DUST 514 Corp Battle Roles Guide

DUST 514 Corp Battle 8v8 Roles Guide by 0 Try Harder

I’ve been calling some suits and builds not viable for corp battles, so I figured I’d go over what I have seen work in 8v8 format and what does not. Hopefully most of the downsides will be fixed in the next build, which is 15 days away. 16v16 corp battles will help make some roles more valuable too.

Some of this information will most likely work in 16v16 format too. This is all information that the top corps already know. It is just basic builds. The basics will apply to the next build, but the names and combinations of the different suits might change.

Suits are:

Assault + Assault Rifle: The normal assault circle holder, the typical ground-pounder. You need a few of them. They can assault objectives and defend your own. From experience, armor tanking never works, even if the armor tanked players are stacking damage mods. It simply does not have the survivability and mobility that shield tanks do.

Logistics + Assault Rifle: Same role as the Assault + Assault Rifle, however the logistics suit is better in almost every way, but this is only true for the prototype vk.1 logistics dropsuit. As I indicated before, speed is one of the most important things in this game, and the logistics vk.1 is faster than the Assault. The logistics suit also has a high stamina pool, and it recovers stamina at a rate that is higher than even a scout. Logistics dropsuit can get to where it needs to be much easier than the assault can.

The logistics vk.1 has four high slots and four low slots, allowing a player to equip eight modules. The vk.0 assault suit only has three high and four low, so a player can only equip seven modules. The vk.1 assault suit has four high and three low, so again a player can only equip seven modules. The logistics suit also has more equipment slots than an assault suit.

And to put the final nail in the coffin, the logistics suit has more PG and more CPU than the assault.

So what does the logistics suit lose?

A sidearm, but once mercs get to the prototype level, mercs will probably have officer weapons too. Officer weapons can only be obtained from loot/salvage at the end of a match. Mercs will get this amazing assault rifle called a Baloc. Balocs are amazing, and mercs will tear through almost anyone with it. Corp battles are all about team play, so one member of a team can cover the other while he takes a few seconds to reload a new 72 round mag.

Logistics suits do have slightly lower base HP than an assault suit, and the shield recharge delay is 5.0 seconds instead of 4.8. This difference is not enough to make the assault suit as good as the logistics suit.

Hopefully there will not be a “this dropsuit can do everything” in the next build.

2) Assault + Laser Rifle: Lasers are fun, and you usually want one on your team. The can do long range attacks (longer than assault can) and can tear up shields. You might not get as many kills as the assault players do in corp battles, but you will be helping out your team a lot. Definitely look up how to use laser rifles before using them yourself. (They have an interesting mechanic where they do low damage in close range, and high damage when long. You also do more damage the longer you hold down on the trigger, but it’s not heat build up, so letting go will reset.)

Logistics + Laser Rifle: Again, the logistics dropsuit is the “best at everything” dropsuit. This combination also works well in corp battles because you are working with a team. This is not recommended for use in pub games, because you do not have a sidearm. You have to trust your teammates to give you the support you need so you can give them the support they need.

Medic/Engineer: So guess what dropsuit is best for this too? :3 Yup, logistics. This is probably the most obvious use of a logistics suit. Logistics suits have more equipment slots than any other, and as a medic or engineer you will need to make frequent use of your equipment. It is also easy to do both roles at the same time, but it is recommended that you have a supply depot nearby. You can change between medic and engineer at the supply depot. It is not recommended that you try to do both at the same time. You won’t be effective at all.

Mass Driver: Fun and slightly annoying weapon. Easy to use if you’re familiar with the mechanic. It works just like the alt fire of the flak cannon in Unreal. There’s no need to aim, so you can just “thunk” your way to victory with this n00b tube. If you have only played EVE and are not familiar with FPS or Console games, you may find this weapon hard to use. I cannot personally say that, but every time I make a comment about mass drivers being easy to use, someone from EVE says that they are the hardest weapon in the game.

Assault/Logistics Shotgun: CQC weapon. Again, best on logi, second best on assault, and terrible on heavies and scouts. (more on this later.) It is also valuable if you are a HAV drivers may not have the points in assault skills that assault players do. You can do a fair amount of damage with a shotgun with no sp in anything infantry related. You will also probably be trying to kill AV, so that means some dude with a swarm launcher with an SMG or Scrambler pistol, or some dude with a forge gun at close range and a SMG/Scrambler pistol.

