Paragon Complete Cards List

Paragon Complete Cards List by Resviole

Cost Affinity Card Stats Effects
0UniversalThe Archmagus60 Power[Unique]100% Damage Bonus [Unique Passive]: +300% Damage Vs Structures to Minions
0UniversalThe Centurion500 Health[Unique] 100% Damage Bonus [Unique Passive]: +500 Max Health to Minions
0UniversalThe Warlord60 Power[Unique] 100% Damage Bonus [Unique Passive]: +100% Damage Vs Minion to Minions
1UniversalBarrier Token4 Ability Armor
1UniversalBasic Chrono0.3 Mana Regen
1UniversalBasic Mana30 Mana
1UniversalBasic Spark0.3 Mana Regen
1FuryBump Juice[Active]: Instantly restore +85 Health upon use. Charges refresh at base. (Cooldown: 15s)
1UniversalCast Token6 Power
1IntellectChrono-Tonic[Active]: +3.6 Health Regen and +10% Cooldown Reduction for 15 seconds. Charges refresh at base. (Cooldown: 15s)
1CorruptionFiend Elixir[Active]: For the next 15 seconds, +2.28 Mana Regen, and instantly restore +12 Mana upon receiving Energy Damage. Charges refresh at base. (Cooldown: 15s)
1UniversalGuard Token7 Basic Armor
1UniversalHealth Potion[Active]: +6 Health Regen for 15 seconds. Charges refresh at base. (Cooldown: 15s)
1UniversalHealth Token50 Health
1GrowthHunter’s Drink[Active]: +3.6 + (0.6 x Player Level) Health Regen for 15 seconds. (Cooldown: 15s)
1GrowthJungle Drink[Active]: +6 Power against Jungle Minions, and +3.6 Health Regen for 15 seconds. Charges refresh at base. (Cooldown: 15s)
1UniversalLesser Drain2.5 Lifesteal
1UniversalLesser Heal1.4 Health Regen
1UniversalLesser Health50 Health
1UniversalMana Potion[Active]: +3.8 Mana Regen for 15 seconds. Charges refresh at base. (Cooldown: 15s)
1OrderMender’s Phial[Active]: +4.5 Health Regen to self for 15 seconds, and +3.8 Mana Regen to nearby Allies for 7 seconds. Charges refresh at base. (Cooldown: 15s)
1UniversalMinor Barrier4 Ability Armor
1UniversalMinor Cast6 Power
1UniversalMinor Guard7 Basic Armor
1UniversalMinor Kinetic5.5 Attack Speed
1UniversalMinor Pierce4 Basic Penetration
1UniversalMinor Shock2 Ability Penetration
1UniversalMinor Strike6 Power
1UniversalMinor Wound4% Crit Chance
1UniversalScout’s Ward[Unique Active]: Place a Vision Ward to reveal the surrounding area for 3 minutes. Charges refresh every 120 seconds.
1GrowthShaman’s Drink[Active]: +2.28 + (0.3 x Player Level) Mana Regen for 15 seconds. (Cooldown: 15s)
1OrderShepard’s Phial[Active]: +2.85 Mana Regen to self for 15 seconds, and +6 Health Regen to nearby Allies for 7 seconds. Charges refresh at base. (Cooldown: 15s)
1UniversalStrike Token6 Power
1CorruptionVampiric Elixir[Active]: +5 Lifesteal and +3.6 Health Regen for 15 seconds. Charges refresh at base. (Cooldown: 15s)
1FuryZap Juice[Active]: Instantly restore +40 Mana upon use. Charges refresh at base. (Cooldown: 15s)
2UniversalBarrier8 Ability Armor
2UniversalCast12 Power
2UniversalChrono0.6 Mana Regen
2UniversalDrain5 Lifesteal
2FuryFlashfire Piston11 Attack SpeedFully Upgraded Bonus: 6 Power
2UniversalGuard14 Basic ArmorFully Upgraded Bonus: 0.3 Mana Regen
2FuryHatespitter2 Ability Penetration, 0.3 Mana Regen
2UniversalHeal2.8 Health Regen
2UniversalHealer Token2.8 Health Regen
2UniversalHealth100 Health
2UniversalKinetic11 Attack Speed
2FuryMadstone Gem12 PowerFully Upgraded Bonus: 5.5 Attack Speed
2UniversalMana60 Mana
2UniversalPierce8 Basic Penetration
2FuryRageheart Engine4 Basic Penetration, 0.3 Mana RegenFully Upgraded Bonus: 0.3 Mana Regen
2FuryRedeye Nitro5.5 Attack Speed, 4% Crit ChanceFully Upgraded Bonus: 5.5 Attack Speed
2UniversalShock4 Ability Penetration
2UniversalSpark0.6 Mana Regen
2UniversalStrike12 Power
2UniversalWound8% Crit Chance
3UniversalAdamant Edge6 Power, 50 HealthFully Upgraded Bonus: 12 Power
3UniversalAdvanced Chrono0.9 Mana Regen
3UniversalAdvanced Mana90 Mana
3UniversalAdvanced Spark0.9 Mana Regen
3IntellectAmp Crystal6 Power, 30 ManaFully Upgraded Bonus: 60 Mana
3UniversalAmulet of the Veteran100 HealthFully Upgraded Bonus: 50 Health, 6 Power
3FuryArmavore2 Ability Penetration[Unique Passive]: On hit with basic attack, restore +2 Mana.
