Paragon Complete Cards List



Paragon Complete Cards List by Resviole

Cost Affinity Card Stats Effects
0 Universal The Archmagus 60 Power [Unique]100% Damage Bonus [Unique Passive]: +300% Damage Vs Structures to Minions
0 Universal The Centurion 500 Health [Unique] 100% Damage Bonus [Unique Passive]: +500 Max Health to Minions
0 Universal The Warlord 60 Power [Unique] 100% Damage Bonus [Unique Passive]: +100% Damage Vs Minion to Minions
1 Universal Barrier Token 4 Ability Armor
1 Universal Basic Chrono 0.3 Mana Regen
1 Universal Basic Mana 30 Mana
1 Universal Basic Spark 0.3 Mana Regen
1 Fury Bump Juice [Active]: Instantly restore +85 Health upon use. Charges refresh at base. (Cooldown: 15s)
1 Universal Cast Token 6 Power
1 Intellect Chrono-Tonic [Active]: +3.6 Health Regen and +10% Cooldown Reduction for 15 seconds. Charges refresh at base. (Cooldown: 15s)
1 Corruption Fiend Elixir [Active]: For the next 15 seconds, +2.28 Mana Regen, and instantly restore +12 Mana upon receiving Energy Damage. Charges refresh at base. (Cooldown: 15s)
1 Universal Guard Token 7 Basic Armor
1 Universal Health Potion [Active]: +6 Health Regen for 15 seconds. Charges refresh at base. (Cooldown: 15s)
1 Universal Health Token 50 Health
1 Growth Hunter’s Drink [Active]: +3.6 + (0.6 x Player Level) Health Regen for 15 seconds. (Cooldown: 15s)
1 Growth Jungle Drink [Active]: +6 Power against Jungle Minions, and +3.6 Health Regen for 15 seconds. Charges refresh at base. (Cooldown: 15s)
1 Universal Lesser Drain 2.5 Lifesteal
1 Universal Lesser Heal 1.4 Health Regen
1 Universal Lesser Health 50 Health
1 Universal Mana Potion [Active]: +3.8 Mana Regen for 15 seconds. Charges refresh at base. (Cooldown: 15s)
1 Order Mender’s Phial [Active]: +4.5 Health Regen to self for 15 seconds, and +3.8 Mana Regen to nearby Allies for 7 seconds. Charges refresh at base. (Cooldown: 15s)
1 Universal Minor Barrier 4 Ability Armor
1 Universal Minor Cast 6 Power
1 Universal Minor Guard 7 Basic Armor
1 Universal Minor Kinetic 5.5 Attack Speed
1 Universal Minor Pierce 4 Basic Penetration
1 Universal Minor Shock 2 Ability Penetration
1 Universal Minor Strike 6 Power
1 Universal Minor Wound 4% Crit Chance
1 Universal Scout’s Ward [Unique Active]: Place a Vision Ward to reveal the surrounding area for 3 minutes. Charges refresh every 120 seconds.
1 Growth Shaman’s Drink [Active]: +2.28 + (0.3 x Player Level) Mana Regen for 15 seconds. (Cooldown: 15s)
1 Order Shepard’s Phial [Active]: +2.85 Mana Regen to self for 15 seconds, and +6 Health Regen to nearby Allies for 7 seconds. Charges refresh at base. (Cooldown: 15s)
1 Universal Strike Token 6 Power
1 Corruption Vampiric Elixir [Active]: +5 Lifesteal and +3.6 Health Regen for 15 seconds. Charges refresh at base. (Cooldown: 15s)
