Destiny Bounties List



Destiny Bounties List by MizukiYumeko

Vanguard Bounties

Planet-Specific

Bounty Description Rep/XP Notes
Relic Harvest – Cosmodrome Collect 200 Sensor Mites in Cosmodrome. 50/2500 Best place to collect these imo is probably the Rocketyard or the Divide. Since the two are connected you can basically just go back and forth until you’ve completed it. If you want, though, you can use the tip at Exalted Hive below to get 20 per major.
Relic Harvest – Moon Collect 200 Impact Shards on the Moon. 50/2500 Run through the Hellmouth, Shrine, and/or do a few Moon missions for quick completion. If you have the checkpoint available, I suggest the “We’ve Woken The Hive” strategy (see Overcharge bounty below ‘Everything Else’).
Relic Harvest – Venus Collect 200 Pumice Threads on Venus. 50/2500 If you take the left trail from the spawn to the Ember Caves, there ought to be this area where a Captain appears. Circle around that area several times, taking out Fallen as you go and you should get a bunch of Threads as well as some Spirit Bloom if you look hard enough.
Relic Harvest – Mars Collect 200 Olympus Tears on Mars. 50/2500 Again, not many enemies nearby at first. If you drive a bit northwest (I’m taking liberties here) from the spawn point, you’ll run into a big area with Vex and Cabal fighting. Occasionally they’ll get into a larger battle with tons of enemies. Either way, it’s a good place to complete this.
Patrol Cosmodrome Complete 6 Patrol missions in the Cosmodrome. 50/2500 N/A (See below hints.)
Patrol The Moon Complete 6 Patrol missions on the Moon. 50/2500 N/A (See below hints.)
Patrol Venus Complete 6 Patrol missions on Venus. 50/2500 N/A (See below hints.)
Patrol Mars Complete 6 Patrol missions on Mars. 50/2500 N/A (See below hints.)

Patrol icon guide
Public event tracker

Hints: For the Patrol missions, take a look at the Public event tracker to see where the next one takes place. Do the patrols in the area (preferably the kill/loot enemies ones) while you’re waiting for the event (and if you have the One For All bounty, it’s like killing two Shanks with one bullet). For the Relic ones, you can complete those at the same time you do missions, strikes, or basically any other bounty.

Majors/Ultras

Bounty Description Rep/XP Notes
Fallen Leaders Kill 10 Fallen Majors or Ultras. 100/5000 In the Divide, there is a Fallen Vandal major that appears whenever the ship comes in. The Winter’s Run strike has several Fallen Majors as well that are at the final boss. And the Ishtar Cliffs on Venus (take the right-hand path on Patrol) spawn several as well.
Exalted Hive Kill 10 Hive Majors or Ultras. 100/5000 In the Cosmodrome, go to the building left of the spawn point near the beacon. Go downstairs and there will be 3 hive majors (2 Hallowed Acolytes and a Hallowed Knight) that respawn whenever you leave the room for a little while. (Make a circuit around the cave area while you’re waiting. There is usually spinmetal and sometimes a chest that spawns.) With a high enough level, you can easily complete this bounty in just 3-4 minutes or even less.
Vex Minds Kill 10 Vex Majors or Ultras. 100/5000 Winter Run/Archon Priest strikes, Praetorians at the VoG raid, and Citadel section on Venus are good places to find Vex majors. There are also some Axis Harpies on some of the later Venus and Mars missions.
Cabal Command Kill 10 Cabal Majors or Ultras. 100/5000 Cabal majors are notoriously annoying. I suggest the Cerberus strike, if you have a checkpoint near the last room. Also, if you do the first Mars mission on Heroic, you should be able to complete this no problem. Many other users have suggested the Buried City mission or Rubicon Wastes.

Hints: A lot of times you can just do high-difficulty missions on the related planet (Cabal – Mars, Hive – Moon, etc.) and get these done rather quickly.

Target Missions

Italicized targets are in Strikes.
GC: Gold Chests.
DG: Dead Ghosts.

