Hearthstone Warrior Weapons Legendary Rank Deck

Hearthstone Warrior Weapons Legendary Rank Deck by adwcta

First, thanks to Reynad for the original budget weapons warrior deck idea and Alperon for the updated non-budget deck, and for proving that this deck can get to Legend in the post-UTH meta. I’ve played around with updating the deck for the current meta for a week or so, making a couple of changes, but the core remains the same. The idea of the deck is to take control of the board early, then relinquish the board in mid-game to do face-damage. Games should end before your opponent’s Turn 9 (Alexstrasza).

Decklist: http://imgur.com/0zIumMZ

Legend Proof: http://imgur.com/SKtwGVP

Total Dust Cost: 3940 (2340 with Wolfrider instead of Leeroy)

This is the first season I’ve played constructed. This deck (in various forms) went from Rank 25 to Legend in seven nights of playing, including the last burst of 28-5 last night to go from the middle of Rank 4 to Legend.

This deck, historically, has been something like 40+ wins with only 2 losses when facing Miracle Rogues (including in Legendary Rank). Also does exceptionally well vs. Handlocks (~80%). These two decks form a large chunk of the current meta, so I attribute a lot of my success to this. No consistent weaknesses versus any of the other popular decks (~50-60% Token Druid, Ramp Druid, Shaman, Tempo Rogue, Face Hunters, etc), except for Zoolocks (~40%) and Control Warrior (~33%).

Happy to answer any questions about this deck and matchups.

edit: not going to have time to set up a stream and play today, sorry! did post a guide on how to play the deck though in the comments below, so hopefully that will help out. this deck is interesting in that it does better the higher rank you go. it is particularly deadly in the Ranks 4-1 meta right now (Miracle Rogues and Handlocks). because the deck is designed to beat a certain meta, when you are not facing that meta (say, rank 8 and below) and are in a different meta, it will probably not shine (but should still consistently get you 50%+ wins, if you play it right, and your meta isn’t 50% Zoolock / Control Warrior).

Since there’s been so much interest, here’s a brief guide on how to craft and play this deck (generally). You can ctrl-F this thread for specific matchups, but the tips below should be enough to get you started on developing your own strategies with this deck and tweaking.

10 Deck Tips:

1) Have 2 Brawls. This is the single most important change I made to my deck. Brawls are useful vs 80% of your matchups, and at worst have a 33% chance of completely flipping the board on your opponent (if he defender of argus / sunfury protectors two things with nothing else on the board). Turning 33% of your losses (minimum) into wins is HUGE. At one point I realized I’m always wishing I drew this card. It’s very rarely a dead card, because if you have board you win anyway. It’s usually the equivalent of an owl that destroys half the opponent’s board.

2) Save the Owls. Versus anyone that runs taunts, the Owl is a combat trick. Do not just drop it to break a taunt. Drop it only when you have a board and/or weapon and cannot remove the taunt otherwise, or the Owl lets you break through to take out a key piece of their board (like a Flametongue totem or a Knife Juggler). Also, at 5-6 mana if you don’t have a board and they do, it is almost always better to brawl then swing to kill the remaining taunt (if any) than to owl and swing for the face once before losing the board again (obviously, if you have 7 mana, brawl then owl if needed). A strong move when you are starting to lose the board is turn 5 Arcanite Reaper (don’t swing), turn 6 Brawl (swing), turn 7 drop creatures including owl in case they taunt up again (swing), turn 8 win. If possible, Brawl with a weapon out so you can clean up the remaining guy. Or, have enough mana to Brawl and then drop a creature. If the creature is an easily removable creature like a leper gnome, consider dropping him first to tilt the odds in your favor. Also drop a creature first if you are desperate. Be conservative with your Brawls when it comes to breaking taunts. Don’t get greedy and wait for him to drop more things unless you need this turn to weapon up first.

