RAD Soldiers Characters List



RAD Soldiers Characters List by tinker

format:

name (price of the character in COINS / RAD BUX )

hp
energy
x energy for walking (1 square)
ability 1 (effect of that ability)
ability 2 (effect of that ability)
name of the weapons the character comes with (with the price it usually has COINS / RAD BUX )

usage of that character. pros and cons

The Commander:

250 hp
14 energy
2 energy for walking
Detection Aura (passive) (Displays all hidden objects or characters within 2 cells)
Backflash Aura (passive) (All affected allied units withing 3 squares do more dmg with return fire
comes with Cold Audomadic and Knarly Knife (2500/4 + 12500/8)

The Commander may choose 1 out of 8 good active abilities. I tend to use artillery because i like long range and aoe skills very much. The artillery also does a pushback. There are many other abilities – test them out yourself. Just some words about things you might be wondering about:
you can NOT drop something onto your characters. throwing down a health crate at a certain point and walking at that point with your character before you finish the turn will let the health package come down BESIDES that character.

Hipster Dave: (27500/17)

200 hp
12 energy
1 energy for walking
Support Fire (passive) (if an allied character is attacked and this character has enough energy he attacks the attacker)
Frag Grenade (1x active) 3energy cost ,Pushback dmg is something like (10,20,50,65,50,20,10)
comes with Hoo-Hah AR (7000/ N.A.)

Daves grenade may be game-winning if you place it right. it often is my first damage output or the thing that kills the first enemy. Due to his low energy for walking he may also be good with a melee weapon.
Another good thing about Dave: he is an allrounder. He may use a huge variety of weapons.
I tend to use him with a melee weapon because they are strong and i often go quite close with him to throw the grenade right.
Just a tip: use his grenade to kill people or pushing them towards the kill. Do NOT throw it in a group of characters just for damage, it’s often more useful to push someone out of his cover and harm him and kill with damage of your other character.
And only use it for that if the enemy has a medic.
in other words : do NOT waste his grenade just to do dmg. it is MOST OF THE TIMES better to kill someone with or after using the grenade (but in the same turn)

Sneaky Pete: (29000/17)

250 hp
14 energy
2 energy for walking
Ghost (1x active) 5energy ( turns you invisible for 3 turns)
Headshot (2x active) 2energy (+ about 25 dmg with the next shot – may be precasted (after your cast it stays TILL your first shot)
comes with Otto Semi-Auto (6500/5)

Pete may do a lot of damage within one turn, if the enemy walks in range you may do over 120 damage in one turn. His Ghost ability is nice for sneaking around and finding an enemy to kill while they go for someone else who can escape better or has more hp. His Headshot ability is incredible. You may precast it when you want to stay behind cover but have energy left.
Pete also is a pure damage character .you have to choose the strongest weapon in the team for HIM ( mostly it comes down to otto semi-auto)… he has no special grenade or deployable.

Tim Taschman: (29000/17)

250 hp
14 energy
2 energy for walking
Tool Kit (once per turn – active) 3energy (healing an allied deployable for up to 50hp or defusing an enemies c4/mine)
Gatling Turret (1x active) 6 energy 150hp (may attack once per turn for ~30dmg and/or enemies that walk in range)
comes with Pumpingtion SG (10000/7)

Tim Taschman is a bit of a allrounder. He may stay behind with his turret, run forward, attack, backward, attack with turret, let the enemy attack the turret and heal it for 50 each turn once. He is also good for closer combat due to his weapon which can make about 70dmg in close range.
He is at the moment one of the most complicated character… you have to place your turret right, and the shotgun might not be best weapon for him.