Bounty Description Level Rep/XP Notes
Target: Aksor, Archon Priest Defeat Aksor, Archon Priest in the “Winter’s Run” Strike on Venus. 14+ 50/2500 Aksor is the final boss in the strike, so just power your way through. He’s kinda like a bigger, uglier Captain.
Target: Banuk, Ur Prince Defeat Banuk in the “Sword of Crota” mission on the Moon with the Heroic modifier active. 7+ 50/2500 Banuk is the first prince that comes out, and as it’s outside, you will not have access to the sword yet. Like all knights, though, his head is the weak point. GC:1, DG:2.
Target: Bracus Tha’aurn Defeat Bracus Tha’aurn in “The Buried City” mission on Mars with the Heroic modifier active. 17+ 100/5000 Bracus Tha’aurn is the last boss before you deploy your Ghost to end the mission. GC:2, DG:3.
Target: Divisive Mind Defeat the Divisive Mind in “The Black Garden” mission on Mars with the Heroic modifier active. 18+ 100/5000 The Divisive Mind is a Hydra-shaped mini-boss, so you don’t really have to complete the whole mission unless you want to. This mission has no GC and 2 DG (the second one of which is in the area right before you fight Divisive Mind, so if you’re worried about continuing the mission to find it, don’t).
Target: Grayliks, Winter Baron Defeat Grayliks in “The Archive” mission on Venus with the Heroic modifier active. 8+ 100/5000 GC:0, DG:3. Grayliks is a stronger Captain that appears in the final wave of enemies before the mission is complete.
Target: Merok, Eir Prince Defeat Merok in the “Sword of Crota” mission on the Moon with the Heroic modifier active. 7+ 100/5000 Many Guardians agree Sword of Crota is “the coolest mission ever”. GC:1, DG:2. Banuk is the first, Garok the second, Dakoor the third, and Merok is the last prince that comes out.
Target: Phogoth Defeat Phogoth, the Untamed in “The Summoning Pits” Strike on the Moon. 12+ 100/5000 Ah, this guy. He’s like a big, laser-shooting troll, really. Do note his weak point is on his stomach, not his head. GC:1, DG:0.
Target: Primus Sha’aull Defeat Primus Sha’aull in “The Garden’s Spire” mission on Mars with the Heroic modifier active. 16+ 100/5000 GC:1, DG:4. I think there used to be a typo here. I’m glad they’ve fixed it. Primus is the last boss before you get the charged Eye and complete the mission.
Target: Prohibitive Mind Defeat the Prohibitive Mind in the “A Rising Tide” mission on Mars with the Heroic modifier active. 17+ 100/5000 GC:1, DG:4. (Again.) This guy is an unnecessarily large minotaur. I think. Take him out like every other minotaur. Very carefully.
Target: Sardok, Eye of Oryx Defeat Sardok in the “Shrine of Oryx” mission on the Moon with the Heroic modifier active. 8+ 100/5000 GC:0, DG:1. Sardok is the last boss you face before you destroy the shrine and end the mission.
Target: Sekrion Defeat Sekrion, Nexus Mind in the “The Nexus” Strike on Venus. 14+ 100/5000 GC:1, DG:1. Sekrion is the last boss you face in the strike. Don’t get too close, like with all bosses.
Target: Sepiks Prime Defeat Sepiks Prime in “The Devils’ Lair” Strike on Earth. 8+ 100/5000 Ah, The Devils’ Lair. My favourite strike, if only because it’s so damn easy. Sepiks Prime (no relation to Optimus) is the last boss, the big purple Servitor at the end. GC:1, DG:1.
Target: Simiks-3 Defeat Simiks-3 in “The Archive” mission on Venus with the Heroic modifier active. 8+ 100/5000 GC:0, DG:3. And again, it’s everyone’s favourite mission, The Archive, if for no other reason than it feels like Bungie makes us do it every other day. Simiks is the special Servitor that appears in the Hall of Whispers.
Target: Telthor, Unborn Defeat Telthor in the “Chamber of Night” mission on the Moon with the Heroic modifier active. 8+ 100/5000 GC:1, DG:1. This mission takes you through the Temple of Crota, but no sword yet, unfortunately. Telthor is the Ogre that is the last boss before you do Ghost stuff and end the mission.
Target: Valus Ta’aurc Defeat Valus Ta’aurc in the “Cerberus Vae III” Strike on Mars. 18+ 100/5000 This strike has a motherfucking TANK. What the hell. And this boss? Valus? Isn’t even the tank. I mean it is in the tank, but taking out the tank doesn’t take out the bounty because it escapes somehow. It’s after the tank, at the end of the strike. Watch out for the crazy amount of enemies that spawn as well. Stupid shielded Cabal.. -grumbles-

Hints: I thought about sorting these by planet, but I figured it’d be easier for you to look them up by alphabetical order. Dead Ghost and Gold Chest guides are at the end of the post.

