World of Tanks Tier List for Tier 6 Strongholds

World of Tanks Tier List for Tier 6 Strongholds by uMadTown

Lately I’ve been doing quite a bit of tier 6 strongholds and encountering a lot of teams that seem to have no idea what they’re doing. I’m hoping to write some guides maybe when I have more experience. One of the most common problems I see is teams running sub-optimal tanks and basically losing in the loading screen so here’s my tier list of which tanks you’ll want to pick. Please bear in mind this is my opinion based on my experience so results may vary. Tanks are ranked from 0 (trash tier) to 5 (basically overpowered). Feedback/ opinions/ discussion welcomed.

Light tanks:

T37: OP hit points, excellent everything else, run at least two every match. This tank can snipe like a TD and brawl like a medium while being an amazing recon light tank. Can also mount an autoloader if you have a burst damage fetish. Did I mention 680 HP and how stupid broken that is on a light tank? 5/5

AMX 12t: Gets an honorable mention for the autoloader but suffers from having unreliable damage, terrible terrain passability and long down times. If you want autoloading lights consider T37s with the autoloader as it has much better handling and has better utility. 2.5/5

MT-25: this tank is really fast and has a good gun but is just slightly outclassed as a light by the T37 and as a medium by the A-43. The gun and mobility are good but for anything this tank would be used for alternatives exist that have more HP and function more or less the same. 3.5/5

VK 28.01 I can’t really call this tank bad, just gimmicky and unreliable. The 105 can put serious hurt on other light tanks IF it hits but that if is large. This tank also rams well but competent opponents may not allow you to. This tank can shine on maps with a heavy emphasis on an early close range brawl for a pivotal possition like Mines or Karelia. Viable and special but nothing to write home about. 2.5/5

T21: this tank is good but is worse than the T37 in nearly every way. Suffers badly from not being different enough and outclassed by other tanks. Only redeeming feature is that it can mount a rammer while the t37 can’t so you’ll get higher DPM. Nobody cares though because the T37 has better accuracy, pen, mobility and hitpoints. 2/5

Type 64: Less hitpoints than the T37 and a worse gun with slightly more speed. Can mount a rammer to achieve a higher DPM which gives it a slight edge. Not as good as a T37 but close. 4/5

59-16: This tank is probably the worst of the bunch but is neat because it can be either a shitty MT-25 or a shitty autoloading T37. Hold on I don’t really want either of those tanks. The autoloader reloads quickly but still somehow manages to be terrible. 1.5/5

Medium tanks:

Cromwell: The speed and firepower of this tank are simply incredible. Capable of scouting and fighting well this tank is great. The only missing piece is armor but you really don’t need with the crushing speed and DPM. I dont like to play strongholds without at least 1 cromwell. 5/5

A-43: functions similarly to the Cromwell but is slightly different. This tank actually has some armor which is a plus but it has a few weaknesses as well such as worse gun depression, low alpha damage and a very vulnerable ammo rack. 4.5/5

VK 30.01 D: very similar to a Cromwell but it sacrifices some speed and DPM to have actual armor. This makes it more of a jack of all trades tank but it’s still above average in most areas so I’d use it as a replacement for the previous 2 mediums. 4/5

M4A3E2 “Jumbo” Sherman: This tank is slow and has a ton of armor so it’s more of a heavy tank. This sounds cool at first but is lackluster when compared to actual heavy tanks (especially the M6). 1.5/5

M4A3E8 “Easy Eight” Sherman: Very similar to the Cromwell. Possesing better armor, depression and on the move accuracy this tank brawls better. The Easy Eight is however hurt by worse mobility and damage per shot making it not a preffered tank. As a medium to follow your heavies and flank/brawl it can be a decent pick. 3/5

VK 30.02 M: Extremely similar to the 30.01 D, this tank is slower but has slightly higher DPM and more hitpoints. This tank leans heavily towards a sniping role and is less flexible than the better alternatives. Being outclassed in firepower as a sniper by actual sniping tanks make this tank less relevant. 3/5

T-34-85: The T-34-85 while average in most areas can be very good in that it has much higher alpha than other mediums with good pen. The firepower allows it to trade effectively with any tank it can encounter (1 for 1 with other mediums, 2 for 1 with heavy tanks or TDs.) Played as support tank for a couple of heavies this tank can be quite decent as it can take on any role on an at least adequate level. Somewhat of a hidden gem and a personal favorite. 3.5/5

