StarCraft II HotS Zerg Changes from WoL List

StarCraft II HotS Zerg Changes from WoL List by Kiwimancy

Old Units

Hatchery
– Burrow moved to hatchery
– Pneumatized Carapace (overlord speed) moved to hatchery

Spine Crawler
– Now blocks pathing of zerglings and other small units; Scale increased to .95 from .85

Spore Crawler
– No longer requires Evolution Chamber
– Damage increased to 15(+15 biological) from 15

Creep Tumor
– Can be placed on ramps
– Snake-like animation can eat workers along path (unconfirmed)

Hydralisk
– Muscular Augments (speed) upgrade: 150/150/100 – Increases speed off-creep by 25%

Mutalisk
– Speed increased to 4 from 3.75
– Health regeneration increased to 1/s from .2734/s

Infestor
– Fungal growth is now a projectile with range 10, speed 12
– Fungal growth damage decreased to 30 from 30(+10 armored)

Ultralisk
– Damage increased to 35 from 15(+20 armored)

New Units

Swarm Host
Cost: 200/100/3/40, requires Infestation Pit
Attack: see Spawn Locusts
Defense: 160hp, 1(+1) armor
Speed: 2.25 (x 1.3)
Attributes: Ground, Armored, Biological
Ability: Spawn Locusts: cooldown 25, must be burrowed – Spawn 2 locusts
(autocast, can be turned off)(attack-rallied)(SH comes with burrow)

Locust
Attack: 12(+1) per .86s, range 3 (ground)
Defense: 65, 0(+1) armor, 15(+10) timer
Speed: 1.875 (x 1.4)
Attributes: Ground, Light, Biological
Upgrade: Enduring Locusts: 200/200/120 – Increases Locust lifetime by 10 to 25

Viper
Cost: 100/200/3/40, requires Hive
Attack: none
Defense: 150hp, 1(+1) armor
Speed: 2.9531
Attributes: Air, Armored, Biological, Psionic
Abilities:
– Abduct: 75 energy, range 9 – Pulls target unit to the viper
– Blinding Cloud: 100 energy, range 9, radius 2, duration 14 – Reduces attack range of all units to melee
– Consume: range 7 – Consumes 200 of target friendly structure’s life for 50 energy over 20s

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