MapleSEA Technological Age Guide



MapleSEA Technological Age Guide by Buddyseeker

~Profession Skills~

Facts
- Profession skills are only available to any characters above level 30.

- You can only learn max two skills at a time.

- There is 5 different skill available.

  • Herb Collecting (Herbalism)
  • Mining
  • Equipment forging
  • Jewel Forging
  • Alchemy

- However,

  • To learn Alchemy it requires Herb Collecting Skill
  • To learn Equip Forging it requires Mining Skill
  • To learn Jewel Forging it requires Mining Skill

- In other words, you are only allowed to choose one of these combinations:

  • Herb Collecting + Alchemy
  • Mining + Equip Forging
  • Mining + Jewel Forging

- Max level for each skills: 10

How to learn profession skill?
- To learn profession skill, you need to enter into a special map. To get there, every major town has a special portal that looks like this:


Portal (left side) to Ardentmill town (right side)

To select your profession skills, you need to speak to the Chief NPC, Grant.

Note: You might need to complete a quest (The-lightbulb-on-your-head quest) by just talking to the chief NPCs before you learn the profession skills.

How to level up/forget your profession skill?
- Each profession skills has its own profession skill NPC:

  • Master of Collecting (Herbalism): Saffron
  • Master of Alchemy: Ally
  • Master of Mining: Cole
  • Master of Blacksmithing (Equipment production): Gere
  • Master of Jewel Crafting (Accessory production): Intaglio

From left to right: Saffron, Ally, Cole, Gere, Intaglio

- Talk to respective NPCs and there will be 2 options given:

  • Increase Profession skill level.
  • Forget the profession skill.

- To level up the profession skill, you are required to max your EXP of the respective profession skill first before approaching to the NPCs. Then you are needed to pay a certain amount of mesos to level up.
Note: There will be a notice in the chat box to inform you if your skill EXP is maxed.

- The amount of EXP needed to level up from:

  • Level 1 to 2: 500
  • Level 2 to 3: 1200
  • Level 3 to 4: 2100
  • Level 4 to 5: 3200
  • Level 5 to 6: 4500
  • Level 6 to 7: 6000
  • Level 7 to 8: 7700
  • Level 8 to 9: 9600
  • Level 9 to 10: 11700

- To forget the profession skill, but you will lose all your experience from that skill and will need to start from scratch if you want to re-learn the skill.

Fatigue System
- Yes, this system in the profession skill will annoy you since there will be a given limit on the usage of profession skills.

- Max fatigue is 100. The amount of fatigue collected will be given later in each profession skill. Once your fatigue is maxed, you are not allowed to use any of the profession system whatsoever.
Note: 2 different profession skills will share the same fatigue bar!!

-Each skill used will obtain a certain amount of fatigue:

Quote:
Mining a mineral/Refining ores – 1 Fatigue
Collecting a herb/Making oil – 1 Fatigue
Creating through Alchemy – 3 Fatigue
Creating through Equipment/Jewel Forging – 5 Fatigue

- There are 4 ways to reduce the fatigue:

  • Via fatigue potion purchased from merchant NPC in Meisterville
    Energy Drink – Red Moo. Decrease fatigue by 5. Cost: 300,000 mesos (GMS)
    Energy Drink – Vita-C. Decrease fatigue by 10. Cost: 1,000,000 mesos (GMS)
    Note: You can buy as many fatigue potions as you want, however you are only allowed to use 3 fatigue potions per day.
  • Fatigue will automatically decrease by 5 per hour, regardless of whether you’re online or not.
  • Fatigue will reset to 0 every midnight.
  • Fatigue Reset Coupon (Purchased via Cash Shop), which change into Fatigue Reset Drink that reset automatically to 0 upon used.

Skill Experience

Quote:
Mining and Herbalism – Processing (Refining ores or extracting oils) - 20 EXP
Mining and Herbalism – Collecting (Mining and collecting plants) – 20 EXP
Alchemy – 60 EXP
Jewel Crafting and Blacksmithing – 100 EXP

You gain 5% more EXP when you create an item per level difference, when the item’s recommended level is higher and you get 5% less EXP per level difference when the item’s recommended skill level is lower.

~Introduction to Mining & Herbalism Skill~

Before we can get started on explaining these 2 skills, here are some facts you should keep in mind first.

Facts #1
Rocks and flowers can be found in almost every level 30 and above training area, including World Tour area as well.

Level 30-99 Training Area
Rocks and flowers are spawned depends on the last digit of the monster’s level spawned in that area.
For example: 30 -> 0, 35 -> 5, 39 -> 9, 89 -> 9…

Code:
Digit      Color
 0,1   Silver & Magenta
 2,3   Blue & Brown
 4,5   Emerald & Gold
 6,7   Aquamarine & Red
 8,9   Black & Purple

If there are multiple monsters in the map, rocks and flowers will spawn based on difference in max and min of monster’s level.
For example, in a map spawning level 81 and 84 monsters, the rocks and flowers that are spawned are: Silver & Magenta (from lvl 81 monsters), Emerald & Gold (from lvl 84 monsters) and Blue & Brown because it’s in between.

