Heroes of the Storm F2P Getting Gold Guide



Heroes of the Storm F2P Getting Gold Guide by cgmcnama

This is a short guide for F2P players on gold acquisition in Heroes of the Storm. It sets out how much gold you can earn as well as a short list of your potential first 10 Heroes for Hero League.

It is important to note, Blizzard incentives you to pay, not play. They want you to login daily, not play hours on end, and the rewards are structured as such. What this means for F2P players is you cannot really grind your way to more heroes like other MOBAs but if you play casually every few days it will be better for you then other MOBA reward setups. The guide is setup as follows:

  • Tutorial Gold
  • Profile Leveling Gold
  • Free Hero Leveling
  • Gold for Playing Games
  • Daily Quest Gold
  • First 10 Heroes
  • After Level 40

Tutorial Gold (1,000g)

The Tutorial is straightforward and I highly doubt you will miss this gold. Still makes for a good reason to complete the Tutorial.

Name Gold
Introduction 250g
Basic 250g
Advanced 500g
Training 0g

Profile Leveling Gold (16,000g)

This is going to be your primary income and after it is complete you will likely “hit a wall” in your gold acquisition. It is worth 16,000g when you hit Level 40. It is interesting to note thatat Level 10 you get a free Stim Pack meaning for 7 days you get 150% gold/100% XP on games. Play with a friend for an additional 50% bonus and the leveling can be done quite quickly.

Level Gold
2 1,000g
4 1,000g
8 2,000g
10 2,000g
20 2,000g
25 2,000g
30 2,000g
35 2,000g
40 2,000g

Free Hero Leveling (0-3,500g/week)

One of the most important lessons is to always level each hero to Level 5. This is very doable and worth 500g. Depending on your level, you can have 5-7 free heroes to try out each week and get the 500g. Which means if you play to Level 15 your first week, you can expect this to net you 3,500g. However, as you buy heroes, this is likely worth less each concurrent week. For example, this week I owned 5/7 of the F2P heroes meaning it was only worth 1,000g. And as time goes on, and your collection grows, it will be worth less and less.

Level 15 and Level 20 look amazing and would make the game much better for F2P but take an inordinate amount of time and I haven’t even seen streamers with a Level 15 hero (though I’m sure there are some). Basically, don’t count on ever getting Level 15 and Level 20 for a very, very, long time.

Level Gold
5 500g
15 1,250g
20 2,500g

Gold for Playing Games (73.42g/hour)

Playing a match will net you 30g if you win and 20g if you lose. With the average game length being 20.43 min, this means you can earn about 73.42 gold/hour. With a stimpack, this becomes 183.55 gold/hour. As mentioned above, your daily gold quests will likely surpass you just playing a large number of games.

Game Type Win Lose
Training 0g 0g
Versus A.I 10g 0g
Versus People 30g 20g

Daily Quest Gold (355.5g/day)

This is going to be your largest reliable gold income. There are 9 different daily quests right now and the average gold value is going to be 355.5g/quest. So, you would have to play ~4.8 hours each day in order to equal the daily gold amount. This is just another reminder that Blizzard doesn’t want you playing their games a lot, just logging in daily.

You can “game” this system because you don’t get duplicate quests. So if you hold on to two 200g quests, it removes them as possibilities for the 3rd quest and increases the average value. Likewise, you would immediately complete high value quests to increase the odds of getting them again. The gains, however, are minimal and probably not worth logging in every day and being unable to play certain heroes.

Gold Quest
200g Play 2 games as a Diablo hero
200g Play 2 games as a Warcraft hero
200g Play 2 games as a Starcraft hero
300g Play 3 games as a Support
300g Play 3 games as a Warrior
300g Play 3 games as a Assasin
300g Play 3 games as a Specialist
600g Win 3 games
800g Play 8 games

First 10 Heroes (Overall Cost: 42,000g)

As a preface, this is a general outline, and you can wait longer for better heroes, but I think this will be sufficient for playing Hero League. I’m a casual player (Rank 9) but I’m using my experience and hard stats (HOTSLOGS) to justify my choices.

When I started out I used to go to Heroes Fire for the top rated guides on heroes (and the guides can be useful depending on author) but I found the better solution was HOTSLOGS. HOTSLOGS is a collection of user uploaded game that then collects and displays the stats and builds used. This virtually real time data will let you see the builds and heroes that are working this week and what heroes/builds are best for each map. As a general rule, look up the builds that are a tier above where you are and see what works. (Note: Master tier has a lower sample size so it may reflect individually strong players unique playstyle and not one that will work universally.)

Unfortunately, there is a strong correlation between hero price and win rate so you have to make several “budget” choices. I personally had ~45,000g when I hit Level 40 so I will use that as a rough guide. While I spammed games during the first week of my stim pack, I also did this in ~5 days so the daily quests should compensate for more Casual players.

