TSW Endgame Abilities Guide



TSW Endgame Abilities Guide by FilthyHuman

Introduction

There are a lot of posts on these forums made by people who triumphantly made it to Gatekeeper only to find they were a good deal of AP away from abilities necessary to beat him. There are others made by beginners who are afraid to spend points, fearing that they will be wasted on poor choices. There’s nothing quite so frustrating as reaching the endgame in an MMO only to find out that you’ll have to keep farming earlier content just so you can participate.

My goal here is to help prevent that. I hope to list abilities that are helpful to have on a character as they first reach endgame. My focus will be on 18/18 (that is, the first three nightmare dungeons) and solo nightmare missions, because beyond that point a player will both be more knowledgeable and have significantly more AP to throw around.

What this guide is not:

  • A general guide on how to put a build together. That’s already done elsewhere.
  • A compendium of specific builds. In order to prevent information overload, I’d like to keep this thread focused on abilities that are nice to have regardless of your primary weapons. I do, however, have links to in-depth guides for specific roles in the appropriate sections below.
  • A place to debate how the community “should be” behaving. Can you kill Machine Tyrant without 3 cleanups? Sure, but good luck getting into a beginner PUG unless you have it. That’s the reality that new players have to face, much of it coming from people who don’t even read these forums.

This guide is divided into two sections. The first will be a list of general build concepts that are good to have available at endgame. How you approach them will vary depending on your chosen weapons. The second is a list of specific abilities that are widely used in nightmare dungeon. You should try to have as many of these as possible by the time you dispatch that naked man in the sky. That often means you’ll be putting points into abilities you won’t use until endgame while you’re still leveling. Try to hit a balance between these and things you need for your current survivability or your specific dungeon role.

General Build Concepts

Certain bosses and quests will require you to shake things up a little. A single build with no modifications just isn’t going to cut it. No matter what you usually run, be prepared for these scenarios.

You Need Range – For starters, it’s good to know that there are missions and bosses where ranged weapons will make your life much, much easier. Don’t build from the start with the expectation that you will be able to melee everything, especially if you’re not planning on becoming a tank. It’s okay to start the game with two melee weapons, but it’s best to branch out into at least one ranged weapon around Blue Mountain or so, if only as a backup for specific missions. If you’re planning on being a DPS, you’ll want at least two as early as possible.

You Need Both Single Target and AOE – In instances, there are both single-target and AOE DPS checks. You need to be prepared for both. Ideally, you should have a single target build and AOE build set up in your gear manager or a mod like Viper’s deck manager to switch between as needed. For questing, you can get by with just one or the other, although it’s more efficient to have solo setups for both as well.

MOAR HIT – The Facility and the Hell dungeons in general require more hit than others. There’s also a nightmare mission in Egypt that penalizes you for glancing. Be prepared to beef up your hit above normal levels for these, be it through passives like Fever Pitch, swapping gear, or chugging an anima potion.

Hinders – Hinders are usually bad to run in nightmare dungeons due to the fact that bosses can become immune. Thus, it’s a bad idea to base a general dungeon build on the assumption that the target will be hindered. There are, however, missions and certain bosses where hindering is desirable, and there is one nightmare mission where hindering is basically required. It’s helpful to have the ability to do so when the need arises, be it through an active weapon ability or a passive like Close Quarters.

Purges – It won’t come up much before nightmare dungeons, but it is good to have a purge at that point. DPS will need one to beat the Gatekeeper and for several nightmare bosses. Healers will want one because DPS won’t always be willing to run one or might not understand when to do so. The current go-to is Cleanup, but there are reasonable substitutes in most cases. Currently, the DPS version of the Gatekeeper is actually easier with elementalism purges, since the cooldown of cleanup is a bit too long to guarantee that it will always be up when you need it.

Cleanses – There are fights in nightmare dungeons where it is helpful or mandatory to cleanse a DOT. Ensuring that you are able to do so means that, in most cases, you won’t have to worry about whether the people you group with can. Healers will need to cleanse a DOT to defeat the Gatekeeper. For solo purposes, cleansing is less vital. On my very first character I ran every solo mission in the game without a cleanse, although there are places where it helps to have one.

CC-Breakers – There is plenty of crowd control in nightmare dungeons that will kill you if you don’t cleanse it. There are many options for doing so, and often a single team member can take care of it. However, relying on others to cleanse everything for you is bad, if only because others are unreliable. Have a CC-breaker, or at the very least a stack of epi-pens, that you can swap onto your bar as needed. Again, this is less vital for questing, but it can be nice to swap in situationally.