Level 100-200 Training Areas
All these maps spawn rocks and flowers, regardless of level:
- Emerald & Gold
- Aquamarine & Red
- Black & Purple

Training areas that will not spawn any rocks/flowers (Incomplete)
- El Nath: Ice Valley II
- El Nath: The Passage
- El Nath: The Cave of Trial I – III
- Aquaroad Dungeon (except Pianus Cave)
- Korean Folk Town: A Small Well
- Korean Folk Town: Around the Pond
- Between Sleepywood: Sunless Area and Drake Cave: Cave Exit

Facts #2
Rocks and flowers can also be found in the Cole’s Secret Mine and Saffron’s Secret Herb Patch respectively, both located at the bottom right side of Meisterville town.

However, you need to purchase a pass from the merchant. There are 2 levels you can choose, beginner or intermediate level. Once you enter, there will be a 10 minutes time limit for you to mine/farm. You can only enter this portal once a day.

  • Novice Secret Mine/Herb Patch Ticket (Cost: 500 mesos) (Only spawn Silver & Magenta rocks and flowers)
  • Intermediate Secret Mine/Herb Patch Ticket (Cost: 5,000 mesos) (Only spawn Blue & Brown rocks and flowers)

Note: Do not confuse about entering this portal for free. You are only allowed to enter this portal for free is because your normal mining/herbalism quest is activated. In there, you’ll get tutorial Faded Silver Ore/Clary Sage (which only serves as quest items) every time you mine in that area.

~Mining Skill~

Introduction
Once you learn the mining skill, you will have the following abilities:

  • Extract valuable ores of minerals, jewels and crystals from rocks (which will be explained where to find them)
  • Refine the ores, which uses fewer ores to refine than conventional methods of refinement (which was refined via NPCs)

Equipments
Pickaxes

Molds
You can purchase these from merchant NPC, Nack in Meisterville town
Note: The picture below is based on KMS info, and it will be changed after the price is confirmed

This image has been resized. Click this bar to view the full image. The original image is sized 703×203.

Mineral Bag

Used to store ores, ore fragments and mining templates

How to Mine?
1. Approach yourself to any rock you wish to mine.

2. Press the ‘NPC Chat‘ button once to mine the rock.
Note: Do not hold down ‘NPC Chat’ button or move while mining is in process. Otherwise, your mining is canceled.

3. Wait until the bar is reached to the end. The rock disappeared and you can proceed to collect the ores.
Tips: If the rock drops ore, the character emotion will automatically change to happy, otherwise will change to sad.

How to Refine Ores?
1. Open your Profession Window. Select the ‘Mining’ tab.
Tips: You can also set a hotkey for Profession Window.

2. Select the ores you want to refine. Make sure you have 1 respective Mining Templates for each time you want to refine.

3. Then refine. Wait until the bar is reached to the end. You’re done.

Rocks, Drops and Refined Ores


Every time you mine, the rock will also drop ore fragments.

Refining ores will produce plates/jewels at 90% chance and magic powder at remaining 10% chance.

Even if your mining level is low, you still can mine rocks or refine ores that requires higher skill level. However, the success rate will definitely not be 100%.

Gemstone Imps

Gemstone Imps can rarely be found by any rock or dropped by monsters, but 100% chance to be dropped from Heartstones. This rock can only be raised by feeding equipments and ect. items, and once the rock evolves, you will receive a reward.

For more info on how to raise your imp, please refer to http://forums.asiasoftsea.net/showthread.php?t=985494.
(Credit to starwind)

Heartstones

Heartstones are rare (In my opinion, I don’t think its that rare since I can find those in some maps when I just passed by) and be spawned randomly in any training area stated above. If you mine this rock, it will have a chance to drop multiple ore fragments and Gemstone Imps. It also has a chance to drop special items used to feed/raise your imp as well!!

Cole’s Mineral Pouch
Cole’s Mineral Pouch can be obtained by exchanging 100 ore fragments with Master of Mining NPC, Cole, in which you’ll obtain some ores/jewels or mineral bag at small chances.

Here are the following rewards:

Quote:
Opal Ore x10 – 9.99%
Silver Ore x10 – 9.99%
Orihalcon Ore x7 – 6.99%
Amethyst Ore x7 – 6.99%
Steel Ore x7 – 6.99%
Sapphire Ore x7 – 6.99%
Adamantium Ore x7 – 5.00%
Bronze Ore x7 – 5.00%
Mithril Ore x7 – 5.00%
DEX Crystal Ore x7 – 4.00%
Emerald Ore x7 – 4.00%
Gold Ore x5 – 4.00%
Topaz Ore x5 – 4.00%
Diamond Ore x5 – 3.00%
AquaMarine Ore x5 – 3.00%
Garnet Ore x5 – 3.00%
Power Crystal Ore x5 – 3.00%
Dark Crystal Ore x5 – 3.00%
Black Crystal Ore x5 – 3.00%
Lidium Ore x3 – 1.00%
Wisdom Crystal Ore x3 – 1.00%
LUK Crystal Ore x3 – 1.00%
4 Slot Mineral Bag x1 – 0.10%

FAQ
Is it necessary to learn this skill?
As I’ve mentioned before, if you want to learn Equip or Jewel Forging skill, you will need this skill.

