PlanetSide 2 Terms and Acronyms List by RadarX
New to PlanetSide 2? Below are a few terms which will bring you up to speed and able to communicate with fellow soldiers in an efficient manner.
AA, Anti-Air: Weapons designed to counter aircraft.
ADS, Aim Down Sights: As opposed to hipfiring, bringing up your gun and aiming with the sight.
AI, Anti-Infantry: Weapons designed to counter infantry.
AMS, Advanced Mobile Station: Vehicles known as AMS serve as mobile, forward respawn locations.
AV, Anti-Vehicle: Weapons designed to counter vehicles.
BR or Battle Rank: Rank Reflecting a soldiers experience.
Cap, Capture Point: The areas of a base that must be held to capture the base.
Certification Points, Certs: Used to sidegrade into additional skills, vehicles, and weapons. Earned with experience.
Clegged: To bungle something.
CQC, Close Quarters Combat: Fighting that occurs up close and personal.
CoF, Cone of Fire: The spread or area your weapon may discharge into.
Drop Pod: Used in hotdrops to deliver troops to the ground safely.
ESF, Empire Specific Fighter: Referring to each Empire’s unique air fighter.
Engineer, Engi: An infantry class devoted to support of all things mechanical. Probably the class most often run over.
Experience, Exp: Points gained in battle, accumulating into Certification Points and Rank.
Galaxy, Gal: A 12 seat air transport crucial for hotdrops.
Hack, Hacking: Infiltrators are able to hack enemy terminals and turrets, allowing their use for allies.
Heavy Assault, HA: An infantry class devoted to distance suppression and anti-vehicle counters.
Hipfiring: The act of firing your weapon without aiming down the sight.
Hotdrop: Airborne deployment from a Galaxy to drop onto contested territory or behind enemy lines.
Infiltrator: An infantry class known as a cloaker and sniper.
Instant Action: Hotdropping via a drop pod directly from the in-game map.
Jump Jets: Pack that allows a Light Assault soldier to fly or hover for short periods.
Liberator, Lib: A three seat fighter useful primarily for ground strafing.
Light Assault, LA: An infantry class noted for its mobility and use of Jump Jets.
Lightning: A single seat tank available to all Empires.
Magrider: A Vanu Sovereignty two seat tank known for its ability to hover.
MAX, Mechanized Assault Exo-Suit: A suit infantry classes can utilize for superior ground combat.
MBT, Main Battle Tank: Referring to each Empire’s unique two seat tank.
Medic: An infantry class known for healing and reviving allies.
Mosquito, Mossie, Mossy: The Terran Republic’s single seat fighter aircraft.
NC, New Conglomerate: A loosely connected group of rebel factions and idealistic freedom fighters, the New Conglomerate fights against the hegemony of the Terran. The New Conglomerate is a separatist faction determined to remain free of the controlling and domineering Republic.
OL, Outfit Leader: The leader of an Outfit.
PL, Platoon Leader: The leader of a Platoon (multiple Squads).
Prowler: A Terran Republic two seat tank known for its ability to rapid fire.
RoF, Rate of Fire: How fast a weapon fires.
Reaver: The New Conglomerate’s single seat fighter aircraft.
Resupply Terminal: Terminal where soldiers can change their class or spawn ground and air vehicles.
Scythe: The Vanu Sovereignty’s single seat fighter aircraft.
SL, Squad Leader: The leader of a Squad.
Sunderer, Sundy: A 12 seat ground transport. Also often used as an AMS (Advanced Mobile Station).
TR, Terran Republic: With a militaristic government, the Terran Republic uses its Imperial and authoritarian might to impel humanity in peaceful coexistence through any means necessary.
VS, Vanu Sovereignty: A technocratic faction that believes humanity can only evolve by rediscovering and tapping the lost technology of the Vanu. The Vanu Sovereignty are a transhumanist cult of academics, intellectuals, and technology worshippers who believe that human destiny lies in the further development and exploitation of the alien technology.
Vanguard: A New Conglomerate two seat tank known for its shield.
Warpgate, WG: The home base of any Empire on each continent.
PlanetSide 2 Infiltrator Beginner’s Guide
PlanetSide 2 Sunderer Guide
PlanetSide 2 Galaxy Guide
PlanetSide 2 Engineer Tips
PlanetSide 2 Solo Tanking Tips
PlanetSide 2 Light Assault Tips
PlanetSide 2 Infantry Tips
PlanetSide 2 Comprehensive Newbie Guide
PlanetSide 2 Infiltrator Build Guide
PlanetSide 2 TR Infiltrator Guide
PlanetSide 2 Vehicles and Resources Guide
PlanetSide 2 Infiltrator Close Combat Tips
PlanetSide 2 Infiltrator Guide
PlanetSide 2 Tank Killing Guide
PlanetSide 2 Vanu Weapon Stats
PlanetSide 2 Combat Medic Tips
PlanetSide 2 Liberator Comprehensive Guide
PlanetSide 2 Flash Bike Guide
PlanetSide 2 In-Game Commands and Tweaks Guide
PlanetSide 2 Spending 100 Certs Guide
PlanetSide 2 Performance Tweaks Guide
PlanetSide 2 Cert Recommendations for Beginners
PlanetSide 2 Tank Tips
PlanetSide 2 Essential Gameplay Tips Guide
PlanetSide 2 Terms and Acronyms List
PlanetSide 2 Camouflage Preview Pictures
PlanetSide 2 Infiltrator Rifles Guide
PlanetSide 2 MAX Guide
PlanetSide 2 TR LMGs Guide
PlanetSide 2 Unlocks to Avoid Guide
PlanetSide 2 NC LMGs Guide
PlanetSide 2 New Player’s Guide
PlanetSide 2 Infiltrator Basic Guide
PlanetSide 2 Tank Mine FAQ
PlanetSide 2 Magrider Tips and Tricks
PlanetSide 2 Skyguard Tips and Tricks
PlanetSide 2 Basic Teamwork Guide
PlanetSide 2 Basic Tips
PlanetSide 2 Squad Leader Guide
PlanetSide 2 Infiltrator Lone Sniper Guide
PlanetSide 2 Newbie General Guide
PlanetSide 2 Infiltrator Complete Guide