Forge of Empires Military Buildings and Units List



Forge of Empires Military Buildings and Units List by Vanguard

Terrain bonus: Light melee gets defense bonus in trees/bushes, heavy melee gets defense bonus on grass, short / long range get attack bonus on rocks / hills. Fast units seem to get nothing.

New: The bonus against another unit type now means attack AND defense bonus!

Military
Buildings
Unit costs
Building costs
Size Unit type
Bonus against
Att. Def. Range Moves Terrain
Bonus
3rd slot
4th slot
BRONZE AGE | Recruiting time: 1 h (spears 20 s, stonethrowers 2 h) | 5th slot: 30
Spearfigher
Barracks
25 / 25
170 / 110 / 26
3*3 light melee
fast +3
7 7 1 14 D +3/2 50 / 50
100 / 100
Slinger
Range
60 / 15
430 / 280 / 34
2*3 short range
heavy melee +3
7 3 5 12 A +1 100 / 100
300 / 200
Horseman
Stable
24 / 100
640 / 420 / 56
3*3 fast
short +3
6 5 1 22 200 / 100
400 / 300
Warrior
Barracks
160 / 0
850 / 560 / 47
3*3 heavy melee
light melee +2
6 9 1 11 D +2 200 / 100
600 / 400
Stone Thrower
Camp
0 / 180
1,070 / 700 / 56
3*3 long range
heavy melee +2
3 2 12 6 A +1 300 / 200
700 / 500
IRON AGE | Recruiting time: 2 hours | 5th slot: 50
Unit costs
Building costs
Size Unit type
Bonus against
Attack Defense Range Moves Terrain
Bonus
3rd slot
4th slot
Soldier
Barracks
100 / 100
1,410 / 1,010 / 79
3*2 light melee
fast +4
9 9 1 16 D +4/3 400 / 300
900 / 700
Archery
Range
170 / 40
2,820 / 2,020 / 105
2*2 short range
heavy melee +4
11 4 6 12 A +2 700 / 500
1,900 / 1,300
Mounted Warrior
Stable
40 / 180
4,220 / 3,030 / 170
3*4 fast
short range +4
10 7 1 22 1,100 / 800
2,800 / 2,000
Legionnaire
Barracks
230 / 0
5,630 / 4,040 / 144
3*3 heavy melee
light melee +3
8 13 1 11 D +4 1,400 / 1,000
3,800 / 2,700
Ballista
Camp
0 / 250
7,040 / 5,050 / 170
4*3 long range
heavy melee +2
5 3 13 6 A +2 1,800 / 1,300
4,700 / 3,400
EARLY MIDDLE AGE | Recruiting time: 4 hours | 5th slot: 100
Unit costs
Building costs
Size Unit type
Bonus against
Attack Defense Range Moves Terrain
Bonus
3rd slot
4th slot
Mercenary
Barracks
150 / 150
7,360 / 5,710 / 155
3*3 light melee
fast +5
13 13 1 16 D +5/3 1,800 / 1,400
4,900 / 3,800
Mounted Archer
Range
260 / 60
11,050 / 8,570 / 206
3*4 short range
heavy melee +3
6 5 5 25 A +3 2,800 / 2,100
7,400 / 5,700
Heavy Cavalry
Stable
70 / 260
14,730 / 11,420 / 355
3*4 fast
short range +5
12 13 1 22 3,700 / 2,900
9,800 / 7,600
Armored Infantry
Barracks
340 / 0
16,570 / 12,850 / 284
3*3 heavy melee
light melee +5
12 17 1 11 D +5 4,100 / 3,200
11,000 / 8,600
Catapult
Camp
0 / 350
18,410 / 14,280 / 335
3*3 long range
heavy melee +3
7 3 13 6 A +3 4,600 / 3,600
12,300 / 9,500
HIGH MIDDLE AGE | Recruiting time: 4 hours | 5th slot: 100
Unit costs
Building costs
Size Unit type
Bonus against
Attack Defense Range Moves Terrain
Bonus
3rd slot
4th slot
Berserker
Barracks
200 / 200
21,720 / 18,130 / 260
3*3 light melee
fast +6
20 16 1 16 D +6/4 5,400 / 4,500
14,500 / 12,100
Crossbow
Range
340 / 80
27,160 / 22,660 / 346
3*3 short range
heavy melee +6
20 10 5 12 A +3 6,800 / 5,700
18,100 / 15,100
Knight
Stable
80 / 340
32,590 / 27,190 / 563
3*4 fast
short range +6
15 16 1 24 8,100 / 6,800
21,700 / 18,100
Heavy Infantry
Barracks
430 / 0
38,020 / 31,720 / 476
3*3 heavy melee
light melee +6
15 22 1 14 D +6 9,500 / 7,900
25,300 / 21,100
Trebuchet
Camp
0 / 450
43,450 / 36,250 / 563
3*3 long range
heavy melee +4
10 4 14 6 A +3 10,900 / 9,100
29,000 / 24,200
LATE MIDDLE AGE | Recruiting time: 4 hours | 5th slot: 120
Unit costs
Building costs
Size Unit type
Bonus against
Attack Defense Range Moves Terrain
Bonus
3rd slot
4th slot
Great Sword Warrior
Barracks
250 / 250
48,300 / 43,310 / 391
3*3 light melee
fast +7
25 25 1 16 D +7/4 12,100 / 10,800
32,200 / 28,900
Longbow Archer
Range
420 / 100
60,370 / 54,130 / 521
3*3 short range
heavy melee +7
24 12 7 12 A +4 15,100 / 13,500
40,200 / 36,100
Heavy Knight
Stable
110 / 430
72,440 / 64,960 / 846
4*4 fast
short range +7
21 24 1 24 18,100 / 16,200
48,300 / 43,300
Imperial Guard
Barracks
560 / 0
84,520 / 75,780 / 716
3*4 heavy melee
light melee +7
21 30 1 14 D +7 21,100 / 18,900
56,300 / 50,500
Cannon
Camp
0 / 580
96,590 / 86,610 / 846
3*4 long range
heavy melee +4
13 4 12 6 A +4 24,100 / 21,700
64,400 / 57,700
COLONIAL AGE | Recruiting time: 4 hours | 5th slot: 120
Unit costs
Building costs
Size Unit type
Bonus against
Attack Defense Range Moves Terrain
Bonus
3rd slot
4th slot
Musket
Range
350 / 350
76,500 / 72,900 / 737
5*3 short range
heavy melee +10
30 18 7 12 A +6 19,100 / 18,200
51,000 / 48,600
Ranger
Encampment
580 / 140
84,200 / 80,200 / 829
4*2 light melee
fast +10
35 35 1 16 D +10/7
“hides in forests”
21,100 / 20,100
56,100 / 53,500
Dragoon
Stable
150 / 590
91,800 / 87,500 / 921
4*3 fast
short range +10
28 40 1 24 23,000 / 21,900
61,200 / 58,300
Grenadier
Barracks
760 / 0
99,500 / 94,800 / 1013
4*3 heavy melee
light melee +10
28 40 2 (!) 12 D +10 24,900 / 23,700
66,300 / 63,200
Field Gun
Camp
0 / 780
107,100 / 102,100 / 1105
3*4 long range
heavy melee +7
14 6 15 8 A +6 26,800 / 25,500
71,400 / 68,100
Unit costs
Building costs
Size Unit type
Bonus against
Attack Defense Range Moves Terrain
Bonus