Angela Merci: (29000/17)

250 hp
14 energy
2 energy for walking
Medikit (once per turn – active) 3 energy (heals allied unit for up to 40hp) (cures poison – NOT “burn” )
Healing Aura (passive) (heals allies within 3 squares for up to 20hp per round -NOT HERSELF )
comes with Awuga 6-Gun (5000/4)

She is probably the most defensive character in game. Due to her healing aura an enemy move may be useless, sometimes even grenades are thrown into nothing because she heals it full within 1 or 2 turns. She lacks of attack power because she’s so slow and has no offensive skill.
I like to use her with Textbook kate. if you have those 2 medics and the enemy has none you can throw your grenade and wait for the full damage and attack with artillery while healing your characters over and over. The damage output is still a huge problem, you better have 1melee in your turn ( e.g. Kate, Dave…) but she herself is probably too slow for melee weapons.

Carlito Grosso: (35000/19)

300 hp
18 energy
3 energy for walking
Tool Kit (onc per turn active) 3energy (healing an allied deployable for up to 50hp or defusing an enemies c4/mine)
Rocket Turret (1x active) 6 energy 100hp (may attack once per turn with aoe rockets doing dmg like (10-20-30-40-30-20-10) or when the enemy walks in the turrets range)
comes with Awuga 6-Gun (5000/4)

One of the expensive characters. He is quite defensive with his rocket turret, what has an immense aoe explosion, may be game-breaking if the enemy does not kill it within the first turn. If he comes in close combat with a shotgun or something it’s probably a kill because of his high energy he may shoot very often.
Carlitos turret is even harder to set than Taschmans due to its lower Hp.

Megan McNick: (65000/33)

200 hp
12 energy
1 energy for walking
Tool Kit (once per turn active) 3energy (healing an allied deployable for up to 50hp or defusing an enemies c4/mine)
Landmines (3x active) 2energy (invisible, when the enemy walks over it, it follows the foe to its final destination and explodes at the END of the enemies turn and does a huge aoe dmg (like 20-40-60-85-60-40-20) (the enemy can at the moment attack and kill a detected mine)
comes with Salad Jammer (55000/30)

Megans Landmines may do a lot of damage if you place them right. The enemy probably sees them quite early, sometimes because he is not too bad at math ( your energy use) or with the ability of the commander, but if you place them at points where he has to go through he is either forced to take the damage into count, has a engi himself to defuse it or has to walk around that while you may attack with long ranged weapons. Try to plant them at the end or beginning of megans path DO NOT WALK AHEAD, SET , WALK BACK, the enemy is rarely an idiot

Ivan Tkilya: (75000/38)

300 hp
18energy
3 energy for walking
Support Fire (passive) (if an allied character is attacked and this character has enough energy he attacks the attacker)
Concussion Grenade (1x active) 6energy (2square aoe, cuts the enemies energy for 3 turns to half and disables deployables for that time)
comes with MiniMax HMG (47000/28)

the most expensive character in game. His Grenade will not do a lot of damage ( 5-20) but it disables deployables and cuts out the enemies energy for 3 turns. This gives you the chance and time to outwalk him and attack more often than he may.
He is hard to play since you may only walk 6 fields per turn. I’d recommend a melee medic (KATE! ) so you may heal and also chase and opponent.
His Grenade – Once set right – will often win you the game – but setting it right is quite hard

Specialist Suds: (15000/10)

250 hp
14 energy
2 energy for walking
Support Fire (passive) (if an allied character is attacked and this character has enough energy he attacks the attacker)
RC C4 Charge (1x active) 2energy (one of the most difficult abilities. huge dmg and pushback. dmg is like (20-30-60-90-60-30-20)
comes with Hoo-Hah AR (7000/ N.A.)

Suds C4 may do a lot of damage. it is the same as with the Landmines, the enemy will probably see it but sometimes just has to walk there. It does a lot of damage though.
he is one of the most difficult character because his c4 is so hard to use.
he is better for 20 or 26 point games.