Debilitated – Debilitated is a debuff that reduces an enemy’s damage output. This is great for soloing. It’s great for tanks. It’s great for DPS, since tanks don’t always run it. It’s great for healers (more so for leechers, but yes, even endgame fist healers with the right combination of abilities), since DPS won’t always have it. You won’t regret finding a way to work this into your build when necessary. The 12 Gouge passive allows you to do so with any weapon, but depending on your build there may be better options. For example, builds that rely on strike-type abilities can use Punisher.

Weakened in General – Besides Debilitated, there are two other debuffs that fall under the more general “Weakened” state: Corrupted, which redces healing, and Exposed, which increases damage taken. Debilitated is the most generally useful in that every role might need it, but it bears mentioning that any of these will trigger things that rely on the weakened state. There are a few missions where mobs get an extra debuff when they are weakened through whatever means. In group content, tanks generally apply exposed, since they can do it very easily. It is therefore safe to assume that your target will be weakened in a dungeon if you are a DPS or healer. There are some dungeon fights where Corrupted helps, but you’ll find more use for it solo (especially in Transylvania, where enemies that heal are abundant.) If you’re a tank, grab a way to apply Exposed, as you’ll usually be expected to apply it for the group. Otherwise, Exposed and Corrupted are nice to have but nothing to go out of your way to grab specifically when AP is tight.

A Hate Reducer—For the most part, you shouldn’t need one of these with a good tank. Unfortunately, not all tanks are good, and even the good ones might struggle with hate in beginner groups if their gear isn’t up to snuff.

Afflictions Can (Occasionally) be Bad – Not always, of course. In general, it’s good to afflict while soloing, and tanks will virtually always want to keep mobs afflicted in instances. However, there are some nightmare and lair mobs in Transylvania that put a nasty dot on you if you afflict them. You can heal through it in purple gear, but before then it might pay off to take any afflictions out of your build, at least if you don’t have a cleanse available. There’s also a boss in nightmare Hell Eternal that straight up WILL kill you if you afflict him at the wrong time.

Specific Abilities

Sleight of Hand – There are typically many options that work for CC removal, but Sleight of Hand has many advantages. It’s cheap, it can be used with any weapon, it’s not tied to a dash, and it provides immunity for several seconds.

Cleanup – A combined cleanse and purge that will affect your teammates at a range so long you probably won’t notice it has one. Most PUGs require this for DPS in Hell Raised, so if you don’t have an active cabal you’ll need it before you’re able to regularly farm 18/18. It’s still nice to have as a healer or even a tank, because, unfortunately, not every DPS joining a beginner group will know that cleanses are necessary, and healers are in a better position to actually know when to cleanse. It’s a fifty-point ability and it requires a shotgun to use, so plan ahead for this one.

Confuse – An ability that reduces hate and is usable with any weapon. Besides its obvious utility of getting an enemy to stop attacking you, it is often paired with provoke during the last boss of Darkness Wars.

Provoke – A taunt usuable with any weapon. DPS and healers will mainly find it useful to break a cast. Confuse can them be used to help the tank get aggro back. Again, this is the typical strategy employed during the final boss of Darkness Wars, one of the first nightmare dungeons you’ll be able to farm.

Death From Above – Also known as the rocket jump, all roles will benefit from this rocket launcher ability in nightmare instances (and a couple specific missions.) Because it’s on an auxillary weapon, it means you won’t have to waste one of your 7 general slots on a dash or speed boost. You’ll probably want to slot something else for most fights, at least as a healer or tank, but for bosses where you need to move quickly DFA is often the best solution.

Breaching Shot/Deadly Aim/Short Fuse – If you run with a shotgun, pistols, or elementalism, look at bringing the respective group buff. There’s a good chance it will provide a greater increase in group DPS than the additional personal DPS you’d gain from whatever else you’d put in that ability slot. Even healers and tanks with a free ability slot can choose to help speed things along by slotting one of these. A couple of caveats: in terms of DPS gain, you’re usually better off skipping the passives that improve these buffs (e.g., Final Fuse.) Also, group buffs shine the most in group content. You’ll probably find other utilities more useful when you solo.

For DPS

Twist the Knife – The best damage passive. All DPS decks should make room for this.