Type 58: Some kind of weird trade off T-34-85 with less depression and penetration and slightly higher DPM. The trade off for the higher DPM isn’t worth it because you may as well just run a faster medium tank if you want the DPM. 2/5

Chi-To: The Chi-To is an odd tank, it has a crap ton of hitpoints and DPM… And not much else. Giant slow box tanks with no armor are unappealing. The tank is very restricted in what it can actually do well because literally everything else is more flexible. At least it has good depression. 2/5

VK 30.01 P: If you’re looking for something that goes fast and blaps people see the hellcat, if you’re looking for something to brawl there are many better alternatives. The short 8.8cm is a terrible gun and this tank sacrifices a lot to mount it. If you run it with the 7.5 L70 it’s strictly worse than the 30.01 D. If it was faster it could be good. 1/5

Pz IV S: Slow with nothing to make up for it, bad armor, mediocre gun. This tank should have stayed a tier 5 because it’s about as useful as one. 0/5

Pz V/IV: I don’t even know if anyone plays this tank and I doubt you’d want to run it in strongholds because it has a tier 5 gun and nothing else special about it. 1/5


KV-85: The successor to the 1S, the 100mm on this tank is almost as incredible as the former tank. Probably the best heavy tank posesing good firepower and mobility with adequate health and armor. This tank is usually the front line of a team. The main weakness is the poor gun depression. 5/5

M6: Speaking of gun depression, this vehicle is very similar to the KV-85 but has 10 degrees of depression. Slightly worse armor and mobility, better hulldown and gun handling. Being slightly more situational gives it a slightly lower score but I prefer to have both tanks. 4.5/5

T-150: best in tier armor and alpha (ignoring the horrible 122 on the kv-85 and gimmickmobile that is the kv-2) give this tank the niche of stronkest tenk. Unfortunately it’s quite slow which leaves it inflexible and easy to abuse. A strong anvil if you want to run one. I prefer to run more mobile team comps but this tank is still incredible. 4/5

ARL 44: The ARL has a selection of guns with insane overkill penetration and god awful gun handling. Unfortunately for this tank the turret face and DPM are miserable so it gets out brawled by anyone competent. 2.5/5 or if you’re willing to mount the 105 and fire straight gold (and still probably be worse than other heavies) 3.5/5

KV-2: Stronk tenk Stalin guide shell etc. It’s honestly an unreliable gimmick tank with a long reload that’s easy to avoid and bully. If it works it’s fantastic but it relies far too much on RNG To be useful. Slow and weak. 1/5

Churchill VII: The armor on this tank is honestly not good as most tanks you’ll face can shoot the front of the tracks to detrack it and deal damage. Mobility is terrible. Firepower is anemic. You’d be better off with any other tank, even a tog. 0/5

VK 36.01 H: Similar to the Churchill in that it has high hitpoints and a medium esque gun (the 8.8 is terrible and not worth using, 7.5 waffe all the way.) The VK however can actually move so it can be a decent heavy. Snipes well but doesn’t offer enough mobility or brawling ability to be a strong pick. 2/5

Tog II: A gimmick tank mostly in that it has far and away more HP than anything else as well as acceptable firepower. The mobility however is so god awful that you’re forced to give up the initiative. Easy to avoid and easy to kill. Ugh/5

Tank destroyers:

Hellcat: Before patch 9.3 this tank would have earned an easy 5/5 but the nerfs did hurt it a bit. The mobility and firepower are still incredible, but it doesn’t perform as well as a medium tank as it used to so it’s slightly inflexible. Still the best sniper tank. 4.5/5

SU-100: If you must use a casemate TD to hide in a shrub and blap people, pick this one. Possessing high alpha and good camo this tank can generate large HP leads in just a few shots. Sadly it has no turret and not much else going for it. 3/5

SU-100Y: A giant box tank with no turret combined with horrible armor and HP. Gets bonus points for silly gimmicky alpha damage. Still bad. 1.5/5

Jackson: Unlike most TDs this has an actual turret but I don’t see a reason to take it over an M6 or a hellcat. 2/5