3CorruptionAssassin’s Ward6 Power, 4 Basic Penetration, 2.5 Lifesteal[Unique Active]: Place a Shadow Ward to reveal the surrounding area for 3 minutes. Charges refresh every 120 seconds.
3CorruptionBackstabber4% Crit Chance[Unique Passive]: +24% Crit Chance vs Heroes Not In Combat
3UniversalBeastmaster’s Scythe50 Health, 5.5 Attack Speed[Unique Passive]: Basic attacks on Jungle Minions gain a +15 Damage Bonus. Fully Upgraded Bonus: 50 Health
3FuryBerzerker Drive6 Power, 0.3 Mana Regen, 5.5 Attack SpeedFully Upgraded Bonus: 5.5 Attack Speed
3GrowthBeta Barrier12 Ability Armor
3GrowthBeta Guard21 Basic Armor
3CorruptionBloodsoaked Armor7 Basic Armor, 5.5 Attack Speed[Active]: For 6 seconds, when hit by a basic attack, apply a Bleed stack to attacker. (Max 10 stacks) (Cooldown: 120s)
3FuryBone Dice4% Crit Chance[Unique Passive]: While Critically Wounded, gain +15% Crit Chance.
3FuryBrand of the Ironeater4% Crit Chance, 5 LifestealFully Upgraded Bonus: 2.5 Lifesteal
3UniversalBrawler’s Scythe6 Power, 30 Mana[Unique Passive]: Basic attacks on Jungle Minions gain a +15 Damage Bonus. Fully Upgraded Bonus: 6 Power
3UniversalBrawler’s Ward6 Power, 30 Mana[Unique Active]: Place a Shadow Ward to reveal the surrounding area for 3 minutes. Charges refresh every 120 seconds. Fully Upgraded Bonus: 6 Power
3OrderBrightsteel Plate7 Basic Armor, 8% Crit ChanceFully Upgraded Bonus: 7 Basic Armor
3FuryBrutal Kinetic16.5 Attack Speed
3FuryBurnblood Powder6 Power, 0.3 Mana Regen, 5.5 Attack SpeedFully Upgraded Bonus: 0.3 Mana Regen
3IntellectBurst-Engine6 Power, 0.3 Mana RegenFully Upgraded Bonus: 12 Power
3OrderCelestine Diamond6 Power, 0.3 Mana Regen, 30 ManaFully Upgraded Bonus: 30 Mana
3UniversalCirclet of Health30 Mana[Unique Passive]: Grants +2.8 Health Regen to Yourself and nearby Allies.
3UniversalCirclet of Mana50 Health[Unique Passive]: Grants +0.6 Mana Regen to Yourself and nearby Allies.