3) Lose the Arathi Weaponsmiths. Several versions of similar decks run two of these guys. I think that is a mistake. They clutter up your weapons. They are a worse version of Nightblade (4 damage but smaller creature for only 1 less mana). Use tempo cards or damage cards instead. I threw in one of each of the other pirates for tempo and to smooth out my curve, but things like charging guys or stealth guys also work. Nightblade crowds up the 5-mana slot a bit too much imo (since we already have 2 brawls, and 2 arcanite reapers).

4) Pre-Game = Mulligan Aggressively. Throw away everything besides leper gnomes, fairie dragons, upgrades, and war axes. The Upgrade should be kept even without an Axe because a 1/3 weapon to start the game is a very strong move vs. anyone that plays 1-drops (especially squires), including Token Druids, Zoo, Paladins, Shamans, Tempo Rogues, and is otherwise a 1 mana card for 3 damage to the face. Keep an owl if you already otherwise have a 2 drop vs Warlock and Druid.

5) Early-Game = Board Position. You’re playing two games on turns 1-3. First, you’re agro with your creatures. Second, you’re board control with your weapons. So, your creatures will ALWAYS attack to the face unless doing so would on the existing board give your opponent a favorable trade next turn, or you have a frothing berserker out. Your weapons will ALWAYS remove creatures (even 1/1s), if you are able to. Remember that weapons are multi-use, so they improve your position vs dropping a creature and trading. So, if your hand is Fairie Dragon 2x, War Axe 1x. You coin out the Fairie Dragon, he puts down a 3/2, your next move is NOT to put down your other Fairie Dragon, but to put out the axe to protect your existing Dragon. On the other hand, if he tapped or ramped, you put out the other Dragon over the Axe.

6) Mid-Game = Decisions. On turns 4-6, you have to make a decision of whether to continue fighting for the board or going to the face. Basically, just evaluate whether the board is lost (aka: a creature capable of taking out your creatures will survive). If the board is lost, swing everything for the face. If the board is doing okay, keep the board. This is essentially a math equation: Can I put him in lethal range the next turn (usually with things in your hand)? Is my weapon damage higher than the damage my X surviving creatures will deal the next turn? Only hold the board if the answers are No-No.

7) Late-Game = To the Face. On turns 7-9, just swing for the face. Always know when “overkill” happens, and balance armoring up for defense (to bring your health above the threshold for bloodlust, savage roar, leeroy, soulfires, etc) before putting down additional useless creature drops or dealing extra damage you don’t need. Know which decks run Earthen Ring Farseers or other healing. Know your reach. The game SHOULD end on your turn 8, because that’s when you can drop 2 4-drops (leeroy, korkon elite, mortal strike), and maybe still have a weapon swing. I consider the game failed if my opponent ever sees his Turn 9, because that’s when Alexstraza comes out. Your card draw is also not designed to last past your turn 9 anyway.

8) Know the Tempo. This deck is built against control because the opponent will not have enough total mana in the game to do everything they want. This means card draw is completely pointless for the opponent (besides possibly drawing into his taunts). Ignore card-draw engines like Mana Totem, Buzzard, Acolyte, Cleric unless they’re dropped in the first 2-3 turns (when you’re removing anything on the board anyway), or the only thing on the board. Your opponent will not have the mana/turns to play all those cards. Do not sacrifice your agro to slow down your opponent’s card draw. If the opponent is drawing cards, it means he’s desperately looking for his outs and unable to take back the board, which means it’s time to push him harder. Another point about tempo is that you need to use your mana! If you have no turn 4 play, don’t play an empty owl and armor up, play that mortal strike for 4 damage (rather than saving it for 6). You will likely draw other useful cards that you’ll want to play later that the non-guaranteed additional 2 damage isn’t worth it.