Nashorn: The gun is fantastic but no turret and no survivability (wow the camo is bad) make this tank a no no in 7v7. 0.5/5

Dicker Max: The only people you’ll be dicking with this tank is your own team because this thing moves slow and dies quickly. At least it can hide decently and has the silly depression so it can be alright on a few maps. 0.5/5

Jagdpanzer IV: This tank destroyer can at least hide, move, and turn. Sadly the firepower isn’t good enough to make up for the lack of armor, hitpoints, and a turret. 1/5

ARL v.39: Just don’t, this tank dies to and gets spotted by everything because of the tumor on top. Has trouble bringing the gun on target due to long aim time combined with a narrow gun arc. Worse than the SU-100 in every way. 0/5

AT 8: Everyone and their grandmother knows how to pen this tank and it’s as slow as they come. Firepower is unremarkable. Doesn’t even have a turret. 0/5

Churchill Gun Carrier: Slow, unarmored, large, can’t use hills due to terrible gun mounting, narrow gun arc, I could list faults of this tank until the end of time. -1/5


FV304: The only arty I’d ever consider as it has somewhat reliable damage and craps on turtle strats which are fairly common. Any competant team will force a 6 vs 7 brawl if the map allows it and you’ll probably lose. 1/5

Other SPGs: Just don’t, without reliable damage or fighting abilty why would you take these over actual tanks in a 7v7. No/5