3FuryCombustion0.3 Mana Regen[Unique Passive]: While Burning, gain +16.5 Attack Speed and +160 Max Movement Speed
3IntellectCrystal Conduit2 Ability Penetration, 30 ManaFully Upgraded Bonus: 60 Mana
3CorruptionDire Pierce12 Basic Penetration
3CorruptionDire Shock6 Ability Penetration
3CorruptionDire Wound12% Crit Chance
3OrderDivine Barrier12 Ability Armor
3OrderDivine Guard21 Basic Armor
3OrderDivine Heal4.2 Health Regen
3OrderDivine Health150 Health
3UniversalEldermage Amulet6 Power, 50 HealthFully Upgraded Bonus: 100 Health
3OrderElysian Diamond6 Power, 0.3 Mana Regen, 50 HealthFully Upgraded Bonus: 50 Health
3CorruptionExecutioner’s Scythe6 Power, 4% Crit Chance[Unique Passive]: Basic attacks on Jungle Minions gain a +15 Damage Bonus. Fully Upgraded Bonus: 4% Crit Chance
3FuryFierce Chrono0.9 Mana Regen
3IntellectFocused Drain7.5 Lifesteal
3IntellectFocused Pierce12 Basic Penetration
3IntellectFocused Shock6 Ability Penetration
3UniversalFountain Spike6 Power, 30 ManaFully Upgraded Bonus: 6 Power, 30 Mana
3IntellectFracturing Spike4 Basic Penetration, 0.3 Mana RegenFully Upgraded Bonus: 12 Power
3OrderGenesis Torch4 Basic Penetration, 4 Ability Armor, 0.3 Mana RegenFully Upgraded Bonus: 0.3 Mana Regen
3GrowthGift of the Rains0.3 Mana Regen, 1.4 Health RegenFully Upgraded Bonus: 2.8 Health Regen
3OrderGolden Veil4 Ability Armor, 8% Crit ChanceFully Upgraded Bonus: 4 Ability Armor
3UniversalGreater Barrier12 Ability Armor
3UniversalGreater Drain7.5 Lifesteal
3UniversalGreater Guard21 Basic Armor
3UniversalGreater Heal4.2 Health Regen
3UniversalGreater Health150 Health
3UniversalGuardian’s Scythe6 Power, 50 Health[Unique Passive]: Basic attacks on Jungle Minions gain a +15 Damage Bonus. Fully Upgraded Bonus: 6 Power
3UniversalGuardian’s Ward6 Power, 50 Health[Unique Active]: Place a Shadow Ward to reveal the surrounding area for 3 minutes. Charges refresh every 120 seconds. Fully Upgraded Bonus: 6 Power
3FuryHemorrhage0.3 Mana Regen[Unique Passive]: While Bleeding, gain +16.5 Attack Speed and +18 Power.
3CorruptionHex of the Devastator2 Ability Penetration, 4% Crit ChanceFully Upgraded Bonus: 8% Crit Chance
3FuryHinder-Beast50 Health[Unique Passive]: While carrying a River Buff, on hit with basic attack, Slow target(s) by 5% for 1.5 seconds.
3FuryImpact Hammer12 Power, 4% Crit ChanceFully Upgraded Bonus: 4% Crit Chance
3FuryIrradiate5.5 Attack Speed[Unique Passive]: While Poisoned, gain +7.5% Cooldown Reduction and +19.5 Power.
3FuryKilldozer Horn30 Mana[Unique Passive]: Grants Physical Damage to nearby Allied Minions.
3OrderLantern of Spring2 Ability Penetration, 7 Basic Armor, 0.3 Mana RegenFully Upgraded Bonus: 0.3 Mana Regen
3UniversalLord’s Siphon30 Mana, 50 Health, 0.3 Mana Regen[Unique Passive]: Basic attacks on Jungle Minions, restore +8 Health.
3UniversalLord’s Ward30 Mana, 50 Health, 0.3 Mana Regen[Unique Active]: Place a Shadow Ward to reveal the surrounding area for 3 minutes. Charges refresh every 120 seconds.
3IntellectMagna-Lens2 Ability Penetration, 0.3 Mana RegenFully Upgraded Bonus: 12 Power
3UniversalMagus’ Siphon6 Power, 30 Mana[Unique Passive]: Basic attacks on Jungle Minions, restore +8 Health. Fully Upgraded Bonus: 6 Power
3UniversalMagus’ Ward6 Power, 30 Mana[Unique Active]: Place a Shadow Ward to reveal the surrounding area for 3 minutes. Charges refresh every 120 seconds. Fully Upgraded Bonus: 30 Mana
3UniversalMajor Cast18 Power
3UniversalMajor Kinetic16.5 Attack Speed
3UniversalMajor Pierce12 Basic Penetration
3UniversalMajor Shock6 Ability Penetration
3UniversalMajor Strike18 Power
3UniversalMajor Wound12% Crit Chance
3FuryMeltdown12 Power, 2 Ability PenetrationFully Upgraded Bonus: 6 Power
3FuryMerciless4% Crit Chance, 5.5 Attack Speed[Unique Passive]: +9% Crit Chance against Bleeding target(s).
3FuryMicro-Nuke12 Power, 4% Crit ChanceFully Upgraded Bonus: 6 Power
3IntellectMind Flow30 Mana[Unique Passive]: While over 50% Mana, gain +10% Cooldown Reduction.
3IntellectMuta-Gem6 Power, 30 ManaFully Upgraded Bonus: 0.6 Mana Regen
3OrderNirvana Stone4% Crit Chance, 1.4 Health Regen, 0.3 Mana RegenFully Upgraded Bonus: 4% Crit Chance
3GrowthOasis Siphon1.4 Health Regen, 2.5 Lifesteal[Unique Passive]: Basic attacks on Jungle Minions, restore +8 Health. Fully Upgraded Bonus: 1.4 Health Regen
3OrderOffensive Maneuvers8% Crit Chance[Unique Passive]: When hit by a basic attack, restore +10 Health.
