Pandora Saga Ridelium War Guide

Pandora Saga Ridelium War Guide by iLag

Introduction:

As you may or may not know already, there is a massive scale PvP event (almost daily) known as the Clash of The Nations, which takes place within the Abandoned City of Ridelium. Older players simply refer to it as “war”, and rightly so. It is a 100 vs 100 vs 100 PvP match, in which players take towers dotted all over the map. These towers gain them points during specific moments of the war known as bungle (or beugle, baggle, bagel, whatever you want to call it). These moments happen exactly every ten minutes, and there are a total of six bungles throughout the entire war. Let’s take a look at that now.

-1000 0 towers possessed by respective nation at Bungle
-600 1 towers possessed by respective nation at Bungle
-300 2 towers possessed by respective nation at Bungle
± 0 3 towers possessed by respective nation at Bungle
+500 4 towers possessed by respective nation at Bungle
+1000 5 towers possessed by respective nation at Bungle
+1500 6 towers possessed by respective nation at Bungle
+2000 7 towers possessed by respective nation at Bungle
+2600 8 towers possessed by respective nation at Bungle
+3500 9 towers possessed by respective nation at Bungle (Wow gg)

This list shows the points added or deducted from a nation respective to the towers said nation currently possesses during a bungle. Lets now look at what else you can do to sway the points to your favor (or to loose points, if you are terrible! D:< )

-100 Commander death
-10 Regular player instant-revive
+100 Killing an enemy commander
+5 Killing an enemy regular player
+5 Reviving an allied regular player

Whenever a battle begins, there is usually a handicap for nations on a winning streak. The initial points, known as Power Points if you want to be politically correct, are as follows,

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Winning for three consecutive times – 5500
Winning for four consecutive – 5250
Winning for five or more – 5000

Losing for three consecutive – 6250
Losing for four consecutive – 6375
Losing for five or more – 6500

Default – 6000

Now lets take a look at the good part shall we? If you kept any of the three towers once the war concludes, you will find you will get a boon associated to the towers that you kept. I am from Varik so I know best which towers are associated to what, so I’ll describe base on that (no offense, KD/EMP, just havnt been paying too much attention to which tower is what)

F3 – Exp Bonus Tower (Varik)
I3 – Loot Drop Bonus Tower (Varik)
H7 – PvP Point Bonus Tower (Varik)

Lets take a look at the exact boons, in depth.

If you have claimed all three nation’s Exp Bonus Towers during the final Bungle, you will receive a 15% bonus to all mob exp. If you have claimed two out of the three, you will receive a 7% bonus to all mob exp. If you have claimed just one, it will only be a 2% bonus to all mob exp.

Drop Bonus is unconfirmed, therefore I am unable to put it up on this guide as exact numbers (it does get a greater boost by winning the event, in which an additional drop bonus is awarded to the victorious nation)

PvP Bonus Points are as follows,

0 towers [4v4] – 12(win)
0 towers [4v4] – 4(lose)

0 towers [8v8] – 24(win)
0 towers [8v8] – 8(lose)

1 towers [4v4] – 13(win)
1 towers [4v4] – 5(lose)

1 towers [8v8] – 25(win)
1 towers [8v8] – 9(lose)

2 towers [4v4] – 14(win)
2 towers [4v4] – 6(lose)

2 towers [8v8] – 26(win)
2 towers [8v8] – 10(lose)

3 towers [4v4] – 15(win)
3 towers [4v4] – 7(lose)

3 towers [8v8] – 27(win)
3 towers [8v8] – 11(lose)

Just so you know which core is your own, here’s an image for you…
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