena Wand + Executors Hands/Legs + Ruler’s Belt)
Level: 58
Cost: 200+5% MP
Cast: Instant Cooldown: 1m Duration: 30s
– Temporarily increases received healing by 5% within a radius of up to 60 affecting multiple friendly targets for 30 seconds.

Green Seed (Tribute)
Level: 60
Cost: 200+1% MP
Cast: 2s Cooldown: none
– Creating a Green Seed requires one point of Nature’s Power.

Green Seed
Item Cooldown:
-A seed that contains the light of life. It immediately restores 3.0%+5000.0 HP.

Knight

Flawless Scarlet Sword (Fearless Armor)
Level: 55
Cost: 130 MP
Cast: Instant Cooldown: 4s Range: 50
– Untainted holy energy adheres to the weapon, giving the target a severe punishment. Causes 400.0% main hand weapon DPS.

Full Moon Cleave ([I]Knight’s Falcon[/U])
Level: 55
Cost: 250+8% MP
Cast: Instant Cooldown: 20s Range: 80
– The bright full moon gives you a saintly power. Trace a graceful full moon to heavily injure multiple nearby targets. Causes 250% main hand weapon DPS to multiple targets within a range of 80.

Lion King Battle Roar (Destruction)
Level: 55
Cost: 100+5% MP
Cast: Instant Cooldown: 2m Range: 80 Duration: 10s
– The King’s lion-like roar causes 100.0%+0.09*Sta main hand weapon DPS to multiple targets within a range of 80 and forces targets to place their attention on you. Lasts for 10s.

Honorable Fighter (Puppet Hammer + Mars Armor)
Level: 58
Passive
– Permanently decreases received Magical Damage by 10%.

Tyrant (Beast Man)
Level: 60
Passive
– Permanently increases agro by 3.0% and Critical Physical Hit Rate by 210.0 points

Mage

Stone Scale Blade (Fearless Cloth)
Level: 55
Cost: 100 MP
Cast: 2s Range: 250
– Causes 1200.0 Earth Damage.

Lucky Chance (Bloody)
Level: 55
Cost: 250 MP
Cast: Instant
– Unpredictable magic energy. Whether it is fire or wind isn’t yours to decide, you can only let the gods decide.

Fiery Chance
Level: 55
Cost:
Cast: Instant Cooldown: 12s Range: 150
– Inflicts 550.0 Fire Damage to a single target, and a further 800.0 Fire Damage every 2 seconds for the next 8.0 seconds.
Stormy Chance
Level: 55
Cost:
Cast: Instant Cooldown: 12s Range: 150
– Caus 550.0 Wind Damage and slows Movement Speed by 60.0% for 8.0 seconds.

Recover Magic (Elemental Flame)
Level: 55
Cast: Instant Cooldown: 3m Duration: 60s
– For 60.0s after using this skill, each time you cast a spell, it may restore (5.0%+1000.0) mana.

Unharmed (Puppet Staff + Enforcer’s Armor)
Level: 58
Cost: 250 MP
Cast: Instant Cooldown: 3m Duration: 30s
– Reduces aggro by 30% for 30 seconds.

Earth Collapse (Flower God)
Level: 60
Cost: 350 MP + 8% HP
Cast: 2s Cooldown: 60s
– Summons 5 nearby Rune Pillars, decreasing the damage dealt to multiple targets in the area by 3.0%. A target touching a pillar will be attacked by falling rocks, causing 1500.0 Earth Damage.

Priest

Frost Scars (Noble Cloth)
Level: 55
Cost: 180 MP
Cast: Instant Cooldown: 4s
– A chilling frost pierces and scars the target’s body, inflicting 400.0 Water Damage.

Holy Candle Shield (Holy Source)
Level: 55
Cost: 200+5% MP
Cast: Instant Cooldown: 5m Range: 80
– Allows all team members within a range of 80 to resist all damage

Mana Rune Stone (Void)
Level: 55
Cost: 50% MP
Cast: 3s
– Turn your mana into a Mana Rune Stone, then use the Rune Stone to restore 30% Mana.

Cleanse (Arena Wand + Executors Hands/Legs + Ruler’s Belt)
Level: 58
Cost: 250 MP
Cast: Instant Cooldown: 1m Duration: 5s
– Instantly restores 1800 HP to a friendly target, and reduces received Physical and Magic damage by 10% for 5 seconds.

Altar of Shadoj (Tribute)
Level: 60
Cost: 300+3% MP
Cast: Instant Cooldown: 30s Duration: 20s Range: 250
– Summons the Altar of Shadoj to place the Curse of Shadoj on the target. Recieved Magical Damage increases by 3.0% and target recieves 210.0 Dark Damage every 2s for 20 seconds.

Rogue

Escape (Atrocity)
Level 55
Cost: 30 Energy
Cast: Instant Cooldown: 2m
– Escape from the control of your opponent. For 8.0 seconds, be immune to Root and Helpless as well as be hidden.

Night Attack (Fearless Leather)
Level: 55
Cost: 25 Energy
Cast: Instant Range: 50 Duration: 15s
– Must be used from behind the target. Causes 350.0% main hand weapon DPS and increases off-hand weapon damage by 10.0% for 15s.
(After the effect has ended it cannot be triggered again for 25.0 seconds.)