Lethality – Another excellent damage passive, with only one drawback: the buff it provides is removed upon glancing. For this reason, you should remove it in dungeons with an increased glance chance. Most people swap in Fever Pitch to replace it.

Fever Pitch – A passive that reduces the chances your attacks will glance. Again, most useful in specific dungeons with an increased glance rate.

Elemental Force – Causes every eighth hit to be a critical hit. Ideally, you will time your consumers to fall on this forced crit. A major benefit of this passive is that it allows you to get by with less crit on your talismans, freeing up your item budget for other stats.

Purges – It’s stated elsewhere, but just in case you missed it: you will need a purge to beat the Gatekeeper, ideally one on a short cooldown.

For more specifics on DPS builds, check out:http://forums.thesecretworld.com/showthread.php?t=71421

For Tanks

Agitator – The best hate-generation passive. Enough said.

Intensity or Breakdown – Tanks are expected to apply the Exposed debuff for the group. Which passive you’ll use to do that depends on the builder you choose. If you use Escalation as a builder, slot Intensity. For other builders, use Breakdown.

Afflictions – Tanks are also expected to afflict. There are many ways to go about this, but at lower gear levels the best options are either Shoot ‘Em Up (paired with frenzy abilities like Escalation or Blade Torrent) or Perfect Storm (usable only with with Blade Torrent.)

Interrupts – Which ones you use will depend on your build and the fight. Just be aware that if an ability needs to be interrupted, it will be your job to do so. In elites and beyond, impairing or hindering a boss will increase a counter that eventually makes them immune, so you might need to remind DPS to remove these abilities from their decks when you group with other newbies.

For a more in-depth guide on tanking, see:http://forums.thesecretworld.com/showthread.php?t=72748

For Healers

The three main healing weapons all use fairly different approaches and rely on different stats to a certain extent. Therefore, it’s kind of hard to recommend one-size-fits-all abilities. I urge you to refer to a guide dedicated to your chosen mainhand for specific necessities. I will, however, provide a couple general notes.

Brawler – A passive that provides a 15% increase to crit power. Since this costs literally 1 point, it’s hardly something to work towards. Nor, while not bad by any stretch, can it truly be considered mandatory at endgame (except perhaps for fist builds or pure healing blood builds that don’t really have anything better.) I single it out because it’s in the hammer section, making it very easy for aspiring healers to miss. Overall, a solid choice that’s usable from Polaris normal all the way to endgame.

Cleanses – It’s stated elsewhere, but as a reminder: you will need a cleanse to beat the Gatekeeper. Unlike other games you might have played that restrict cleanses to healing classes only, you won’t necessarily be expected to handle all the cleansing on your own, but you’ll make things easier on yourself and the group by doing as much of it as possible where it’s needed.

For more in-depth guides based on specific weapons:
Fist Healing: http://forums.thesecretworld.com/showthread.php?t=71325
Leech Healing: http://forums.thesecretworld.com/showthread.php?t=65533

