Battlefield Play4Free Training Points Guide



Battlefield Play4Free Training Points Guide by R0HYPN0LiZER

i made some overview about all classes training abilities

if u can confirm something working what is marked as “not confirmed” atm pls leave a reply and ill edit the main posting, aswell do that when you think something needs to be changed

..::TRAINING POINT GUIDE::..

ASSAULT CLASS

Tier 1 Equipment Expertise:

Point: FRAG GRENADE (maxed out at lvl 4)
What its supposed to do: u can equip frag grenade; +1 grenade per lvl
Working Status: working

Point: AMMO BOX (maxed out at lvl 4)
What its supposed to do: faster output of ammo
Working Status: working

Point: TOW MISSILE SYSTEM (maxed out at lvl 3)
What its supposed to do: ability to fire tow missile from APC, right click to use; reduced reload time on 2/3 points)
Working Status: working

Point: TANK COAXIAL MACHINE GUN (maxed out at lvl 3)
What its supposed to do: enables coaxial tank gun; right click to use; reduced reload time on 2/3 points)
Working Status: working

Point: HELICOPTER PILOTING (maxed out at lvl 1)
What its supposed to do: be able to fly helo
Working Status: working

Point: JET PILOT TRAINING (maxed out at lvl 1)
What its supposed to do: able to fly jet
Working Status: working

Tier 2 Equipment Expertise:

Point: DEAD MAN’S TRIGGER (maxed out at lvl 1) (dependant on FRAG GRENADE)
What its supposed to do: will drop a grenade when killed by enemy
Working Status: working

Point: ADVANCED COMBAT SUPPLY (maxed out at lvl 1) (dependant on AMMO BOX)
What its supposed to do: drop two ammo boxes at once
Working Status: working

Point: SMOKE GRENADE (maxed out at lvl 5)
What its supposed to do: throw a smoke grenade
Working Status: working

Point: IMPROVED APC ARMOR PLATING (maxed out at lvl 2)
What its supposed to do: increases apc’s armor
Working Status: working

Point: IMPROVED TANK ARMOR (maxed out at lvl 2)
What its supposed to do: increases tanks’ armor
Working Status: working

Tier 1 Combat Expertise:

Point: GRENADE COMBAT AWARENESS (maxed out at lvl 3)
What its supposed to do: warning of a nearby greande by icon indicator
Working Status: working

Point: IMPROVED THREAD AWARENESS (maxed out at lvl 4)
What its supposed to do: reveal enemy name tags within higher range
Working Status: working

Point: MORTAR STRIKE COMBAT AWARENESS (maxed out at lvl 2) (dependant on GRENADE COMBAT AWARENESS)
What its supposed to do: warning of nearby incoming mortar shells
Working Status: NOT NEEDED ATM

Point: REQUEST REINFORCEMENTS (maxed out at lvl 1)
What its supposed to do: teammates dying in your nearby area will respawn on you
Working Status: working

Point: TACTICAL REFLEXES (maxed out at lvl 3)
What its supposed to do: indicate from which direction damage is coming from (lvl 1: back/front-indicator –> 2way; lvl 2: n/s/w/e–indicator –> 4way; lvl 3 –> clear 8way indicator)
Working Status: working

Point: COMBAT RESIELENCE (maxed out at lvl 3)
What its supposed to do: receive health from all sources faster
Working Status: working

Point: PHYSICAL TRAINING: POWER CLIMB (maxed out at lvl 1)
What its supposed to do: you can get up ladders more quick
Working Status: working

Point: PHYSICAL TRAINING: SAFE FALL (maxed out at lvl 1)
What its supposed to do: you can fall safely from greater height
Working Status: working

Tier 2 Combat Expertise:

Point: AVOID TRIP WIRE: BASIC (maxed out at lvl 1) (dependant on MORTAR STRIKE COMBAT AWARENESS)
What its supposed to do: prevent enemy claymores from detonating while jogging
Working Status: working

Point: AVOID TRIP WIRE: ADVANCED (maxed out at lvl 3) (dependant on AVOID TRIP WIRE: BASIC)
What its supposed to do: prevent enemy claymores from detonating while sprinting
Working Status: working

Point: TACTICAL THREAD AWARENESS (maxed out at lvl 4) (dependant on IMPROVED THREAD AWARENESS)
What its supposed to do: any enemy that fires upon you will have revealed their name tag for a short duration
Working Status: not confirmed yet