Textbook Kate: (58000/29)

200 hp
12 energy
1 energy for walking
Medkit (1/turn active) 3energy (heals allied unit for up to 40hp) (cures poison – NOT “burn” )
Gas Grenade (1x active) 3energy (20-29 dmg on hit + 25dmg for the 3 next turns – 3square radius)
comes with Seville Slugga (23000/14)

Kate has my favourite grenade. it is a dot (damage over time) grenade and does in 3 turns around 100 damage(per hit character). the distance to the target does not matter here, so a direct hit is just as useful as a aoe hit( not as Daves Grenade)
With her walking “ability” she may take out one enemy quite fast with a melee weapon but may not be as “healthy” as Angela Merci.
Another tip here: do not throw it in and wait long if the enemy has a medic( at the moment it will probably be Angela merci) with the “heal” she also cures the poison. the healing aura reduces the dot-damage and cuts it to 5 per turn.
very powerful if the enemy stays close.

Archie Fletcher: (25000/15)

250 hp
14 energy
2 energy for walking
Support Fire (passive) (if an allied character is attacked and this character has enough energy he attacks the attacker)
Explosive Crossbow (3x active) 6energy (54-60dmg on direct hit. about 14 1square(like a +) around that)
comes with Hoo-Hah AR (7000/ N.A.)

Archies arrows cost 6 energy what is a lot but if you place him correctly you may do over 120 to one target as well as 30 around that one. he may use his crossbow 3 times!!! what is 2 more times then others may use their ability. Archie is a great choice but you have to choose his arrows wisely too.
his arrows are best with 4squad-point weapons since the dmg output with the arrows is else nearly the same as with Hoo-Hah AR (dmg/energy – Hoo-Hah AR does about 10dmg/1energy and the arrows also do 10dmg/1energy) –> do not waste squad points on his weapon – instead give good weapons to the rest of your team.

Madame La Hacque: (52000/26)

200 hp
12 energy
1 energy for walking
Ghost (1x active) 5energy (invisible for 3 turns)
UAV (1x active) 4 energy 150hp (may walk 6 cells per turn or 1 less and explode- dmg is like (20-30-54-30-20) and pushes the enemy back, also detects hidden objects or characters)
comes with Botherer SR (33000/20)

She is the second agent and has in my opinion a more open field. she may run around with ghost and a melee weapon and come out of nothing in close combat. she is useful with more weapons than sneaky pete because she needs only 1energy for walking and has something to use when surrounded by enemies or when she cant walk further without cover but still has energy -> her UAV. IT may explode and do a lot of damage and get an enemy out of cover(pushback) what might give her the opportunity to shoot him. She is POWERFUL in my opinion.
I recommend her with Otto Semi-Auto

Spud Grunt: (40000/20)

250 hp
14 energy
2 energy for walking
Support Fire (passive) (if an allied character is attacked and this character has enough energy he attacks the attacker)
Rocket Launcher (1x active) 6energy) (massive dmg with pushback. damage is like (30-50-60-95-60-50-30)
comes with Biffo LMG (21500/15)

Spud is a more offensive one. His rocket launcher does huge damage to one target and up to 50 around that. there is nothing more so say about him.

With the Update “It’s a riot” 3 new characters entered the RAD-Universe :

Juan DaCova: (47000/24)

300 hp
18 energy
3 energy for walking
Ghost (1x active) 5energy (invisible for 3 turns)
Flamin’ Nora (1x active) 6energy (32-40 dmg on hit, 12 dmg per turn over the next 3 turns)- NOT CUREABLE
comes with (forgot the name in english) (30000/36)

the third agent. His molotov cocktail is also a dot, but not cureable.
I recommend him with Otto Semi-Auto. He is a beast in every game. Massive damage, tanking a lot of damage, may go invisible and has a awesome aoe damage ( with an even MOARawesomen illustration) dot-cocktail.