Hero Role Cost Explanation
E.T.C Warrior 2,000g I’ve seen a lot of people play him incorrectly and he has a lower winrate then other Warriors. But at 2,000g, he is just too hard to pass up.
Li Li Support 2,000g Highest raw healing at Level 20, no skill shots, and hard to lock down. Low cooldowns and mana cost mean you can spam your spells and blind can shut down carry assassins like Nova, Illidan, and Zeratul. Unfortunately, no way to break stealth though.
Muradin Warrior 2,000g If Anub’arak wasn’t dominating this guy would be on top. Plenty of CC and mobility but must be played correctly.
Raynor Assassin 2,000g Takes a really good player with smart positioning. His team buff is overlooked but very strong in the right comps. Also, useful when Valla/Illidan are taken or make no sense.
Valla Assassin 2,000g Really good in the right hands with high burst. Not too difficult to learn and good wave clear
Anub’arak Warrior 4,000g Really high damage, sustain, and mobility. Can easily overcommit and die but this comes with experience. Strongest heroe right now means a nerf is likely.
Illidan Assassin 4,000g Really hard to master but the bane of teams without crowd control or burst damage. Also great at soloing Merc camps on maps like Blackhearts Bay.
Uther Support 7,000g Labeled as easy but I think one of the more difficult supports to play correctly. It is likely you will have 3-4 active abilities on top of your standard 4 meaning reaction time and skill requirements are greatly increased. Great abilities plus high cooldowns means decision making is very important.
Zagara Specialist 7,000g Great sustained damage and map control with creep. I think vision is underated because it allows your teammates to make better decisions or avoid dying.
Sylvanas Specialist 10,000g This is really a value pick because no one can do what she does. On maps like Haunted Mines, she can snowball a lead into wins. You can really only afford one 10,000g hero but if you were to wait longer andupgrade on of these choices I would consider Brightwing or Jaina.

The choices aren’t absolute and there are plenty of variations you could make like Rhegar for Uther or Jaina for Slyvanas. Brightwing is also exceptionally good but she is so expensive (and you have access to decent supports) it doesn’t work on a budget. If the budget wasn’t a concern I would strongly consider:

  • Assassins: Zeratul, Illidan, Jaina (or Kael’thas)
  • Specialists: The Lost Vikings, Sylvanas
  • Support: Brightwing, Uther
  • Warrior: Anub’arak, Johanna

After Level 40

After Level 40 your gold income will shrivel up. It is pretty much unfeasible to keep up with their heroe release schedule as a F2P player and this is assuming you don’t even consider buying Master Skins at 10,000g a purchase.

For instance, all the Heroes in the game cost 258,000g right now and all the ‘free’ gold amounts to 35,500 assuming you level each hero to Level 5. (This will take multiple F2P Rotation Weeks) In order to afford the new hero that comes out every 3 weeks (assuming you wait for the 10k price reduction) you would have to complete all the daily quests (~7,465g), level it during its F2P rotation, (500g), and play for ~9.2 hours per week to break even. Since we know Blizzard doesn’t reward grinding the gold gains will be minimal after this point and every hour over 9.2/week will net you 73.42g.

Some people will say you don’t need to collect every hero to enjoy the game, and this is true, but I like to know if I dedicate several years to a game or franchise if I will actually be unlocking more content or having to pay more in order to keep up. Additionally, I like the ability to make fun builds or have access to heroesthat were buffed after each patch. Or my heroe pool might become drastically weaker after Blizzard re-balances so having more heroes lets me enjoy the game after nerfs as well.

On the brighter side, you will have access to Hero League and start being able to play Ranked which avoids the many problems of Quick Matches. You know what map you are playing and can make a balanced team instead of relying on Blizzard’s AI to do it for you. You also have the ability to counter the enemy team instead of letting an Illidan run wild because no one has crowd control. Personally, I find it much more enjoyable.