1 Fury Zap Juice [Active]: Instantly restore +40 Mana upon use. Charges refresh at base. (Cooldown: 15s)
2 Universal Barrier 8 Ability Armor
2 Universal Cast 12 Power
2 Universal Chrono 0.6 Mana Regen
2 Universal Drain 5 Lifesteal
2 Fury Flashfire Piston 11 Attack Speed Fully Upgraded Bonus: 6 Power
2 Universal Guard 14 Basic Armor Fully Upgraded Bonus: 0.3 Mana Regen
2 Fury Hatespitter 2 Ability Penetration, 0.3 Mana Regen
2 Universal Heal 2.8 Health Regen
2 Universal Healer Token 2.8 Health Regen
2 Universal Health 100 Health
2 Universal Kinetic 11 Attack Speed
2 Fury Madstone Gem 12 Power Fully Upgraded Bonus: 5.5 Attack Speed
2 Universal Mana 60 Mana
2 Universal Pierce 8 Basic Penetration
2 Fury Rageheart Engine 4 Basic Penetration, 0.3 Mana Regen Fully Upgraded Bonus: 0.3 Mana Regen
2 Fury Redeye Nitro 5.5 Attack Speed, 4% Crit Chance Fully Upgraded Bonus: 5.5 Attack Speed
2 Universal Shock 4 Ability Penetration
2 Universal Spark 0.6 Mana Regen
2 Universal Strike 12 Power
2 Universal Wound 8% Crit Chance
3 Universal Adamant Edge 6 Power, 50 Health Fully Upgraded Bonus: 12 Power
3 Universal Advanced Chrono 0.9 Mana Regen
3 Universal Advanced Mana 90 Mana
3 Universal Advanced Spark 0.9 Mana Regen
3 Intellect Amp Crystal 6 Power, 30 Mana Fully Upgraded Bonus: 60 Mana
3 Universal Amulet of the Veteran 100 Health Fully Upgraded Bonus: 50 Health, 6 Power
3 Fury Armavore 2 Ability Penetration [Unique Passive]: On hit with basic attack, restore +2 Mana.
3 Corruption Assassin’s Ward 6 Power, 4 Basic Penetration, 2.5 Lifesteal [Unique Active]: Place a Shadow Ward to reveal the surrounding area for 3 minutes. Charges refresh every 120 seconds.
3 Corruption Backstabber 4% Crit Chance [Unique Passive]: +24% Crit Chance vs Heroes Not In Combat
3 Universal Beastmaster’s Scythe 50 Health, 5.5 Attack Speed [Unique Passive]: Basic attacks on Jungle Minions gain a +15 Damage Bonus. Fully Upgraded Bonus: 50 Health
3 Fury Berzerker Drive 6 Power, 0.3 Mana Regen, 5.5 Attack Speed Fully Upgraded Bonus: 5.5 Attack Speed
3 Growth Beta Barrier 12 Ability Armor
3 Growth Beta Guard 21 Basic Armor
3 Corruption Bloodsoaked Armor 7 Basic Armor, 5.5 Attack Speed [Active]: For 6 seconds, when hit by a basic attack, apply a Bleed stack to attacker. (Max 10 stacks) (Cooldown: 120s)
3 Fury Bone Dice 4% Crit Chance [Unique Passive]: While Critically Wounded, gain +15% Crit Chance.
3 Fury Brand of the Ironeater 4% Crit Chance, 5 Lifesteal Fully Upgraded Bonus: 2.5 Lifesteal
3 Universal Brawler’s Scythe 6 Power, 30 Mana [Unique Passive]: Basic attacks on Jungle Minions gain a +15 Damage Bonus. Fully Upgraded Bonus: 6 Power
3 Universal Brawler’s Ward 6 Power, 30 Mana [Unique Active]: Place a Shadow Ward to reveal the surrounding area for 3 minutes. Charges refresh every 120 seconds. Fully Upgraded Bonus: 6 Power