Staying Alive, Staying Alive

Bounty Description Rep/XP Notes
Body Dropper Kill 100 enemies without dying. 50/2500 N/A (See below hints)
Unstoppable Earn 9000 Experience without dying. 50/2500 This does not include bounty XP, but it does include mission XP. If you think you can do the daily heroic, the hardest difficulty gives you 7k XP at the end, and then you can finish off the rest on patrol or something.
Knuckleduster Melee Kill 30 enemies without dying. 50/2500 Dregs are your friend. Well, not really. Your fist/knife/deathpalm is your friend. Dregs are just super easy to OHKO.
Walking Tall Complete any Strike without dying. 100/5000 If you’re confident enough that you’re not going to die, go ahead and attempt the weekly, but don’t say I didn’t warn you. Otherwise, do any random strike (or a playlist strike if you think you’re good enough) that you’re not going to die on.
Predator and Prey Kill 20 enemies without taking damage from them. 50/2500 Do note that this does not mean your counter will reset if you take damage. Instead, it means kill 20 enemies that have not damaged you. Though not technically about not dying I put it here anyway because it’s basically the same spirit of the thing. Or something. I like shooting at enemies from the entrance to the Divide with your scout/sniper rifle/rocket launcher for this, but there are many other places you can do this as well. (P.S. – if you do go to the Divide, and you time it right, you can catch the Fallen Walker event that appears quite frequently as well.)

Hints: Pick a planet, mission, and/or strike where you’re fairly confident you’re not going to die. Cosmodrome or Devil’s Lair would be my first choice. And I don’t recommend wandering into a large group of enemies unless you’re about to Fist of Havoc them to death.

Everything Else

Bounty Description Rep/XP Notes
Cleansing Light Kill 3 or more enemies with a single super use, 20 times. 50/2500 If you’re with a fireteam, grab the extra orbs of light. Regardless, charge your super and go to where enemies are grouped together. Hunters, I don’t recommend Gunslinger for this, if only because you only get 3 (or 4) shots and if you miss even once, you’ll have to wait until your super charges up again. If you have extra armour that has Intellect bonus, I suggest equipping it because it makes your super charge faster. Same goes with equipping any special perks.
It’s All in the Head Kill 100 enemies with precision damage. 50/2500 There’s this place on Mars I like to go to – Remember that big circle area with the Vex and Cabal fighting I talked about? Before you jump down into that area, stop and wait on the overlook. The Cabal usually come out of that tunnel right below it (next to the dome with the mission beacon) and they’re super easy to headshot from up there. And if your gun has a long enough range, you can hit the Vex in between waiting for the Cabal to spawn. But you can technically do this bounty anywhere.
One For All Achieve Gold Tier Rating in 3 Public Events. 100/5000 The public event tracker is here. I recommend doing patrol missions at the same time so you’re not entirely bored, but you could farm mats as well, if you like.
Overcharge Kill 2 enemies at once with a Fusion Rifle, 20 times. 100/5000 You’ve Woken The Hive!™ Enterprise is proud to present the bounty you wish would stop appearing on your list – Overcharge. After the cutscene in “The Dark Beyond” mission on the moon (honestly, why has nobody buried that body yet?), you will see a gate open and a metric crap ton of Thrall strictly come dancing come swarming at you. Fusion Rifle away. Once you’ve taken them all out (but leave the Knight!) let the Knight kill you and you will respawn after the cutscene but before the Thrall and you can repeat until your bounty is complete.
The Bigger They Are Complete a Weekly Heroic or Nightfall Strike. 100/5000 I highly recommend getting together a group for this, but if you can’t, I’ll just say do your best. The weekly strikes are not easy.

Hints: You can do any of these wherever you want, technically. Hell, you could complete them all on Mars, if you wanted. But why make it harder on yourself than you need to?


All Possible Daily Mission/Weekly Strike Modifiers:

  • Angry – Minions of the Darkness won’t flinch, even after massive damage.
  • Epic – Heavily shielded and highly aggressive enemies appear in great numbers.
  • Heroic – Enemies appear in greater numbers and are more aggressive.
  • Juggler – No ammo drops for your equipped weapon.
  • Lightswitch – Minions of the darkness deal much more melee damage.
  • Nightfall – If all players die, you will be returned to orbit.

