War of the Immortals Ranger’s Guide

War of the Immortals Ranger’s Guide by aag989

Welcome to the Ranger’s Guide, this is my first time writing a guide so hope it was helpful and clear to understand , ok now about the Ranger Class:

The Ranger is a ranged DPS class with some traps. This guide is my personal view point of a ranger(for the time, there is no guide for ranger’s), any suggestion is heartly welcomed , ok, now i will just go on the basic build’s, skills and pet(s)[though i don’t have very good details on pet’s right now].

Build’s:
“Pure”

per 2 lvl’s : 4dex
this build is all about high acc and eva with high crit%, high crit % will give the extra boost in fast kills which is always usefull
“Hybrid”
per 2 lvl’s : 2dex/2str or 3dex/1str
this build is getting some extra dmg on cost of acc, eva and crit %, 2dex/2str will give more normal dmg then pure dex or 3dex/1str build, but will also reduce the acc, eva and crit %
3dex/1str will give some extra normal dmg then pure dex but less then 2dex/2str build but will have better acc, eva and crit% then 2str/2dex build.

Note: builds are purely of personal choice, persoinely i like pure dex build rather then hybrid build(s).

Now time for Skills talk, below I have given the skills that a Ranger will gain when they lvl up. I have the ones you choose to use, and with what regularity (my personal point of view, but can vary with other’s approach) here nonetheless are some brief recommendations.

skill type shortcut’s:
Attack Skill [ATS]
Active Skill [AS]
XP Skill [XP]
Buff Skill [BS]
Passive Skill [PS]
Trap [TS]
Ares Of Effect [AOE]

KEY:
Max : Maximize this ability as soon as possiable
Opt : Levelling Optional
Halt : Levelling not advised until u maxed more usefull skills
Pace : Ability should be maximized, but not necessarily immediately

Lv1 :

Vital Shot(max)[ATS] = dealing dmage equal to 104% of physical(physical dmage % will incrase as you lvl the skill) + sum of your Elemental attacks and an additional 45(additional damage will incrase as you lvl the skill)

Lv10 :

Ice Shot(max)[ATS] = dealing dmage equal to 100%(damage % will incrase as you lvl the skill) + sum of your Elemental attacks also reduces target’s movement speed by 30%(movement reduction % will incrase as you lvl the skill) for 3 sec’s (duration will not incrase as you lvl the skill), and has a 1% chance to freeze target (freeze chance % will incrase as you lvl the skill) for 5 sec(duration will not increase as you lvl the skill).

Rain of Arrows[XP](pace) = Critical dmage upto 10 targets, deals dmage
equal to 320% of your physical attack(physical dmage % will incrase as you lvl the skill) + sum of all your elemental attacks, on mob’s will deal additional 3k damage(additional damage delt on mob’s will incrase as you lvl the skill) and reduces targets’s movement speed for 3sec(duration will not incrase as you lvl the skill), Deals considerably less dmage to other players.

Marksmanship(halt)[PS] = will incrase Accuracy by 50(will incrase Accuracy by 50 everytime you lvl the skill).

Lv25 :

Natural Agility(halt) [PS] = Increase movement speed by 1% (movement speed % will increase as you lvl the skill)

Explosion Trap(opt)[TS+AOE] = Place trap under your feet that attacks upto 8 targets every 3 secs for 15 sec’s(duration will not increase when you lvl the skill), dealing 300damage(damage will increase as you lvl the skill) and reducing target’s physical and magical deffence by 5% (physical and magical deffence reduction will increase 5% everytime you lvl the skill) for 4 sec’s(duration will not increase as you lvl the skill) Deals considerably less dmage to other players.

Lv40 :

Dodge(opt)[BS] = leaps backwards immediately to avoid attack’s and increase movement speed by 10%(movement speed increased by 10% everytime you lvl the skill)

Freeze Trap(halt) [TS+AOE] = slows 6 targets movements speed by 20%(movement reduction % will increase as you lvl the skill) for 10 sec(duration will not increase as you lvl the skill)

Triple Shot(max)[ATS] = fire 3 consecutive shots at a single target deals 70% physical attack damage each (physical attack dmage will be increase by 5% everytime you lvl the skill) + sum of all elemental attacks

Lv55 :

Ensnre(halt)[TS] = traps target for 3 sec(duration will increase as you lvl the skill) on their place.

Rush Shot(max)[AS] = increase attack speed by 50% and physical attack by 50(attack speed and physical attack will increase as you lvl the skill) for 12 sec(duration will not increase as you lvl the skill)

Lv70 :

Focused Shot(pace)[AS] = increase critstrike by 20%(critstrike % will increase as you lvl the skill) for 3sec(duration will not increase as you lvl the skill)

Spread Shot(opt)[ATS+AOE] = atk upto 7 nearby targets, dealing damage equal to 118% of physical attack (physical attack damage % will increase as you lvl the skill)+ sum of your elemental attacks

Lv85 :

Sprint(halt)[AS] = increase movement speed by 60%(movement speed % increase as you lvl the skill)for 5sec(duration dose not increase as you lvl the skill)

Snipe(max) [ATS] = 100% accurate shot dealing damage equal to 200% physical attack(physical attackk % increase as you lvl the skill), 100% accuracy effect dose not work on slayer’s shadow aura(gas grenade)

Poison Arrow(opt) [ATS] = poison’s target, it will recive increased 1% dmage(increased dmage % will increase as you lvl the skill) for 5 sec(duration will not increas as you lvl the skill)

Lv95 :

Sacred Armor(max) [PS] = Reduces all damage taken by 1%(reduction of dmage taken will increase 1% every time you lvl the skill)

Natural Protection(max) [BS] = absorb 5k damage and increase physical and elemental resistance by 30% for 10sec(for the moment not much info on it, but think will absorb more damage and will increase physical and elemental resistance when lvled, increased % might also increase as lvled, but doubt that duration will increase)

Lv105 :

Wave Shot [ATS+AOE] = Atk upto 6 targets in the targeted area. deals 100% physical attack dmage + sum of all elemental attacks, it also has 30% chance to make the target unable to move and use skills for 3 sec(for the moment no one is lvl 105, so cant say anything about it, but asuming that physical attack damage % will increase when lvled, chance % to make target freeze could increase but not sure that the duration will increasae)

OK this cover’s almost all the skills, now on pet’s. Using the pet’s is totally a personal point, so I will only outline the type of pet’s which are most good to ranger.you will need 2 good pet’s after lvl 60 (pet should also be lvl 60+ to so fusion with you)so you can do fusion with 1 and keep 1 alongside in fight’s. in fusion u will recive stats based on pet’s type and lvl, for exp : lvl 70 dex/str pet will give u more acc, eva and phy atk then lvl 60pet, while vit pet will give u better hp, mag pet will give u more mag atk, str pet will give u more phy atk, spr pet will give better mp,phy and mag def.As a ranger a good pet to use would be dex/str or dex/mag.

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