Assault/Logistics Sniper: So the sniping role is hard to use in the current 8v8 corp battles, and usually is not needed at all. Again, all maps are three point maps, and the red line is push in a lot. This means that almost everywhere a sniper can hit, a laser can too. Snipers also cannot get far enough out of battle to be safe.

Snipers cannot cover most objectives. There are a few here and there, but for the most part, if someone gets on an objective, a sniper cannot stop the hack. Some people like to think that a sniper can hold off enemy troops from reaching an objective, but this is usually not true. Enemy troops can get to the objectives in a vehicle, and then use that vehicle for cover. Running together towards an objective will result in casualties, but you’ll almost always get someone to the objective who can complete the hack. Usually a laser is better to have than a sniper rifle, because the laser can move around while he “camps” an objective, and the sniper cannot.

Snipers can work well as counter snipers, but since snipers cannot cover hacks, why not just let the enemy team get free kills while you red line them? :3

I thought snipers were meh until recently. One found a nice place to snipe from, and was able to kill any AV for a certain portion of the map. I was able to drive my HAV around and not worry about enemy AV, which was nice. I’m still skeptical about bringing a sniper to 8v8 corp battles, but they would definitely be useful in 16v16, especially if the maps become bigger. Sometimes it is nice to have one run with the team, but with the restrictive roster, it’s not always best.

Heavy + HMG/Forge Gun: It’s a nice combination to have. You get good AV, and you get a good close to medium range defender. I’ve never played a heavy, so I cannot say anything more about them than that.

Scout + Anything: Again, the scout dropsuit is at a disadvantage to every other dropsuit in the game. You can use it, just know that whatever you want to use it for can be done better by another dropsuit.

Profile Dampening: The 8v8 corp battle maps are much smaller than in pub games. There are only three objectives. This means that in most maps you cannot sneak around. The only big map is Manus Peak, but it is wide open and hard to sneak around when there are 8 guys looking for you. If you’re dropping uplinks everywhere, go with the logistics suit.

>>Profile Dampening<< seems to be a worthless stat in Corp Battles.

Also, some people like to think that the scout suit is best for sneaking around, but thanks to this post by Maken Toschwe now know that logi suits can have a smaller profile than scout. Well, you can see everything there for yourself. Logistics has better stamina control, so you’ll be able to travel for a long time.

A lot of people have luck “sneaking” behind enemy lines to plant REs and hack objectives, but this should not work in corp battles. You should also not be able to surprise anyone, even if you do not show up on an enemy’s radar.

This is a normal FPS skill which takes a long time to master. In short, if you get shot in your back, you ****** up. If you get ambushed while running past a corner, you ****** up. If you die because someone does not show up on your radar, you ****** up. If you let someone hack an objective behind you, you ****** up.

Simple, no? :3

In corp battles you need to take advantage of choke points. Choke points are areas which your enemy needs to pass, and if you do it right, you should be looking down a long hallway or valley. If the enemy wants to reach you or an objective, the enemy must come out into the open and run down a hallway, valley, bridge or something similar to reach you. As you can imagine, profile dampening does not help if you have to charge at someone.

Sometimes people say, “but what if they miss a choke point?” Well, that means they ****** up. If an enemy fucks up and leaves a space open for an entire team, you don’t need to have one specific skill to take advantage of that situation. Profile dampening can be useful, so there’s nothing wrong with throwing a few points into it, but do not take up a valuable mod slot for it.

Some people like to use profile dampening on snipers, but that does not work well in corp battles. It is even worse on a scout suit. Corp battle maps are small. If a sniper can cover an objective, it is so rare that you will know *exactly* where he is. Usually you can see snipers, even if they do not have a red mark on their head anyways. If you’re sniping in a corp battle, survivability is extremely important. Scouts can be destroyed by almost everything.

Scanning: This has been full of bugs, so it sometimes does not function as intended. Also, see post above ^.^

and by popular request…

The Shotgun Scout: Again, one of those things that sometimes works in pub games, but should never work in corp battles. In corp battles, everyone will be in proto gear with officer weapons. Scouts have terrible survivability, and if someone is using an officer weapon, all they have to do is sneeze and a scout will fall over. If you’re using a shotgun, use an assault or even better, a logistics suit. You can take another look at this thread by Maken Tosch here, and look at the stats of the dropsuits themselves.