Is it necessary for me to use this skill?
Its optional. You don’t really have to mine/refine if you have a lots of refined ores/jewels. Make full use of your fatigue for Equip or Jewel Forging skill instead.

~Herbalism Skill~

Introduction
Once you learn the herbalism skill, you will have the following abilities:

  • Collecting herbs and seeds from herb flowers
  • Extract the herbs and seeds to produce oil

Equipments
Shovels

Empty Bottles
You can purchase these from merchant NPC, Nack in Meisterville town
Note: The picture below is based on KMS info, and it will be changed after the price is confirmed

This image has been resized. Click this bar to view the full image. The original image is sized 1350×196.

Herb Bag

Used to store herbs, seeds & flasks

How to Collect Herbs & Seeds?
Note: The procedure is exactly the same as how you mine
1. Approach yourself to any flowers you wish to dig.

2. Press the ‘NPC Chat‘ button (Default key) once to dig.
Note: Do not hold down ‘NPC Chat’ button or move while digging is in process.

3. Wait until the bar is reached to the end. The flower will disappear and you can proceed to collect the herb & seed.
Tips: If the flower drops herb/seed, the character emotion will automatically change to happy, otherwise will change to sad.

How to Produce Oil?
Note: Again, the procedure is exactly the same as how you refine ores
1. Open your Profession Window (which will be explained in Personality System section). Select the ‘Herbalism’ tab.
Tips: You can also set a hotkey for Profession Window.

2. Select the oil you want to produce. Make sure you have 1 respective flask for each time you want to make.

3. Then produce. Wait until the bar is reached to the end. You’re done.

Flowers, Drops & Oil


Every time you harvest, the flower will also drop herb roots.

Even if your herbalism level is low, you still can collect herbs or produce oil that requires higher skill level. However, the success rate will definitely not be 100%.

Orange Imps

Orange Imp can rarely be found by any flowers, but 100% dropped from golden flower. This leaf can only be raised by feeding equipments and ect. items, and once the leaf evolves, you will receive a reward.

Again, for more info on how to raise your imp, please refer to http://forums.asiasoftsea.net/showthread.php?t=985494.
(Credit to starwind)

Golden Flowers

Golden flowers are rare (In my opinion, I don’t think its that rare since I can find those in some maps when I just passed by) and be spawned randomly in any training area stated above. If you harvest this flower, it will have a chance to drop multiple herb roots and Orange Imps. It also has a chance to drop special items used to feed/raise your imp as well!!

Saffron’s Herb Pouch
Saffron’s Herb Pouch can be obtained by exchanging 100 herb roots with Master of Herbalism NPC, Saffron, in which you’ll obtain some seed/flowers or herb bag at small chances.

Here are the following rewards:

Quote:
Marjoram Seed x10 – 9.99%
Marjoram Flower x10 – 9.99%
Lavender Seed x7 – 6.99%
Lavender Flower x7 – 6.99%
Rosemary Seed x7 – 6.99%
Rosemary Flower x7 – 6.99%
Mandarin Seed x7 – 5.00%
Mandarin Flower x7 – 5.00%
Lemon Balm Seed x7 – 5.00%
Lemon Balm Flower x7 – 4.00%
Peppermint Flower x7 – 4.00%
Jasmine Seed x5 – 4.00%
Jasmine Flower x5 – 4.00%
Tea Tree Seed x5 – 3.00%
Tea Tree Flower x5 – 3.00%
Chamomile Seed x5 – 3.00%
Chamomile Flower x5 – 3.00%
Patchouli Seed x5 – 3.00%
Patchouli Flower x5 – 3.00%
Juniper Berry Seed x3 – 1.00%
Juniper Berry Flower x3 – 1.00%
Hyssop Flower x3 – 1.00%
4 Slot Herb Bag x1 – 0.10%

FAQ
Is it necessary to learn this skill?
As I’ve mentioned before, if you want to learn Alchemist skill, you will need this skill.

~Introduction to Equipment Forging & Jewel Forging Skill~

Before we can get started on explaining these 2 skills, here are some facts you should keep in mind first.

Facts #1
To create any equipments of any level (up to level 130), you’ll need a certain amount of plates/jewels, abrasive & item crystals (for level 50 and above equipments)

The quantities will be stated in each category later.

Warning: Item crystals are NOT THE SAME as monster crystals that are made/extracted from Maker skill!! Also, monster crystals are useless during Chaos update

Facts #2
Recommended skill level to create equipments are as stated in the table. However, you are allowed to create equipments above the recommended skill level, within a certain success rate.