Arc Burn, Solar Burn, and Void Burn cause all damage of that element to be greatly increased (whether you’re the one dealing it or not).


Crucible

Standard Crucible modes:

Clash

  • 6v6
  • Team deathmatch

Control

  • 6v6
  • 3 control points on a map that are fought over
  • More control points held = more points per kill (100 pts base, +50 per zone)
  • Neutralizing a control zone = 25 points per player, Capture = 75 pts/player
  • First team to 20k points wins (or whoever has more at the end of 10 minutes)

Rumble

  • Free for all
  • 25 pts/assist
  • 100 pts/kill, extra points for special kill method
    • Headshots = +10
    • Ability = +25

Skirmish

  • 3v3
  • Team deathmatch
  • Can be revived by teammates (gives +50 pts)

Non-standard Crucible modes (appear only every so often):

Combined Arms

  • 6v6
  • Same as Control/Clash with more vehicles

Salvage

  • 3v3
  • Use Ghosts to ‘salvage’ Relics (not the kind from VoG)
  • Longer respawn time but can be revived by teammates

Completion(-ish) Bounties

Bounty Description Rep/XP
All for One Complete 5 Skirmish Matches. 100/5000
Back Scratcher Earn 50 Assists in the Crucible. 50/2500
Broken Scholar Defeat 25 Warlocks in the Crucible. 75/3750
Death or Glory Complete 5 Clash Matches. 100/5000
Dominion Complete 5 Control Matches. 100/5000
In the Zone Capture 10 Zones in Control. 50/2500
Forged in Fire Win 3 Crucible Matches. 100/5000
Reclamation Complete 5 Salvage Matches. 100/5000
Relic Hunter Participate in 10 Salvage Zone captures. 50/2500
Shake the Pillars Defeat 25 Titans in the Crucible. 75/3750
Stay Golden Complete 5 Rumble Matches. 100/5000
The Wild Hunt Defeat 25 Hunters in the Crucible. 75/3750

Weapons/Skill Bounties

Bounty Description Rep/XP Notes
Ash and Dust Defeat 15 Guardians with a Rocket Launcher. 50/2500 It helps to know where the Heavy Ammo spawns for this. Be there waiting before it spawns.
Headhunter Defeat 50 Guardians with headshots. 100/5000 Hand cannons, scout rifles, and sniper rifles, oh my!
Light the Way Defeat 15 Guardians using a Super. 50/2500 Titans and voidwalker wizards have an advantage here, but if you can get close enough with bladedancer, go for it.
Longshot Defeat 15 Guardians with headshots using a Sniper Rifle. 100/5000 The moon is the most effective stage for this, I think, but if you really want to, you can do this anywhere. There’s a special sniper that renders you invisible when you crouch or aim I think. Use that.
Never See You Coming Defeat 10 Guardians from behind. 100/5000 Sneak up on someone aiming, or use something with splash damage and aim it behind them.
No Riding Zone Defeat 10 Guardians on Vehicles. 100/5000 The moon and I think one of the mars stages is really good for this, and so is Combined Arms.
Pull the Pin Defeat 20 Guardians with Grenades. 50/2500 If you’re dying, make it habit to throw a grenade. Not only will you get the kill (usually), but you’ll get the postmortem medal for extra points.
Throw Down Defeat 20 Guardians with your melee attack. 100/5000 Whittle down someone’s health and STAB THEM. (Er, or smack/punch. Whatever.)

Medals Bounties

Bounty Description Rep/XP
Electrocutioner Earn 10 Fusion Rifle Sprees in the Crucible. (1) 100/5000
First Blood Earn 3 First Blood medals. 100/5000
Party’s Over Earn 5 Enforcer medals. 100/5000
Revengeance Earn 5 Postmortem medals. (2) 100/5000
Stopping Power Earn 10 Buckshot Bruiser medals. 100/5000
Target Practice Earn 10 Gunslinger medals. (3) 100/5000
That’s How I Roll Earn 5 Multikill medals. (4) 100/5000
The Undying Earn a Mark of the Unbroken medal. (5) 200/10000

(1) A fusion rifle spree is killing 3 enemies with a fusion rifle without dying, switching weapons, or reloading (aka basically the Master Blaster medal). Good luck.
(2) I’ve actually got a funny story about Postmortem – one of the members of my usual fireteam kept calling it “postpartum”, causing much laughs to be had by all.
(3) ‘Gunslinger’ is actually an error; you need 10 Dead Man’s Hand medals, which require you to kill 3 enemies with Hand Cannon headshots in one life.
(4) See Multikill medals below.
(5) PlayStation exclusive until whatever date the Bungie overlords decide.


