Torchlight 2 Outlander Skills Details List



Torchlight 2 Outlander Skills Details List by Empyrean

WARFARE SKILLS

Rapid Fire 1 = 25% weapon damage, +2.6 knockback, armor -52* (8s), 12 MP/s
Rapid Fire 5 = 33% weapon damage, +3.4 knockback, armor -68* (8s), 17 MP/s, errant shots
Rapid Fire 10 = 43% weapon damage, +4.4 knockback, armor -88* (8s), 29 MP/s, errant shots, 12m range
Rapid Fire 15 = 53% weapon damage, +5.4 knockback, armor -107* (8s), 51 MP/s, errant shots, 12m range, Burn (4s)

Rune Vault 1 = 10% weapon DPS, 50% blind (3s), 4m radius, MP 9
Rune Vault 5 = 22% weapon DPS, 62% blind (4s), 5m radius, MP 12, HP/MP steal
Rune Vault 10 = 37% weapon DPS, 77% blind (5s), 5m radius, MP 20, All Weapon Abilities, Knockback +30
Rune Vault 15 = 52% weapon DPS, 92% blind (6s), 6m radius, MP 34, All Weapon Abilities, Knockback +30, builds Charge

Chaos Burst 1 = 40% weapon DPS, 3 shots, MP 12
Chaos Burst 5 = 48% weapon DPS, 3 shots, MP 13, missile speed +50%
Chaos Burst 10 = 58% weapon DPS, 3 shots, MP 20, missile speed +50%, 30% ‘poisoned’ (5 seconds)
Chaos Burst 15 = 68% weapon DPS, 5 shots, MP 32, missile speed +50%, 30% ‘poisoned’ (5 seconds)

Cursed Daggers 1 = 3420* damage (poison) (4s), 20% damage reduction (8s), +3 knockback, 9 daggers, MP 18
Cursed Daggers 5 = 4936* damage (poison) (4s), 24% damage reduction (8s), +4.3 knockback, 11 daggers, MP 20, +0.5% move speed per hit (4s)
Cursed Daggers 10 = 6836* damage (poison) (4s), 29% damage reduction (8s), +6 knockback, 13 daggers, MP 28, +0.5% crit chance per hit (4s)
Cursed Daggers 15 = 8732* damage (poison) (4s), 34% damage reduction (8s), +7.7 knockback, 15 daggers, MP 43, +0.5% damage per hit (4s)

Vortex Hex 1 = Max 3 enemies, 2% stun (3s), MP 30
Vortex Hex 5 = Max 3 enemies, 8% stun (3s), MP 33, 633* damage (poison) every 0.833s
Vortex Hex 10 = Max 5 enemies, 8% stun (3s), MP 43, 1424* damage (poison) every 0.833s
Vortex Hex 15 = Max 5 enemies, 8% stun (3s), MP 64, 2215* damage (poison) every 0.833s, +1.5* MP/s per enemy

Shattering Glaive 1 = 3637* damage (3163-4112), 2214* damage 4.5m radius (1898-2531), 15% snare (2s), +4 knockback, MP 16
Shattering Glaive 5 = 3954* damage (3163-4745), 2530* damage 4.5m radius (1898-3163), 19% snare (2s), +6 knockback, MP 17, 25% flee
Shattering Glaive 10 = 4349* damage (3163-5536), 2926* damage 6m radius (1898-3954), 24% snare (2s), +8.5 knockback, MP 21, 25% flee
Shattering Glaive 15 = 4753* damage (3163-6326), 3321* damage 6m radius (1898-4745), 29% snare (2s), +11 knockback, MP 30, 25% flee, 3163-4112 damage (fire)

Venomous Hail 1 = 50% weapon damage (poison) 4m, 8 hits, MP 33
Venomous Hail 5 = 62% weapon damage (poison) 5.5m, 8 hits, MP 36
Venomous Hail 10 = 77% weapon damage (poison) 5.5m, 12 hits, MP 45
Venomous Hail 15 = 92% weapon damage (poison) 5.5m, 12 hits, MP 45, 100% shield break

