Clash Rroyale Inferno Dragon Guide by MasterofControl and yyarn
What is the Inferno Dragon and what does it do?
The Inferno Dragon is a 4-cost flying troop that fires a focus beam which increases in damage over time. If you are familiar with theInferno Tower, well, this is basically the flying version of that. The Inferno Dragon is a fairly beefy unit with hitpoints barely exceeding that of a level 4 Baby Dragon at level 1. The Inferno dragon has a medium speed which is also the same as a Mega Minion’s. The targets of the Inferno Dragon are Air & Ground and it will attack the first target it comes into range with.
|Hit Speed||Load Time*||Speed||Deploy Time||Range||Target||Cost||Type||Rarity|
|0.4 sec||1.6||Medium||1 sec||4||Air & Ground||4||Troop||Legendary|
|Level||Hitpoints||Damage||Damage per second|
*Load time is a hidden stat in the game. It is the time in which a unit takes to lock onto a new target. The Inferno Dragon and Inferno Tower have a slow load time. For reference, a Musketeer has a 0.6 second load time.
How does the Inferno Dragon’s attack mechanic work?
Exactly like an Inferno Tower. It’s slow to retarget onto new units.
There are 3 tiers of damage that ramp up every 2 seconds.
|Tier||DPS||% from max DPS||Duration (seconds)|
|1||75||9%||0 – 2|
|2||250||30%||2 – 4|
|Tier||DPS||% from max DPS||Duration (seconds)|
|1||87||5%||0 – 2|
|2||326||20%||2 – 4|
How does a stun or slow affect this mechanic?
Zap / Ice Spirit / Lightning / Freeze are all interruption cards. It’s ideal to stun it right before it reaches tier 3 damage at 4 seconds. Zap can delay it from reaching tier 3 damage by 10.1 seconds.
Poison has a 20% slow, not only does the spell cut the Dragon’s health in half, its slow effects will delay it from reaching tier 3 by 0.8 seconds. This means it will reach tier 3 damage in 4.8 seconds under poisons slow effect. Combining Poison with Zap, it will not reach tier 3 damage for 11.8 seconds.
The Ice Wizard has a 35% slow. Under an Ice Wizard’s slow, it won’t reach Tier 3 damage for 5.2 seconds.
Is the Inferno Dragon better than an Inferno Tower?
The Inferno Dragon has less range, 63% less health and 50% less DPS than an Inferno Tower. On top of those stats, it doesn’t pull ground units. These cards are different enough that it’s not entirely crazy to run both in the same deck.
What role does the Inferno Dragon play?
The Inferno Dragon is quite effective on defense, turned into a counter attack. Due to its lower health, and sub-par range, a tank in front is a MUST, otherwise it can easily die to a simple Giant + Musketeer combo
What should I look out for as an Inferno Dragon player?
The Inferno Dragon only targets one unit at a time. Since it takes 1.6 seconds to retarget onto a new unit, if you don’t have interruption cards, you can use Skeletons to distract it for 6 seconds. Goblins can distract it for 8 seconds.
- Minion Horde
- Three Musketeers
- Spear Goblins
- Inferno Tower
- Ice Wizard
- Ice Spirit
- Skeleton Army
- Goblin Hut
- Barbarian Hut
Quick recap and what else you should know about the Inferno Dragon
- Zap is your Inferno Dragon’s friend. It keeps distraction cards off the map. The Dragon is easily distracted and takes forever to target a new unit.
- The Inferno Dragon has around the same health as a Baby Dragon.
- The Inferno Dragon moves as fast as a Mega Minion.
- The Inferno Dragon melts tanks half as fast as an Inferno Tower.
- The Inferno Dragon is easily swarmed and distracted.
- The Inferno Dragon is versatile, applicable to both defense and offense.
I hope you guys are looking forward to Inferno Dragon release soon and I wish the best of luck to those who are trying to get him! I hope this small write up comes in handy and/or helped grasp the Inferno Dragons concept and feel. Thanks guys!
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