3UniversalPendulum of Lords30 Mana, 50 Health, 0.3 Mana RegenFully Upgraded Bonus: 0.3 Mana Regen
3FuryPower Chord6 Power[Unique Passive]: Grants Energy Damage to nearby Allied Minions.
3OrderPure Mana90 Mana
3OrderPure Spark0.9 Mana Regen
3OrderQuartzblade6 Power, 0.3 Mana Regen, 50 HealthFully Upgraded Bonus: 6 Power
3CorruptionReaper’s Siphon6 Power, 4% Crit Chance[Unique Passive]: Basic attacks on Jungle Minions, restore +8 Health. Fully Upgraded Bonus: 6 Power
3GrowthReptilian Claw1.4 Health Regen, 4% Crit ChanceFully Upgraded Bonus: 2.8 Health Regen
3UniversalRiftmagus Scepter6 Power, 4% Crit ChanceFully Upgraded Bonus: 12 Power
3OrderRighteous Wound12% Crit Chance
3FuryRust-Breaker12 Power, 4 Basic PenetrationFully Upgraded Bonus: 6 Power
3UniversalSage’s Siphon6 Power, 50 Health[Unique Passive]: Basic attacks on Jungle Minions, restore +8 Health. Fully Upgraded Bonus: 6 Power
3UniversalSage’s Ward6 Power, 50 Health[Unique Active]: Place a Shadow Ward to reveal the surrounding area for 3 minutes. Charges refresh every 120 seconds. Fully Upgraded Bonus: 6 Power
3GrowthSavage Remedy30 Mana, 1.4 Health RegenFully Upgraded Bonus: 2.8 Health Regen
3CorruptionScourging Tails6 Power[Active]: For 15 seconds, your next ability hit on an Enemy Hero will shred 20 Physical Armor for 6 seconds. (Cooldown: 30s)
3CorruptionSeek and Destroy6 Power[Active]: For 6 seconds, gain a stack of +40 Max Movement Speed and +5.5 Attack Speed for each nearby Bleeding Unit. (Max 280 Max Movement Speed and 38.5 Attack Speed) (Cooldown: 180s)
3CorruptionShadow Scroll6 Power, 2 Ability PenetrationFully Upgraded Bonus: 4 Ability Penetration
3OrderSilverspear6 Power, 1.4 Health Regen, 30 ManaFully Upgraded Bonus: 6 Power
3IntellectSiphon Shard1.4 Health Regen, 2.5 LifestealFully Upgraded Bonus: 5 Lifesteal
3GrowthSnakevine Mesh4 Ability Armor, 6 PowerFully Upgraded Bonus: 8 Ability Armor
3IntellectSolaris Reactor6 Power, 0.3 Mana RegenFully Upgraded Bonus: 0.6 Mana Regen
3CorruptionSorcerer’s Ward6 Power, 2 Ability Penetration, 2.5 Lifesteal[Unique Active]: Place a Shadow Ward to reveal the surrounding area for 3 minutes. Charges refresh every 120 seconds.
3UniversalSpear of the Rifthunter6 Power, 4% Crit ChanceFully Upgraded Bonus: 8% Crit Chance
3GrowthSpiked Boneplate7 Basic Armor, 6 PowerFully Upgraded Bonus: 14 Basic Armor
3UniversalStaff of Adamant6 Power, 30 ManaFully Upgraded Bonus: 12 Power
3CorruptionStalker’s Siphon2.5 Lifesteal, 5.5 Attack Speed[Unique Passive]: Basic attacks on Jungle Minions, restore +8 Health. Fully Upgraded Bonus: 5.5 Attack Speed
3IntellectSteelcutter Gem4 Basic Penetration, 30 ManaFully Upgraded Bonus: 60 Mana
3FuryStinger Boost30 Mana[Unique Passive]: While carrying Jungle Buff, +16.5 Attack Speed.