Long Range Mastery 1 = +2% damage (pistol, shotgun, bow/xbow, cannon damage) +0.33m range (pistol, bow/xbow, wand)
Long Range Mastery 5 = +10% damage (pistol, shotgun, bow/xbow, cannon damage) +1.67m range (pistol, bow/xbow, wand)
Long Range Mastery 10 = +20% damage (pistol, shotgun, bow/xbow, cannon damage) +3.33m range (pistol, bow/xbow, wand)
Long Range Mastery 15 = +30% damage (pistol, shotgun, bow/xbow, cannon damage) +5m range (pistol, bow/xbow, wand)

Shotgonne Mastery 1 = 4% stun (2s), +3 knockback, 20% chance of 67% blindness (3s)
Shotgonne Mastery 5 = 20% stun (2s), +15 knockback, 40% chance of 67% blindness (3s)
Shotgonne Mastery 10 = 40% stun (2s), +30 knockback, 65% chance of 67% blindness (3s)
Shotgonne Mastery 15 = 60% stun (2s), +45 knockback, 90% chance of 67% blindness (3s)

Akimbo 1 = +2% damage (dual pistols), +2% Execute chance (dual pistols)
Akimbo 5 = +10% damage (dual pistols), +10% Execute chance (dual pistols)
Akimbo 10 = +20% damage (dual pistols), +20% Execute chance (dual pistols)
Akimbo 15 = +30% damage (dual pistols), +30% Execute chance (dual pistols)

LORE SKILLS

Glaive Throw 1 = 4112* damage (3163-5061), MP 10, hits 2 enemies
Glaive Throw 5 = 4618* damage (3163-6073), MP 14, hits 4 enemies
Glaive Throw 10 = 5251* damage (3163-7339), MP 25, hits 6 enemies
Glaive Throw 15 = 5883* damage (3163-8604), MP 42, hits 8 enemies

Tangling Shot 1 = 100% root (3s), 381* damage (poison) (3s). 3.5m has 50% root (3s), 381* damage (poison) (3s), MP 11
Tangling Shot 5 = 100% root (3.8s), 965* damage (poison) (3.8s). 4.5m has 65% root (3s), 762* damage (poison) (3s), MP 12
Tangling Shot 10 = 100% root (4.8s), 1977* damage (poison) (4.8s). 5.5m has 80% root (3s), 1236* damage (poison) (3s), MP 19
Tangling Shot 15 = 100% root (5.8s), 3306* damage (poison) (5.8s). 6.5m has 95% root (3s), 1710* damage (poison) (3s), MP 19

Glaive Sweep 1 = 30% weapon DPS, +40 knockback, 50% interrupt, 50% stun (3s), 5% charge, 4m, MP 12
Glaive Sweep 5 = 38% weapon DPS, +40 knockback, 50% interrupt, 50% stun (3s), 7% charge, 4m, MP 14, 3165* damage (physical) (5s)
Glaive Sweep 10 = 48% weapon DPS, +40 knockback, 50% interrupt, 50% stun (3s), 9.5% charge, 5.5m, MP 21, 3165* damage (physical) (5s)
Glaive Sweep 15 = 58% weapon DPS, +40 knockback, 50% interrupt, 95% stun (3s), 12% charge, 5.5m, MP 34, 3165* damage (physical) (5s)

Sandstorm 1 = 3954* damage (3163-4745), +15 knockback, 100% stun (1s), 20m range, 1.5% charge, 20m range, MP 18
Sandstorm 5 = 4460* damage (3670-5251), 2689* damage (2215-3163) (flies), +15 knockback, 100% stun (1.4s), 20m range, MP 21
Sandstorm 10 = 5093* damage (4302-5884), 2689* damage (2215-3163) (flies), +15 knockback, 100% stun (1.9s), 40m range, MP 29
Sandstorm 15 = 5725* damage (4935-6516), 2689* damage (2215-3163) (flies), +15 knockback, 100% stun (2.4s), 50m range, MP 45

Bramble Wall 1 = +45 knockback, 10s duration, MP 29
Bramble Wall 5 = +45 knockback, 20s duration, MP 30, 3479* damage (3163-3796) (poison)
Bramble Wall 10 = +45 knockback, 20s duration, MP 40, 5061* damage (4745-5378) (poison), wide arc
Bramble Wall 10 = +45 knockback, 20s duration, MP 61, 6642* damage (6326-6959) (poison), 4746 damage (poison) (3s), wide arc