Keep in mind that a good team will make good use of choke points, and not allow any player to sneak up on them. If you’re assaulting, you should be expecting an ambush on your way to the choke point, at the choke point, on your way to the objective, and on the objective. If you pretend that there is a red dot with a shotgun around every corner, his dampening will not matter. One funny thing I like to do is have one assault sprint past a corner while a firing squad is waiting behind him. Some n00b shotgun scout always tries to take a shot at him, and walks right in front of the firing squad. If the shotgunner manages to kill the guy, someone else has a nanite injector and can pick him up again.

So as a shotgun user, you *will* need to charge at your opponent at some time. Do you want to do this in a weak suit that can be killed by anything, or in a suit that can take some damage, and has speed mods to make it run faster? You can easily get above 9m/s sprint in a logistics suit. (I did that on an alt, it is so awesome. That is faster than the base of a scout!)

If you’d like to have fun as a “stealth scout” I suggest using scrambler pistols. That way you won’t look like a n00b, and you can still one shot plenty of people in the face. Keep in mind that there are no silencers in this game, and shotguns have a loud and distinctive sound. If you’re in a well tanked assault or logistics suit, it’s fine, but expect to be destroyed if you’re in a scout suit.

I have also discovered something awesome for team scout suit play. If you’re running with a mass driver, assault rifle, laser, sniper or shotgun user, for some reason the enemies always seem to target those guys first. You can run around corners and behind stuff and usually they’ll just completely ignore you! If you start shooting one of them, usually only that one guy will target you instead of your teammates, and all of the other enemies will continue to focus on players other than yourself. I did one game and went like 32/5 on my scrambler pistol only scout. It was a lot of fun.

In summary:

> Logistics suit is the best at almost everything.
> Scout is fighting at a disadvantage against any other suit.
> You should try to get a combination of the roles above.
> Snipers should become much more effective in 16v16.

I hope that CCP will:

> Makes scout suits significantly stronger.
> Makes a variety of new dropsuits so that the logistics is not the best at almost everything.
> Allows corp battles to happen on bigger maps.

About the RP/MMO aspect:

I always get someone commenting about this. I am making this thread because there are almost none with information about corp battles. Corporations fighting corporations will hopefully be the focus in DUST514. There are plenty of threads about the RP/MMO aspect in the General section on forums.

Personally, I like to focus on the pwn face first. If I was able to respec I would have more options, but unfortunately I cannot. If I have to choose between pure RP/MMO or pure FPS, I choose FPS. I have plenty of alts, so I do whatever I want on them. Alts allow me to be an effective player while taking advantage of everything else the game has to offer. I love my alts, especially because I can try new things on them. I planned out how to spend over 12mil SP before the refund, and until a week or two ago when we found out about the SP refund, I followed my SP plan for over 8 million SP.

After the refund, I am probably not going to put any of my SP into anything for at least a week or two. I’ll just play to hit the SP cap while I figure out what I’m going to do and how I’m going to do it. I like to run around killing people in ADV gear without spending any SP and using all MLT gear, so I can do that too ^.^ What other players choose to do is up to them.

I might have missed some things I could have added, but for now this seems to be enough. Enjoy ^.^