Gus Marx: (30000/18)

300 hp
18 energy
3 energy for walking
Medkit (1/turn active) 3energy (heals allied unit for up to 40hp) (cures poison – NOT “burn” )
WaterCannon (4x active) 6 energy (dmg (17-29-17) and 2 cells pushback away from the hit target!!)
comes with Cockler-mp (3500/4)

the massive pushback is awesome. he is quite useful with any agent(sniper) class but is a masterfull allround-character ( dmg with nearly every weapon due to 18energy, healing, awesome pushback, tanking like hell) – just slow

Dee Hatlacker: (18000/8)

250 hp
14 energy
2 energy for walking
Tool Kit (once per turn active) 3energy (healing an allied deployable for up to 50hp or defusing an enemies c4/mine)
defendobot (1x active) 6energy (250 hp deployable. for the enemy it is like a solid wall. it may walk 4 squares per turn – many strategies doable with it)
comes with *forgot the name in english* (4000/5)

Dee Hatlacker might be a beast with the Robot on smaller maps- but also on larger maps. there are always nodal points where you can use one ( or even two) of these robots to cover your whole team. in your turn you move them, heal them and attack – and take cover behind them again.

Well, that’s the overview of the characters.
I now also post a bit about the guns. Although it might seem that the characters have fixed squad points when you buy them – only the weapons decide wether the character uses up 4,5,6 or even 7 squad points in a game