Other The Secret World (TSW) Articles
PlayerUnknown’s Battlegrounds Useful Tips
Stellaris Beating The Contingency Guide
Overwatch D.Va Micro Missiles Guide
Destiny Legendary Guns Comprehensive Guide
Destiny Savathun’s Song Nightfall Guide
Destiny Ghost Shell List By Type and Location
Starting To Dress Well In-Depth Guide
How To Grow Any Instagram Account Guide
Mobile Legends Split Pushing Guide
Mobile Legends Outplaying Your Opponent Guide
Mobile Legends Using Skeleton King Effectively Guide
Mobile Legends Advanced and Hidden Mechanics
Mobile Legends Items And Stats List
Mobile Legends Zhao Yun Guide
Mobile Legends Yi Sun-Shin AP/ADC Hybrid Guide
Mobile Legends Tigreal Guide
Mobile Legends Tigreal Tips and Builds
Mobile Legends Saber Tips
Mobile Legends Saber Guide
Mobile Legends Ruby Glorious Legends Guide
Mobile Legends Ruby Tank Build Guide
Mobile Legends Ruby Guide
Mobile Legends Ruby Tips
Mobile Legends Roger Guide
Mobile Legends Rafaela Basics and Fun Builds Guide
Mobile Legends Rafaela Tips
Mobile Legends Rafaela Ice Build Guide
Mobile Legends Natalia Solo Queue Guide
Mobile Legends Nana AD Carry Build
Mobile Legends Nana Support Build
Mobile Legends Moskov GL Guide
Mobile Legends Moskov Guide
Mobile Legends Miya Solo Q Carry Guide
Mobile Legends Minotaur Guide
Mobile Legends Lolita Guide
Mobile Legends Layla GL Guide
Mobile Legends Karina Guide
Mobile Legends Kagura Guide
Mobile Legends Johnson Guide
Mobile Legends Harley Quick Guide
Mobile Legends Gord Build
Mobile Legends Franco Guide
Mobile Legends Fanny Tips
Mobile Legends Fanny Hybrid Guide
Mobile Legends Eudora Epic Guide
Mobile Legends Eudora Guide
Mobile Legends Estes Guide
Mobile Legends Jungle Cyclops Fast Guide
Mobile Legends Cyclops Legend Guide
Mobile Legends Clint Guide
Mobile Legends Chou Legend In-depth Guide
Mobile Legends Chou Legend Guide
Mobile Legends Bruno Build Guide
Mobile Legends Bane Guide
Mobile Legends Alucard Rank Burst Build Guide
Mobile Legends Alucard Guide
Mobile Legends Alice Guide
Mobile Legends Alpha Guide
Mobile Legends Solo Q Guide
Mobile Legends How to Climb the Ladder Guide
Mobile Legends Solo Ranked to GL Guide
Mobile Legends Marksmen Tips
Mobile Legends Useful Tips
Mobile Legends New Player Mistakes to Avoid
Mobile Legends Tips for Ranked Games
Mobile Legends Basic Tips and Guide to Playing Better
Mobile Legends Lane Management Guide
Mobile Legends Picking Your Main Role Guide
Mobile Legends Team Composition and Set Up Guide
Clash Royale Ladder Climbing Psychology Guide
Clash Royale Sparkynado Guide
Fortnite Character Tier List
Vainglory Reaching Bronze Guide
Clash Royale Spell Bait Deck Guide
Clash Royale Princess Ultimate Guide
PlayerUnknown’s Battlegrounds Hidden Mechanics and Tips
Clash Royale Cannon Cart Guide
Overwatch Soldier 76 Training Complete Resources List
PlayerUnknown’s Battlegrounds Solo Guide from Rank 500 Player
CS:GO Max FPS Nvidia 3D Settings
Overwatch D.va Self Destruct Detailed Guide
Overwatch Finding the Correct Sensitivity Guide
Overwatch Aiming Better Complete Guide
Overwatch Choosing Crosshairs Guide
Albion Online PvP Combat and Weapons T4 Transition Guide
Albion Online Mage Weapons Guide
Albion Online Warrior Weapons Guide
Albion Online Hunter Weapons Guide
Rocket League Skills Needed To Rank Up To Gold
Albion Online Gathering Complete Guide
Albion Online Gathering Beginner to Expert Tips
PlayerUnknown’s Battlegrounds Solo Player’s In-Depth Guide
Overwatch Playing With Sombra On Your Team Guide
League of Legends Riven Kit and Combos Complete Guide
Clash Royale Terminology and Dictionary
Overwatch Grandmaster Roadhog Guide
Overwatch Sombra Tips and Guide
Vainglory Heroes and Roles Guide
Brawl Stars Bo Guide
Mobile Legends Lapu-Lapu Best Build Guide
World of Warships Yorck Guide
Brawl Stars Beginner’s Guide
Clash Royale How to Datamine Guide
Clash Royale The Log In-depth Guide
