Glory Destiny Online Shaman Skill Analysis Guide
Glory Destiny Online Shaman Skill Analysis Guide by 好人
First of all I would like to thank to my friend, Emily Chong Wan Qi for giving her best efforts translating this. She is not in this server though. Else, it would be much easier. Much credit for her and the original analysis. I just changed a few words for better understanding.
No. | Skill Name
| Recommendations (out of 10)
| Descriptions
|
1 | Lightning Bolt
| ««««««««««
| Good for those who fight BOSS 1vs1. Slows down the target’s move speed, but lesser damage than no.2
|
2 | Tornado
| ««««««««««
| Can make monster stun, but then gives stun immunity for the next 6 sec after the stun over. It can hits twice, unlike no.1
|
3 | Purifying Petals
| «««
| Not so useful in early levels. Recommendation skill level -1
|
4 | Healing Wave
| ««««««««««
| This is Shaman’s unique healing skill
|
5 | Immortal Spirit
| «««««
| Usually used for breaking BP. Recommendation skill level-1
|
6 | Shockwave
| «««««««
| Straight line attack. Not recommend for multiple enemies, good for PK (PVP)
|
7 | Hurricane
| «««««««
| Recommend for multiple enemies, use with no.11
|
8 | Lightning Totem
| «««
| Suitable for *aggressive Shaman who fights solo (alone)
|
9 | Ice Totem
| «««««
| Totem for healing. Usually leave only at level1
|
10 | Wind Totem
| ««««««
| Large area stun skill, usually learned 1 level or maxed out 5 levels
|
11 | Thunderclap
| «««««««
| One of the large area attack skills. Usually paired with no.11.
|
12 | Healing Wind
| ««««««««««
| Another Shaman’s unique healing skill.
|
13 | Spell Knowledge
| «««««
| Benefit if WIS>200, suitable for *aggressive Shaman
|
14 | Shamanism
| ««««««««««
| Benefit if SPR>200, suitable for healer Shaman
|
15 | Gift of Wind
| «
| Usually Shaman doesn’t need agility, unless need some evasions
|
16 | Lightning Mark
| ««««
| Suitable for *aggressive Shaman. Paired up with no.1.
|
17 | Wind Mark
| ««««
| Suitable for *aggressive Shaman. Paired up with no.2.
|
18 | Silvertongue
| «««««««
| Lessen cooling time for skills, and can increase healing casts. Recommend if have extra skill points
|
19 | Stamina Training
| «
| Shaman doesn’t need strength, unless need higher block (Parry)
|
20 | Divination
| «
| Shaman doesn’t need luck, unless an *aggressive Shaman wants higher magical critical
|
21 | Phantom Image
| «««««
| Suitable for player who attacks BOSS solo (alone), increase running speed
|
22 | Block Techniques
| «««««
| Increase block, Or else just neglect this
|
23 | Staff Mastery
| «««««
| Suitable for *aggressive Shaman, usually learned at 3 skill points for 9% damage.
|
24 | Cane Shield Mastery
| ««
| Usually healer doesn’t take this, *aggressive Shaman will go for no.23.
|
25 | Generosity
| ««««««««««
| Increase HP and healing, a must for a healer
|
26 | Summon
| ««««««««««
| Increase cast speed
|
27 | Benevolence
| ««««««««««
| Increase HP and healing, a must for a healer
|
28 | Summon Specialty
| ««««««««««
| Increase cast speed
|
29 | Mercy
| ««««««««««
| Increase HP and healing, a must for a healer
|
30 | Summon Refined
| ««««««««««
| Increase cast speed
|
Original (if you understand Chinese)
*Aggressive Shaman is a shaman than focus on damage dealing
Hope this can give some pointers to those who aim for Pure Healer, DPS, or a little bit Mixed type etc.
Note that this is just a mere suggestion based on deep analysis from veteran TW players.
Recent Comments