3UniversalTempered Plate7 Basic Armor, 50 HealthFully Upgraded Bonus: 14 Basic Armor
3GrowthThorned Greenweave4 Ability Armor, 6 PowerFully Upgraded Bonus: 12 Power
3UniversalTuned Barrier4 Ability Armor, 50 HealthFully Upgraded Bonus: 8 Ability Armor
3GrowthVenom Shell7 Basic Armor, 6 PowerFully Upgraded Bonus: 12 Power
3CorruptionViper Bolt4 Basic Penetration, 4% Crit ChanceFully Upgraded Bonus: 8% Crit Chance
3IntellectVital Tap50 Health, 2.5 LifestealFully Upgraded Bonus: 100 Health
3CorruptionVoidsteel Dagger6 Power, 4 Basic PenetrationFully Upgraded Bonus: 12 Power
3UniversalWellspring Staff6 Power, 30 ManaFully Upgraded Bonus: 30 Mana, 0.3 Mana Regen
3UniversalWhirling Wand6 Power, 5.5 Attack SpeedFully Upgraded Bonus: 11 Attack Speed
3UniversalWindcarver Blade6 Power, 5.5 Attack SpeedFully Upgraded Bonus: 12 Power
4CorruptionAsh of the Witch2.5 Lifesteal, 2 Ability Penetration[Unique Passive]: While Burning, on hit with ability, steal 12 Energy Armor from target(s) for 6 seconds.
4CorruptionBaneflesh4% Crit Chance, 50 Health[Active]: For 4 seconds, when hit by a basic attack, apply a stack of Poison to attacker for 6 seconds. (Max 10 stacks) (Cooldown: 90s) [Passive]: Getting Poisoned resets cooldown.
4GrowthBeta Heal5.6 Health Regen
4GrowthBeta Health200 Health
4GrowthBlight Bones50 Health[Unique Passive]: When hit by Critical Strike, apply Blight to attacker. (Blight reduces healing by 75%)
4GrowthBud of the Changeling50 Health, 30 Mana[Unique Passive]: While Poisoned, increase all Healing received by 100%, including Health Regen and Lifesteal.
4OrderCelestial Barrier16 Ability Armor
4OrderCelestial Guard28 Basic Armor
4OrderCelestial Heal5.6 Health Regen
4OrderCelestial Health200 Health
4IntellectConcentrated Drain10 Lifesteal
4IntellectConcentrated Pierce16 Basic Penetration
4IntellectConcentrated Shock8 Ability Penetration
4IntellectCrucial Snare0.3 Mana Regen, 4 Basic Penetration[Active]: For 6 seconds, when hit by a basic attack, Slow attacker by -250 Max Movement Speed for 2 seconds. (Cooldown: 60s)
4CorruptionCurse of the Leech6 Power, 2.5 LifestealFully Upgraded Bonus: 7.5 Lifesteal
4CorruptionDire Drain10 Lifesteal
4OrderDivine Shield4 Basic Penetration, 50 Health[Unique Passive]: While Stunned, gain +21 Physical Armor and +12 Energy Armor.
4CorruptionDrink the Spirits50 Health, 30 Mana[Unique Passive]: On Minion kill, or Player Kill or Assist, heal for 5% of killed Unit’s Health over 10 seconds.
4OrderEmpyrean Mask[Unique Active]: Cycle Between: 1) +18 Power 2) +10.5 Physical Armor and +6 Energy Armor 3) +0.9 Mana Regen
4IntellectEnhanced Mana120 Mana
4IntellectEnhanced Spark1.2 Mana Regen
4IntellectEtherweave Mesh4 Ability Armor, 0.3 Mana RegenFully Upgraded Bonus: 0.9 Mana Regen
4GrowthHunter’s Guile6 Power, 50 Health[Active]: Removes all debuffs from your hero. (Cooldown: 120s)
4FuryInjured Rage12 PowerFully Upgraded Bonus: [Unique Passive]: While Critically Wounded, gain +24 Power.
4UniversalLazarus Blade50 Health[Unique Passive]: Basic attacks on Jungle Minions gain a +15 Damage Bonus. [Unique Passive]: Basic attacks on Jungle Minions, restore +8 Health.
4CorruptionMarrow-Fangs2.5 Lifesteal, 4 Basic Penetration[Unique Passive]: While Bleeding, on hit with basic attack, steal 21 Physical Armor from target(s) for 6 seconds.
4IntellectNanoplasm50 Health, 7 Basic Armor[Unique Passive]: While Bleeding, gain +35 Physical Armor and +20 Energy Armor against Critical Strikes.
4OrderPerfect Mana120 Mana
4OrderPerfect Spark1.2 Mana Regen
4IntellectQuantum Casing7 Basic Armor, 0.3 Mana RegenFully Upgraded Bonus: 0.6 Mana Regen, 7 Basic Armor
4GrowthQuenching Scales1.4 Health Regen, 0.3 Mana Regen[Unique Passive]: While Burning, gain +12 Energy Armor
4FuryRaging Chrono1.2 Mana Regen
4FuryReverberate12 Power[Active]: +50% Damage Bonus against Shield for 4 seconds. (Cooldown: 60s)
4UniversalRing of the Domina50 Health, 30 Mana[Unique Passive]: +10% Damage Bonus to minions.