Other World of Tanks Articles
PlayerUnknown’s Battlegrounds Useful Tips
Stellaris Beating The Contingency Guide
Overwatch D.Va Micro Missiles Guide
Destiny Legendary Guns Comprehensive Guide
Destiny Savathun’s Song Nightfall Guide
Destiny Ghost Shell List By Type and Location
Starting To Dress Well In-Depth Guide
How To Grow Any Instagram Account Guide
Mobile Legends Split Pushing Guide
Mobile Legends Outplaying Your Opponent Guide
Mobile Legends Using Skeleton King Effectively Guide
Mobile Legends Advanced and Hidden Mechanics
Mobile Legends Items And Stats List
Mobile Legends Zhao Yun Guide
Mobile Legends Yi Sun-Shin AP/ADC Hybrid Guide
Mobile Legends Tigreal Guide
Mobile Legends Tigreal Tips and Builds
Mobile Legends Saber Tips
Mobile Legends Saber Guide
Mobile Legends Ruby Glorious Legends Guide
Mobile Legends Ruby Tank Build Guide
Mobile Legends Ruby Guide
Mobile Legends Ruby Tips
Mobile Legends Roger Guide
Mobile Legends Rafaela Basics and Fun Builds Guide
Mobile Legends Rafaela Tips
Mobile Legends Rafaela Ice Build Guide
Mobile Legends Natalia Solo Queue Guide
Mobile Legends Nana AD Carry Build
Mobile Legends Nana Support Build
Mobile Legends Moskov GL Guide
Mobile Legends Moskov Guide
Mobile Legends Miya Solo Q Carry Guide
Mobile Legends Minotaur Guide
Mobile Legends Lolita Guide
Mobile Legends Layla GL Guide
Mobile Legends Karina Guide
Mobile Legends Kagura Guide
Mobile Legends Johnson Guide
Mobile Legends Harley Quick Guide
Mobile Legends Gord Build
Mobile Legends Franco Guide
Mobile Legends Fanny Tips
Mobile Legends Fanny Hybrid Guide
Mobile Legends Eudora Epic Guide
Mobile Legends Eudora Guide
Mobile Legends Estes Guide
Mobile Legends Jungle Cyclops Fast Guide
Mobile Legends Cyclops Legend Guide
Mobile Legends Clint Guide
Mobile Legends Chou Legend In-depth Guide
Mobile Legends Chou Legend Guide
Mobile Legends Bruno Build Guide
Mobile Legends Bane Guide
Mobile Legends Alucard Rank Burst Build Guide
Mobile Legends Alucard Guide
Mobile Legends Alice Guide
Mobile Legends Alpha Guide
Mobile Legends Solo Q Guide
Mobile Legends How to Climb the Ladder Guide
Mobile Legends Solo Ranked to GL Guide
Mobile Legends Marksmen Tips
Mobile Legends Useful Tips
Mobile Legends New Player Mistakes to Avoid
Mobile Legends Tips for Ranked Games
Mobile Legends Basic Tips and Guide to Playing Better
Mobile Legends Lane Management Guide
Mobile Legends Picking Your Main Role Guide
Mobile Legends Team Composition and Set Up Guide
Clash Royale Ladder Climbing Psychology Guide
Clash Royale Sparkynado Guide
Fortnite Character Tier List
Vainglory Reaching Bronze Guide
Clash Royale Spell Bait Deck Guide
Clash Royale Princess Ultimate Guide
PlayerUnknown’s Battlegrounds Hidden Mechanics and Tips
Clash Royale Cannon Cart Guide
Overwatch Soldier 76 Training Complete Resources List
PlayerUnknown’s Battlegrounds Solo Guide from Rank 500 Player
CS:GO Max FPS Nvidia 3D Settings
Overwatch Self Destruct Detailed Guide
Overwatch Finding the Correct Sensitivity Guide
Overwatch Aiming Better Complete Guide
Overwatch Choosing Crosshairs Guide
Albion Online PvP Combat and Weapons T4 Transition Guide
Albion Online Mage Weapons Guide
Albion Online Warrior Weapons Guide
Albion Online Hunter Weapons Guide
Rocket League Skills Needed To Rank Up To Gold
Albion Online Gathering Complete Guide
Albion Online Gathering Beginner to Expert Tips
PlayerUnknown’s Battlegrounds Solo Player’s In-Depth Guide
Overwatch Playing With Sombra On Your Team Guide
League of Legends Riven Kit and Combos Complete Guide
Clash Royale Terminology and Dictionary
Overwatch Grandmaster Roadhog Guide
Overwatch Sombra Tips and Guide
Vainglory Heroes and Roles Guide
Brawl Stars Bo Guide
Mobile Legends Lapu-Lapu Best Build Guide
World of Warships Yorck Guide
Brawl Stars Beginner’s Guide
Clash Royale How to Datamine Guide
Clash Royale The Log In-depth Guide
Clash Royale Trophy Pushing and Tilt Avoiding Guide
Clash Royale Snowballing Strategy Guide
Overwatch D.Va Advanced Guide
World of Warships Operations 5 Stars Guide
Overwatch Beating Legendary Uprising Full Guide
Overwatch Headshot Hitbox Guide
CS:GO Being An In Game Leader (IGL) Guide