Medals

Medals will be italicized if they’re mentioned in a bounty other than That’s How I Roll.

Multikill Medals

Medal Details
Breaker Rapidly kill four enemies.
Buckshot Bruiser Kill 3 enemies with a shotgun without switching weapons or reloading.
Clean Sweep Rapidly kill 3 enemies near their own probe
Double Down (Medal) Rapidly kill two enemies.
Machine Lord Kill 3 enemies with a Machine Gun without switching weapons or reloading.
Marksman Kill 2 enemies with Sniper Rifle headshots without switching weapons or reloading
Master Blaster Kill 3 opponents with Fusion Rifle without switching weapons or reloading
Reaper Rapidly kill six enemies.
Seventh Column Defy probability by rapidly killing seven enemies.
Slayer Rapidly kill five enemies.
Splash Damage Kill 3 enemies with rockets in less than a second.
Triple Down Rapidly kill three enemies.

All Other Medals

Medal Details
Alone at the Top Win a Rumble match.
Angel of Light In a single life, revive 5 downed allies.
At Any Cost In a single life, kill 3 enemies while capturing a Control Zone.
Back In Action Kill an enemy after 3 consecutive lives with no kills.
Blast Shield Block fatal damage within 2 seconds of casting Ward of Dawn
Bulldozer Run over an enemy with the Interceptor.
Bullseye In a single life, kill 3 enemies with headshots.
Chariot of Fire In a single life, kill 5 players while driving the Interceptor.
Clutch Win a match after trailing 2 seconds remaining.
Comeback Win a match after trailing by 500 with 30 seconds remaining OR when the enemy was nearing victory.
Cry Havoc Kill 3 enemies with a single Fist of Havoc.
Dead Man’s Hand In a single life, kill 3 opponents with Hand Cannon headshots.
Decisive Victory In a match that reaches the score limit, double the opposing team’s score.
Defender In a single life, score 5 Zone Defense Kills
Disruption In Salvage, neutralize the enemy probe.
Domination Kill an enemy while your team holds all 3 Control Zones.
End of the Line Stop an enemy on a 15+ kill streak.
Enemy of My Enemy In a single life, catch 3 enemies in crossfire.
Enforcer Shut down an enemy’s kill streak.
Fallen Angel In a single life, kill 5 enemies while driving the Pike.
First Blood Score the first kill in a match.
Get It Off! Kill an enemy by sticking them with a grenade.
Gunner In a single life, kill 5 players with the Turret.
Gutted Kill 3 enemies with a single Arc Blade charge.
Hat Trick In a single life, capture 3 Control zones.
Hazard Pay Kill an enemy with an exploding object.
Heartbreaker Win a Rumble match in Overtime.
I See You Kill an invisible enemy.
Im-Probe-Able Kill an enemy near the allied probe.
Lockdown As a team, hold all 3 Control zones for 60 seconds.
Lone Wolf In a team game, finish first on your team with 0 assists.
Mark of the Unbroken Complete a match with a minimum of 7 kills without dying or being downed.
Medic! Quickly revive two downed allies.
Merciless In a single life, kill five enemies.
Nail in the Coffin Score the winning points in a match.
Narrow Escape Kill an enemy that nearly killed you.
Never Speak of This Again Run over an enemy with the Sparrow.
Objectively Correct In a Control match, capture the most zones.
On The Bright Side Achieve the highest score in a match despite your team’s loss.
Overwatch Defend an ally from enemy fire.
Postmortem Kill one or more enemies after you have died.
Reign of Terror In a single life, kill fifteen enemies.
Relentless In a single life, kill ten enemies.
Relic Hunter Help capture 3 Relic zones in a Salvage match.
Saboteur In a Salvage match, neutralize the most probes.
Salvage Crew As a team, salvage 3 relics in a match.
Scorched Earth Kill 3 enemies with grenades while Radiance is active
Shutout As a team, hold your opponents to zero Relics salvaged.
Skewered Run over an enemy with the Pike.
Space Magic Kill 3 enemies with a single Nova Bomb.
Stick Around Kill an enemy with a throwing knife headshot.
Strength of the Wolf As a team, kill 10 enemies with no one on your team dying.
Sum of all Tears Win a Rumble match with a score greater than the sum of your enemies.
The Best Around Achieve the highest score in a match while leading your team to vicotry
Unsung Hero In a single life, assist your allies on 3 kills.
Uprising In a single match, kill the leader three times.
Victory Win a game
Way of the Gun Kill 3 enemies with a single Golden Gun charge.
Won’t Be Beat Win a Rumble match after trailing by 500 with 30 seconds remaining OR when an opponent was near the score limit.
Zero Hour Win a match in Overtime.