4GrowthSilent Indignation2.5 Lifesteal[Active]: +27.5 Attack Speed for 6 seconds. (Cooldown: 120s)
4CorruptionSinister Pierce16 Basic Penetration
4CorruptionSinister Shock8 Ability Penetration
4CorruptionSinister Wound16% Crit Chance
4GrowthStonetooth Heart50 Health, 4 Basic PenetrationFully Upgraded Bonus: 150 Health
4GrowthSwiftcreek Heart50 Health, 5.5 Attack SpeedFully Upgraded Bonus: 150 Health
4IntellectThermo-bond50 Health, 4 Ability Armor[Unique Passive]: While Burning, gain +35 Physical Armor and +20 Energy Armor against Critical Strikes.
4GrowthThickblood1.4 Health Regen, 0.3 Mana Regen[Unique Passive]: While Bleeding, gain +21 Physical Armor
4CorruptionThirstfang6 Power, 5 LifestealFully Upgraded Bonus: 12 Power
4FuryVicious Kinetic22 Attack Speed
4FuryVictory Torch6 Power, 0.3 Mana RegenFully Upgraded Bonus: [Unique Passive]: While Critically Wounded, on hit with basic attack, apply a stack of Burn to target(s) for 3 seconds. (Max 10 stacks)
4GrowthVineheart50 Health, 2 Ability PenetrationFully Upgraded Bonus: 150 Health
4OrderZealous Wound16% Crit Chance
5GrowthAlpha Barrier20 Ability Armor
5GrowthAlpha Guard35 Basic Armor
5GrowthAlpha Heal7 Health Regen
5GrowthAlpha Health250 Health
5OrderBattle Mantra6 Power, 0.3 Mana Regen[Unique Passive]: While over 50% Mana, gain +1.5 Mana Regen.
5UniversalBlink Charm[Unique Active]: Teleport Forward. (Cooldown: 180s)
5FuryBlinkshot0.3 Mana Regen[Unique Active]: Teleport Forward. [Passive] Cooldown will be reset on Player Kill within 8 seconds after using Blinkshot. (Cooldown: 240s)
5GrowthCharging Brute6 Power[Unique Passive]: On Unit kill, gain +10 Max Movement Speed for 5 seconds. (Max +140 Max Movement Speed)
5GrowthChieftain’s Crown1.4 Health Regen, 100 Health[Unique Passive]: Grants +4.2 Health Regen to nearby Allied Minions.
5UniversalChrono-Mancer Disc30 Mana, 6 PowerFully Upgraded Bonus: 10% Cooldown Reduction [Unique]
5FuryChrono-vore5.5 Attack Speed, 0.3 Mana RegenFully Upgraded Bonus: 10% Cooldown Reduction [Unique]
5UniversalChronospike30 Mana, 6 PowerFully Upgraded Bonus: 10% Cooldown Reduction [Unique]
5GrowthClearheart0.3 Mana Regen[Unique Passive]: Increase all Healing received by 15%, including Health Regen and Lifesteal.
5CorruptionCup of the Vampire5 Lifesteal, 4 Basic Penetration[Unique Passive]: +12.5% Lifesteal against Bleeding target(s).
5CorruptionDreadfeast Relic5 Lifesteal, 4% Crit Chance[Active]: For 6 seconds, on hit with ability, apply +12.5% Life Grant to enemy target(s) for 4 seconds. Attacking an enemy marked with Life Grant, gives Lifesteal to attacker. (Cooldown: 120s)
5FuryFirepiercer0.3 Mana Regen[Active]: For 10 seconds, your next basic attack on an Enemy Hero will shred 45% of their Energy Armor for 4 seconds. (Cooldown: 45s)
5OrderFont of Rapture1.4 Health Regen, 0.3 Mana Regen, 4% Crit Chance[Unique Passive]: Lifesteal will overheal, granting a Shield that absorbs damage for 3 seconds. (Max 10% of Max Health)
5FuryHeartshot5.5 Attack Speed[Unique Passive]: On Player kill, gain +280 Max Movement Speed for 4 seconds.
5FuryIncessant Onslaught5.5 Attack Speed[Unique Passive]: Basic attacks on Players, grant +10% Cooldown Reduction for 4 seconds.
5OrderJewel of the Apostle0.3 Mana Regen, 2.5 Lifesteal[Active]: For 6 seconds, gain Power equal to 35% of your Energy Armor. (Cooldown: 120s)
5IntellectMegavolt Pylon60 Mana, 0.3 Mana Regen[Active]: Restore +5 Mana for each nearby Unit. (Cooldown: 60s)
5GrowthMending Bloom1.4 Health Regen[Active]: Grants +3.8 Mana Regen for 15 seconds to yourself and nearby Allies. (Cooldown: 35s)
5IntellectOptimal Mana150 Mana
5IntellectOptimal Spark1.5 Mana Regen
5GrowthOverflowing Gifts0.3 Mana Regen[Active]: Grants +6 Health Regen for 15 seconds to yourself and nearby Allies. (Cooldown: 35s)
5FuryPain-Eater50 Health[Unique Passive]: While Critically Wounded, gain +40% Lifesteal.
