Golden Age Units List



Golden Age Units List by thebigir

Basic Info Attack Defense Vs Misc Resources needed
Name Unit Class Type Faction Attack Power Build Damage Infantry Archers Cavs Mages Speed Carry Pop Grain Wood Stone Iron
All Factions
Scout scout both All 10 1 15 10 20 5 72 0 2 160 175 165 415
Inquisitor/Guild Agent/ Archon Archon both All 1 1 120 45 55 80 6 0 20 18000 24000 27000 28000
Iberos
Pikemen infantry defensive Ibero 35 1 90 85 65 60 23 50 1 35 65 90 120
Pole Arms infantry offensive Ibero 70 1 30 35 45 20 19 50 1 30 85 125 105
Hunters archers offensive Ibero 80 1 65 25 40 30 20 70 1 65 100 105 125
Spearmen archers defensive Ibero 30 1 80 90 55 105 24 35 1 25 60 150 115
Hussites cavalry offensive Ibero 125 2 25 90 75 50 160 120 2 160 320 450 320
Lancemen cavalry defensive Ibero 90 3 210 180 245 135 165 60 3 165 355 420 510
Scorpions cavalry offensive Ibero 220 3 95 115 90 60 185 120 3 185 345 555 565
Garland Warlock Magician defensive Ibero 210 12 420 675 575 510 17 110 6 505 810 1220 965
Sage Magician offensive Ibero 365 8 175 225 120 205 14 125 4 365 646 715 825
Siege trebuchet Siege both Ibero 5 100 60 275 95 145 10 0 8 1425 2550 2700 1800
Rhines
Gladiators infantry offensive Rhine 75 1 45 60 30 15 24 65 1 35 135 80 125
Shieldmen infantry defensive Rhine 30 1 85 95 55 60 24 35 1 25 90 75 110
Rhine Archer archers offensive Rhine 85 1 35 45 60 25 19 50 1 60 160 95 135
Crossbowmen archers defensive Rhine 35 1 90 75 95 55 19 25 1 35 120 75 90
Guards cavalry defensive Rhine 60 2 120 145 175 90 50 80 2 105 315 210 375
Ranger cavalry offensive Rhine 200 3 145 90 115 65 40 180 3 240 600 420 540
Alchemist Magician offensive Rhine 450 10 145 220 255 280 12 120 5 450 1125 790 1010
Holy Sister Magician defensive Rhine 150 8 315 270 385 465 20 90 4 315 750 515 595
Stone Cannon Siege both Rhine 5 110 60 275 95 145 10 0 8 1565 2800 2985 2025
Templars
Strongmen infantry offensive Templars 65 1 35 45 25 15 25 60 1 35 60 75 110
Crusaders infantry offensive Templars 80 1 50 30 45 25 21 40 1 35 90 100 180
Halberdiers infantry defensive Templars 35 1 85 10 65 55 30 40 1 25 80 115 125
Craneguinier archers defensive Templars 30 1 75 95 105 50 27 25 1 35 155 75 100
Dragon Archer archers offensive Templars 85 1 45 60 25 35 18 35 1 55 100 110 175
Wind-Wings cavalry offensive Templars 145 2 35 80 90 65 42 100 2 145 180 240 685
Knights Templar cavalry defensive Templars 90 3 245 180 125 315 45 60 3 255 375 280 600
Black-Cloak Monk Magician defensive Templars 235 10 560 360 515 465 18 75 5 355 625 785 1235
Disciple of Holy Spirit Magician offensive Templars 575 12 360 180 315 225 12 150 6 635 1205 1110 1550
Catapult Siege both Templars 5 120 60 275 95 145 10 0 9 1715 3000 3265 2180
Everything Below are Wonder Units
Relic Guardian infantry defensive Wonder 325 7 800 1000 1100 525 30 160 7
Holy Order Cavalry cavalry defensive Wonder 400 9 1100 810 565 1425 50 160 9
Iron-Armed Berserker infantry offensive Wonder 840 7 525 315 475 265 23 240 7
Elite Bracer archers offensive Wonder 900 7 475 525 265 370 20 220 7
Heavy Guardian infantry defensive Wonder 300 7 895 100 585 630 26 220 7
Silver Armor Cavalry cavalry offensive Wonder 870 8 210 480 540 390 46 360 8
Enemy Units
Rebel Sniper archers offensive Neutral 30 1 15 5 20 15 20 20 1
Soren Robber cavalry offensive Neutral 35 1 15 40 20 30 35 70 2
Masked Knight cavalry offensive Neutral 60 1 35 45 40 20 33 60 3
Rebel Spearman infantry offensive Neutral 20 1 5 15 15 20 18 25 1
Inferno Knight cavalry defensive Neutral 45 1 120 100 135 65 40 70 4
Jungle Hunter archers defensive Neutral 5 1 20 40 15 55 24 10 1
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