3 Order Brightsteel Plate 7 Basic Armor, 8% Crit Chance Fully Upgraded Bonus: 7 Basic Armor
3 Fury Brutal Kinetic 16.5 Attack Speed
3 Fury Burnblood Powder 6 Power, 0.3 Mana Regen, 5.5 Attack Speed Fully Upgraded Bonus: 0.3 Mana Regen
3 Intellect Burst-Engine 6 Power, 0.3 Mana Regen Fully Upgraded Bonus: 12 Power
3 Order Celestine Diamond 6 Power, 0.3 Mana Regen, 30 Mana Fully Upgraded Bonus: 30 Mana
3 Universal Circlet of Health 30 Mana [Unique Passive]: Grants +2.8 Health Regen to Yourself and nearby Allies.
3 Universal Circlet of Mana 50 Health [Unique Passive]: Grants +0.6 Mana Regen to Yourself and nearby Allies.
3 Fury Combustion 0.3 Mana Regen [Unique Passive]: While Burning, gain +16.5 Attack Speed and +160 Max Movement Speed
3 Intellect Crystal Conduit 2 Ability Penetration, 30 Mana Fully Upgraded Bonus: 60 Mana
3 Corruption Dire Pierce 12 Basic Penetration
3 Corruption Dire Shock 6 Ability Penetration
3 Corruption Dire Wound 12% Crit Chance
3 Order Divine Barrier 12 Ability Armor
3 Order Divine Guard 21 Basic Armor
3 Order Divine Heal 4.2 Health Regen
3 Order Divine Health 150 Health
3 Universal Eldermage Amulet 6 Power, 50 Health Fully Upgraded Bonus: 100 Health
3 Order Elysian Diamond 6 Power, 0.3 Mana Regen, 50 Health Fully Upgraded Bonus: 50 Health
3 Corruption Executioner’s Scythe 6 Power, 4% Crit Chance [Unique Passive]: Basic attacks on Jungle Minions gain a +15 Damage Bonus. Fully Upgraded Bonus: 4% Crit Chance
3 Fury Fierce Chrono 0.9 Mana Regen
3 Intellect Focused Drain 7.5 Lifesteal
3 Intellect Focused Pierce 12 Basic Penetration
3 Intellect Focused Shock 6 Ability Penetration
3 Universal Fountain Spike 6 Power, 30 Mana Fully Upgraded Bonus: 6 Power, 30 Mana
3 Intellect Fracturing Spike 4 Basic Penetration, 0.3 Mana Regen Fully Upgraded Bonus: 12 Power
3 Order Genesis Torch 4 Basic Penetration, 4 Ability Armor, 0.3 Mana Regen Fully Upgraded Bonus: 0.3 Mana Regen
3 Growth Gift of the Rains 0.3 Mana Regen, 1.4 Health Regen Fully Upgraded Bonus: 2.8 Health Regen
3 Order Golden Veil 4 Ability Armor, 8% Crit Chance Fully Upgraded Bonus: 4 Ability Armor
3 Universal Greater Barrier 12 Ability Armor
3 Universal Greater Drain 7.5 Lifesteal
3 Universal Greater Guard 21 Basic Armor
3 Universal Greater Heal 4.2 Health Regen
3 Universal Greater Health 150 Health
3 Universal Guardian’s Scythe 6 Power, 50 Health [Unique Passive]: Basic attacks on Jungle Minions gain a +15 Damage Bonus. Fully Upgraded Bonus: 6 Power
3 Universal Guardian’s Ward 6 Power, 50 Health [Unique Active]: Place a Shadow Ward to reveal the surrounding area for 3 minutes. Charges refresh every 120 seconds. Fully Upgraded Bonus: 6 Power
3 Fury Hemorrhage 0.3 Mana Regen [Unique Passive]: While Bleeding, gain +16.5 Attack Speed and +18 Power.
3 Corruption Hex of the Devastator 2 Ability Penetration, 4% Crit Chance Fully Upgraded Bonus: 8% Crit Chance
3 Fury Hinder-Beast 50 Health [Unique Passive]: While carrying a River Buff, on hit with basic attack, Slow target(s) by 5% for 1.5 seconds.
3 Fury Impact Hammer 12 Power, 4% Crit Chance Fully Upgraded Bonus: 4% Crit Chance
3 Fury Irradiate 5.5 Attack Speed [Unique Passive]: While Poisoned, gain +7.5% Cooldown Reduction and +19.5 Power.
3 Fury Killdozer Horn 30 Mana [Unique Passive]: Grants Physical Damage to nearby Allied Minions.
3 Order Lantern of Spring 2 Ability Penetration, 7 Basic Armor, 0.3 Mana Regen Fully Upgraded Bonus: 0.3 Mana Regen
3 Universal Lord’s Siphon 30 Mana, 50 Health, 0.3 Mana Regen [Unique Passive]: Basic attacks on Jungle Minions, restore +8 Health.
3 Universal Lord’s Ward 30 Mana, 50 Health, 0.3 Mana Regen [Unique Active]: Place a Shadow Ward to reveal the surrounding area for 3 minutes. Charges refresh every 120 seconds.
3 Intellect Magna-Lens 2 Ability Penetration, 0.3 Mana Regen Fully Upgraded Bonus: 12 Power
3 Universal Magus’ Siphon 6 Power, 30 Mana [Unique Passive]: Basic attacks on Jungle Minions, restore +8 Health. Fully Upgraded Bonus: 6 Power
3 Universal Magus’ Ward 6 Power, 30 Mana [Unique Active]: Place a Shadow Ward to reveal the surrounding area for 3 minutes. Charges refresh every 120 seconds. Fully Upgraded Bonus: 30 Mana
3 Universal Major Cast 18 Power
3 Universal Major Kinetic 16.5 Attack Speed
3 Universal Major Pierce 12 Basic Penetration
3 Universal Major Shock 6 Ability Penetration
3 Universal Major Strike 18 Power
3 Universal Major Wound 12% Crit Chance
3 Fury Meltdown 12 Power, 2 Ability Penetration Fully Upgraded Bonus: 6 Power
3 Fury Merciless 4% Crit Chance, 5.5 Attack Speed [Unique Passive]: +9% Crit Chance against Bleeding target(s).
3 Fury Micro-Nuke 12 Power, 4% Crit Chance Fully Upgraded Bonus: 6 Power
3 Intellect Mind Flow 30 Mana [Unique Passive]: While over 50% Mana, gain +10% Cooldown Reduction.
3 Intellect Muta-Gem 6 Power, 30 Mana Fully Upgraded Bonus: 0.6 Mana Regen
3 Order Nirvana Stone 4% Crit Chance, 1.4 Health Regen, 0.3 Mana Regen Fully Upgraded Bonus: 4% Crit Chance
3 Growth Oasis Siphon 1.4 Health Regen, 2.5 Lifesteal [Unique Passive]: Basic attacks on Jungle Minions, restore +8 Health. Fully Upgraded Bonus: 1.4 Health Regen