Burning Leap 1 = 75% weapon DPS (fire), 30% chance to Burn (4s), +45 knockback, 7m range, MP 34
Burning Leap 5 = 95% weapon DPS (fire), 50% chance to Burn (5s), +45 knockback, 9m range, 10% faster cast, MP 36
Burning Leap 10 = 120% weapon DPS (fire), 75% chance to Burn (6.3s), +45 knockback, 11m range, 20% faster cast, MP 46
Burning Leap 10 = 145% weapon DPS (fire), 100% chance to Burn (7.5s), +45 knockback, 13m range, 30% faster cast, MP 65

Flaming Glaives 1 = 70% weapon DPS (fire), 2850* damage (fire) (6s), MP 25
Flaming Glaives 5 = 82% weapon DPS (fire), 4368* damage (fire) (6s), MP 27, larger size
Flaming Glaives 10 = 97% weapon DPS (fire), 6264* damage (fire) (6s), MP 34, larger size, +30% fire/poison damage (6s)
Flaming Glaives 15 = 112% weapon DPS (fire), 6264* damage (fire) (6s), MP 34, larger size, +45% fire/poison damage (6s)

Dodge Mastery 1 = +4% dodge chance
Dodge Mastery 5 = +12% dodge chance
Dodge Mastery 10 = +22% dodge chance
Dodge Mastery 15 = +32% dodge chance

Poison Burst 1 = 50% weapon DPS (poison), 6m radius, 12% chance to trigger on kill
Poison Burst 5 = 62% weapon DPS (poison), 6m radius, 28% chance to trigger on kill
Poison Burst 1 = 77% weapon DPS (poison), 6m radius, 48% chance to trigger on kill
Poison Burst 1 = 92% weapon DPS (poison), 6m radius, 68% chance to trigger on kill

Share the Wealth 1 = 20% shared Charge benefits
Share the Wealth 5 = 36% shared Charge benefits
Share the Wealth 10 = 56% shared Charge benefits
Share the Wealth 15 = 76% shared Charge benefits

SIGIL SKILLS

Blade Pact 1 = Attack speed -15% (3s), Move speed -15% (3s), -8% physical armor (3s), 7s duration, MP 10
Blade Pact 5 = Attack speed -21% (3s), Move speed -21% (3s), -16% physical armor (3s), 9s duration, MP 14
Blade Pact 10 = Attack speed -29% (3s), Move speed -28.5% (3s), -26% physical armor (3s), 11s duration, MP 25
Blade Pact 15 = Attack speed -36% (3s), Move speed -36% (3s), -36% physical armor (3s), 13s duration, MP 42

Shadowshot 1 = 76% weapon DPS, 76% weapon DPS for 3 shards, 11 MP
Shadowshot 5 = 92% weapon DPS, 84% weapon DPS for 4 shards, 12 MP
Shadowshot 10 = 112% weapon DPS, 94% weapon DPS for 5 shards, 19 MP
Shadowshot 15 = 132% weapon DPS, 104% weapon DPS for 6 shards, 31 MP

Bane Breath 1 = 2026 damage* (poison) (2s), 633* damage (poison), explosion on death, MP 15, minions (1574-2519* damage)
Bane Breath 5 = 2848 damage* (2026-3670) (poison) (2s), 886* damage (633-1139) (poison), explosion on death, MP 17, minions (1574-2519* damage) +10% move/attack
Bane Breath 10 = 3860 damage* (2026-5694) (poison) (2s), 1202* damage (633-1772) (poison), explosion on death, MP 25, minions (1574-2519* damage) +20% move/attack
Bane Breath 15 = 4872 damage* (2026-7718) (poison) (2s), 1518* damage (633-2404) (poison), explosion on death, MP 40, minions (1574-2519* damage) +30% move/attack