Clash Royale Trophy Pushing and Tilt Avoiding Guide
Clash Royale Snowballing Strategy Guide
Overwatch D.Va Advanced Guide
World of Warships Operations 5 Stars Guide
Overwatch Beating Legendary Uprising Full Guide
Overwatch Headshot Hitbox Guide
CS:GO Being An In Game Leader (IGL) Guide
CS:GO Improving For All Players In Depth Guide
Overwatch Pharah Rocket Aiming and Predictions Guide
Overwatch Pharah Target Priorities Guide
Clash Royale Knight In Depth Guide
How To Pay Less For Clothes Guide
Light Jackets Comprehensive Men’s Fashion Guide
World of Warships Torpedo Reaction Time List
Clash Royale Using Off Meta Decks Guide
Clash Royale Freeze Spell Ultimate Guide
Clash Royale EsoPa Miner Poison Deck Guide
Clash Royale Macro Play and Decision Making Guide
Clash Royale Why Are Low Elixir Cost Cards ‘Better’?
Clash Royale Lane Sealing Guide
Clash Royale Card Synergies Ultimate Guide
Clash Royale Building A Draft Challenge Deck for 12 Wins
Overwatch Winston Complete Guide
Steam How to Download Older Versions Of Games
Yu-Gi-Oh! Flower Cardians Guide
World of Warships New Captain Skills Guide
Overwatch Zenyatta In-Depth Guide
Heroes of the Storm Alarak Guide
Heroes of the Storm Nazeebo Guide
Heroes of the Storm Lucio Beginner’s Guide
Pokemon Go Defeating Blissey Guide
FIFA 17 Getting One Million Coins Guide
FIFA 17 Bronze Pack Method Guide
Overwatch Pharah Tips Versus Hit Scans
Clash Royale Graveyard Basic Guide
Overwatch Sombra Map Viability Guide
Overwatch Using Whole Hog Guide
Battlefield 1 Tanker Tips and Tricks
FIFA 17 Useful Tips for All Players
Pokemon Sun and Moon Breeding Shiny Pokemon Guide
Overwatch Why You Are Not Getting Healed
Clash Royale Lane Pressure Comprehensive Guide
Clash Royale Countering Graveyard Freeze Combo Guide
Clash Royale Pekka Guide
Overwatch Advanced Tips from a Master Player
Clash Royale Bomber Guide
Clash Royale Goblin Barrel Guide
Overwatch Working With Your Healers Guide
Battlefield 1 Medic Guns Guide
FFXIV Savage Raiding Tips
Puzzle & Dragons Radar Dragons Guide
RuneScape Merching Guide
Pokemon Sun and Moon Post Game Activities List
Pokemon Sun and Moon Competitive Breeding Guide
Overwatch 3v3 Mode Comprehensive Guide
MapleStory V Matrix Optimization Guide for All Classes
LoL AD Carry Laning Tips
Clash Royale Deck Building Tips from Pros
Heroes of the Storm Tips for Ranked Play
Pokemon Go Tips for Playing More Efficiently
Overwatch Roadhog In-Depth Guide
Heroes of the Storm Abathur Advanced Tips
Heroes of the Storm Common Hero Mistakes
Overwatch Roadhog Tips and Tricks
Paragon Jungling Tips
Paragon Countess Build and Guide
LoL Leaguecraft 101 Summaries
Pokemon Sun and Moon Poke Pelago Comprehensive Guide
LoL How To Un-tilt Yourself Guide
Clash Royale Inferno Dragon Strategy Guide
Clash Royale Counter Elite Barbarians Guide
Battlefield 1 Destroying Heavy Tanks Guide
Clash Royale Electro Wizard Challenge Tips
Paragon Carry Role Murdock Guide
Paragon Countess Ability Penetration Guide
Paragon Bronze To Top 100 Advice
Paragon Complete Cards List
Paragon Ward Placement Guide
Pokemon Sun and Moon Making Most of Festival Plaza
Heroes of the Storm Rexxar Guide
Heroes of the Storm Climbing Out of Low Ranks Guide
Heroes of the Storm Zarya Comprehensive Guide
Pokemon Sun and Moon Island Scan Guide
Pokemon Sun and Moon Festival Plaza Guide
Pokemon Sun and Moon Bottle Cap Farming Guide
Pokemon Sun and Moon Get a Salamence In The Beginning Guide
Pokemon Sun and Moon Getting Perfect Chaining Smeargle Guide
Pokemon Sun and Moon Level to 100 in 2 Hours Guide
Pokemon Sun and Moon High Levels Experience Guide
Guild Wars 2 Ascended Gearing Guide
Dota 2 Playing A Good Support Early Game Guide
Dota 2 Support’s Items Complete Guide
Clash Royale Furnace Complete Guide
Clash Royale Graveyard Comprehensive Guide
CS:GO Becoming A Smarter Player Guide
Heroes of the Storm Map Strategies
Clash Royale Miner Complete Guide