5UniversalPortal Stone[Unique Active]: Teleport to allied structure (Cooldown: 300s)
5IntellectRally the Troops5.5 Attack Speed, 0.3 Mana Regen[Active]: Grants +22 Attack Speed to nearby Allies for 5 seconds. (Cooldown: 120s)
5FuryRocket Spike5.5 Attack Speed[Active]: For 10 seconds, your next ability hit on an Enemy Hero will shred 45% of their Physical Armor for 4 seconds. (Cooldown: 45s)
5OrderSatori Cloak5.5 Attack Speed[Unique Passive]: On hit with basic attack, shred 15% of enemy’s Physical Armor for 1.5 seconds.
5CorruptionSinister Drain12.5 Lifesteal
5CorruptionStab Link1.4 Health Regen[Unique Active]: Consume 20% of your Base Health to Teleport Forward. Cannot activate while Critically Wounded. (Cooldown: 15s) [Unique Passive]: Card cannot be used for 5 seconds after taking damage from an Enemy Hero.
5OrderStone of Salvation0.3 Mana Regen, 2.5 Lifesteal[Active]: For 6 seconds, gain Power equal to 35% of your Physical Armor. (Cooldown: 120s)
5CorruptionTainted Magick1.4 Health Regen, 0.3 Mana Regen[Active]: For 6 seconds, on hit with ability, apply Poison to target(s) for 6 seconds. (Cooldown: 120s)
5UniversalThunder Cleaver5.5 Attack Speed[Unique Passive]: Melee basic attacks gain an additional +50% Damage Bonus to Cleave. Fully Upgraded Bonus: [Active]: Instantly deal Basic Attack damage as Physical Damage to nearby enemy units. (Cooldown: 20s)
5IntellectToxi-gel100 Health, 1.4 Health Regen[Unique Passive]: While Poisoned, gain +35 Physical Armor and +20 Energy Armor against Critical Strikes.
5CorruptionWicked Stigma0.3 Mana Regen, 50 Health[Active]: For 6 seconds, on hit with ability, gain vision of target(s) for 10 seconds. (Cooldown: 30s)
6UniversalAgoran Scepter30 ManaFully Upgraded Bonus: 100% Crit Bonus [Unique]
6UniversalBlade of Agora6 PowerFully Upgraded Bonus: 100% Crit Bonus [Unique]
6FuryBlast Harness5.5 Attack SpeedFully Upgraded Bonus: 100% Crit Bonus [Unique]
6IntellectBlood Catalyst30 Mana, 50 Health[Active]: Consume 10% of current Health to gain Mana Regen equal to 1/3 of your Health Regen for 10 seconds. (Cooldown: 15s)
6FuryBloodrite Brand4% Crit Chance, 2.5 Lifesteal[Unique Passive]: While Critically Wounded, on Player kill, heal for 40% of enemy’s Health over 10 seconds.
6UniversalBounty Stalker6 Power, 50 Health[Unique Passive]: Basic attacks on Players, grant a stack of +3% Crit Chance for 3 seconds. (Max 10 stacks)
6IntellectBubble Tap4 Ability Armor, 2.5 Lifesteal[Active]: Consume 100 Mana to Shield yourself for 35% of your Max Mana for 3 seconds. (Cooldown: 45s)
6IntellectCast Converter30 Mana, 0.3 Mana Regen[Active]: Consume 100 Mana to gain Health Regen equal to 3x your Mana Regen for 10 seconds. (Cooldown: 15s)
6CorruptionDeathnail4 Basic PenetrationFully Upgraded Bonus: 100% Crit Bonus [Unique]
6OrderEverglass0.6 Mana Regen[Unique Passive]: On hit with ability, gain +40 Max Movement Speed for 1 second.
6GrowthFeral Stone5.5 Attack SpeedFully Upgraded Bonus: 100% Crit Bonus [Unique]
6GrowthHeart of the Apex50 HealthFully Upgraded Bonus: 100% Crit Bonus [Unique]
6OrderHonor the Pure50 Health, 30 Mana[Active]: Shield yourself and nearby Allies for 3 seconds, absorbing up to 125 + (25 × Player Level) damage. (Cooldown: 45s)
6FuryHunger-Maul2.5 LifestealFully Upgraded Bonus: 100% Crit Bonus [Unique]
6GrowthMadspore Sash1.4 Health Regen, 7 Basic Armor[Unique Passive]: Deals 10 + Player Level Energy Damage per second to nearby enemies. Passive does not stack.