Units

Units of a certain type receive a bonus in attack and defense against a certain other type.

Light melee units increase their defense on forests/bushes,
Heave melee units raise their defense on plain grass,
Units with short/long range get stronger attack on rocks/hills.

BRONZE AGE | Recruiting time: 20 s to 1 h
Costs Att. Def. Range Mov. Bonuses Points
Spearfighter

Slinger

Horseman

Warrior

Stone Thrower

25 / 25

60 / 15

24 / 100

160 / 0

0 / 180

7

7

6

6

3

7

3

5

9

2

1

5

1

1

12

14

12

22

11

6

|
|
|
|
|
|
|
|
|
+3

+3

+3

+2

+2

+3/2

+1

 

+2

+1

|
|
|
|
|
|
|
|
|
90

120

80

100

110

IRON AGE | Recruiting time: 2 h
Costs Att. Def. Range Mov. Bonuses Points
Soldier

Archer

Mounted Warrior

Legionnaire

Ballista

100 / 100

170 / 40

40 / 180

230 / 0

0 / 250

9

11

10

8

5

9

4

7

13

3

1

6

1

1

13

16

12

22

11

6

|
|
|
|
|
|
|
|
|
+4

+4

+4

+3

+2

+4/3

+2

 

+4

+2

|
|
|
|
|
|
|
|
|
140

180

120

150

170

EARLY MIDDLE AGE | Recruiting time: 4 h
Costs Att. Def. Range Mov. Bonuses Points
Mercenary

Mounted Archer

Heavy Cavalry

Armored Infantry

Catapult

150 / 150

260 / 60

70 / 260

340 / 0

0 / 350

13

6

12

12

7

13

5

13

17

3

1

5

1

1

13

16

25

22

11

6

|
|
|
|
|
|
|
|
|
+5

+3

+5

+5

+3

+5/3

+3

 

+5

+3

|
|
|
|
|
|
|
|
|
210

280

180

230

250

HIGH MIDDLE AGE | Recruiting time: 4 h
Costs Att. Def. Range Mov. Bonuses Points
Berserker

Crossbowman

Knight

Heavy Infantry

Trebuchet

200 / 200

340 / 80

80 / 340

430 / 0

0 / 450

20

20

15

15

10

16

10

16

22

4

1

5

1

1

14

16

12

24

14

6

|
|
|
|
|
|
|
|
|
+6

+6

+6

+6

+4

+6/4

+3

 

+6

+3

|
|
|
|
|
|
|
|
|
320

420

280

350

390

LATE MIDDLE AGE | Recruiting time: 4 h
Costs Att. Def. Range Mov. Bonuses Points
Great Sword Warrior

Longbow Archer

Heavy Knight

Imperial Guard

Cannon

250 / 250

420 / 100

110 / 430

560 / 0

0 / 580

25

24

21

21

13

25

12

24

30

4

1

7

1

1

12

16

12

24

14

6

|
|
|
|
|
|
|
|
|
+7

+7

+7

+7

+4

+7/4

+4

 

+7

+4

|
|
|
|
|
|
|
|
|
450

600

400

500

550

COLONIAL AGE | Recruiting time: 4 h
Costs Att. Def. Range Mov. Bonuses Points
Ranger
“Hides in Forests”
Musketeer

Dragoon

Grenadier

Field Gun

580 / 140

350 / 350

150 / 590

760 / 0

0 / 780

35

30

28

28

14

35

18

40

40

6

1

7

1

2

15

16

12

24

12

8

|
|
|
|
|
|
|
|
|
+10

+10

+10

+10

+7

+10/7

+6

 

+10

+6

|
|
|
|
|
|
|
|
|
680

900

600

750

830

Costs Att. Def. Range Mov. Bonuses Points

Unit bonuses

1. Bonus against other units

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