Quote:
d <= 0, Success rate: 100%
d = 1, Success rate: 84%
d = 2, Success rate: 65%
d = 3, Success rate: 51%
d = 4, Success rate: 39%
d = 5, Success rate: 31%
d = 6, Success rate: 26%
d = 7, Success rate: 22%
d = 8, Success rate: 18%
d = 9, Success rate: 16%

d – Difference between recommended skill level & your current (Equip/Jewel Forging) skill level

Facts #3
- Forging recipes are essentially needed for:

  • Level 100 & above equipments
  • Equipments used as part of set items
  • Others (which will be specified in Equip/Jewel Forging section

- Some recipes can obtained by purchasing from Recipe Merchant, NPC Ramsey(GMST) or dropped by monsters and bosses.

- Almost all recipes will use one time only upon making that item. However, recipes for sharp arrow & titanium arrow can be used as many time as you want, but within 1 day.

Facts #4
- Varnish can be obtained from Material Merchant, NPC Nack(GMST) and the cost is as stated as in the table above.

- Item crystals can be obtained via:

  • Disassemble equipments using alchemist skill.
  • Using disassembler created by other players with alchemist skill.

- Some equipments required a certain items which are not found in the table, which are:

  • Gallant Emblem: Via PVP (Which will be explained by someone (Might not be me) who is going to provide the PVP guide in near future)
  • Piece of Time: Dropped by monsters in Time Temple
  • Rock of Time: Dropped by Pink Bean
  • Dream Fragment: Dropped by monsters in Future Henesys & Future Ereb (New high-leveled area in Chaos patch)
  • Dream Stone: Dropped by Corrupted Empress (New most difficult boss to defeat)

- Both skills will gain 5 fatigues each item you create an equipment.

- I won’t be showing the stats from new equipments. So if you want to see, please refer to this link –> http://www.southperry.net/showthread.php?t=44970

- The equipments made will randomly have either average, above average or below average.

~Equipment Forging Skill (Part 1)~

Also known as Creator skill.

The tables provided are the list of equipments that you can create.

Cap
Requirement:

  • 4 Plates/Jewels
  • 1 Abrasive
  • 4 Item Crystals
  • 12 Piece of Time (for Reverse Equipments)
  • 1 Rock of Time (for Timeless Equipments)

Top & Bottom
Requirement:

  • 5 Plates/Jewels
  • 1 Varnish
  • 4 Item Crystals

Overall
Requirement:

  • 10 Plates/Jewels
  • 2 Abrasive
  • 4 Item Crystals
  • 12 Piece of Time (for Reverse Equipments)
  • 1 Rock of Time (for Timeless Equipments)

Shoes
Requirement:

  • 2 Plates/Jewels
  • 1 Abrasive
  • 2 Item Crystals
  • 12 Piece of Time (for Reverse Equipments)
  • 1 Rock of Time (for Timeless Equipments)

~Equipment Forging Skill (Part 2)~

Gloves
Requirement:

  • 4 Plates/Jewels
  • 1 Abrasive
  • 4 Item Crystals
  • 12 Piece of Time (for Reverse Equipments)
  • 1 Rock of Time (for Timeless Equipments)

EXTRA!!
Work Gloves (Recommended Skill Level: 1)

- 15 Leather
- 1 Basic Abrasive

Weapons
Requirement:

  • 10 Plates/Jewels (3 Plates/Jewels for level 110 and below katara)
  • 3 Abrasive (5 Abrasive for level 110 and below katara)
  • 8 Item Crystals (For level 80 & above equipments) (2 Item Crystals for level 110 and below katara)
  • 36 Piece of Time (for Reverse Equipments)
  • 3 Rock of Time (for Timeless Equipments)

Reverse Dragon Equips
Reverse Mask
Reverse Pendant
Reverse Wings
Reverse Tail

Requirement:

  • 4 Dark/Black Crystal
  • 12 Piece of Time
  • 1 Advanced Abrasive
  • 4 Advanced Item Crystal

Pure Gold Mechanics Equips
Pure Gold Engine
Pure Gold Machine Arm
Pure Gold Machine Leg
Pure Gold Body Frame
Pure Gold Transistor

  • 4 Dark/Black Crystal
  • 5 Gold Plate
  • 2 Advanced Abrasive
  • 3 Advanced Item Crystal

Level 70 Set Items
Force Walker Set – Warrior
Arcane Walker Set – Magician
Wind Walker Set – Archer
Mist Walker Set – Thief
Fortune Walker Set – Pirate

Level 130 Set Items
Agares Bloody Set – Warrior
Eligos Bloody Set – Magician
Ipos Bloody Set – Archer
Halphas Bloody Set – Thief
Vepar Bloody Set – Pirate

Weapons (From left to right, top to bottom)
Requirement:

  • 8 LUK/Wisdom Crystal
  • 2 Lidium
  • 1 Superior Abrasive
  • 8 Superior Item Crystal
  • 30 Gallant Emblem

Level 140 Cape (One of Level 140 Set Items)

Lionheart Battle Cape – Warrior
Dragon Tail Mage Cape – Magician
Falcon Wing Sentinel Cape – Archer
Raven Horn Chaser Cape – Thief
Shark Tooth Skipper Cape – Pirate

Requirement:

  • 200 Dream Fragment
  • 10 Magic Powder (Purple)
  • 10 Superior Abrasive
  • 15 Superior Item Crystal

Androids & Hearts
Androids & hearts are new equipments introduced during Chaos update.