Other RAD Soldiers Articles
PlayerUnknown’s Battlegrounds Useful Tips
Stellaris Beating The Contingency Guide
Overwatch D.Va Micro Missiles Guide
Destiny Legendary Guns Comprehensive Guide
Destiny Savathun’s Song Nightfall Guide
Destiny Ghost Shell List By Type and Location
Starting To Dress Well In-Depth Guide
How To Grow Any Instagram Account Guide
Mobile Legends Split Pushing Guide
Mobile Legends Outplaying Your Opponent Guide
Mobile Legends Using Skeleton King Effectively Guide
Mobile Legends Advanced and Hidden Mechanics
Mobile Legends Items And Stats List
Mobile Legends Zhao Yun Guide
Mobile Legends Yi Sun-Shin AP/ADC Hybrid Guide
Mobile Legends Tigreal Guide
Mobile Legends Tigreal Tips and Builds
Mobile Legends Saber Tips
Mobile Legends Saber Guide
Mobile Legends Ruby Glorious Legends Guide
Mobile Legends Ruby Tank Build Guide
Mobile Legends Ruby Guide
Mobile Legends Ruby Tips
Mobile Legends Roger Guide
Mobile Legends Rafaela Basics and Fun Builds Guide
Mobile Legends Rafaela Tips
Mobile Legends Rafaela Ice Build Guide
Mobile Legends Natalia Solo Queue Guide
Mobile Legends Nana AD Carry Build
Mobile Legends Nana Support Build
Mobile Legends Moskov GL Guide
Mobile Legends Moskov Guide
Mobile Legends Miya Solo Q Carry Guide
Mobile Legends Minotaur Guide
Mobile Legends Lolita Guide
Mobile Legends Layla GL Guide
Mobile Legends Karina Guide
Mobile Legends Kagura Guide
Mobile Legends Johnson Guide
Mobile Legends Harley Quick Guide
Mobile Legends Gord Build
Mobile Legends Franco Guide
Mobile Legends Fanny Tips
Mobile Legends Fanny Hybrid Guide
Mobile Legends Eudora Epic Guide
Mobile Legends Eudora Guide
Mobile Legends Estes Guide
Mobile Legends Jungle Cyclops Fast Guide
Mobile Legends Cyclops Legend Guide
Mobile Legends Clint Guide
Mobile Legends Chou Legend In-depth Guide
Mobile Legends Chou Legend Guide
Mobile Legends Bruno Build Guide
Mobile Legends Bane Guide
Mobile Legends Alucard Rank Burst Build Guide
Mobile Legends Alucard Guide
Mobile Legends Alice Guide
Mobile Legends Alpha Guide
Mobile Legends Solo Q Guide
Mobile Legends How to Climb the Ladder Guide
Mobile Legends Solo Ranked to GL Guide
Mobile Legends Marksmen Tips
Mobile Legends Useful Tips
Mobile Legends New Player Mistakes to Avoid
Mobile Legends Tips for Ranked Games
Mobile Legends Basic Tips and Guide to Playing Better
Mobile Legends Lane Management Guide
Mobile Legends Picking Your Main Role Guide
Mobile Legends Team Composition and Set Up Guide
Clash Royale Ladder Climbing Psychology Guide
Clash Royale Sparkynado Guide
Fortnite Character Tier List
Vainglory Reaching Bronze Guide
Clash Royale Spell Bait Deck Guide
Clash Royale Princess Ultimate Guide
PlayerUnknown’s Battlegrounds Hidden Mechanics and Tips
Clash Royale Cannon Cart Guide
Overwatch Soldier 76 Training Complete Resources List
PlayerUnknown’s Battlegrounds Solo Guide from Rank 500 Player
CS:GO Max FPS Nvidia 3D Settings
Overwatch D.va Self Destruct Detailed Guide
Overwatch Finding the Correct Sensitivity Guide
Overwatch Aiming Better Complete Guide
Overwatch Choosing Crosshairs Guide
Albion Online PvP Combat and Weapons T4 Transition Guide
Albion Online Mage Weapons Guide
Albion Online Warrior Weapons Guide
Albion Online Hunter Weapons Guide
Rocket League Skills Needed To Rank Up To Gold
Albion Online Gathering Complete Guide
Albion Online Gathering Beginner to Expert Tips
PlayerUnknown’s Battlegrounds Solo Player’s In-Depth Guide
Overwatch Playing With Sombra On Your Team Guide
League of Legends Riven Kit and Combos Complete Guide
Clash Royale Terminology and Dictionary
Overwatch Grandmaster Roadhog Guide
Overwatch Sombra Tips and Guide
Vainglory Heroes and Roles Guide
Brawl Stars Bo Guide
Mobile Legends Lapu-Lapu Best Build Guide
World of Warships Yorck Guide
Brawl Stars Beginner’s Guide
Clash Royale How to Datamine Guide
Clash Royale The Log In-depth Guide