Point: PHYSICAL TRAINING: INCREASE JOG SPEED (maxed out at lvl 1)
What its supposed to do: increases maximum jogging speed
Working Status: working

Point: PHYSICAL TRAINING: INCREASE SPRINT SPEED (maxed out at lvl 1)
What its supposed to do: increases maximum sprint speed
Working Status: working

MEDIC CLASS

Tier 1 Equipment Expertise:

Point: FRAG GRENADE (maxed out at lvl 4)
What its supposed to do: u can equip frag grenade; +1 grenade per lvl
Working Status: working

Point: MEDIC BOX (maxed out at lvl 4)
What its supposed to do: faster healing, wider area covered
Working Status: working

Point: TOW MISSILE SYSTEM (maxed out at lvl 3)
What its supposed to do: ability to fire tow missile from APC, right click to use; reduced reload time on 2/3 points)
Working Status: working

Point: HELICOPTER PILOTING (maxed out at lvl 1)
What its supposed to do: be able to fly helo
Working Status: working

Point: TANK COAXIAL MACHINE GUN (maxed out at lvl 3)
What its supposed to do: enables coaxial tank gun; right click to use; reduced reload time on 2/3 points)
Working Status: working

Point: JET PILOT TRAINING (maxed out at lvl 1)
What its supposed to do: able to fly jet
Working Status: working

Tier 2 Equipment Expertise:

Point: DEAD MAN’S TRIGGER (maxed out at lvl 1) (dependant on FRAG GRENADE)
What its supposed to do: will drop a grenade when killed by enemy
Working Status: working

Point: DEFIBRILLATOR (maxed out at lvl 3)
What its supposed to do: reviving teammates
Working Status: working randomly

Point: ADVANCED TACTICAL DEPLOYMENT: MEDIC BOX (maxed out at lvl 1) (dependant on MEDIC BOX)
What its supposed to do: allows you to deploy two media boxes at the same time
Working Status: working

Point: MEDIVAC VEHICLE (maxed out at lvl 1) (dependant on ADVANCED TACTICAL DEPLOYMENT: MEDIC BOX)
What its supposed to do: heal nearby teammates when piloting a vehicle
Working Status: not confirmed yet

Point: IMPROVED APC ARMOR PLATING (maxed out at lvl 2)
What its supposed to do: increases apc’s armor
Working Status: working

Point: IMPROVED TANK ARMOR (maxed out at lvl 2)
What its supposed to do: increases tanks’ armor
Working Status: working

Tier 1 Combat Expertise:

Point: GRENADE COMBAT AWARENESS (maxed out at lvl 3)
What its supposed to do: warning of a nearby grenade by icon indicator
Working Status: working

Point: IMPROVED THREAD AWARENESS (maxed out at lvl 4)
What its supposed to do: reveal enemy name tags within higher range
Working Status: working

Point: SNIPER COMBAT AWARENESS (maxed out at lvl 1) (dependant on IMPROVED THREAD AWARENESS)
What its supposed to do: warning sound if sniper targets you, pos revealed when firing upon you
Working Status: working, shows sniper pos on the minimap

Point: TACTICAL REFLEXES (maxed out at lvl 3)
What its supposed to do: indicate from which direction damage is coming from (lvl 1: back/front-indicator –> 2way; lvl 2: n/s/w/e–indicator –> 4way; lvl 3 –> clear 8way indicator)
Working Status: working

Point: PHYSICAL TRAINING: POWER CLIMB (maxed out at lvl 1)
What its supposed to do: you can get up ladders more quick
Working Status: working

Point: PHYSICAL TRAINING: SAFE FALL (maxed out at lvl 1)
What its supposed to do: you can fall safely from greater height
Working Status: working

Tier 2 Combat Expertise:

Point: MORTAR STRIKE COMBAT AWARENESS (maxed out at lvl 2) (dependant on GRENADE COMBAT AWARENESS)
What its supposed to do: warning of nearby incoming mortar shells
Working Status: NOT NEEDED ATM

Point: AVOID TRIP WIRE: BASIC (maxed out at lvl 1) (dependant on MORTAR STRIKE COMBAT AWARENESS)
What its supposed to do: prevent enemy claymores from detonating while jogging
Working Status: working

Point: COMBAT TRIAGE (maxed out at lvl 1) (dependant on SNIPER COMBAT AWARENESS)
What its supposed to do: displays teammates and enemy health status
Working Status: working