Other DUST 514 Articles
PlayerUnknown’s Battlegrounds Useful Tips
Stellaris Beating The Contingency Guide
Overwatch D.Va Micro Missiles Guide
Destiny Legendary Guns Comprehensive Guide
Destiny Savathun’s Song Nightfall Guide
Destiny Ghost Shell List By Type and Location
Starting To Dress Well In-Depth Guide
How To Grow Any Instagram Account Guide
Mobile Legends Split Pushing Guide
Mobile Legends Outplaying Your Opponent Guide
Mobile Legends Using Skeleton King Effectively Guide
Mobile Legends Advanced and Hidden Mechanics
Mobile Legends Items And Stats List
Mobile Legends Zhao Yun Guide
Mobile Legends Yi Sun-Shin AP/ADC Hybrid Guide
Mobile Legends Tigreal Guide
Mobile Legends Tigreal Tips and Builds
Mobile Legends Saber Tips
Mobile Legends Saber Guide
Mobile Legends Ruby Glorious Legends Guide
Mobile Legends Ruby Tank Build Guide
Mobile Legends Ruby Guide
Mobile Legends Ruby Tips
Mobile Legends Roger Guide
Mobile Legends Rafaela Basics and Fun Builds Guide
Mobile Legends Rafaela Tips
Mobile Legends Rafaela Ice Build Guide
Mobile Legends Natalia Solo Queue Guide
Mobile Legends Nana AD Carry Build
Mobile Legends Nana Support Build
Mobile Legends Moskov GL Guide
Mobile Legends Moskov Guide
Mobile Legends Miya Solo Q Carry Guide
Mobile Legends Minotaur Guide
Mobile Legends Lolita Guide
Mobile Legends Layla GL Guide
Mobile Legends Karina Guide
Mobile Legends Kagura Guide
Mobile Legends Johnson Guide
Mobile Legends Harley Quick Guide
Mobile Legends Gord Build
Mobile Legends Franco Guide
Mobile Legends Fanny Tips
Mobile Legends Fanny Hybrid Guide
Mobile Legends Eudora Epic Guide
Mobile Legends Eudora Guide
Mobile Legends Estes Guide
Mobile Legends Jungle Cyclops Fast Guide
Mobile Legends Cyclops Legend Guide
Mobile Legends Clint Guide
Mobile Legends Chou Legend In-depth Guide
Mobile Legends Chou Legend Guide
Mobile Legends Bruno Build Guide
Mobile Legends Bane Guide
Mobile Legends Alucard Rank Burst Build Guide
Mobile Legends Alucard Guide
Mobile Legends Alice Guide
Mobile Legends Alpha Guide
Mobile Legends Solo Q Guide
Mobile Legends How to Climb the Ladder Guide
Mobile Legends Solo Ranked to GL Guide
Mobile Legends Marksmen Tips
Mobile Legends Useful Tips
Mobile Legends New Player Mistakes to Avoid
Mobile Legends Tips for Ranked Games
Mobile Legends Basic Tips and Guide to Playing Better
Mobile Legends Lane Management Guide
Mobile Legends Picking Your Main Role Guide
Mobile Legends Team Composition and Set Up Guide
Clash Royale Ladder Climbing Psychology Guide
Clash Royale Sparkynado Guide
Fortnite Character Tier List
Vainglory Reaching Bronze Guide
Clash Royale Spell Bait Deck Guide
Clash Royale Princess Ultimate Guide
PlayerUnknown’s Battlegrounds Hidden Mechanics and Tips
Clash Royale Cannon Cart Guide
Overwatch Soldier 76 Training Complete Resources List
PlayerUnknown’s Battlegrounds Solo Guide from Rank 500 Player
CS:GO Max FPS Nvidia 3D Settings
Overwatch D.va Self Destruct Detailed Guide
Overwatch Finding the Correct Sensitivity Guide
Overwatch Aiming Better Complete Guide
Overwatch Choosing Crosshairs Guide
Albion Online PvP Combat and Weapons T4 Transition Guide
Albion Online Mage Weapons Guide
Albion Online Warrior Weapons Guide
Albion Online Hunter Weapons Guide
Rocket League Skills Needed To Rank Up To Gold
Albion Online Gathering Complete Guide
Albion Online Gathering Beginner to Expert Tips
PlayerUnknown’s Battlegrounds Solo Player’s In-Depth Guide
Overwatch Playing With Sombra On Your Team Guide
League of Legends Riven Kit and Combos Complete Guide
Clash Royale Terminology and Dictionary
Overwatch Grandmaster Roadhog Guide
Overwatch Sombra Tips and Guide
Vainglory Heroes and Roles Guide
Brawl Stars Bo Guide
Mobile Legends Lapu-Lapu Best Build Guide
World of Warships Yorck Guide
Brawl Stars Beginner’s Guide
Clash Royale How to Datamine Guide
Clash Royale The Log In-depth Guide
Clash Royale Trophy Pushing and Tilt Avoiding Guide