Androids itself do not serve much purposes but only follow you around everywhere. You can give commands to your Android just like pet and they will do certain face expression. Androids can also wear any cash item equipments.

To summon the android, you need a heart. Different hearts will have different stats (mostly on def) given.

Arrows, Throwing Stars & Bullets
Note: All, except quality arrow & strong arrow, requires recipe!!

FAQ
What about the special equipments that can be made in Masteria or Neo Tokyo?
Not much is known for time being since KMS is the only server which has Chaos update and KMS doesn’t have World Tour area at all.

Can I make high stat equipments like Zakum Helmet using this skill?
No, and not all equipments can be made using this skill. Please refer to the list in the tables above.

Are equipments created tradeable?
Yes, except for most of level 120 and above equipments, especially set items which are binding equipments, which means these equipments will be tradeblock if it is equipped.

Are new arrows/bullets/stars tradeable?
Yes.

Are androids/hearts tradeable?
Yes.

Are equipments still dropped by monsters?
Yes.

Is there a chance that I can make equipments with hidden potential?
Yes

~Jewel Forging Skill~

Face Accessory
Requirement:

  • 4 Plates/Jewels
  • 2 Abrasive
  • 8 Item Crystals

EXTRA!!
Shiny Red Special Symbol

Requirement:

  • 4 Wisdom Crystal
  • 4 LUK Crystal
  • 4 Lidium
  • 4 Superior Abrasive
  • 12 Superior Item Crystal

Earrings
Requirement:

  • 3 Plates/Jewels
  • 1 Rock of Time (For timeless earrings only)
  • 1 Abrasive
  • 2 Item Crystals

Rings
Requirement:

  • 1 Plates/Jewels
  • 1 Abrasive
  • 1 Item Crystals (For HP Ring, MP Ring & Hyper Ring)

Requirement:

  • 2 Plates/Jewels
  • 1 Abrasive
  • 4 Item Crystals

EXTRA!!
Note: All rings below require recipe!!

Belt
Requirement:

  • 8 Plates/Jewels
  • 3 Abrasive
  • 10 Item Crystals

Pendant
Requirement:

  • 5 Plates/Jewels
  • 1 Abrasive
  • 10 Item Crystals

Shoulder Pad

Intaglio’s Crescent Moon Set (Level 70 Set Items)

Intaglio’s Rising Sun Set (Level 130 Set Items)

FAQ
Do equipments able to have potential effect?
Only all earring, pendant, belt & Almighty Ring can have potential effect.

Is there a chance that I can make equipments with hidden potential?
Yes, but only for all earring, pendant, belt & Almighty Ring.

~Alchemist Skill~

Introduction

- Once you learn the Alchemist skill, you will have the following abilities:

  • Creating potions such as:
    • Recovery Potions/Pills
    • Buff Potions/Pills
    • Monster/Boss Transformation Potion
  • Create equipments with hidden potential by combining 2 same non-potentialed equipments
  • Create Item Crystals by disassembling equipments
  • Create disassembler (a.k.a. fish tank)

- Recipes for potions/pills are needed to create potions. Recipes can either be purchased from NPC in Meisterville town or dropped by monsters.

- To create any potions or pills, you’ll need a few combination of certain amount of flower or seed oil, empty bottle, magic powder, item crystal, refined ores/jewels, or potion coagulant.

Note: Pills have the same effect with potions, but quantities per slot for pills is more than potions.

Recovery Potions
Quantity: 50

Quote:
Health Potion
3 Seed Oil
50 Empty Bottle

Mana Potion
3 Flower Oil
50 Empty Bottle

Health Pill
10 Potion Coagulant
50 Respective Health Potion

Mana Pill
10 Potion Coagulant
50 Respective Mana Potion

Special Recovery Potions
Quantity: 50
Skill Level: 10

Quote:
Advanced Health Potion (Effect: Heal 10,000 HP)
50 Superior Empty Bottle
1 Hyssop Flower Oil
3 Juniper Seed Oil

Advanced Mana Potion (Effect: Heal 10,000 MP)
50 Superior Empty Bottle
1 Hyssop Flower Oil
3 Juniper Flower Oil

Advanced Health Pill
Advanced Mana Pill

10 Superior Potion Coagulant
50 Advanced Health/Mana Potion

Buff Potion
Quantity: 5 (Stats Potion & All Pill), 25 (Defense Potion), 3 (Attack Potion)

