Facebook Dragons of Atlantis FAQ
Facebook Dragons of Atlantis Frequently Asked Questions
- Upgrade your farms, lumber mills, mines, and quarries in you fields.
- Use production Nanos to increase your production by a day or week. Production Nanos are located in your “Items.” If you run out, you can replenish them by winning them in Fortuna’s Chance, purchasing them from the shop or by receiving a reward in a quest.
- Conquering wildernesses increases resource production rates as long as they are occupied.
- Research agriculture, woodcraft, masonry and alloys in your Science Center.
- Increase your tax rate (in your Fortress)
- Build homes in your city to increase your population which will increase tax revenue and the hourly production rate of gold.
- Build a theater in your city for happier citizens.
- Win gold by trying your luck at Fortuna’s Chance.
- Plundering other players can win you gold and other resources.
- Anthropus camps usually have some gold.
- Upgrade your farms, lumber mills, mines, and quarries in you fields.
- Use production Nanos to increase your production by a day or week. Production Nanos are located in your “Items” If you run out, you can replenish them by winning them in Fortuna’s Chance, purchasing them from the shop or by receiving a reward in a quest
- Conquering wilderness
- Research agriculture, woodcraft, masonry and alloys in your Science Center
- Make sure your troops are set to defend your city by clicking on your Wall and make sure your troops are ordered to defend the city
- Upgrade your wall to the highest level you possibly can. Higher level walls have higher defense resistance to protect your city
- Train as many skilled and powerful troops as possible
- Upgrade your Dragons Keep. The higher the level of your Dragons Keep, the stronger your dragon will be to defend your city
- Use a Cease Fire Treaty which provides 12 hours of protection. Cease Fire Treaties can purchased from the Shop or won in Fortuna’s Chance.
- Gain as much power for your city and possible and reach higher levels.
You get a new (better) title for each level you gain. Your level is based on the highest amount of Power you have ever had, and cannot go down. Power is based on the number and level of buildings you have, and the number and type of your troops. High-level buildings and expensive units are worth more Power.
Note: New players receive 7 days protection from attack to give them enough time to build up their city, resources and troops.
- Build an Officers’ Quarters
- Appoint a General from the Officers’ Quarters
- Build a Garrison
- Train troops from within the Garrison or by clicking the “troops” button (waving flag) at the upper left.
To attack another city or wilderness, go to the Map and choose any location. When choosing a location to attack, take note of the “lvl” of the location. The higher the “lvl” the more troops and defenses that location has and will be more difficult to attack, but also the greater the riches you’ll win if you conquer them. If you’re just starting out, the best place to attack is a “lvl” lower than your city’s level.
- Send Spies first to get spy reports. Spy reports will give you statistics about the city, camp or wilderness you are about to attack. Note: the more clairvoyance your city has the more detailed the reports will be. To improve your clairvoyance, go to the Science Center and research clairvoyance.
- Attack locations that are a lower level than your city. The higher the “Lvl” the more troops and defenses that location has and will be more difficult to attack, but also the greater the riches you’ll win if you conquer them.
- Research Rapid Deployment, Weapons Calibration, Metallurgy, Medicine, Dragonry and Levitation
- Send your most skillful and powerful troops into battle.
No, thats just storyline. After the initial selection the only result youll see from your choice is what your avatar looks like.
Also, how do u know what server u are on and how do i start on another server?
Click the Change Realm button in the top right corner of the game screen. The Realm with the dot next to it is your current server, check another to change servers.
When should i start building my army & raiding other people?
Start building asap. Start attacking when newbie protection drops.
I’ve read some troop guide so all minos?
To start off dont forget to build the cons and hals the newbie quests recommend, theyre essentially free. But for your real army Id suggest starting with Minos and LBMs. They do rather well on low level wilds and will be a good base to begin building your army. Plus they are rather easy to unlock.
If someone attacks you, what happens if you dont defend?