9) Know the Race to 30. When facing agro decks, it is important to know exactly how much damage they can deal to you, versus how much you can deal to them. You will NOT be able to remove everything he puts on the board for long (if at all), so you will have to do a balancing act of taking out his biggest threats while swinging for the face to reduce his damage to you, while dealing damage yourself. Remember, your deck runs out of steam too, so you can’t just sit back and play control the entire game. An Arcanite Reaper is 10 damage. A bloodsail raider has to be removed asap via trade. Timberwolves and Knife Jugglers left unchecked can wreck havoc even if they never hit your minnions. Scavenging Hyenas left unchecked will win the game, but Unbound Elementals will not. Make only the most efficient trades, go to the face with the rest, lose the board. Then, BRAWL! Don’t wait on this one. If you let him get too much damage in trying to set up the perfect brawl, you won’t be able to swing to the face after the Brawl, so you would still lose. Brawl as soon as you lose the board and can take out 3 of his guys.

10) Dealing with Mid-Range Decks. You will not be able to ultimately win the board. Treat these decks as if they were agro decks, and only remove what you need, while letting him make favorable trades while you get some damage in. Rely on Brawl. While Brawl hurts agro by clearing a board, it hurts Mid-Range decks like Shaman and Token Druid by clearing his threats and leaving him with pathetic totems/tokens. In either case, don’t fight too hard for the board. Go for the face as soon as turn 3, and be ready to Brawl turn 5-6, or at least to slowly keep him at bay while you limit his board and wait to draw into your Brawls. Remember, his strategy is to kill everything on your board and then slowly chip away at your health. You will have plenty of soft “taunt” creatures and removal to delay the game, and Brawl scales with the board, so as he’s “winning”, he’s actually setting himself up for a bigger removal, tempo-shift, and your finishing blow.