Quote:
Strength (STR) Potion
Intelligent (INT) Potion
(Duration: 15 mins)

3 Seed Oil
5 Empty Bottle
3 Magic Powders

Dexterity (DEX) Potion
Luck (LUK) Potion
(Duration: 15 mins)

3 Flower Oil
5 Empty Bottle
3 Magic Powders

Advanced Strength (STR) Potion
Advanced Intelligent (INT) Potion
Advanced Dexterity (DEX) Potion
Advanced Luck (LUK) Potion
(Duration: 30 mins)

5 Respective Buff Potion
1 Refined Ore/Jewel

Defense Potion
(Duration: 15 mins)

3 Seed Oil
25 Empty Bottle

Advanced Defense Potion
(Duration: 30 mins)

25 Respective Defense Potion
1 Refined Ore/Jewel

Attack Potion
(Duration: 15 mins)

3 Seed Oil
3 Empty Bottle
3 Magic Powder
10 Item Crystal

Magic Potion
(Duration: 15 mins)

3 Flower Oil
3 Empty Bottle
3 Magic Powder
10 Item Crystal

Advanced Attack Potion
Advanced Magic Potion
(Duration: 30 mins)

3 Respective Attack/Magic Potion
2 Refined Ore/Jewel

Strength (STR) Pill
Intelligent (INT) Pill
Dexterity (DEX) Pill
Luck (LUK) Pill
Advanced Strength (STR) Pill
Advanced Intelligent (INT) Pill
Advanced Dexterity (DEX) Pill
Advanced Luck (LUK) Pill
Defense Pill
Advanced Defense Pill
Attack Pill
Magic Pill
Advanced Attack Pill
Advanced Magic Pill

5 Respective Buff Potion
5 Potion Coagulant

Special Buff Potions
Duration: 120 mins
Quantity: 1

Quote:
Skill Level: 4
Health Boost Potion (Effect: Increase Max HP by 2,000)
Blessing Potion (Effect: All Stat +20)
Dexterity (DEX) Boost Potion (Effect: DEX +40)
Luck (LUK) Boost Potion (Effect: LUK +40)

1 Intermediate Empty Bottle
3 Mandarin Seed Oil
3 Magic Powder (Brown)
8 Intermediate Item Crystal

Mana Boost Potion (Effect: Increase Max MP by 2,000)
Strength (STR) Boost Potion (Effect: STR +40)
Intelligent (INT) Boost Potion (Effect: INT +40)

1 Intermediate Empty Bottle
3 Mandarin Flower Oil
3 Magic Powder (Brown)
8 Intermediate Item Crystal

Hero Potion (Effect: ATK +6, MATK +6)
1 Intermediate Empty Bottle
3 Mandarin Flower Oil
5 Magic Powder (Brown)
10 Basic Item Crystal

Giant Potion
1 Intermediate Empty Bottle
10 Mandarin Seed Oil
5 Magic Powder (Brown)
10 Intermediate Item Crystal

Skill Level: 10
Advanced Health Boost Potion (Effect: Increase Max HP by 4,000)
Advanced Blessing Potion (Effect: All Stat +30)
Advanced Dexterity (DEX) Boost Potion (Effect: DEX +60)
Advanced Luck (LUK) Boost Potion (Effect: LUK +60)

1 Superior Empty Bottle
3 Juniper Seed Oil
3 Magic Powder (Purple)
8 Advanced Item Crystal

Advanced Mana Boost Potion (Effect: Increase Max MP by 4,000)
Advanced Strength (STR) Boost Potion (Effect: STR +60)
Advanced Intelligent (INT) Boost Potion (Effect: INT +60)

1 Superior Empty Bottle
3 Juniper Flower Oil
3 Magic Powder (Purple)
8 Advanced Item Crystal

Advanced Hero Potion (Effect: ATK +12, MATK +12)
1 Superior Empty Bottle
3 Juniper Flower Oil
5 Magic Powder (Purple)
10 Advanced Item Crystal

Advanced Giant Potion
1 Superior Empty Bottle
10 Juniper Flower Oil
5 Magic Powder (Purple)
10 Advanced Item Crystal

Monster & Boss Transformation Potions
Quantity: 3 (All potions), 1 (Orange Mushroom, Zombie Mushroom, Wild Boar, Ghost Stump, Papulatus & Van Leon only)
Requirement:

  • Ect Item (Quantity as stated in the table)
  • 3 Empty Bottle
  • 2 Magic Powder (10 Magic Powder for Crimson Balrog only)

Combining Equipments
By combining two same equip, it will turn unidentified (hidden potentialed) and stat will be random.

Disassembling Equipments
You also can disassemble equipments to produce item crystals.
The item crystal obtained are as stated below at 100% success rate. However, you still can obtain a better item crystal from low level equipment, with a certain success rate.