Point: COMBAT RESIELENCE (maxed out at lvl 3)
What its supposed to do: receive health from all sources faster
Working Status: working

Point: PHYSICAL TRAINING: INCREASE JOG SPEED (maxed out at lvl 1)
What its supposed to do: increases maximum jogging speed
Working Status: working

Point: PHYSICAL TRAINING: INCREASE SPRINT SPEED (maxed out at lvl 1)
What its supposed to do: increases maximum sprint speed
Working Status: working

ENGINEER CLASS

Tier 1 Equipment Expertise:

Point: FRAG GRENADE (maxed out at lvl 4)
What its supposed to do: u can equip frag grenade; +1 grenade per lvl
Working Status: working

Point: VEHICLE REPAIR TOOL (maxed out at lvl 4)
What its supposed to do: speed of the repair tool
Working Status: working

Point: INCREASE RPG AMMO (maxed out at level 2)
What its supposed to do: stocks RPG ammo by +1
Working Status: working

Point: TOW MISSILE SYSTEM (maxed out at lvl 3)
What its supposed to do: ability to fire tow missile from APC; right click to use; reduced reload time on 2/3 points)
Working Status: working

Point: HELICOPTER PILOTING (maxed out at lvl 1)
What its supposed to do: be able to fly helo
Working Status: working

Point: TANK COAXIAL MACHINE GUN (maxed out at lvl 3)
What its supposed to do: enables coaxial tank gun; right click to use; reduced reload time on 2/3 points)
Working Status: working

Point: JET PILOT TRAINING (maxed out at lvl 1)
What its supposed to do: able to fly jet
Working Status: working

Tier 2 Equipment Expertise:

Point: DEAD MAN’S TRIGGER (maxed out at lvl 1) (dependant on FRAG GRENADE)
What its supposed to do: will drop a grenade when killed by enemy
Working Status: working

Point: FIELD REPAIR VEHICLE (maxed out at lvl 1) (dependant on VEHICLE REPAIR TOOL)
What its supposed to do: will repair nearby vehicles while piloting another vehicle
Working Status: not confirmed yet

Point: ANTI VEHICLE MINE (maxed out at lvl 5)
What its supposed to do: will deploy an anti vehicle mine, +1 per training point
Working Status: working

Point: IMPROVED APC ARMOR PLATING (maxed out at lvl 2)
What its supposed to do: increases apc’s armor
Working Status: working

Point: IMPROVED TANK ARMOR (maxed out at lvl 2)
What its supposed to do: increases tanks’ armor
Working Status: working

Tier 1 Combat Expertise:

Point: GRENADE COMBAT AWARENESS (maxed out at lvl 3)
What its supposed to do: warning of a nearby grenade by icon indicator
Working Status: working

Point: MORTAR STRIKE COMBAT AWARENESS (maxed out at lvl 2) (dependant on GRENADE COMBAT AWARENESS)
What its supposed to do: warning of nearby incoming mortar shells
Working Status: NOT NEEDED ATM

Point: IMPROVED THREAD AWARENESS (maxed out at lvl 4)
What its supposed to do: reveal enemy name tags within higher range
Working Status: working

Point: TACTICAL REFLEXES (maxed out at lvl 3)
What its supposed to do: indicate from which direction damage is coming from (lvl 1: back/front-indicator –> 2way; lvl 2: n/s/w/e–indicator –> 4way; lvl 3 –> clear 8way indicator)
Working Status: working

Point: PHYSICAL TRAINING: POWER CLIMB (maxed out at lvl 1)
What its supposed to do: you can get up ladders more quick
Working Status: working

Point: PHYSICAL TRAINING: SAFE FALL (maxed out at lvl 1)
What its supposed to do: you can fall safely from greater height
Working Status: working

Tier 2 Combat Expertise:

Point: AVOID TRIP WIRE: BASIC (maxed out at lvl 1) (dependant on MORTAR STRIKE COMBAT AWARENESS)
What its supposed to do: prevent enemy claymores from detonating while jogging
Working Status: working

Point: SNIPER COMBAT AWARENESS (maxed out at lvl 1) (dependant on IMPROVED THREAD AWARENESS)
What its supposed to do: warning sound if sniper targets you, pos revealed when firing upon you
Working Status: working

Point: ENGINEERING DAMAGE ASSESMENT (maxed out at lvl 1)
What its supposed to do: shows the current health of any occupied vehicle
Working Status: working