Clash Royale Trophy Pushing and Tilt Avoiding Guide
Clash Royale Snowballing Strategy Guide
Overwatch D.Va Advanced Guide
World of Warships Operations 5 Stars Guide
Overwatch Beating Legendary Uprising Full Guide
Overwatch Headshot Hitbox Guide
CS:GO Being An In Game Leader (IGL) Guide
CS:GO Improving For All Players In Depth Guide
Overwatch Pharah Rocket Aiming and Predictions Guide
Overwatch Pharah Target Priorities Guide
Clash Royale Knight In Depth Guide
How To Pay Less For Clothes Guide
Light Jackets Comprehensive Men’s Fashion Guide
World of Warships Torpedo Reaction Time List
Clash Royale Using Off Meta Decks Guide
Clash Royale Freeze Spell Ultimate Guide
Clash Royale EsoPa Miner Poison Deck Guide
Clash Royale Macro Play and Decision Making Guide
Clash Royale Why Are Low Elixir Cost Cards ‘Better’?
Clash Royale Lane Sealing Guide
Clash Royale Card Synergies Ultimate Guide
Clash Royale Building A Draft Challenge Deck for 12 Wins
Overwatch Winston Complete Guide
Steam How to Download Older Versions Of Games
Yu-Gi-Oh! Flower Cardians Guide
World of Warships New Captain Skills Guide
Overwatch Zenyatta In-Depth Guide
Heroes of the Storm Alarak Guide
Heroes of the Storm Nazeebo Guide
Heroes of the Storm Lucio Beginner’s Guide
Pokemon Go Defeating Blissey Guide
FIFA 17 Getting One Million Coins Guide
FIFA 17 Bronze Pack Method Guide
Overwatch Pharah Tips Versus Hit Scans
Clash Royale Graveyard Basic Guide
Overwatch Sombra Map Viability Guide
Overwatch Using Whole Hog Guide
Battlefield 1 Tanker Tips and Tricks
FIFA 17 Useful Tips for All Players
Pokemon Sun and Moon Breeding Shiny Pokemon Guide
Overwatch Why You Are Not Getting Healed
Clash Royale Lane Pressure Comprehensive Guide
Clash Royale Countering Graveyard Freeze Combo Guide
Clash Royale Pekka Guide
Overwatch Advanced Tips from a Master Player
Clash Royale Bomber Guide
Clash Royale Goblin Barrel Guide
Overwatch Working With Your Healers Guide
Battlefield 1 Medic Guns Guide
FFXIV Savage Raiding Tips
Puzzle & Dragons Radar Dragons Guide
RuneScape Merching Guide
Pokemon Sun and Moon Post Game Activities List
Pokemon Sun and Moon Competitive Breeding Guide
Overwatch 3v3 Mode Comprehensive Guide
MapleStory V Matrix Optimization Guide for All Classes
LoL AD Carry Laning Tips
Clash Royale Deck Building Tips from Pros
Heroes of the Storm Tips for Ranked Play
Pokemon Go Tips for Playing More Efficiently
Overwatch Roadhog In-Depth Guide
Heroes of the Storm Abathur Advanced Tips
Heroes of the Storm Common Hero Mistakes
Overwatch Roadhog Tips and Tricks
Paragon Jungling Tips
Paragon Countess Build and Guide
LoL Leaguecraft 101 Summaries
Pokemon Sun and Moon Poke Pelago Comprehensive Guide
LoL How To Un-tilt Yourself Guide
Clash Royale Inferno Dragon Strategy Guide
Clash Royale Counter Elite Barbarians Guide
Battlefield 1 Destroying Heavy Tanks Guide
Clash Royale Electro Wizard Challenge Tips
Paragon Carry Role Murdock Guide
Paragon Countess Ability Penetration Guide
Paragon Bronze To Top 100 Advice
Paragon Complete Cards List
Paragon Ward Placement Guide
Pokemon Sun and Moon Making Most of Festival Plaza
Heroes of the Storm Rexxar Guide
Heroes of the Storm Climbing Out of Low Ranks Guide
Heroes of the Storm Zarya Comprehensive Guide
Pokemon Sun and Moon Island Scan Guide
Pokemon Sun and Moon Festival Plaza Guide
Pokemon Sun and Moon Bottle Cap Farming Guide
Pokemon Sun and Moon Get a Salamence In The Beginning Guide
Pokemon Sun and Moon Getting Perfect Chaining Smeargle Guide
Pokemon Sun and Moon Level to 100 in 2 Hours Guide
Pokemon Sun and Moon High Levels Experience Guide
Guild Wars 2 Ascended Gearing Guide
Dota 2 Playing A Good Support Early Game Guide
Dota 2 Support’s Items Complete Guide
Clash Royale Furnace Complete Guide
Clash Royale Graveyard Comprehensive Guide
CS:GO Becoming A Smarter Player Guide
Heroes of the Storm Map Strategies
Clash Royale Miner Complete Guide