Quote:
Basic Item Crystal: level 40-60 equipment
Intermediate Item Crystal: level 70-90 equipment
Advanced Item Crystal: level 100-120 equipment
Superior Item Crystal: level 130+ equipment

However, there’s a catch. Disassembling equipments with range of levels depends on Alchemist level.

Quote:
Level 1: up to level 50 equipment
Level 2: up to level 70 equipment
Level 3: up to level 90 equipment
Level 4: up to level 110 equipment
Level 5: up to level 130 equipment
Level 6: all equipments

Disassembler/Extractor (a.k.a Fish Tank)
Alchemist can also create extractor for those who don’t learn Alchemist skill and want to obtain item crystals by disassembling their own equipments.

However, disassembling equipments with range of levels depends on type of disassembler created. Also, using disassembler will require a certain amount of mesos as well set by the one who made the extractor.

Quote:

Basic Extractor (Up to level 60 equipments)
Skill Level: 1

10 Basic Item Crystal
2 Marjoram Seed Oil
2 Marjoram Flower Oil

Intermediate Extractor (Up to level 90 equipments)
Skill Level: 4

10 Intermediate Item Crystal
2 Peppermint Flower Oil
3 Magic Powder (Blue)

Advanced Extractor (Up to level 100 equipments)
Skill Level: 7

10 Advanced Item Crystal
2 Hyssop Flower Oil
3 Magic Powder (Yellow)

~Profession Window (Part 1)~

How To View Your Profession Window
There are 2 ways.
One is by double-clicking your own character, but that only shows the personality traits.

Another way is by using hotkey for Profession Window/UI. With this, you can see the full detail of your profession skills and personality traits.
Tips: For your convenience, do configure your keyboard for Profession Window

Note: Based on GMS translation

Introduction on Profession Section
On the left side of the picture as shown, there will be

  • Fatigue bar
  • Primary profession skill (Mining/Herbalism), equipment used and EXP gauge
  • Secondary profession skill (Creator/Jewelist/Alchemist) and EXP gauge
  • Tips (which is absurdly useless compared to this guide )

Reminder: Two different profession skills will share the same fatigue bar!!

Introduction on Personality Section
On the right side of the picture is the Personality section, that shows your personality stats.

There will be 6 different traits:

  • Charisma (KMS)/Ambition (GMS)
  • Sense (KMS)/Empathy (GMS)
  • Insight
  • Will (KMS)/Willpower (GMS)
  • Craft (KMS)/Diligence (GMS)
  • Charm

Each personality stat will have different ways to obtain and give out different permanent buffs/effects.

However, generally, all traits EXP can be obtained via normal quests.
Please refer to: http://www.southperry.net/showthread.php?t=45032 to see the list of quests and the EXP for certain traits.

Maximum level for each stat: 100

Note: The daily Personality Stat EXP is capped at 500 for each stats!!

At the bottom right side is the Personality window. From here, whenever one of your stat is leveled up, then one of the respective blue circle will move slowly towards the stats.

You can also move the cursor to each traits to see what are the permanent effects/buffs that you’ll obtain.

EXP Table for Personality Stats

Charisma
Effects

  • Increase the monster’s defense ignored by 0.5% for every increment of 5 Charisma level.
    (Max: -10% monster DEF)
  • Increase in PvP damage by 1 for every increment of 10 Charisma level.
    (Max: 10 PVP damage)
  • Decrease in EXP loss upon death by 0.25% for every increment of 5 Charisma level. (Round to 1 decimal place)
    (Max: -5% EXP upon death)

How to Obtain Charisma EXP

  • Hunting Bosses
    Note: These area bosses are not the bosses during BBP that you all once know.
    After BBP and before Chaos update was introduced, all bosses HP & EXP have boosted drastically. All bot-catching monsters have changed to bosses.
    For more info, refer to http://spadow.wordpress.com/2010/10/…t-v348-chryse/.

  • Others
    Complete ‘Dimensional Crack’ PQ: +10 Charisma EXP

Sense
Effects

  • Increase in MP by 100 for every increment of 5 Sense level.
    (Max: +2000 MP)
  • Increase in quest EXP by 1.5% for every increment of 5 Sense level.
    (Max: Extra 30% quest EXP)

How to Obtain Sense EXP

  • Herbalism skill
    Quote:
    Successfully collect an herb: +5 EXP
    Reach level 2: +5 EXP
    Reach level 3: +10 EXP
    Reach level 4: +20 EXP
    Reach level 5: +40 EXP
    Reach level 6: +80 EXP
    Reach level 7: +160 EXP
    Reach level 8: +320 EXP
    Reach level 9: +640 EXP
    Reach level 10: +1280 EXP
  • Others
    Quote:
    Complete ‘Moon Bunny’ PQ: +1 Sense EXP
    Complete ‘Romeo and Juliet’ PQ: +1 Sense EXP
~Profession Window (Part 2)~