3 Order Offensive Maneuvers 8% Crit Chance [Unique Passive]: When hit by a basic attack, restore +10 Health.
3 Universal Pendulum of Lords 30 Mana, 50 Health, 0.3 Mana Regen Fully Upgraded Bonus: 0.3 Mana Regen
3 Fury Power Chord 6 Power [Unique Passive]: Grants Energy Damage to nearby Allied Minions.
3 Order Pure Mana 90 Mana
3 Order Pure Spark 0.9 Mana Regen
3 Order Quartzblade 6 Power, 0.3 Mana Regen, 50 Health Fully Upgraded Bonus: 6 Power
3 Corruption Reaper’s Siphon 6 Power, 4% Crit Chance [Unique Passive]: Basic attacks on Jungle Minions, restore +8 Health. Fully Upgraded Bonus: 6 Power
3 Growth Reptilian Claw 1.4 Health Regen, 4% Crit Chance Fully Upgraded Bonus: 2.8 Health Regen
3 Universal Riftmagus Scepter 6 Power, 4% Crit Chance Fully Upgraded Bonus: 12 Power
3 Order Righteous Wound 12% Crit Chance
3 Fury Rust-Breaker 12 Power, 4 Basic Penetration Fully Upgraded Bonus: 6 Power
3 Universal Sage’s Siphon 6 Power, 50 Health [Unique Passive]: Basic attacks on Jungle Minions, restore +8 Health. Fully Upgraded Bonus: 6 Power
3 Universal Sage’s Ward 6 Power, 50 Health [Unique Active]: Place a Shadow Ward to reveal the surrounding area for 3 minutes. Charges refresh every 120 seconds. Fully Upgraded Bonus: 6 Power
3 Growth Savage Remedy 30 Mana, 1.4 Health Regen Fully Upgraded Bonus: 2.8 Health Regen
3 Corruption Scourging Tails 6 Power [Active]: For 15 seconds, your next ability hit on an Enemy Hero will shred 20 Physical Armor for 6 seconds. (Cooldown: 30s)
3 Corruption Seek and Destroy 6 Power [Active]: For 6 seconds, gain a stack of +40 Max Movement Speed and +5.5 Attack Speed for each nearby Bleeding Unit. (Max 280 Max Movement Speed and 38.5 Attack Speed) (Cooldown: 180s)
3 Corruption Shadow Scroll 6 Power, 2 Ability Penetration Fully Upgraded Bonus: 4 Ability Penetration
3 Order Silverspear 6 Power, 1.4 Health Regen, 30 Mana Fully Upgraded Bonus: 6 Power
3 Intellect Siphon Shard 1.4 Health Regen, 2.5 Lifesteal Fully Upgraded Bonus: 5 Lifesteal
3 Growth Snakevine Mesh 4 Ability Armor, 6 Power Fully Upgraded Bonus: 8 Ability Armor
3 Intellect Solaris Reactor 6 Power, 0.3 Mana Regen Fully Upgraded Bonus: 0.6 Mana Regen
3 Corruption Sorcerer’s Ward 6 Power, 2 Ability Penetration, 2.5 Lifesteal [Unique Active]: Place a Shadow Ward to reveal the surrounding area for 3 minutes. Charges refresh every 120 seconds.
3 Universal Spear of the Rifthunter 6 Power, 4% Crit Chance Fully Upgraded Bonus: 8% Crit Chance
3 Growth Spiked Boneplate 7 Basic Armor, 6 Power Fully Upgraded Bonus: 14 Basic Armor
3 Universal Staff of Adamant 6 Power, 30 Mana Fully Upgraded Bonus: 12 Power
3 Corruption Stalker’s Siphon 2.5 Lifesteal, 5.5 Attack Speed [Unique Passive]: Basic attacks on Jungle Minions, restore +8 Health. Fully Upgraded Bonus: 5.5 Attack Speed