Exotic Weapon Bounties

A Dubious Task – Invective (Shotgun)

  1. Talk to Ikora Rey (Warlock vanguard armourer).
  2. Complete a total of 5 Strikes without dying.
  3. Return to Ikora Rey.
  4. Earn a Kills/Death spread of 25 in the Crucible.
    • Kill/Assist = +1 pt, death = lose 1 pt. Earn 25 pts total.
    • Can be done across multiple Crucible matches.
  5. Return to Ikora Rey.
  6. Complete a weekly challenge mission.
  7. Return to Ikora Rey.
  8. Purchase an Invective component from the Gunsmith for 50 special weapon ammo packs.
    • If you don’t have any, the ammo packs will cost 12,500 Meseta Gil Glimmer total.
  9. Return to Ikora Rey to finally obtain Invective.

A Light in the Dark – Thorn (Hand Cannon)

  1. Complete The Summoning Pits Strike on the Moon.
  2. Earn 500 points by killing Hive enemies on the Moon.
    • 2 pts/kill. Majors give 20 points, and Ultras give 50.
  3. Use Void Damage to defeat Guardians in the Crucible. Death will slow your progress.
    • Kill = +5pts (Void damage only), Death = lose 2 points.
  4. Obtain an Infusion of Light from The Speaker.
    • Costs one Mote of Light.
  5. Talk to Ikora Rey. (Warlock Vanguard armourer)
  6. Kill Xyor, the Unwed (funny name, that) in a level 26 version of The Summoning Pits Strike.
    • The level 26 version will only become available when this bounty is active.
    • Xyor doesn’t come out until the third wave of enemies, so avoid the troll thing and kill everything else until the wizard spawns.
    • You don’t have to complete the strike, you can return to orbit if you want
  7. Return to the Speaker to claim your reward.

A Voice in the Wilderness – Super Good Advice (Machine Gun)

This actually has two different ways to get the gun. The first after obtaining the bounty:

  1. Find A Mournful Gun by opening loot caches on Mars.
  2. Bring the frame to the Gunsmith.
  3. Buy an ammunition module from Xûr for one Strange Coin.
  4. Kill 500 enemies with a Machine Gun.
    • Kills give 1 point, headshots and sprees give 3 points.
    • Kills with rocket launchers remove 5 points.
  5. Bring the frame to the Gunsmith to obtain Super Good Advice.

The second way is rare, but in some cases, the player can find “A Recalcitrant Gun” directly from the loot chests in the first phase of the tasks.

  1. Find a A Recalcitrant Gun by opening loot caches on Mars.
  2. Bring the gun to the Gunsmith.
  3. Buy an ammunition module from Xûr for one Strange Coin.
  4. Kill 500 enemies with a Machine Gun.
    • Kills give 1 point, headshots and sprees give 3 points.
    • Kills with rocket launchers remove 5 points.
  5. Bring the frame to the Gunsmith to obtain Super Good Advice.

Shattered Memory Fragment – Pocket Infinity (Fusion Rifle)

  1. Obtain a Damaged Ghost from Venus’ Shattered Coast.
  2. Kill a Vex Gate Lord in a heroic story.
    • A Gate Lord can be found in the “Eye of a Gate Lord mission. (Obviously)
  3. Bring the restored ghost to The Speaker.
  4. Bring the schematics to the Gunsmith.
  5. Dismantle 10 rare or higher quality Fusion Rifles.
    • The Gunsmith has a small chance to sell rare weapons. Check with him regularly.
  6. Bring the cores to the Gunsmith.
  7. Kill 200 enemies in Weekly Nightfall Strike activities using any Fusion Rifle.
  8. Bring the prototypes you receive to the Gunsmith to obtain Pocket Infinity.