Repulsion Hex 1 = 40s duration, 35s cooldown, +20 knockback, 1s refire delay, 10% interrupt, MP 27
Repulsion Hex 5 = 56s duration, 35s cooldown, +30 knockback, 0.8s refire delay, 30% interrupt, MP 29, 10% chance target flees for 5s, faster aim
Repulsion Hex 10 = 76s duration, 35s cooldown, +43 knockback, 0.55s refire delay, 55% interrupt, MP 41, 20% chance target flees for 5s, faster aim
Repulsion Hex 15 = 96s duration, 35s cooldown, +55 knockback, 0.3s refire delay, 80% interrupt, MP 64, 30% chance target flees for 5s, faster aim

Stone Pact 1 = 20s duration, 8s cooldown, +16% to all armor for 3 seconds, 1398* health recovery over 3 seconds, MP 21
Stone Pact 5 = 20s duration, 8s cooldown, +24% to all armor for 3 seconds, 1798* health recovery over 3 seconds, MP 22, 25% damage reflection
Stone Pact 10 = 20s duration, 8s cooldown, +34% to all armor for 3 seconds, 2297* health recovery over 3 seconds, MP 29, 50% damage reflection
Stone Pact 15 = 20s duration, 8s cooldown, +44% to all armor for 3 seconds, 2796* health recovery over 3 seconds, MP 44, 75% damage reflection

Shadowmantle 1 = 10s duration, 30s cooldown, 33% chance to reflect missiles at 75% weapon DPS, 33% chance to cast Shadowblind when hit for 10s
Shadowmantle 5 = 10s duration, 26s cooldown, 45% chance to reflect missiles at 125% weapon DPS, 45% chance to cast Shadowblind when hit for 10s
Shadowmantle 10 = 10s duration, 21s cooldown, 60% chance to reflect missiles at 175% weapon DPS, 60% chance to cast Shadowblind when hit for 10s
Shadowmantle 15 = 10s duration, 16s cooldown, 75% chance to reflect missiles at 250% weapon DPS, 75% chance to cast Shadowblind when hit for 10s

Shadowling Brute 1 = 3463-4722* damage, 25 MP
Shadowling Brute 5 = 3463-4722* damage +20%, 27 MP
Shadowling Brute 10 = 3463-4722* damage +45%, 34 MP
Shadowling Brute 15 = 3463-4722* damage +70%, 44 MP

Master of the Elements 1 = +4% poison damage, +2% ice, fire and electric damage
Master of the Elements 5 = +20% poison damage, +10% ice, fire and electric damage
Master of the Elements 10 = +40% poison damage, +20% ice, fire and electric damage
Master of the Elements 15 = +60% poison damage, +30% ice, fire and electric damage

Shadowling Ammo 1 = 12% chance on kill to spawn minions that do 1260-1889 damage
Shadowling Ammo 5 = 28% chance on kill to spawn minions that do 1260-1889 damage
Shadowling Ammo 10 = 48% chance on kill to spawn minions that do 1260-1889 damage
Shadowling Ammo 15 = 68% chance on kill to spawn minions that do 1260-1889 damage

Death Ritual 1 = 11.5s minion duration, +5% minion damage
Death Ritual 5 = 17.5s minion duration, +25% minion damage
Death Ritual 10 = 25s minion duration, +50% minion damage
Death Ritual 15 = 32.5s minion duration, +75% minion damage

SKILL AVAILABILITY

Level 1 unlock = rank 5 at level 10, rank 10 at level 40, rank 15 at level 92
Level 7 unlock = rank 5 at level 13, rank 10 at level 43, rank 15 at level 93
Level 14 unlock = rank 5 at level 20, rank 10 at level 46, rank 15 at level 94
Level 21 unlock = rank 5 at level 26, rank 10 at level 49, rank 15 at level 95
Level 28 unlock = rank 5 at level 33, rank 10 at level 53, rank 15 at level 96
Level 35 unlock = rank 5 at level 40, rank 10 at level 59, rank 15 at level 97
Level 42 unlock = rank 5 at level 48, rank 10 at level 67, rank 15 at level 98

COMMENTS

All values listed here are verified by myself in game, current as of v.1.11.5.3. The reason they don’t match up with half of the stuff on the Torchlight 2 Armory is because the Torchlight 2 Armor is frequently wrong. Values marked with an asterisk scale with your level.

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