3 Intellect Steelcutter Gem 4 Basic Penetration, 30 Mana Fully Upgraded Bonus: 60 Mana
3 Fury Stinger Boost 30 Mana [Unique Passive]: While carrying Jungle Buff, +16.5 Attack Speed.
3 Universal Tempered Plate 7 Basic Armor, 50 Health Fully Upgraded Bonus: 14 Basic Armor
3 Growth Thorned Greenweave 4 Ability Armor, 6 Power Fully Upgraded Bonus: 12 Power
3 Universal Tuned Barrier 4 Ability Armor, 50 Health Fully Upgraded Bonus: 8 Ability Armor
3 Growth Venom Shell 7 Basic Armor, 6 Power Fully Upgraded Bonus: 12 Power
3 Corruption Viper Bolt 4 Basic Penetration, 4% Crit Chance Fully Upgraded Bonus: 8% Crit Chance
3 Intellect Vital Tap 50 Health, 2.5 Lifesteal Fully Upgraded Bonus: 100 Health
3 Corruption Voidsteel Dagger 6 Power, 4 Basic Penetration Fully Upgraded Bonus: 12 Power
3 Universal Wellspring Staff 6 Power, 30 Mana Fully Upgraded Bonus: 30 Mana, 0.3 Mana Regen
3 Universal Whirling Wand 6 Power, 5.5 Attack Speed Fully Upgraded Bonus: 11 Attack Speed
3 Universal Windcarver Blade 6 Power, 5.5 Attack Speed Fully Upgraded Bonus: 12 Power
4 Corruption Ash of the Witch 2.5 Lifesteal, 2 Ability Penetration [Unique Passive]: While Burning, on hit with ability, steal 12 Energy Armor from target(s) for 6 seconds.
4 Corruption Baneflesh 4% Crit Chance, 50 Health [Active]: For 4 seconds, when hit by a basic attack, apply a stack of Poison to attacker for 6 seconds. (Max 10 stacks) (Cooldown: 90s) [Passive]: Getting Poisoned resets cooldown.
4 Growth Beta Heal 5.6 Health Regen
4 Growth Beta Health 200 Health
4 Growth Blight Bones 50 Health [Unique Passive]: When hit by Critical Strike, apply Blight to attacker. (Blight reduces healing by 75%)
4 Growth Bud of the Changeling 50 Health, 30 Mana [Unique Passive]: While Poisoned, increase all Healing received by 100%, including Health Regen and Lifesteal.
4 Order Celestial Barrier 16 Ability Armor
4 Order Celestial Guard 28 Basic Armor
4 Order Celestial Heal 5.6 Health Regen
4 Order Celestial Health 200 Health
4 Intellect Concentrated Drain 10 Lifesteal
4 Intellect Concentrated Pierce 16 Basic Penetration
4 Intellect Concentrated Shock 8 Ability Penetration
4 Intellect Crucial Snare 0.3 Mana Regen, 4 Basic Penetration [Active]: For 6 seconds, when hit by a basic attack, Slow attacker by -250 Max Movement Speed for 2 seconds. (Cooldown: 60s)
4 Corruption Curse of the Leech 6 Power, 2.5 Lifesteal Fully Upgraded Bonus: 7.5 Lifesteal
4 Corruption Dire Drain 10 Lifesteal
4 Order Divine Shield 4 Basic Penetration, 50 Health [Unique Passive]: While Stunned, gain +21 Physical Armor and +12 Energy Armor.
4 Corruption Drink the Spirits 50 Health, 30 Mana [Unique Passive]: On Minion kill, or Player Kill or Assist, heal for 5% of killed Unit’s Health over 10 seconds.
4 Order Empyrean Mask [Unique Active]: Cycle Between: 1) +18 Power 2) +10.5 Physical Armor and +6 Energy Armor 3) +0.9 Mana Regen
4 Intellect Enhanced Mana 120 Mana
4 Intellect Enhanced Spark 1.2 Mana Regen
4 Intellect Etherweave Mesh 4 Ability Armor, 0.3 Mana Regen Fully Upgraded Bonus: 0.9 Mana Regen
4 Growth Hunter’s Guile 6 Power, 50 Health [Active]: Removes all debuffs from your hero. (Cooldown: 120s)
4 Fury Injured Rage 12 Power Fully Upgraded Bonus: [Unique Passive]: While Critically Wounded, gain +24 Power.
4 Universal Lazarus Blade 50 Health [Unique Passive]: Basic attacks on Jungle Minions gain a +15 Damage Bonus. [Unique Passive]: Basic attacks on Jungle Minions, restore +8 Health.
4 Corruption Marrow-Fangs 2.5 Lifesteal, 4 Basic Penetration [Unique Passive]: While Bleeding, on hit with basic attack, steal 21 Physical Armor from target(s) for 6 seconds.
4 Intellect Nanoplasm 50 Health, 7 Basic Armor [Unique Passive]: While Bleeding, gain +35 Physical Armor and +20 Energy Armor against Critical Strikes.