6IntellectNanodrive30 Mana, 2 Ability Penetration[Active]: Gain one stack of +20 Max Movement Speed for each nearby Player for 4 seconds. (Cooldown: 45s)
6CorruptionNecroveil2 Ability Penetration, 6 Power[Unique Passive]: On Player kill, enter the Shadowplane for 3 seconds.
6IntellectPlasma Channel60 Mana[Active]: Shred 4 Energy Armor from nearby enemies for 4 seconds. Shred value stacks based on number of nearby Enemy Heroes. (Cooldown: 45s)
6OrderRadiant Mantle50 Health, 30 Mana[Unique Passive]: Deals 10 + Player Level Energy Damage per second to nearby enemies. Passive does not stack.
6CorruptionScarab Claws5.5 Attack Speed, 0.3 Mana Regen[Unique Passive]: On hit with basic attack, to a target with a Shield shreds 20% of their armor for 6 seconds.
6GrowthScorpion Plate50 Health, 7 Basic Armor[Active]: For 6 seconds, on hit with basic attack, shred 2 Energy Armor from target(s) for 4 seconds. Consecutive hits shred an additional 2 Energy Armor and refresh duration. (Cooldown: 45s)
6GrowthSeeds of the Flood1.4 Health RegenFully Upgraded Bonus: 100% Crit Bonus [Unique]
6IntellectShockwave0.6 Mana Regen[Active]: Slow nearby Enemies by -250 Max Movement Speed for 2 seconds. (Cooldown: 45s)
6CorruptionSirensong5 Lifesteal[Active]: For 6 seconds, on hit with basic attack, steal 40 Max Movement Speed from target(s) for 4 seconds. (Cooldown: 30s)
6GrowthSplinterbark Vest50 Health, 4 Ability Armor[Active]: For 6 seconds, on hit with basic attack, shred 4 Physical Armor from target(s) for 4 seconds. Consecutive hits shred an additional 4 Physical Armor and refresh duration. (Cooldown: 45s)
6OrderSword of the Altar2.5 LifestealFully Upgraded Bonus: 100% Crit Bonus [Unique]
6IntellectTele-Blink0.3 Mana Regen[Unique Active]: Consume 75 Mana to Teleport Forward. (Cooldown: 15s) [Unique Passive]: Card cannot be used for 5 seconds after taking damage from an Enemy Hero.
6OrderTempus Pearl6 Power, 4 Ability Armor[Active]: Grants +100 Max Movement Speed to nearby Allies for 3 seconds. (Cooldown: 60s)
6CorruptionWraith Whisper2 Ability PenetrationFully Upgraded Bonus: 100% Crit Bonus [Unique]
7CorruptionBlackblood Virus5 LifestealFully Upgraded Bonus: 100% Crit Bonus [Unique]
7IntellectInfinity Stream0.3 Mana Regen, 2 Ability Penetration[Unique Passive]: +2.4 Mana Regen. Scales with your current Mana percent.
7GrowthNature’s Muse50 Health, 30 ManaFully Upgraded Bonus: 0.3 Mana Regen [Active]: Reduce Active Cooldowns of nearby Allies by 5 seconds. (Cooldown: 90s)
7OrderStasis Gem6 Power[Active]: Become immune to damage and crowd control effects for 2.5 sec. During this time, you are unable to move, attack or use abilities (interrupts channeled abilities). (Cooldown: 45s)
7CorruptionTraitor’s Touch2.5 Lifesteal, 0.3 Mana Regen[Unique Passive]: Basic attacks on Players, deal 3% of their current health as additional Physical Damage.
8IntellectBarrier of Will7 Basic Armor, 30 Mana[Active]: Shield yourself and nearby Allies for 3 seconds, absorbing up to 125 + (25 × Player Level) damage. (Cooldown: 45s) Fully Upgraded Bonus: [Unique Passive]: +7 Physical Armor and +4 Energy Armor to nearby Allies.
8IntellectHydroverser0.3 Mana Regen, 50 Health[Unique Passive]: Gain Power equal to 7% of current Mana.
8OrderPurity Censer30 Mana, 50 Health[Active]: Removes all debuffs from yourself and nearby Allies. (Cooldown: 90s)
10UniversalFist of Kings32 Basic Penetration, 150 Health
10UniversalHand of Prophets16 Ability Penetration, 150 Health
10UniversalTouch of Thieves20 Lifesteal, 150 Health

Related Articles

Leave a Reply

Your email address will not be published.