Toland’s Legacy – Bad Juju (Pulse Rifle)

  1. Complete a weekly Heroic or Nightfall Strike.
    • This step can be also completed by completing a strike in the Tiger Strike Playlist.
  2. Bring the journal to Ikora Rey (Warlock vanguard armourer).
  3. Complete 25 additional strikes.
  4. Bring the journal to Ikora Rey.
  5. Bring the journal to the Gunsmith.
  6. Bring the coupon to Xûr and buy Darkness-infused weapon frame.
    • Cost: 1 Strange Coin
  7. Bring the weapon frame to the Gunsmith to obtain Darkness-infused Pulse Rifle.
  8. Obtain 10,000 points in the Crucible.
    • Titan, Hunter killed/assist = 25 pts, Warlock killed/assist = 75 Points.
  9. Return the weapon to the Gunsmith to finally obtain Bad Juju.
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Destiny Striker Titan PvE Guide
Destiny Bladedancer Hunter PvE Guide
Destiny Weapons of Light in Crucible Guide
Destiny Is It Worth Upgrading Via Xur Guide
Destiny Venus Cave Glimmer Farming Guide
Destiny Max Grimoire Guide
Destiny Exotic Armor and Weapon Combinations
Destiny Character Builds by Subclass
Destiny How to be Successful in Iron Banner
Destiny Iron Banner Rank Math
Destiny Important PvP Tips
Destiny Leveling Up Iron Banner Effectively Guide
Destiny Iron Banner Weapons and Reforging Guide
Destiny Jolders Hammer Best Rolls Guide
Destiny Voidwalker Warlock PvE Guide
Destiny Melee and Shotgun Tips
Destiny Obsidian Mind Guide
Destiny Mastering Blink Guide
Destiny Swordbearer Guide
Destiny Bladedancer PvP Build Detailed Guide
Destiny Shotgun Rankings
Destiny Warlock Exotic Armor Rankings
Destiny Defender Titan PvE Comprehensive Guide
Destiny Effective Hunter Swordbearer Guide
Destiny Earning Reputation Guide
Destiny Infinite Heavy Ammo Guide
Destiny Decrypting Class Items for Rares Guide
Destiny Elemental Enemies List
Destiny Sunsinger In Depth Guide
Destiny Abyss Without Lamps Guide
Destiny Hunter Exotic PvE/PvP Tier Guide
Destiny Hunter Exotics PvE Tier Guide
Destiny Titan Exotics PvE Tiers Guide
Destiny Flawless Raider Guide
Destiny Hard Mode Crota Tips
Destiny Nightfall Tips
Destiny Crota HM Health Guide
Destiny Crucible Control Zones Needed to Win Guide
Destiny Heavy Ammo Glitch Guide
Destiny Warlock PvE Exotic Guide
Destiny Crota HM Detailed Guide
Destiny Flawless Raider Tips and Tricks
Destiny Cheesing Bounties Guide
Destiny Crota’s End No Cheesing Guide
Destiny Crota’s End Raid Leader’s Guide
Destiny Faction Weapons, Shaders and Ships List
Destiny Gunslinger Guide
Destiny Extremely Fast Strikes Guide
Destiny The Dark Below Video Guides
Destiny Eris/Xur Bounty Guide
Destiny Crota’s End Solo Video Guides Compilation
Destiny Currencies and Materials Guide
Destiny Dead Ghost Locations Guide
Destiny Eris/Xur Urn Bounty Easy Guide
Destiny Crota’s End All Phases Guide
Destiny Crota’s End Phase 4 Quick Guide
Destiny Crota’s End Detailed Information
Destiny Defeating Crota Guide
Destiny Crota’s End Guide
Destiny Preparing for The Dark Below Guide
Destiny The Dark Below Raid Item Checklist
Destiny Flawless Raider Guide
Destiny Eris Morn Guide
Destiny Updated Leveling Up Guide
Destiny Enemy Weapon Damage Guide
Destiny Templar Raid Guide
Destiny One Shot Snipers Guide
Destiny Strange Change Guide
Destiny Best Weapon of Each Type for Crucible
Destiny Control Player Improvement Guide
Destiny Iron Banner Detailed Guide
Destiny Iron Banner Basic Tips
Destiny Quick 300 Materials on Any Planet Guide
Destiny Energy Drain Guide
Destiny Iron Banner Guide
Destiny Beating Atheon with Randoms
Destiny Collecting Ascendant Materials Guide
Destiny FAQ
