Blade & Soul FAQ



Blade & Soul FAQ by Revast

What is Blade & Soul?
Blade & Soul is a Martial Arts Action MMORPG (Massive Multiplayer Online Role-Playing Game). This game is being developed by Team Bloodlust and published by NCsoft.

Is the game available for download?
No, it isn’t.

When is the release date?
The release date has not been announced yet.

Has the beta testing started?
No, it hasn’t. Beta testing wont begin until April 2011 at the earliest. Exact date has yet to be announced.

Will the beta be global? Can I access the beta when it begins?
The closed beta will more than likely take place in Korea only, which means you will need a Korean SSN to take place in its beta testing along with a Korean IP address (Yes, NCsoft is that strict). Regions outside of Korea will have to be patient and wait for localization!

What systems will this game be released on?
Blade & Soul will be released for the PC primarily. As for console systems, It is currently unknown weather or not it will be released for the PS3 or Xbox 360. However, there is strong evidence that it will be released on a console system, PS3 most likely.

Will you be able to play this with a controller?
Yes.

What regions will the game be released in?
This game will be released in South Korea first and foremost. As for any other regions, it is currently unknown when and where this game will be released. Besides South Korea, the regions most likely to receive this game are as follows; NA, AUS, EU, JP, CN and ZAF.

What type of pay model will Blade & Soul use?
It is unknown what pay model NCsoft will be using for Blade & Soul, they have yet to announce one. Expect to see a P2P (pay to play) pay model based on NCsoft’s track record.

Has there been a playable demo?
Yes, NCsoft released a playable demo at the G-Star 2010 convention. The demo was only for the conventions attendees and will not be released to the general public.

Will we get to play the demo?
No. The playable demo was exclusive to the G-Star 2010 convention in Busan, Korea.

Is there any footage of the game?
Yes. Check out of YouTube channel here. You can also find screenshots and various videos of Blade & Soul’s G-Star 2010 playable demo here.

What are the playable races?
Jin, Gon, Kun, Lyn.

What are the playable classes?
There will be 8 total classes in Blade & Soul. Only 5 of the 8 have been revealed and are as follows:

  • Assassin
  • Blade Master
  • Destroyer
  • Force Master
  • Kung-Fu Master

Will we be able to play any class with any race?
No. Based of the playable demo presented in G-Star 2010, class and race combinations are restricted. Here’s a list of all the races and what classes they can be.

  • Jin: Blade Master, Kung-Fu Master, Force Master
  • Gon: Kung-Fu Master, Force Master, Destroyer
  • Kun: Blade Master, Force Master
  • Lyn: Blade Master, Force Master

What power methods to each class use to call forth their abilities?
Blade Masters use Chi Sword to call forth their abilities. A point is added to the Blade Masters Sword Chi bar every time a combo or special move is used. Depending on how difficult the combo is or how hard the ability hits the more Sword Chi points are consumed.

Destroyers use Rage to call forth their devastating abilities. When a Destroyer lands a simple attack he/she will gain Rage. They will need a certain amount of Rage in order to call out the more devastating abilities. Once those abilities are used they will consume the Rage. Unlike the Force Master’s Inner Chi (Mana) the Rage bar starts at zero and increases as you attack. The Rage bar will deminish back down to zero if not attacking.

Force Masters use Inner Chi to call forth their spells. The Inner Chi gauge is very similar to the MP (mana) concept found in other MMORPG’s on the market today. Every spell in the Force Masters arsenal will consume Inner Chi, eat food or drink potions to recover Inner Chi.

Kung-Fu Masters use Fighting Spirit to call forth their abilities. A point is added to the Kung-Fu Masters Fighting Spirit bar every time a combo or special move is used. Depending on how difficult the combo is or how hard the ability hits the more Fighting Spirit points are consumed.

What are the health recovery methods in the game?
It is currently unsure wether or not Blade & Soul will contain healing spells, Team Bloodlust seems to be on the fence about it. However, we can tell you that there will be different kinds of foods and potions that will be used to recover health and power.

What is Qing Gong?
Qing Gong will allow you to move at extremely fast speeds and to reach unusually high locations. You’ll have a variety of hard to reach places in Blade & Soul that are only reachable through Qing Gong.

You can use Qing Gong in Blade & Soul by pressing a direction button twice. Hitting [Q], [W], [E] or [S] twice will cause you character to sprint in the direction specified, activating Qing Gong. If you hit the [Space] bar while using Qing Gong your character will soar up into the air, hit [Space] bar again and you will begin to descend in a gliding state slowly. In order to keep descending, you must hold down the [Space] bar.

Qing Gong will slowly use up the Qing Gong meter, so you won’t be able to use this ability all the time. The meter can be found directly under your characters status bars (Health/Power).

Is there an official English site for Blade & Soul?
You can find the official English Blade & Soul site here. However, it is currently empty and contains no information regarding the game in English. Blade & Soul only has an official Korean website and forums, it can be found here.

What are the specs needed to run B&S;?
Team Bloodlust released the following specs for the first closed beta testing phase.

[Minimum Spec]
CPU: Intel Dual core/AMD Athlon 64X2 or better
RAM: 2G or better
VGA: nVidia Geforce 8600GT/AMD Radeon HD4600 or better
HDD: 15GB
OS: Windows XP (Service pack 2), Vista, Win7 (32bit / 64bit)
DirectX: 9.0c

[Recommended]
CPU: Intel Quad core/AMD Phenom II X4 or better
RAM: 4G or better
VGA: nVidia Geforce 8800GTX / AMD Radeon HD4850 or better
HDD: 15GB
OS: Windows XP (Service pack 2), Vista, Win7 (64bit)
DirectX: 9.0c

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