Tynon Hero Stats and Explanation by CaptainBinkles
Hello everyone, I’m CaptainBinkles from the Water Realm. I see a lot of people asking questions about stats for heroes, usually from seeing them in runes and such. I’ve decided to start a little guide here on stats and runes. Please note that since its still beta and early, some of this information is only my opinion. I’m just here to help as much as I can.
HP: Health Points, how much damage your hero can suffer before dying.
Physical Attack: Pretty self Explanatory, how much physical damage your hero does.
Physical Defense: How much mitigation your champion has against physical attacks.
Skill Attack: How much damage is caused my your hero’s specific skill.
Skill Defense: How much mitigation your champion has against other skills
Magic Attack: How much magical damage your hero deals.
Magic Defense: How much mitigation your champion has against magic attacks.
Critical: The chance your hero has to inflict a critical attack. (I’m guessing this is 2x damage, but I’m not 100% sure)
Resilience: The defense your hero has AGAINST Criticals. A hero with high resilience is LESS likely to be DEALT a critcal strike
Dodge: The chance your hero has to dodge an attack from an enemy
Hit Rating: The chance your hero has to accurately hit an enemy. A hero with high hit is LESS likely to be DODGED by the enemy.
Block: The chance your hero has to block an enemy attack (Blocks are usually coupled with a counterattack as well)
Break: The chance your hero has to ignore the enemy’s block. A hero with high break is LESS likely to be BLOCKED by an enemy.
Note: I’m not sure on the forumlas for calculating various functions either, (IE: Is damage simply Phys attack – Phys defense etc)
(More to come, hopefully this helps for now)
Tynon Hero Skills Guide
Tynon Newbie Guide
Tynon New Player’s Guide
Tynon Hero Equipment Basic Guide
Tynon Rune Guide