4 Order Perfect Mana 120 Mana
4 Order Perfect Spark 1.2 Mana Regen
4 Intellect Quantum Casing 7 Basic Armor, 0.3 Mana Regen Fully Upgraded Bonus: 0.6 Mana Regen, 7 Basic Armor
4 Growth Quenching Scales 1.4 Health Regen, 0.3 Mana Regen [Unique Passive]: While Burning, gain +12 Energy Armor
4 Fury Raging Chrono 1.2 Mana Regen
4 Fury Reverberate 12 Power [Active]: +50% Damage Bonus against Shield for 4 seconds. (Cooldown: 60s)
4 Universal Ring of the Domina 50 Health, 30 Mana [Unique Passive]: +10% Damage Bonus to minions.
4 Growth Silent Indignation 2.5 Lifesteal [Active]: +27.5 Attack Speed for 6 seconds. (Cooldown: 120s)
4 Corruption Sinister Pierce 16 Basic Penetration
4 Corruption Sinister Shock 8 Ability Penetration
4 Corruption Sinister Wound 16% Crit Chance
4 Growth Stonetooth Heart 50 Health, 4 Basic Penetration Fully Upgraded Bonus: 150 Health
4 Growth Swiftcreek Heart 50 Health, 5.5 Attack Speed Fully Upgraded Bonus: 150 Health
4 Intellect Thermo-bond 50 Health, 4 Ability Armor [Unique Passive]: While Burning, gain +35 Physical Armor and +20 Energy Armor against Critical Strikes.
4 Growth Thickblood 1.4 Health Regen, 0.3 Mana Regen [Unique Passive]: While Bleeding, gain +21 Physical Armor
4 Corruption Thirstfang 6 Power, 5 Lifesteal Fully Upgraded Bonus: 12 Power
4 Fury Vicious Kinetic 22 Attack Speed
4 Fury Victory Torch 6 Power, 0.3 Mana Regen Fully Upgraded Bonus: [Unique Passive]: While Critically Wounded, on hit with basic attack, apply a stack of Burn to target(s) for 3 seconds. (Max 10 stacks)
4 Growth Vineheart 50 Health, 2 Ability Penetration Fully Upgraded Bonus: 150 Health
4 Order Zealous Wound 16% Crit Chance
5 Growth Alpha Barrier 20 Ability Armor
5 Growth Alpha Guard 35 Basic Armor
5 Growth Alpha Heal 7 Health Regen
5 Growth Alpha Health 250 Health
5 Order Battle Mantra 6 Power, 0.3 Mana Regen [Unique Passive]: While over 50% Mana, gain +1.5 Mana Regen.
5 Universal Blink Charm [Unique Active]: Teleport Forward. (Cooldown: 180s)
5 Fury Blinkshot 0.3 Mana Regen [Unique Active]: Teleport Forward. [Passive] Cooldown will be reset on Player Kill within 8 seconds after using Blinkshot. (Cooldown: 240s)
5 Growth Charging Brute 6 Power [Unique Passive]: On Unit kill, gain +10 Max Movement Speed for 5 seconds. (Max +140 Max Movement Speed)
5 Growth Chieftain’s Crown 1.4 Health Regen, 100 Health [Unique Passive]: Grants +4.2 Health Regen to nearby Allied Minions.
5 Universal Chrono-Mancer Disc 30 Mana, 6 Power Fully Upgraded Bonus: 10% Cooldown Reduction [Unique]
5 Fury Chrono-vore 5.5 Attack Speed, 0.3 Mana Regen Fully Upgraded Bonus: 10% Cooldown Reduction [Unique]
5 Universal Chronospike 30 Mana, 6 Power Fully Upgraded Bonus: 10% Cooldown Reduction [Unique]
5 Growth Clearheart 0.3 Mana Regen [Unique Passive]: Increase all Healing received by 15%, including Health Regen and Lifesteal.
5 Corruption Cup of the Vampire 5 Lifesteal, 4 Basic Penetration [Unique Passive]: +12.5% Lifesteal against Bleeding target(s).
5 Corruption Dreadfeast Relic 5 Lifesteal, 4% Crit Chance [Active]: For 6 seconds, on hit with ability, apply +12.5% Life Grant to enemy target(s) for 4 seconds. Attacking an enemy marked with Life Grant, gives Lifesteal to attacker. (Cooldown: 120s)
5 Fury Firepiercer 0.3 Mana Regen [Active]: For 10 seconds, your next basic attack on an Enemy Hero will shred 45% of their Energy Armor for 4 seconds. (Cooldown: 45s)
5 Order Font of Rapture 1.4 Health Regen, 0.3 Mana Regen, 4% Crit Chance [Unique Passive]: Lifesteal will overheal, granting a Shield that absorbs damage for 3 seconds. (Max 10% of Max Health)
5 Fury Heartshot 5.5 Attack Speed [Unique Passive]: On Player kill, gain +280 Max Movement Speed for 4 seconds.
5 Fury Incessant Onslaught 5.5 Attack Speed [Unique Passive]: Basic attacks on Players, grant +10% Cooldown Reduction for 4 seconds.