If you are attacked while your troops are in Sanctuary the attacker wins by just defeating your Great Dragon. They get to loot your resources and gold. But your city doesnt suffer and your troops stay safe. The Vault will help protect some of your resources, but not gold. The Dragon will heal over time.
Is there a combat simulator for DOA?
There are players who have made some really great calculators for measuring battle stats and comparing army strengths as well as troop training and marching time tables and other wonderful features. But as for a true and reliable battle simulator, I havent seen one yet. But here is a link and info for a great companion program for DoA made by Joshua Cox: DoA Helper
Does Rapid Deployment affect dragon movement speed between targets?
Rapid Deployment and Dragonry definitely effect the speed of EVERY troop type even though its doesnt say so in the descriptions. ALL troops benefit from both RD and Dragonry bonuses and can therefore reach double their Base Speed with fully upgraded techs.
What is the max amount you can reduce Battle Dragon training speed down to?
I believe the min is about 35 seconds. At 20 Gars fully upgraded you should be standing at 35-36 seconds per BD depending on if you have level 10s and your Rook level. I never modeled further than that so cant give you exact times past that.
What is the system used for the wall?
Wall Resistance appears to still be a matter of debate. I maintain it is damage mitigation that reduces the Atk Damage of attacking troops by a percentage, meaning the defenders take less damage and therefore live longer which allows them to do more damage to attackers. It has been argued that Resistance is actually a Defense stat modifier just like Glowing Shields, boosting the damage output of the defending army by a percentage without mitigating attack damage.
What does GD mean?
Use the DoA Terms and Jargon Translator:
ATs – Armored Transports: The advanced transport troop type. Level 6.
DoA – Dragons of Atlantis: Best game on Facebook.
BD – Battle Dragons: Advanced Dragon troop type. Level 7.
FM – Fire Mirrors: Advanced Ranged Attack troop type. Level 10.
GD – Great Dragon: Your city’s primary defender.
LBM – Longbowmen: Basic Ranged Attack troop type. Level 4.
MP – Muster Point: City building required to send troops on a march.
OP – Outpost: Player controlled secondary staging point for attacks.
OQ – Officer’s Quarters: City building required to Appoint Generals.
SC – Science Center: City building where you perform all Research.
SSD – Swift Strike Dragons: Basic Dragon troop type. Level 5.
WD – Water Dragon: The Great Dragon who protects your Outpost.
Ghosting: Sending attacks at a Player City then Recalling to trigger their Sentinel Warning and make them believe more attacks are coming then what is real.
Ping Attack: Sending an attack with only a single troop, normally used to discover defending troop counts.
RNG Monster: When you send Bowmen to Anthro territories and the Random Number Generator hits low and all your troops are killed.
Sanctuary: Feature in the Wall with which you can protect your troops from attack. This also leaves your city undefended by troops.
Scout: Sending Spies or a single troop to a target location to gather intel.
Spam Attacks: Sending multiple attack waves of a single troop each to a target location, usually for the purpose of scouting or farming items.
Wave Attacks: Sending multiple attack waves with a few thousand troops to a single location, usually for the purpose of farming resources or items.
Castle (City): Your default View of the City and Field where you see your Fortress and Great Dragon is your Castle.
Cons – Conscripts: The most basic melee troop type. Level 1.
Bowmen – Longbowmen: Basic Ranged Attack troop type. Level 4.
Fort – Fortress: Primary City building. Dictates city level, field plots, and wilderness slots.
Fangs – Fangtooths: The aquatic short ranged troops that can be made in lvl 10 Training Camps.
Gar(s) – Garrisons: Basic troop production building.
Hals – Halberdsmen: Pike-wielding melee troop type. Level 2.
Minos – Minotaurs: Advanced standard melee troop type. Level 3.
Outpost: The City and Field Views, accessed through the Empire tab, that show your Water Dragon is the Outpost.
Swifts – Swift Strike Dragons: Basic Dragon troop type. Level 5.