CS:GO Improving For All Players In Depth Guide
Overwatch Pharah Rocket Aiming and Predictions Guide
Overwatch Pharah Target Priorities Guide
Clash Royale Knight In Depth Guide
How To Pay Less For Clothes Guide
Light Jackets Comprehensive Men’s Fashion Guide
World of Warships Torpedo Reaction Time List
Clash Royale Using Off Meta Decks Guide
Clash Royale Freeze Spell Ultimate Guide
Clash Royale EsoPa Miner Poison Deck Guide
Clash Royale Macro Play and Decision Making Guide
Clash Royale Why Are Low Elixir Cost Cards ‘Better’?
Clash Royale Lane Sealing Guide
Clash Royale Card Synergies Ultimate Guide
Clash Royale Building A Draft Challenge Deck for 12 Wins
Overwatch Winston Complete Guide
Steam How to Download Older Versions Of Games
Yu-Gi-Oh! Flower Cardians Guide
World of Warships New Captain Skills Guide
Overwatch Zenyatta In-Depth Guide
Heroes of the Storm Alarak Guide
Heroes of the Storm Nazeebo Guide
Heroes of the Storm Lucio Beginner’s Guide
Pokemon Go Defeating Blissey Guide
FIFA 17 Getting One Million Coins Guide
FIFA 17 Bronze Pack Method Guide
Overwatch Pharah Tips Versus Hit Scans
Clash Royale Graveyard Basic Guide
Overwatch Sombra Map Viability Guide
Overwatch Using Whole Hog Guide
Battlefield 1 Tanker Tips and Tricks
FIFA 17 Useful Tips for All Players
Pokemon Sun and Moon Breeding Shiny Pokemon Guide
Overwatch Why You Are Not Getting Healed
Clash Royale Lane Pressure Comprehensive Guide
Clash Royale Countering Graveyard Freeze Combo Guide
Clash Royale Pekka Guide
Overwatch Advanced Tips from a Master Player
Clash Royale Bomber Guide
Clash Royale Goblin Barrel Guide
Overwatch Working With Your Healers Guide
Battlefield 1 Medic Guns Guide
FFXIV Savage Raiding Tips
Puzzle & Dragons Radar Dragons Guide
RuneScape Merching Guide
Pokemon Sun and Moon Post Game Activities List
Pokemon Sun and Moon Competitive Breeding Guide
Overwatch 3v3 Mode Comprehensive Guide
MapleStory V Matrix Optimization Guide for All Classes
LoL AD Carry Laning Tips
Clash Royale Deck Building Tips from Pros
Heroes of the Storm Tips for Ranked Play
Pokemon Go Tips for Playing More Efficiently
Overwatch Roadhog In-Depth Guide
Heroes of the Storm Abathur Advanced Tips
Heroes of the Storm Common Hero Mistakes
Overwatch Roadhog Tips and Tricks
Paragon Jungling Tips
Paragon Countess Build and Guide
LoL Leaguecraft 101 Summaries
Pokemon Sun and Moon Poke Pelago Comprehensive Guide
LoL How To Un-tilt Yourself Guide
Clash Royale Inferno Dragon Strategy Guide
Clash Royale Counter Elite Barbarians Guide
Battlefield 1 Destroying Heavy Tanks Guide
Clash Royale Electro Wizard Challenge Tips
Paragon Carry Role Murdock Guide
Paragon Countess Ability Penetration Guide
Paragon Bronze To Top 100 Advice
Paragon Complete Cards List
Paragon Ward Placement Guide
Pokemon Sun and Moon Making Most of Festival Plaza
Heroes of the Storm Rexxar Guide
Heroes of the Storm Climbing Out of Low Ranks Guide
Heroes of the Storm Zarya Comprehensive Guide
Pokemon Sun and Moon Island Scan Guide
Pokemon Sun and Moon Festival Plaza Guide
Pokemon Sun and Moon Bottle Cap Farming Guide
Pokemon Sun and Moon Get a Salamence In The Beginning Guide
Pokemon Sun and Moon Getting Perfect Chaining Smeargle Guide
Pokemon Sun and Moon Level to 100 in 2 Hours Guide
Pokemon Sun and Moon High Levels Experience Guide
Guild Wars 2 Ascended Gearing Guide
Dota 2 Playing A Good Support Early Game Guide
Dota 2 Support’s Items Complete Guide
Clash Royale Furnace Complete Guide
Clash Royale Graveyard Comprehensive Guide
CS:GO Becoming A Smarter Player Guide
Heroes of the Storm Map Strategies
Clash Royale Miner Complete Guide
Heroes of the Storm How To Lane Guide
Heroes of the Storm Beginner’s Complete Guide
Overwatch Junkrat Team Oriented Play Guide
Clash Royale Lava Hound Basic Guide
Overwatch Carrying As Support Guide
Battlefield 1 Important Tips
Overwatch Hero Meta Tier List
Rocket League Offensive Positioning and Rotation Guide
Repairing Your Credit Score Guide
Pokemon Sun and Moon Demo All Obtainable Items Guide
Destiny Skeleton Key Chest Loot Chart
Destiny PvP Guide to Getting Good
Destiny Heroic Wrath of the Machine Easy Guide