5 Order Jewel of the Apostle 0.3 Mana Regen, 2.5 Lifesteal [Active]: For 6 seconds, gain Power equal to 35% of your Energy Armor. (Cooldown: 120s)
5 Intellect Megavolt Pylon 60 Mana, 0.3 Mana Regen [Active]: Restore +5 Mana for each nearby Unit. (Cooldown: 60s)
5 Growth Mending Bloom 1.4 Health Regen [Active]: Grants +3.8 Mana Regen for 15 seconds to yourself and nearby Allies. (Cooldown: 35s)
5 Intellect Optimal Mana 150 Mana
5 Intellect Optimal Spark 1.5 Mana Regen
5 Growth Overflowing Gifts 0.3 Mana Regen [Active]: Grants +6 Health Regen for 15 seconds to yourself and nearby Allies. (Cooldown: 35s)
5 Fury Pain-Eater 50 Health [Unique Passive]: While Critically Wounded, gain +40% Lifesteal.
5 Universal Portal Stone [Unique Active]: Teleport to allied structure (Cooldown: 300s)
5 Intellect Rally the Troops 5.5 Attack Speed, 0.3 Mana Regen [Active]: Grants +22 Attack Speed to nearby Allies for 5 seconds. (Cooldown: 120s)
5 Fury Rocket Spike 5.5 Attack Speed [Active]: For 10 seconds, your next ability hit on an Enemy Hero will shred 45% of their Physical Armor for 4 seconds. (Cooldown: 45s)
5 Order Satori Cloak 5.5 Attack Speed [Unique Passive]: On hit with basic attack, shred 15% of enemy’s Physical Armor for 1.5 seconds.
5 Corruption Sinister Drain 12.5 Lifesteal
5 Corruption Stab Link 1.4 Health Regen [Unique Active]: Consume 20% of your Base Health to Teleport Forward. Cannot activate while Critically Wounded. (Cooldown: 15s) [Unique Passive]: Card cannot be used for 5 seconds after taking damage from an Enemy Hero.
5 Order Stone of Salvation 0.3 Mana Regen, 2.5 Lifesteal [Active]: For 6 seconds, gain Power equal to 35% of your Physical Armor. (Cooldown: 120s)
5 Corruption Tainted Magick 1.4 Health Regen, 0.3 Mana Regen [Active]: For 6 seconds, on hit with ability, apply Poison to target(s) for 6 seconds. (Cooldown: 120s)
5 Universal Thunder Cleaver 5.5 Attack Speed [Unique Passive]: Melee basic attacks gain an additional +50% Damage Bonus to Cleave. Fully Upgraded Bonus: [Active]: Instantly deal Basic Attack damage as Physical Damage to nearby enemy units. (Cooldown: 20s)
5 Intellect Toxi-gel 100 Health, 1.4 Health Regen [Unique Passive]: While Poisoned, gain +35 Physical Armor and +20 Energy Armor against Critical Strikes.
5 Corruption Wicked Stigma 0.3 Mana Regen, 50 Health [Active]: For 6 seconds, on hit with ability, gain vision of target(s) for 10 seconds. (Cooldown: 30s)
6 Universal Agoran Scepter 30 Mana Fully Upgraded Bonus: 100% Crit Bonus [Unique]
6 Universal Blade of Agora 6 Power Fully Upgraded Bonus: 100% Crit Bonus [Unique]
6 Fury Blast Harness 5.5 Attack Speed Fully Upgraded Bonus: 100% Crit Bonus [Unique]
6 Intellect Blood Catalyst 30 Mana, 50 Health [Active]: Consume 10% of current Health to gain Mana Regen equal to 1/3 of your Health Regen for 10 seconds. (Cooldown: 15s)
6 Fury Bloodrite Brand 4% Crit Chance, 2.5 Lifesteal [Unique Passive]: While Critically Wounded, on Player kill, heal for 40% of enemy’s Health over 10 seconds.
6 Universal Bounty Stalker 6 Power, 50 Health [Unique Passive]: Basic attacks on Players, grant a stack of +3% Crit Chance for 3 seconds. (Max 10 stacks)
6 Intellect Bubble Tap 4 Ability Armor, 2.5 Lifesteal [Active]: Consume 100 Mana to Shield yourself for 35% of your Max Mana for 3 seconds. (Cooldown: 45s)
6 Intellect Cast Converter 30 Mana, 0.3 Mana Regen [Active]: Consume 100 Mana to gain Health Regen equal to 3x your Mana Regen for 10 seconds. (Cooldown: 15s)
6 Corruption Deathnail 4 Basic Penetration Fully Upgraded Bonus: 100% Crit Bonus [Unique]
6 Order Everglass 0.6 Mana Regen [Unique Passive]: On hit with ability, gain +40 Max Movement Speed for 1 second.
6 Growth Feral Stone 5.5 Attack Speed Fully Upgraded Bonus: 100% Crit Bonus [Unique]
6 Growth Heart of the Apex 50 Health Fully Upgraded Bonus: 100% Crit Bonus [Unique]
6 Order Honor the Pure 50 Health, 30 Mana [Active]: Shield yourself and nearby Allies for 3 seconds, absorbing up to 125 + (25 × Player Level) damage. (Cooldown: 45s)
6 Fury Hunger-Maul 2.5 Lifesteal Fully Upgraded Bonus: 100% Crit Bonus [Unique]
6 Growth Madspore Sash 1.4 Health Regen, 7 Basic Armor [Unique Passive]: Deals 10 + Player Level Energy Damage per second to nearby enemies. Passive does not stack.