Heroes of the Storm How To Lane Guide
Heroes of the Storm Beginner’s Complete Guide
Overwatch Junkrat Team Oriented Play Guide
Clash Royale Lava Hound Basic Guide
Overwatch Carrying As Support Guide
Battlefield 1 Important Tips
Overwatch Hero Meta Tier List
Rocket League Offensive Positioning and Rotation Guide
Repairing Your Credit Score Guide
Pokemon Sun and Moon Demo All Obtainable Items Guide
Destiny Skeleton Key Chest Loot Chart
Destiny PvP Guide to Getting Good
Destiny Heroic Wrath of the Machine Easy Guide
Overwatch Mercy In-Depth Guide
Dragon Nest What To Do After Level 93
Dragon Nest Leveling 1 to 93 Guide
Dragon Nest What Class to Play Guide
Elite Dangerous Weapon Damage Stats List
Elite Dangerous Fixed Weapons Guide
Elite Dangerous Circle Strafing Guide
Heroes of the Storm Low Tier Ranked Climbing Guide
Destiny Light Level Boosting Caps List
WoW Legion Mythic Dungeons Tips and Guide
WoW Legion Classes Overview Which to Pick Guide
Path of Exile Identifying Valuable Items Guide
LoL Vi Advanced Tips and Tricks
Yu-Gi-Oh! Ojamas Guide
War Thunder Best Tier 4 Grinders Guide
Duelyst Swarm Abyssian Guide
Duelyst Solo Challenge Solutions Guide
Duelyst Budget Lilithe Decklist and Guide
Duelyst Backstabhai S-Rank Deck Guide
Clash Royale Musketeer and Ice Spirit Techniques and Combos
Clash Royale Ice Golem Advanced Techniques and Combos
Overwatch Peripherals, Settings and Posture Guide
Overwatch Streamers To Watch for Each Hero
Destiny Power Level Past 365 Light Guide
Osu! Improving Yourself Guide
Destiny 365 Light Without Fireteam Guide
Evolve Competitive Perks Setup For All Roles
Evolve Hunter Tips and Advice
Evolve Assault Competitive Perks Guide
Pokemon Go Getting Maximum Coins From Gyms Guide
Clash Royale Giant Bowler Decks and Counters Guide
Clash Royale Lava Hound Ultimate Guide
Clash Royale How to Use Every Legendary Guide
Clash Royale Mega Minion Guide
Clash Royale Inferno Dragon Guide
Rocket League Ground Dribbling and Flicks Guide
Hearthstone How to Practice Effectively Guide
Destiny Wrath of the Machine Loot and Locations Guide
Destiny Wrath of the Machine Comprehensive Guide
Overwatch Lucio Healing Guide
SWTOR Warzone Mechanics Guide
Black Desert Online Grind Spots Etiquette Guide
MH Generations Monster Drops Getting What You Want Guide
Overwatch Playing Against Mei Guide
Overwatch Zarya Energy Guide
Pokemon Go Important Tips Guide
Overwatch Ana Healing Guide
Pokemon Go Countering Less Common Gym Defenders
Pokemon Go Countering Dragonite and Snorlax
Pokemon Go Base Catch and Flee Rates
Destiny Reputation Guide for Leveling
Summoners War Trial of Ascension Full Guide
SMITE Xing Tian’s Mountain Guide
War Thunder Flight Energy Guide
Clash Royale Sparky Elixir Management Guide
Overwatch Getting Good with Reinhardt Guide
Clash Royale Ice Spirit Strategy Guide
Overwatch Achievement Guide
Overwatch Healing Guide
Pokemon Go Weave DPS Best Movesets Guide
Pokemon Go Countering Grass Type Gym Defenders
Clash Royale All Tank Units Guide
Pokemon Go Holding Gyms For 5 Days Guide
Overwatch Lucio Speed Buff Guide
Overwatch Bastion Tips
Clash Royale Log Spell Guide
Pokemon Go Countering Water Type Gym Defenders
Pokemon Go Countering Fire Type Gym Defenders
Pokemon Go Buddy System Distance Per Candy List
Clash Royale Using Each Card on Defense Guide
Overwatch Genji Dragonblade Guide
Overwatch Reinhardt Guide
Overwatch Being Nano-Boosted by Ana Guide
Overwatch Mercy Detailed Guide
Evolve Renegade Abe Guide
Monster Hunter X Switch Axe Combo DPS Guide
Monster Hunter X Switch Axe Infinite Burst Combo Guide
Evolve Assault Unlock Priorities Guide
Evolve Support Unlock Priorities Guide
Evolve Medic Unlock Priorities Guide
Evolve Jack Guide
Black Desert Online Kunoichi PvP Guide
Brave Frontier Endless FG Guide
Overwatch Competitive Play Guide
Overwatch Pharah Beginner’s Guide
Clash Royale Sparky Troop Countering Strategies Guide


Leave a Reply