Clash Royale Snowballing Strategy Guide
Overwatch D.Va Advanced Guide
World of Warships Operations 5 Stars Guide
Overwatch Beating Legendary Uprising Full Guide
Overwatch Headshot Hitbox Guide
CS:GO Being An In Game Leader (IGL) Guide
CS:GO Improving For All Players In Depth Guide
Overwatch Pharah Rocket Aiming and Predictions Guide
Overwatch Pharah Target Priorities Guide
Clash Royale Knight In Depth Guide
How To Pay Less For Clothes Guide
Light Jackets Comprehensive Men’s Fashion Guide
World of Warships Torpedo Reaction Time List
Clash Royale Using Off Meta Decks Guide
Clash Royale Freeze Spell Ultimate Guide
Clash Royale EsoPa Miner Poison Deck Guide
Clash Royale Macro Play and Decision Making Guide
Clash Royale Why Are Low Elixir Cost Cards ‘Better’?
Clash Royale Lane Sealing Guide
Clash Royale Card Synergies Ultimate Guide
Clash Royale Building A Draft Challenge Deck for 12 Wins
Overwatch Winston Complete Guide
Steam How to Download Older Versions Of Games
Yu-Gi-Oh! Flower Cardians Guide
World of Warships New Captain Skills Guide
Overwatch Zenyatta In-Depth Guide
Heroes of the Storm Alarak Guide
Heroes of the Storm Nazeebo Guide
Heroes of the Storm Lucio Beginner’s Guide
Pokemon Go Defeating Blissey Guide
FIFA 17 Getting One Million Coins Guide
FIFA 17 Bronze Pack Method Guide
Overwatch Pharah Tips Versus Hit Scans
Clash Royale Graveyard Basic Guide
Overwatch Sombra Map Viability Guide
Overwatch Using Whole Hog Guide
Battlefield 1 Tanker Tips and Tricks
FIFA 17 Useful Tips for All Players
Pokemon Sun and Moon Breeding Shiny Pokemon Guide
Overwatch Why You Are Not Getting Healed
Clash Royale Lane Pressure Comprehensive Guide
Clash Royale Countering Graveyard Freeze Combo Guide
Clash Royale Pekka Guide
Overwatch Advanced Tips from a Master Player
Clash Royale Bomber Guide
Clash Royale Goblin Barrel Guide
Overwatch Working With Your Healers Guide
Battlefield 1 Medic Guns Guide
FFXIV Savage Raiding Tips
Puzzle & Dragons Radar Dragons Guide
RuneScape Merching Guide
Pokemon Sun and Moon Post Game Activities List
Pokemon Sun and Moon Competitive Breeding Guide
Overwatch 3v3 Mode Comprehensive Guide
MapleStory V Matrix Optimization Guide for All Classes
LoL AD Carry Laning Tips
Clash Royale Deck Building Tips from Pros
Heroes of the Storm Tips for Ranked Play
Pokemon Go Tips for Playing More Efficiently
Overwatch Roadhog In-Depth Guide
Heroes of the Storm Abathur Advanced Tips
Heroes of the Storm Common Hero Mistakes
Overwatch Roadhog Tips and Tricks
Paragon Jungling Tips
Paragon Countess Build and Guide
LoL Leaguecraft 101 Summaries
Pokemon Sun and Moon Poke Pelago Comprehensive Guide
LoL How To Un-tilt Yourself Guide
Clash Royale Inferno Dragon Strategy Guide
Clash Royale Counter Elite Barbarians Guide
Battlefield 1 Destroying Heavy Tanks Guide
Clash Royale Electro Wizard Challenge Tips
Paragon Carry Role Murdock Guide
Paragon Countess Ability Penetration Guide
Paragon Bronze To Top 100 Advice
Paragon Complete Cards List
Paragon Ward Placement Guide
Pokemon Sun and Moon Making Most of Festival Plaza
Heroes of the Storm Rexxar Guide
Heroes of the Storm Climbing Out of Low Ranks Guide
Heroes of the Storm Zarya Comprehensive Guide
Pokemon Sun and Moon Island Scan Guide
Pokemon Sun and Moon Festival Plaza Guide
Pokemon Sun and Moon Bottle Cap Farming Guide
Pokemon Sun and Moon Get a Salamence In The Beginning Guide
Pokemon Sun and Moon Getting Perfect Chaining Smeargle Guide
Pokemon Sun and Moon Level to 100 in 2 Hours Guide
Pokemon Sun and Moon High Levels Experience Guide
Guild Wars 2 Ascended Gearing Guide
Dota 2 Playing A Good Support Early Game Guide
Dota 2 Support’s Items Complete Guide
Clash Royale Furnace Complete Guide
Clash Royale Graveyard Comprehensive Guide
CS:GO Becoming A Smarter Player Guide
Heroes of the Storm Map Strategies
Clash Royale Miner Complete Guide