6 Intellect Nanodrive 30 Mana, 2 Ability Penetration [Active]: Gain one stack of +20 Max Movement Speed for each nearby Player for 4 seconds. (Cooldown: 45s)
6 Corruption Necroveil 2 Ability Penetration, 6 Power [Unique Passive]: On Player kill, enter the Shadowplane for 3 seconds.
6 Intellect Plasma Channel 60 Mana [Active]: Shred 4 Energy Armor from nearby enemies for 4 seconds. Shred value stacks based on number of nearby Enemy Heroes. (Cooldown: 45s)
6 Order Radiant Mantle 50 Health, 30 Mana [Unique Passive]: Deals 10 + Player Level Energy Damage per second to nearby enemies. Passive does not stack.
6 Corruption Scarab Claws 5.5 Attack Speed, 0.3 Mana Regen [Unique Passive]: On hit with basic attack, to a target with a Shield shreds 20% of their armor for 6 seconds.
6 Growth Scorpion Plate 50 Health, 7 Basic Armor [Active]: For 6 seconds, on hit with basic attack, shred 2 Energy Armor from target(s) for 4 seconds. Consecutive hits shred an additional 2 Energy Armor and refresh duration. (Cooldown: 45s)
6 Growth Seeds of the Flood 1.4 Health Regen Fully Upgraded Bonus: 100% Crit Bonus [Unique]
6 Intellect Shockwave 0.6 Mana Regen [Active]: Slow nearby Enemies by -250 Max Movement Speed for 2 seconds. (Cooldown: 45s)
6 Corruption Sirensong 5 Lifesteal [Active]: For 6 seconds, on hit with basic attack, steal 40 Max Movement Speed from target(s) for 4 seconds. (Cooldown: 30s)
6 Growth Splinterbark Vest 50 Health, 4 Ability Armor [Active]: For 6 seconds, on hit with basic attack, shred 4 Physical Armor from target(s) for 4 seconds. Consecutive hits shred an additional 4 Physical Armor and refresh duration. (Cooldown: 45s)
6 Order Sword of the Altar 2.5 Lifesteal Fully Upgraded Bonus: 100% Crit Bonus [Unique]
6 Intellect Tele-Blink 0.3 Mana Regen [Unique Active]: Consume 75 Mana to Teleport Forward. (Cooldown: 15s) [Unique Passive]: Card cannot be used for 5 seconds after taking damage from an Enemy Hero.
6 Order Tempus Pearl 6 Power, 4 Ability Armor [Active]: Grants +100 Max Movement Speed to nearby Allies for 3 seconds. (Cooldown: 60s)
6 Corruption Wraith Whisper 2 Ability Penetration Fully Upgraded Bonus: 100% Crit Bonus [Unique]
7 Corruption Blackblood Virus 5 Lifesteal Fully Upgraded Bonus: 100% Crit Bonus [Unique]
7 Intellect Infinity Stream 0.3 Mana Regen, 2 Ability Penetration [Unique Passive]: +2.4 Mana Regen. Scales with your current Mana percent.
7 Growth Nature’s Muse 50 Health, 30 Mana Fully Upgraded Bonus: 0.3 Mana Regen [Active]: Reduce Active Cooldowns of nearby Allies by 5 seconds. (Cooldown: 90s)
7 Order Stasis Gem 6 Power [Active]: Become immune to damage and crowd control effects for 2.5 sec. During this time, you are unable to move, attack or use abilities (interrupts channeled abilities). (Cooldown: 45s)
7 Corruption Traitor’s Touch 2.5 Lifesteal, 0.3 Mana Regen [Unique Passive]: Basic attacks on Players, deal 3% of their current health as additional Physical Damage.
8 Intellect Barrier of Will 7 Basic Armor, 30 Mana [Active]: Shield yourself and nearby Allies for 3 seconds, absorbing up to 125 + (25 × Player Level) damage. (Cooldown: 45s) Fully Upgraded Bonus: [Unique Passive]: +7 Physical Armor and +4 Energy Armor to nearby Allies.
8 Intellect Hydroverser 0.3 Mana Regen, 50 Health [Unique Passive]: Gain Power equal to 7% of current Mana.
8 Order Purity Censer 30 Mana, 50 Health [Active]: Removes all debuffs from yourself and nearby Allies. (Cooldown: 90s)
10 Universal Fist of Kings 32 Basic Penetration, 150 Health
10 Universal Hand of Prophets 16 Ability Penetration, 150 Health
10 Universal Touch of Thieves 20 Lifesteal, 150 Health
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