Other Hearthstone Articles
PlayerUnknown’s Battlegrounds Useful Tips
Stellaris Beating The Contingency Guide
Overwatch D.Va Micro Missiles Guide
Destiny Legendary Guns Comprehensive Guide
Destiny Savathun’s Song Nightfall Guide
Destiny Ghost Shell List By Type and Location
Starting To Dress Well In-Depth Guide
How To Grow Any Instagram Account Guide
Mobile Legends Split Pushing Guide
Mobile Legends Outplaying Your Opponent Guide
Mobile Legends Using Skeleton King Effectively Guide
Mobile Legends Advanced and Hidden Mechanics
Mobile Legends Items And Stats List
Mobile Legends Zhao Yun Guide
Mobile Legends Yi Sun-Shin AP/ADC Hybrid Guide
Mobile Legends Tigreal Guide
Mobile Legends Tigreal Tips and Builds
Mobile Legends Saber Tips
Mobile Legends Saber Guide
Mobile Legends Ruby Glorious Legends Guide
Mobile Legends Ruby Tank Build Guide
Mobile Legends Ruby Guide
Mobile Legends Ruby Tips
Mobile Legends Roger Guide
Mobile Legends Rafaela Basics and Fun Builds Guide
Mobile Legends Rafaela Tips
Mobile Legends Rafaela Ice Build Guide
Mobile Legends Natalia Solo Queue Guide
Mobile Legends Nana AD Carry Build
Mobile Legends Nana Support Build
Mobile Legends Moskov GL Guide
Mobile Legends Moskov Guide
Mobile Legends Miya Solo Q Carry Guide
Mobile Legends Minotaur Guide
Mobile Legends Lolita Guide
Mobile Legends Layla GL Guide
Mobile Legends Karina Guide
Mobile Legends Kagura Guide
Mobile Legends Johnson Guide
Mobile Legends Harley Quick Guide
Mobile Legends Gord Build
Mobile Legends Franco Guide
Mobile Legends Fanny Tips
Mobile Legends Fanny Hybrid Guide
Mobile Legends Eudora Epic Guide
Mobile Legends Eudora Guide
Mobile Legends Estes Guide
Mobile Legends Jungle Cyclops Fast Guide
Mobile Legends Cyclops Legend Guide
Mobile Legends Clint Guide
Mobile Legends Chou Legend In-depth Guide
Mobile Legends Chou Legend Guide
Mobile Legends Bruno Build Guide
Mobile Legends Bane Guide
Mobile Legends Alucard Rank Burst Build Guide
Mobile Legends Alucard Guide
Mobile Legends Alice Guide
Mobile Legends Alpha Guide
Mobile Legends Solo Q Guide
Mobile Legends How to Climb the Ladder Guide
Mobile Legends Solo Ranked to GL Guide
Mobile Legends Marksmen Tips
Mobile Legends Useful Tips
Mobile Legends New Player Mistakes to Avoid
Mobile Legends Tips for Ranked Games
Mobile Legends Basic Tips and Guide to Playing Better
Mobile Legends Lane Management Guide
Mobile Legends Picking Your Main Role Guide
Mobile Legends Team Composition and Set Up Guide
Clash Royale Ladder Climbing Psychology Guide
Clash Royale Sparkynado Guide
Fortnite Character Tier List
Vainglory Reaching Bronze Guide
Clash Royale Spell Bait Deck Guide
Clash Royale Princess Ultimate Guide
PlayerUnknown’s Battlegrounds Hidden Mechanics and Tips
Clash Royale Cannon Cart Guide
Overwatch Soldier 76 Training Complete Resources List
PlayerUnknown’s Battlegrounds Solo Guide from Rank 500 Player
CS:GO Max FPS Nvidia 3D Settings
Overwatch D.va Self Destruct Detailed Guide
Overwatch Finding the Correct Sensitivity Guide
Overwatch Aiming Better Complete Guide
Overwatch Choosing Crosshairs Guide
Albion Online PvP Combat and Weapons T4 Transition Guide
Albion Online Mage Weapons Guide
Albion Online Warrior Weapons Guide
Albion Online Hunter Weapons Guide
Rocket League Skills Needed To Rank Up To Gold
Albion Online Gathering Complete Guide
Albion Online Gathering Beginner to Expert Tips
PlayerUnknown’s Battlegrounds Solo Player’s In-Depth Guide
Overwatch Playing With Sombra On Your Team Guide
League of Legends Riven Kit and Combos Complete Guide
Clash Royale Terminology and Dictionary
Overwatch Grandmaster Roadhog Guide
Overwatch Sombra Tips and Guide
Vainglory Heroes and Roles Guide
Brawl Stars Bo Guide
Mobile Legends Lapu-Lapu Best Build Guide
World of Warships Yorck Guide
Brawl Stars Beginner’s Guide
Clash Royale How to Datamine Guide
Clash Royale The Log In-depth Guide