Heroes of the Storm How To Lane Guide
Heroes of the Storm Beginner’s Complete Guide
Overwatch Junkrat Team Oriented Play Guide
Clash Royale Lava Hound Basic Guide
Overwatch Carrying As Support Guide
Battlefield 1 Important Tips
Overwatch Hero Meta Tier List
Rocket League Offensive Positioning and Rotation Guide
Repairing Your Credit Score Guide
Pokemon Sun and Moon Demo All Obtainable Items Guide
Destiny Skeleton Key Chest Loot Chart
Destiny PvP Guide to Getting Good
Destiny Heroic Wrath of the Machine Easy Guide
Overwatch Mercy In-Depth Guide
Dragon Nest What To Do After Level 93
Dragon Nest Leveling 1 to 93 Guide
Dragon Nest What Class to Play Guide
Elite Dangerous Weapon Damage Stats List
Elite Dangerous Fixed Weapons Guide
Elite Dangerous Circle Strafing Guide
Heroes of the Storm Low Tier Ranked Climbing Guide
Destiny Light Level Boosting Caps List
WoW Legion Mythic Dungeons Tips and Guide
WoW Legion Classes Overview Which to Pick Guide
Path of Exile Identifying Valuable Items Guide
LoL Vi Advanced Tips and Tricks
Yu-Gi-Oh! Ojamas Guide
War Thunder Best Tier 4 Grinders Guide
Duelyst Swarm Abyssian Guide
Duelyst Solo Challenge Solutions Guide
Duelyst Budget Lilithe Decklist and Guide
Duelyst Backstabhai S-Rank Deck Guide
Clash Royale Musketeer and Ice Spirit Techniques and Combos
Clash Royale Ice Golem Advanced Techniques and Combos
Overwatch Peripherals, Settings and Posture Guide
Overwatch Streamers To Watch for Each Hero
Destiny Power Level Past 365 Light Guide
Osu! Improving Yourself Guide
Destiny 365 Light Without Fireteam Guide
Evolve Competitive Perks Setup For All Roles
Evolve Hunter Tips and Advice
Evolve Assault Competitive Perks Guide
Pokemon Go Getting Maximum Coins From Gyms Guide
Clash Royale Giant Bowler Decks and Counters Guide
Clash Royale Lava Hound Ultimate Guide
Clash Royale How to Use Every Legendary Guide
Clash Royale Mega Minion Guide
Clash Royale Inferno Dragon Guide
Rocket League Ground Dribbling and Flicks Guide
Hearthstone How to Practice Effectively Guide
Destiny Wrath of the Machine Loot and Locations Guide
Destiny Wrath of the Machine Comprehensive Guide
Overwatch Lucio Healing Guide
SWTOR Warzone Mechanics Guide
Black Desert Online Grind Spots Etiquette Guide
MH Generations Monster Drops Getting What You Want Guide
Overwatch Playing Against Mei Guide
Overwatch Zarya Energy Guide
Pokemon Go Important Tips Guide
Overwatch Ana Healing Guide
Pokemon Go Countering Less Common Gym Defenders
Pokemon Go Countering Dragonite and Snorlax
Pokemon Go Base Catch and Flee Rates
Destiny Reputation Guide for Leveling
Summoners War Trial of Ascension Full Guide
SMITE Xing Tian’s Mountain Guide
War Thunder Flight Energy Guide
Clash Royale Sparky Elixir Management Guide
Overwatch Getting Good with Reinhardt Guide
Clash Royale Ice Spirit Strategy Guide
Overwatch Achievement Guide
Overwatch Healing Guide
Pokemon Go Weave DPS Best Movesets Guide
Pokemon Go Countering Grass Type Gym Defenders
Clash Royale All Tank Units Guide
Pokemon Go Holding Gyms For 5 Days Guide
Overwatch Lucio Speed Buff Guide
Overwatch Bastion Tips
Clash Royale Log Spell Guide
Pokemon Go Countering Water Type Gym Defenders
Pokemon Go Countering Fire Type Gym Defenders
Pokemon Go Buddy System Distance Per Candy List
Clash Royale Using Each Card on Defense Guide
Overwatch Genji Dragonblade Guide
Overwatch Reinhardt Guide
Overwatch Being Nano-Boosted by Ana Guide
Overwatch Mercy Detailed Guide
Evolve Renegade Abe Guide
Monster Hunter X Switch Axe Combo DPS Guide
Monster Hunter X Switch Axe Infinite Burst Combo Guide
Evolve Assault Unlock Priorities Guide
Evolve Support Unlock Priorities Guide
Evolve Medic Unlock Priorities Guide
Evolve Jack Guide
Black Desert Online Kunoichi PvP Guide
Brave Frontier Endless FG Guide
Overwatch Competitive Play Guide
Overwatch Pharah Beginner’s Guide
Clash Royale Sparky Troop Countering Strategies Guide


Leave a Reply