Phantom Stab (Giant Fist)
Level: 55
Cost: 35 Energy
Cast: Instant Cooldown: 60s Range: 120
– Rush towards the target at lightning speed. Causes 200.0% main hand weapon DPS to target and up to 4 targets next to them.

Unknown Choice (Puppet Dagger + Controller’s Armor)
Level: 58
Cost: 20 Energy
Cast: Instant Cooldown: 3m Duration: 60s
– After use you will have the opportunity to receive one of the following three buffs: Excite, Bloot Boil, or Immortality, lasting for 60 seconds.

Excite: Increases Physical Attack power by 5%+500 points.
Blood Boil: Increases Critical Physical Hit Rate by 250 points.
Immortality: Increases Maximum HP by 5%+1000 points.

Yawaka’s Blessing (Speedshadow)
Level: 60
Cost: 30 Energy
Cast: Instant Duration:
– Yawaka’s wild power blesses you, increasing off-hand damage by 3.0%, and restoring 2.0 energy every 8 seconds.

Scout

Archer’s Glory (Goddess)
Level: 55
Cost: 35 Focus
Cast: Instant Cooldown: 3m
– Sacrifices movement advantage in exchange for faster attack speed and greater attack power. For 60.0 seconds, increases Ranged Weapon Attack Speed by 20% and Ranged Weapon Damage by 8.0%, but lowers Movement Speed by 80.0%.

Keen Will (Hurricane Leather)
Level: 55
Passive
– Recieved Physical Damage reduced by 5.0%

Shatterstar Storm (Scout’s Unicorn)
Level: 55
Cost: 30 Focus
Cast: Instant Cooldown: 60s Range: 120
– A hail of arrows rains down from the sky, inflicting 5×150.0% ranged weapon DPS to multiple targets within a range of 80.

Arrow Shield (Puppet Xbow + Baron’s Armor)
Level: 58
Cost: 25 Ammunition
Cast: Instant Cooldown: 2m Duration: 15s
– Your arrows will turn into a protective wall able to resist your enemies attack. Will temporarily reduce received Physical damage by 35% for 15 seconds.

Create Tendrils (Fang Leather)
Level: 60
Cost:
Cast: 8s Cooldown: 4h
– Creates a vine of arrows which last for 3h. (This item cannot be traded or sold, and will disappear after logging off.)

Tendrillar Arrow
Level: 60, Scout (Sorry Sub Scouts)
Physical Damage 230

 

Warden

Beast King Attack (Giant Tree Summoning)
Level: 55
Cost: 300 MP
Cast: 2s Cooldown: 20s Range: 150
– Conjure up the wrath of the forest in its physical form, which then charges through any targets in its way, inflicts 260.0% main hand weapon DPS.

Pet Master (Fury)
Level: 55
Passive
– Reduces the casting time needed to summon your pet by 50.0%

Tranquil Wave (Earth-Splitter Chainmail)
Level: 55
Cost: 300 MP Duration: 900s
– Your attacks have become lighter, makint it so your enemies don’t even know they’ve been harmed. Decreases the aggro you cause by 5.0% for 900.0 seconds.

Dance of Confusion (Mars Axe + Deathmatch Armor)
Level: 58
Cost: 300 MP
Cast: Instant Cooldown: 2m Duration: 30s
– Oak Walker will confuse enemies with his dance, affecting multiple targets within a radius of 80, increasing received Physical Damage by 3% for 30 seconds.

Unbind (Hunter’s)
Level: 60
Cost:
Cast: Instant Cooldown: 60s Duration: 5s
– Releases your pet’s shackles, causing it to be immune to Helpless, Root, Stun, and Fear effects for 5.0 seconds.

Warrior

Tourniquet (Fearless Chainmail)
Level 55
Cast: Instant Cooldown: 90s Duration: 20s
– Stops loss of blood and covers your wound restoring 250.0 HP per second for 20.0s.

Undefeatable King (Fury)
Level: 55
Cast: Instant Cooldown: 3m
– After using this skill, you can use King’s Fearlessness. When in King’s Fearlessness state, you can withstand Stun, Root and Helpless.

King’s Fearlessness
Cast: Instant Cooldown: 10s Duration: 3s
– Immune to Helpless, Stun, Root and Slow for 3.0 seconds.

Weapon Guard (Devil Slaughter)
Level: 55
Passive
– Area damage recieved is lowered by 20.0%.

Punishment (Mars Axe + Deathmatch Armor)
Level: 58
Cost: 25 Rage
Cast: Instant Duration: 15s (7s in PvP) Range: 50
– When the target is Vulnerable this brute force attack causes 540% main hand weapon DPS to the target reducing the target’s Physical Attack Speed by 50%, for 15 seconds.
(Targeting a player will reduce their Physical Attack Speed by 50% for 7 seconds.)
(After the effect has ended it cannot by triggered again for 30 seconds.)

Sword of Imprisonment (Hunter’s)
Level: 60
Cost: 20 Rage
Cast: Instant Range: 50
– Inflicts 360.0% main hand weapon DPS to the target.
(This skill has a high critical hit rate.)

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