Clash Royale Trophy Pushing and Tilt Avoiding Guide
Clash Royale Snowballing Strategy Guide
Overwatch D.Va Advanced Guide
World of Warships Operations 5 Stars Guide
Overwatch Beating Legendary Uprising Full Guide
Overwatch Headshot Hitbox Guide
CS:GO Being An In Game Leader (IGL) Guide
CS:GO Improving For All Players In Depth Guide
Overwatch Pharah Rocket Aiming and Predictions Guide
Overwatch Pharah Target Priorities Guide
Clash Royale Knight In Depth Guide
How To Pay Less For Clothes Guide
Light Jackets Comprehensive Men’s Fashion Guide
World of Warships Torpedo Reaction Time List
Clash Royale Using Off Meta Decks Guide
Clash Royale Freeze Spell Ultimate Guide
Clash Royale EsoPa Miner Poison Deck Guide
Clash Royale Macro Play and Decision Making Guide
Clash Royale Why Are Low Elixir Cost Cards ‘Better’?
Clash Royale Lane Sealing Guide
Clash Royale Card Synergies Ultimate Guide
Clash Royale Building A Draft Challenge Deck for 12 Wins
Overwatch Winston Complete Guide
Steam How to Download Older Versions Of Games
Yu-Gi-Oh! Flower Cardians Guide
World of Warships New Captain Skills Guide
Overwatch Zenyatta In-Depth Guide
Heroes of the Storm Alarak Guide
Heroes of the Storm Nazeebo Guide
Heroes of the Storm Lucio Beginner’s Guide
Pokemon Go Defeating Blissey Guide
FIFA 17 Getting One Million Coins Guide
FIFA 17 Bronze Pack Method Guide
Overwatch Pharah Tips Versus Hit Scans
Clash Royale Graveyard Basic Guide
Overwatch Sombra Map Viability Guide
Overwatch Using Whole Hog Guide
Battlefield 1 Tanker Tips and Tricks
FIFA 17 Useful Tips for All Players
Pokemon Sun and Moon Breeding Shiny Pokemon Guide
Overwatch Why You Are Not Getting Healed
Clash Royale Lane Pressure Comprehensive Guide
Clash Royale Countering Graveyard Freeze Combo Guide
Clash Royale Pekka Guide
Overwatch Advanced Tips from a Master Player
Clash Royale Bomber Guide
Clash Royale Goblin Barrel Guide
Overwatch Working With Your Healers Guide
Battlefield 1 Medic Guns Guide
FFXIV Savage Raiding Tips
Puzzle & Dragons Radar Dragons Guide
RuneScape Merching Guide
Pokemon Sun and Moon Post Game Activities List
Pokemon Sun and Moon Competitive Breeding Guide
Overwatch 3v3 Mode Comprehensive Guide
MapleStory V Matrix Optimization Guide for All Classes
LoL AD Carry Laning Tips
Clash Royale Deck Building Tips from Pros
Heroes of the Storm Tips for Ranked Play
Pokemon Go Tips for Playing More Efficiently
Overwatch Roadhog In-Depth Guide
Heroes of the Storm Abathur Advanced Tips
Heroes of the Storm Common Hero Mistakes
Overwatch Roadhog Tips and Tricks
Paragon Jungling Tips
Paragon Countess Build and Guide
LoL Leaguecraft 101 Summaries
Pokemon Sun and Moon Poke Pelago Comprehensive Guide
LoL How To Un-tilt Yourself Guide
Clash Royale Inferno Dragon Strategy Guide
Clash Royale Counter Elite Barbarians Guide
Battlefield 1 Destroying Heavy Tanks Guide
Clash Royale Electro Wizard Challenge Tips
Paragon Carry Role Murdock Guide
Paragon Countess Ability Penetration Guide
Paragon Bronze To Top 100 Advice
Paragon Complete Cards List
Paragon Ward Placement Guide
Pokemon Sun and Moon Making Most of Festival Plaza
Heroes of the Storm Rexxar Guide
Heroes of the Storm Climbing Out of Low Ranks Guide
Heroes of the Storm Zarya Comprehensive Guide
Pokemon Sun and Moon Island Scan Guide
Pokemon Sun and Moon Festival Plaza Guide
Pokemon Sun and Moon Bottle Cap Farming Guide
Pokemon Sun and Moon Get a Salamence In The Beginning Guide
Pokemon Sun and Moon Getting Perfect Chaining Smeargle Guide
Pokemon Sun and Moon Level to 100 in 2 Hours Guide
Pokemon Sun and Moon High Levels Experience Guide
Guild Wars 2 Ascended Gearing Guide
Dota 2 Playing A Good Support Early Game Guide
Dota 2 Support’s Items Complete Guide
Clash Royale Furnace Complete Guide
Clash Royale Graveyard Comprehensive Guide
CS:GO Becoming A Smarter Player Guide
Heroes of the Storm Map Strategies
Clash Royale Miner Complete Guide