Destiny Guardian Optimizing Guide
Destiny Early Endgame Guide
Destiny Weapon Loadouts Guide
Destiny Vault of Glass Loot Table
Destiny A Dubious Task Guide
Destiny Atheon Hard Mode Comprehensive Guide
Destiny Atheon and Gatekeepers Hard Mode Guide
Destiny Hand Cannons in Crucible Guide
Destiny The Last Word Guide
Destiny Truth Guide
Destiny Titan Bubble Shield PvP Guide
Destiny Crucible Tips
Destiny Patience and Time Guide
Destiny Atheon In-Depth Guide
Destiny Bounties List
Destiny Tiger Strikes High Level Guide
Destiny Crucible Auto Rifles Guide
Destiny Time Efficient Way to Play Guide
Destiny How to Get Upgrade Materials Guide
Destiny Efficient Material Farming Guide
Destiny Titan Defender PvE Bubble Guide
Destiny How to Relic in Vault of Glass Guide
Destiny New Player’s Leveling Guide
Destiny Vault of Glass Relic Guide
Destiny Chest Farming Runs Guide
Destiny Thorn Bounty Tips
Destiny Fast Leveling Guide
Destiny Atheon Hard Mode Guide
Destiny Xyor Solo Guide
Destiny Gear and Light Quick Guide
Destiny Titan Exotic Armor
Destiny Sunsinger Basic Guide
Destiny Grimoire Cards Bonus Effects List
Destiny Exotic Gun Previews
Destiny Materials Farming Guide
Destiny Xyor Killing Guide
Destiny VoG Beginner’s Quick Guide
Destiny Endgame Detailed Guide
Destiny Hunter Exotic Armor Choices
Destiny Patrol Mission Solo Grinding Guide
Destiny Vault of Glass Condensed Guide
Destiny Gunslinger Tips
Destiny Vault of Glass Tips and Tricks
Destiny Frequently Asked Questions
Destiny Leveling Up Guide
Destiny Crucible Beginner’s Guide
Destiny Ascendant Shards Basic Guide
Destiny Bounty Complete Guide
Destiny Weapon Mods Guide
Destiny Max Light Level and Raid Gear Guide
Destiny Solo Weekly Nightfall and Heroic Strike Guide
Destiny Newbie’s Guide to Strikes
Destiny Skull Modifiers List
Destiny Legendary Armor Guide
Destiny All Exotic Bounties Guide
Destiny Vault of Glass Tips and Guide
Destiny Impact vs Attack Analysis
Destiny Exotic Invective Shotgun Bounty Guide
Destiny Eye of a Gate Lord Solo Guide
Destiny Basic Overall Guide
Destiny Redeemable Codes List
Destiny Light Levels Guide
Destiny Ascendant Shard Farming and Lvl 30 Grind Guide
Destiny PvP Tips and Guide
Destiny Dead Ghosts and Golden Chests Guide
Destiny Trophy Guide
Destiny Vault of Glass Detailed Walkthrough
Destiny Crucible Tips and Tricks
Destiny Gunslinger Tips and Tricks
Destiny Hitting Level 26 Reliably Guide
Destiny Ishtar Sink Nightfall Guide
Destiny Bladedancer Tips and Tricks
Destiny Endgame Guide
Destiny Weapon Stats Guide
Destiny Sunsinger Tips and Analysis
Destiny Bubble Titan Guide
Destiny Exotic Hand Cannon Weapon Bounty Guide
Destiny Summoning Pits Nightfall Guide
Destiny Optimal Build for Nightfall and Raids
Destiny 100 Iron Per Hour Farming Run
Destiny Hunter In-Depth Guide
Destiny Post Level 20 Things To Do
Destiny Dead Ghosts Locations Guide
Destiny Level 20 Tips
Destiny Guns Rarity Information
Destiny Tips and Tricks
Destiny Vault of Glass Guide
Destiny Raid Gear and Rewards Guide
Destiny PvE Class Comparison Guide
Destiny Elemental and Shields Guide
Destiny PvP Crucible Strategy Guide
Destiny Sparrow Guide
Destiny Public Events Guide
Destiny Beating Devil Walker Nightfall Difficulty Guide
Destiny Hunter Bladedancer Blink Build Guide
Destiny Glimmer Farming Guide
Destiny Max Vanguard Marks in 3 Hours Guide
Destiny Factions Guide
Destiny Vanguard, Faction Rep and Vanguard Marks Guide
Destiny After Level 20 Guide
Destiny Fastest Reputation Farming Guide
Destiny All Farming Methods Guide


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