The Settlers Online Loot Spot Guide

The Settlers Online Loot Spot Guide by SidV

Hi there!

I got often some questions about the loot spot… how to do that and so on.
You could invite 1 or 2 friends into a multiplayer adventure. The 2nd (or 3rd spot) called also as loot spot (because the 2nd get a loot too)

I will try to explain here some basic kinds of selling/trading/swaping/sharing loot spots in adventures:

1) lootspot “selling” (less losses / fast ending):
The easiest way to sell a lootspot:
– Buyer need normally a minimum losses: 1-5R
– Buyer sends the trade (coins/resources whatever ^^) to the seller
– Seller invite the Buyer
– Finishing adventure should be immediately after the attack of the buyer (normally around 1 hour)

2) “direct” lootspot swap
Bit more to effort but mostly better for the seller:
– both define before invitation a camp (or attack)
– both invite the other to his adventure
– both play there adventure alone (until the define camp)
– Both get identical loot chances and XP

3) “loan” lootspot swap
Perfect to play with trusted friends:
– both define before invitation a camp (or attack)
– 1st invite the 2nd player to his adventure
– 1st finishing his adventure

– invitation from the 2nd later when he/she has time to play
– 2nd invite the 1st player to his adventure
– 2nd finishing his adventure
– Both get identical loot chances and XP

4) adventure sharing
Also perfect to play with trusted friends:
– both (or three) share one adventure (for example Victor the Vicious)
– sharing the camps like they want
– Both (or all three) get identical loot chances. XP would be shared (which depending on who has defeated camps)

5) adventure competition
Some adventures are bit boooooring after playing often. So i do with some good friends a little competition:
– both (or three) define a prize for the winner (for example the same adventure map + 500 coins or so)
– both (or three) share one adventure (for example Victor the Vicious)
– both define the number of generals (for example 4 normal each one)
– then everybody started to play as he likes, but as fast as they could.

WINNER is the guy with the most XP after finishing the adventure.
LOSER has to send the before negotiated prize to the other (for example the same adventure map + 500 coins or so)
I think it could be really funny ^^ but play it only with trusted friends.

6) loot sharing (big thx to Bergen)
A interesting methode to get easier to an crossbow reward is to share ONE adventure and split then the weaponslots (or the whole loot) with the others. Every loot contains different lootslots like you could see on the image below. 1st mostly expert resource, 2nd + 3rd are mostly weaponslots and so on.

The problem is mostly, if you have bad luck you get maybe no crossbows in the bigger adventures. Some guys play them 12 times and got in 12x loot only 500 crossbows … others with more luck (for example me *gg*) get in 3-4 loots 2000 crossbows. Here you could see the possible lootchances for example for the adventure Victor:

The idea now is to increase the chances for all to get some crossbows, by splitting the 2nd/3rd weaponslot for all 3 players.
Thats it ^^ Okay thats enough for the moment … maybe i will expand the infos ^^ later.
Feel free to tell me your method.

See You,
SidV

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1 Response

  1. mightyvonW says:

    how can there be 6 slots for a three player adventure?

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