Heroes of the Storm How To Lane Guide
Heroes of the Storm Beginner’s Complete Guide
Overwatch Junkrat Team Oriented Play Guide
Clash Royale Lava Hound Basic Guide
Overwatch Carrying As Support Guide
Battlefield 1 Important Tips
Overwatch Hero Meta Tier List
Rocket League Offensive Positioning and Rotation Guide
Repairing Your Credit Score Guide
Pokemon Sun and Moon Demo All Obtainable Items Guide
Destiny Skeleton Key Chest Loot Chart
Destiny PvP Guide to Getting Good
Destiny Heroic Wrath of the Machine Easy Guide
Overwatch Mercy In-Depth Guide
Dragon Nest What To Do After Level 93
Dragon Nest Leveling 1 to 93 Guide
Dragon Nest What Class to Play Guide
Elite Dangerous Weapon Damage Stats List
Elite Dangerous Fixed Weapons Guide
Elite Dangerous Circle Strafing Guide
Heroes of the Storm Low Tier Ranked Climbing Guide
Destiny Light Level Boosting Caps List
WoW Legion Mythic Dungeons Tips and Guide
WoW Legion Classes Overview Which to Pick Guide
Path of Exile Identifying Valuable Items Guide
LoL Vi Advanced Tips and Tricks
Yu-Gi-Oh! Ojamas Guide
War Thunder Best Tier 4 Grinders Guide
Duelyst Swarm Abyssian Guide
Duelyst Solo Challenge Solutions Guide
Duelyst Budget Lilithe Decklist and Guide
Duelyst Backstabhai S-Rank Deck Guide
Clash Royale Musketeer and Ice Spirit Techniques and Combos
Clash Royale Ice Golem Advanced Techniques and Combos
Overwatch Peripherals, Settings and Posture Guide
Overwatch Streamers To Watch for Each Hero
Destiny Power Level Past 365 Light Guide
Osu! Improving Yourself Guide
Destiny 365 Light Without Fireteam Guide
Evolve Competitive Perks Setup For All Roles
Evolve Hunter Tips and Advice
Evolve Assault Competitive Perks Guide
Pokemon Go Getting Maximum Coins From Gyms Guide
Clash Royale Giant Bowler Decks and Counters Guide
Clash Royale Lava Hound Ultimate Guide
Clash Royale How to Use Every Legendary Guide
Clash Royale Mega Minion Guide
Clash Royale Inferno Dragon Guide
Rocket League Ground Dribbling and Flicks Guide
Hearthstone How to Practice Effectively Guide
Destiny Wrath of the Machine Loot and Locations Guide
Destiny Wrath of the Machine Comprehensive Guide
Overwatch Lucio Healing Guide
SWTOR Warzone Mechanics Guide
Black Desert Online Grind Spots Etiquette Guide
MH Generations Monster Drops Getting What You Want Guide
Overwatch Playing Against Mei Guide
Overwatch Zarya Energy Guide
Pokemon Go Important Tips Guide
Overwatch Ana Healing Guide
Pokemon Go Countering Less Common Gym Defenders
Pokemon Go Countering Dragonite and Snorlax
Pokemon Go Base Catch and Flee Rates
Destiny Reputation Guide for Leveling
Summoners War Trial of Ascension Full Guide
SMITE Xing Tian’s Mountain Guide
War Thunder Flight Energy Guide
Clash Royale Sparky Elixir Management Guide
Overwatch Getting Good with Reinhardt Guide
Clash Royale Ice Spirit Strategy Guide
Overwatch Achievement Guide
Overwatch Healing Guide
Pokemon Go Weave DPS Best Movesets Guide
Pokemon Go Countering Grass Type Gym Defenders
Clash Royale All Tank Units Guide
Pokemon Go Holding Gyms For 5 Days Guide
Overwatch Lucio Speed Buff Guide
Overwatch Bastion Tips
Clash Royale Log Spell Guide
Pokemon Go Countering Water Type Gym Defenders
Pokemon Go Countering Fire Type Gym Defenders
Pokemon Go Buddy System Distance Per Candy List
Clash Royale Using Each Card on Defense Guide
Overwatch Genji Dragonblade Guide
Overwatch Reinhardt Guide
Overwatch Being Nano-Boosted by Ana Guide
Overwatch Mercy Detailed Guide
Evolve Renegade Abe Guide
Monster Hunter X Switch Axe Combo DPS Guide
Monster Hunter X Switch Axe Infinite Burst Combo Guide
Evolve Assault Unlock Priorities Guide
Evolve Support Unlock Priorities Guide
Evolve Medic Unlock Priorities Guide
Evolve Jack Guide
Black Desert Online Kunoichi PvP Guide
Brave Frontier Endless FG Guide
Overwatch Competitive Play Guide
Overwatch Pharah Beginner’s Guide
Clash Royale Sparky Troop Countering Strategies Guide

Leave a Reply