Other Heroes of the Storm Articles
Heroes of the Storm Alarak Guide
Heroes of the Storm Nazeebo Guide
Heroes of the Storm Lucio Beginner’s Guide
Heroes of the Storm Tips for Ranked Play
Heroes of the Storm Abathur Advanced Tips
Heroes of the Storm Common Hero Mistakes
Heroes of the Storm Rexxar Guide
Heroes of the Storm Climbing Out of Low Ranks Guide
Heroes of the Storm Zarya Comprehensive Guide
Heroes of the Storm Map Strategies
Heroes of the Storm How To Lane Guide
Heroes of the Storm Beginner’s Complete Guide
Heroes of the Storm Low Tier Ranked Climbing Guide
Heroes of the Storm Drafting Basics Guide
Heroes of the Storm Hero Tricks
Heroes of the Storm Butcher Guide
Heroes of the Storm Maps Guide
Heroes of the Storm Best Quick Match Solo Heroes
Heroes of the Storm Supports Guide
Heroes of the Storm Kael New Patch Builds
Heroes of the Storm 3 Warrior Types Guide
Heroes of the Storm Shot Caller Guide
Heroes of the Storm Pointers for New Players
Heroes of the Storm Stuttering Explanation and Fix
Heroes of the Storm Blacklisting Specific Servers Guide
Heroes of the Storm Dragon Knight Who to Punt Guide
Heroes of the Storm Diablo Guide
Heroes of the Storm Sgt. Hammer In-Depth Guide
Heroes of the Storm Experience Gain Details
Heroes of the Storm Giant Killer Talent Analysis
Heroes of the Storm Abathur In-Depth Guide
Heroes of the Storm Heroes Overview for Buyers
Heroes of the Storm F2P Getting Gold Guide
Heroes of the Storm Team Fighting Basics Guide
Heroes of the Storm First 10 Competitive Heroes to Buy
Heroes of the Storm Objective Timings Guide
Heroes of the Storm Team Fight Roles Guide
Heroes of the Storm Team Fight Target Selection Guide
Heroes of the Storm Sonya New Guide
Heroes of the Storm Chen Brew Build Guide
Heroes of the Storm Sylvanas Ranked Guide
Heroes of the Storm Kael’thas Competitive Guide
Heroes of the Storm Playing Raynor Like A Man Guide
Heroes of the Storm Illidan Detailed Guide
Heroes of the Storm Things You Might Not Know
Heroes of the Storm Playing Frontline Guide
Heroes of the Storm Getting Rank 1 Guide
Heroes of the Storm Newbie Tip: Don’t Die
Heroes of the Storm When to Get Mercenaries Guide
Heroes of the Storm Falstad In-Depth Guide
Heroes of the Storm Spider Queen Tips
Heroes of the Storm Basic Tips
Heroes of the Storm Hero League Drafting Guide
Heroes of the Storm All Maps Tips
Heroes of the Storm Zagara Guide
Heroes of the Storm Sylvanas Talents Analysis and Build
Heroes of the Storm Sylvanas Builds Guide
Heroes of the Storm General Tips
Heroes of the Storm Guide to Improving
Heroes of the Storm Illidan Counters
Heroes of the Storm Beginner’s Guide
Heroes of the Storm Playing the Objectives Guide
Heroes of the Storm Map Tips
Heroes of the Storm Team Composition Guide
Heroes of the Storm New Player’s Guide
Heroes of the Storm Basics Guide
Heroes of the Storm Advanced Map Tips
Heroes of the Storm Dragon Shire Strategy
Heroes of the Storm Blackheart’s Bay Strategy
Heroes of the Storm Beta FAQ
Heroes of the Storm Nova Damage Analysis
Heroes of the Storm Abathur Guide
Heroes of the Storm Beginner’s Tips
Heroes of the Storm Falstad Guide
Heroes of the Storm New Player Tips
Heroes of the Storm Gazlowe Guide
Heroes of the Storm Sonya Guide
Heroes of the Storm Murky Guide
Heroes of the Storm Nova Tactics Guide
Heroes of the Storm Zagara Guide
Heroes of the Storm How to Watch Replays
Heroes of the Storm Stitches In-Depth Guide
Heroes of the Storm Newbie Tips
Heroes of the Storm Brightwing Basic Guide
Heroes of the Storm Gazlowe Comprehensive Guide
Heroes of the Storm Illidan Guide
Heroes of the Storm Barbarian Sonya Build Guide
Heroes of the Storm Murky and Counter Murky Guide
Heroes of the Storm Li Li Guide
Heroes of the Storm Assassin Champions Overview
Heroes of the Storm Strategy Common Misconceptions
Heroes of the Storm Team Fight Tips
Heroes of the Storm Tassadar Talents Guide
Heroes of the Storm Tychus Talents Guide
Heroes of the Storm Tyrael Talents Guide
Heroes of the Storm Map Awareness Guide
Heroes of the Storm Pushing Guide
Heroes of the Storm Ability Utilization Guide
Heroes of the Storm Rotating Guide
Heroes of the Storm Communication Guide
Heroes of the Storm When to Fight Guide
Heroes of the Storm Haunted Mines Guide
Heroes of the Storm Cursed Hollow Guide
Heroes of the Storm Dragonshire Guide
Heroes of the Storm Black Heart Bay Guide
Heroes of the Storm Tyrande Guide
Heroes of the Storm Mercenary Camps Analysis
Heroes of the Storm Gazlowe Jungle Guide
Heroes of the Storm Nova Talents Guide
Heroes of the Storm Zeratul Talents Guide
Heroes of the Storm Muradin Guide
Heroes of the Storm Uther Skills and Talents Guide


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