Point: COMBAT RESIELENCE (maxed out at lvl 3)
What its supposed to do: receive health from all sources faster
Working Status: working

Point: PHYSICAL TRAINING: INCREASE JOG SPEED (maxed out at lvl 1)
What its supposed to do: increases maximum jogging speed
Working Status: working

Point: PHYSICAL TRAINING: INCREASE SPRINT SPEED (maxed out at lvl 1)
What its supposed to do: increases maximum sprint speed
Working Status: working

RECON CLASS

Tier 1 Equipment Expertise:

Point: FRAG GRENADE (maxed out at lvl 4)
What its supposed to do: u can equip frag grenade; +1 grenade per lvl
Working Status: working

Point: MOTION SENSOR (maxed out at lvl 4)
What its supposed to do: deploys motion sensor; the higher the lvl the wider the area covered
Working Status: working

Point: INCREASE SNIPER RIFLE AMMO (maxed out at lvl 2)
What its supposed to do: increase ammo amount
Working Status: working, but bugged (not showing total ammo)

Point: TOW MISSILE SYSTEM (maxed out at lvl 3)
What its supposed to do: ability to fire tow missile from APC, right click to use; reduced reload time on 2/3 points)
Working Status: working

Point: HELICOPTER PILOTING (maxed out at lvl 1)
What its supposed to do: be able to fly helo
Working Status: working

Point: TANK COAXIAL MACHINE GUN (maxed out at lvl 3)
What its supposed to do: enables coaxial tank gun; right click to use; reduced reload time on 2/3 points)
Working Status: working

Point: JET PILOT TRAINING (maxed out at lvl 1)
What its supposed to do: able to fly jet
Working Status: working

Tier 2 Equipment Expertise:

Point: DEAD MAN’S TRIGGER (maxed out at lvl 1) (dependant on FRAG GRENADE)
What its supposed to do: will drop a grenade when killed by enemy
Working Status: working

Point: CLAYMORE (maxed out at lvl 5)
What its supposed to do: will drop a claymore anti-personal mine
Working Status: working

Point: IMPROVED APC ARMOR PLATING (maxed out at lvl 2)
What its supposed to do: increases apc’s armor
Working Status: working

Point: IMPROVED TANK ARMOR (maxed out at lvl 2)
What its supposed to do: increases tanks’ armor
Working Status: working

Tier 1 Combat Expertise:

Point: AVOID TRIP WIRE: BASIC (maxed out at lvl 1)
What its supposed to do: prevent enemy claymores from detonating while jogging
Working Status: working

Point: AVOID TRIP WIRE: ADVANCED (maxed out at lvl 3) (dependant on AVOID TRIP WIRE: BASIC)
What its supposed to do: prevent enemy claymores from detonating while sprinting
Working Status: working

Point: ADVANCED RECONNAISSANCE (maxed out at lvl 5)
What its supposed to do: using spotting action will also reveal nearby enemies
Working Status: not confirmed yet

Point: GRENADE COMBAT AWARENESS (maxed out at lvl 3)
What its supposed to do: warning of a nearby greande by icon indicator
Working Status: working

Point: COMBAT RESIELENCE (maxed out at lvl 3)
What its supposed to do: receive health from all sources faster
Working Status: working

Point: PHYSICAL TRAINING: POWER CLIMB (maxed out at lvl 1)
What its supposed to do: you can get up ladders more quick
Working Status: working

Point: PHYSICAL TRAINING: SAFE FALL (maxed out at lvl 1)
What its supposed to do: you can fall safely from greater height
Working Status: working

Tier 2 Combat Expertise:

Point: TACTICAL TARGET SELECTION (maxed out at lvl 1) (dependant on ADVANCED RECONNAISSANCE)
What its supposed to do: reveal enemy HP when targeting them
Working Status: working

Point: TACTICAL THREAD AWARENESS (maxed out at lvl 4)
What its supposed to do: any enemy that fires upon you will have revealed their name tag for a short duration
Working Status: not confirmed yet

Point: PHYSICAL TRAINING: INCREASE JOG SPEED (maxed out at lvl 1)
What its supposed to do: increases maximum jogging speed
Working Status: working

Point: PHYSICAL TRAINING: INCREASE SPRINT SPEED (maxed out at lvl 1)
What its supposed to do: increases maximum sprint speed
Working Status: working

Other Battlefield Play4Free Articles

Leave a Reply