Overwatch Mercy In-Depth Guide
Dragon Nest What To Do After Level 93
Dragon Nest Leveling 1 to 93 Guide
Dragon Nest What Class to Play Guide
Elite Dangerous Weapon Damage Stats List
Elite Dangerous Fixed Weapons Guide
Elite Dangerous Circle Strafing Guide
Heroes of the Storm Low Tier Ranked Climbing Guide
Destiny Light Level Boosting Caps List
WoW Legion Mythic Dungeons Tips and Guide
WoW Legion Classes Overview Which to Pick Guide
Path of Exile Identifying Valuable Items Guide
LoL Vi Advanced Tips and Tricks
Yu-Gi-Oh! Ojamas Guide
War Thunder Best Tier 4 Grinders Guide
Duelyst Swarm Abyssian Guide
Duelyst Solo Challenge Solutions Guide
Duelyst Budget Lilithe Decklist and Guide
Duelyst Backstabhai S-Rank Deck Guide
Clash Royale Musketeer and Ice Spirit Techniques and Combos
Clash Royale Ice Golem Advanced Techniques and Combos
Overwatch Peripherals, Settings and Posture Guide
Overwatch Streamers To Watch for Each Hero
Destiny Power Level Past 365 Light Guide
Osu! Improving Yourself Guide
Destiny 365 Light Without Fireteam Guide
Evolve Competitive Perks Setup For All Roles
Evolve Hunter Tips and Advice
Evolve Assault Competitive Perks Guide
Pokemon Go Getting Maximum Coins From Gyms Guide
Clash Royale Giant Bowler Decks and Counters Guide
Clash Royale Lava Hound Ultimate Guide
Clash Royale How to Use Every Legendary Guide
Clash Royale Mega Minion Guide
Clash Royale Inferno Dragon Guide
Rocket League Ground Dribbling and Flicks Guide
Hearthstone How to Practice Effectively Guide
Destiny Wrath of the Machine Loot and Locations Guide
Destiny Wrath of the Machine Comprehensive Guide
Overwatch Lucio Healing Guide
SWTOR Warzone Mechanics Guide
Black Desert Online Grind Spots Etiquette Guide
MH Generations Monster Drops Getting What You Want Guide
Overwatch Playing Against Mei Guide
Overwatch Zarya Energy Guide
Pokemon Go Important Tips Guide
Overwatch Ana Healing Guide
Pokemon Go Countering Less Common Gym Defenders
Pokemon Go Countering Dragonite and Snorlax
Pokemon Go Base Catch and Flee Rates
Destiny Reputation Guide for Leveling
Summoners War Trial of Ascension Full Guide
SMITE Xing Tian’s Mountain Guide
War Thunder Flight Energy Guide
Clash Royale Sparky Elixir Management Guide
Overwatch Getting Good with Reinhardt Guide
Clash Royale Ice Spirit Strategy Guide
Overwatch Achievement Guide
Overwatch Healing Guide
Pokemon Go Weave DPS Best Movesets Guide
Pokemon Go Countering Grass Type Gym Defenders
Clash Royale All Tank Units Guide
Pokemon Go Holding Gyms For 5 Days Guide
Overwatch Lucio Speed Buff Guide
Overwatch Bastion Tips
Clash Royale Log Spell Guide
Pokemon Go Countering Water Type Gym Defenders
Pokemon Go Countering Fire Type Gym Defenders
Pokemon Go Buddy System Distance Per Candy List
Clash Royale Using Each Card on Defense Guide
Overwatch Genji Dragonblade Guide
Overwatch Reinhardt Guide
Overwatch Being Nano-Boosted by Ana Guide
Overwatch Mercy Detailed Guide
Evolve Renegade Abe Guide
Monster Hunter X Switch Axe Combo DPS Guide
Monster Hunter X Switch Axe Infinite Burst Combo Guide
Evolve Assault Unlock Priorities Guide
Evolve Support Unlock Priorities Guide
Evolve Medic Unlock Priorities Guide
Evolve Jack Guide
Black Desert Online Kunoichi PvP Guide
Brave Frontier Endless FG Guide
Overwatch Competitive Play Guide
Overwatch Pharah Beginner’s Guide
Clash Royale Sparky Troop Countering Strategies Guide

4 Responses to “World of Tanks Tier List for Tier 6 Strongholds”

  1. Why is the 59-16 at the bottom?

    + Great camo.
    + Incredible clip reload and DPM.
    + Awesome view range
    + Adorable

    – Bad pen (negated by premium ammo)

    So the only negative, is easily countered by using premium ammo…


  2. Thank U 4 taking the time & thot to do this. Sure wish i had read this BEFORE i started some grinds.

  3. Since the TD-viewrange-nerf, the Dickermax is quite the spotter since it wasn’t nerfed.

  4. You’ve forgotten an important aspect – niche players. Several tanks you completely bag on, like the tog and kv2, are unstoppable in proper hands. I, for one, have gone on 5-plus match winning sprees with a team of 5 kv2s and 2 cromwells.

Leave a Reply