Heroes of the Storm How To Lane Guide
Heroes of the Storm Beginner’s Complete Guide
Overwatch Junkrat Team Oriented Play Guide
Clash Royale Lava Hound Basic Guide
Overwatch Carrying As Support Guide
Battlefield 1 Important Tips
Overwatch Hero Meta Tier List
Rocket League Offensive Positioning and Rotation Guide
Repairing Your Credit Score Guide
Pokemon Sun and Moon Demo All Obtainable Items Guide
Destiny Skeleton Key Chest Loot Chart
Destiny PvP Guide to Getting Good
Destiny Heroic Wrath of the Machine Easy Guide
Overwatch Mercy In-Depth Guide
Dragon Nest What To Do After Level 93
Dragon Nest Leveling 1 to 93 Guide
Dragon Nest What Class to Play Guide
Elite Dangerous Weapon Damage Stats List
Elite Dangerous Fixed Weapons Guide
Elite Dangerous Circle Strafing Guide
Heroes of the Storm Low Tier Ranked Climbing Guide
Destiny Light Level Boosting Caps List
WoW Legion Mythic Dungeons Tips and Guide
WoW Legion Classes Overview Which to Pick Guide
Path of Exile Identifying Valuable Items Guide
LoL Vi Advanced Tips and Tricks
Yu-Gi-Oh! Ojamas Guide
War Thunder Best Tier 4 Grinders Guide
Duelyst Swarm Abyssian Guide
Duelyst Solo Challenge Solutions Guide
Duelyst Budget Lilithe Decklist and Guide
Duelyst Backstabhai S-Rank Deck Guide
Clash Royale Musketeer and Ice Spirit Techniques and Combos
Clash Royale Ice Golem Advanced Techniques and Combos
Overwatch Peripherals, Settings and Posture Guide
Overwatch Streamers To Watch for Each Hero
Destiny Power Level Past 365 Light Guide
Osu! Improving Yourself Guide
Destiny 365 Light Without Fireteam Guide
Evolve Competitive Perks Setup For All Roles
Evolve Hunter Tips and Advice
Evolve Assault Competitive Perks Guide
Pokemon Go Getting Maximum Coins From Gyms Guide
Clash Royale Giant Bowler Decks and Counters Guide
Clash Royale Lava Hound Ultimate Guide
Clash Royale How to Use Every Legendary Guide
Clash Royale Mega Minion Guide
Clash Royale Inferno Dragon Guide
Rocket League Ground Dribbling and Flicks Guide
Hearthstone How to Practice Effectively Guide
Destiny Wrath of the Machine Loot and Locations Guide
Destiny Wrath of the Machine Comprehensive Guide
Overwatch Lucio Healing Guide
SWTOR Warzone Mechanics Guide
Black Desert Online Grind Spots Etiquette Guide
MH Generations Monster Drops Getting What You Want Guide
Overwatch Playing Against Mei Guide
Overwatch Zarya Energy Guide
Pokemon Go Important Tips Guide
Overwatch Ana Healing Guide
Pokemon Go Countering Less Common Gym Defenders
Pokemon Go Countering Dragonite and Snorlax
Pokemon Go Base Catch and Flee Rates
Destiny Reputation Guide for Leveling
Summoners War Trial of Ascension Full Guide
SMITE Xing Tian’s Mountain Guide
War Thunder Flight Energy Guide
Clash Royale Sparky Elixir Management Guide
Overwatch Getting Good with Reinhardt Guide
Clash Royale Ice Spirit Strategy Guide
Overwatch Achievement Guide
Overwatch Healing Guide
Pokemon Go Weave DPS Best Movesets Guide
Pokemon Go Countering Grass Type Gym Defenders
Clash Royale All Tank Units Guide
Pokemon Go Holding Gyms For 5 Days Guide
Overwatch Lucio Speed Buff Guide
Overwatch Bastion Tips
Clash Royale Log Spell Guide
Pokemon Go Countering Water Type Gym Defenders
Pokemon Go Countering Fire Type Gym Defenders
Pokemon Go Buddy System Distance Per Candy List
Clash Royale Using Each Card on Defense Guide
Overwatch Genji Dragonblade Guide
Overwatch Reinhardt Guide
Overwatch Being Nano-Boosted by Ana Guide
Overwatch Mercy Detailed Guide
Evolve Renegade Abe Guide
Monster Hunter X Switch Axe Combo DPS Guide
Monster Hunter X Switch Axe Infinite Burst Combo Guide
Evolve Assault Unlock Priorities Guide
Evolve Support Unlock Priorities Guide
Evolve Medic Unlock Priorities Guide
Evolve Jack Guide
Black Desert Online Kunoichi PvP Guide
Brave Frontier Endless FG Guide
Overwatch Competitive Play Guide
Overwatch Pharah Beginner’s Guide
Clash Royale Sparky Troop Countering Strategies Guide

Leave a Reply