Insight
Effects

  • Increase in accuracy & avoidability:
    - by 10 at level 5, 15, 25, 35, …
    - by 5 at level 10, 20, 30, …
    (Max: 150 accuracy & avoidability)
  • Able to reveal hidden potential of equipments without using magnified glasses
    Quote:
    Level 30: Reveal hidden potential for equipments up to level 30
    Level 60: Reveal hidden potential for equipments up to level 70
    Level 90: Reveal hidden potential for equipments up to level 120
    Level 100: Reveal hidden potential for equipments for all levels

How to Obtain Insight EXP

  • Mining Skill
    Quote:
    Successfully Mine: +5 EXP
    Reach level 2: +5 EXP
    Reach level 3: +10 EXP
    Reach level 4: +20 EXP
    Reach level 5: +40 EXP
    Reach level 6: +80 EXP
    Reach level 7: +160 EXP
    Reach level 8: +320 EXP
    Reach level 9: +640 EXP
    Reach level 10: +1280 EXP
  • Using magnifying glass
    Quote:
    Basic (Up to level 30): +4 EXP
    Average (Up to level 70): +6 EXP
    Advanced (Up to level 120): +8 EXP
    Premium (All levels): +10 EXP
  • Others
    Quote:
    Complete ‘Hob King Resurrection’ PQ: +3 EXP

Will
Effects
For every increment of 5 Will level,

  • Increase in HP by 100.
    (Max: +2000 HP)
  • Increase in physical & magic defense by 5.
    (Max: +100 DEF & MDEF)
  • Resistant to statuses by 1. (I’m not sure what it means, but I guess its in percentage)
    (Max: 20% Resistance to statuses)

How to Obtain Will EXP

  • Completing party quests
    Quote:
    Complete ‘Moon Bunny’ PQ: +5 EXP
    Complete ‘First Time Together’ PQ: +8 EXP
    Complete ‘Dimensional Crack’ PQ: +35 EXP
    Complete ‘Lord Pirate’ PQ: +15 EXP
    Complete ‘Hob King Resurrection’ PQ: +15 EXP
    Complete ‘Romeo and Juliet’ PQ: +25 EXP
    Mu Lung Dojo:

    • Clear Round 5: +3 EXP
    • Clear Round 10: +6 EXP
    • Clear Round 15: +9 EXP
    • Clear Round 20: +12 EXP
    • Clear Round 25: +15 EXP
    • Clear Round 30: +18 EXP
    • Clear Round 32: +20 EXP
  • Duration of gaming
    Quote:
    Stay online on:

    • 1st hour: +2 EXP
    • 2nd hour: +4 EXP
    • 3rd hour: +6 EXP
    • 4th hour: +8 EXP
    • Every hour after 4th hour: +10 EXP

Craft
Effects
For every increment of 5 Craft level,

  • Increase in the success rate of scrolls by 0.5%.
    (Max: +10% success rate)
  • Increase in the success rate of getting double the profession skill mastery you earn by 1%. (I think it means double the EXP of profession skills)
    (Max: +20% success rate)

How to Obtain Craft EXP

  • Profession skills
    Quote:
    Using Herbalism/Mining skill: +10 EXP
    Using Alchemist/Equipment Forging/Jewel Forging skill: Unknown
    For Alchemist/Equipment Forging/Jewel Forging skill:

    • Reach level 2: +5 EXP
    • Reach level 3: +10 EXP
    • Reach level 4: +20 EXP
    • Reach level 5: +40 EXP
    • Reach level 6: +80 EXP
    • Reach level 7: +160 EXP
    • Reach level 8: +320 EXP
    • Reach level 9: +640 EXP
    • Reach level 10: +1280 EXP
  • Others
    Quote:
    Equip with equipments that increase hands: +1 EXP per hands
    (Will lose that EXP if you unequip it.


Charm

Effect

  • New equip slot (pocket slot) at level 30
  • Free facial expression at level 30

Note: Its still currently unknown whether there will be an increase in both pocket slot & facial expression for above level 30

How to Obtain Charm EXP

  • Cash Equipment
    Quote:
    Cape/Top/Bottom: +30 EXP
    Gloves/Shoes/Face/Eye: +40 EXP
    Hat: +50 EXP
    Overall/Weapon: +60 EXP
    Face Change: +140 EXP
    Hair Change : +180 EXP
  • Non-cash Equipments
    Quote:
    Angelic Ring/Android: +30 EXP
    PQ-related Equipments (Squishy Shoes, Goddess Wristband, ect): +40 EXP
    Zakum Helmet: +50 EXP
    Horntail Necklace/Ravana Helmet: +60 EXP
    Chaos Zakum Helmet: +70 EXP
    Dark Angelic Blessing/Deluxe Android/Chaos Horntail Necklace/Any Von Leon Equipments: +80 EXP
    Any Rising Sun/Timeless/Bloody(Level 130) Set Items: +90 EXP
    Any level 140 Set Items: +100 EXP
  • Increase Fame: +1 EXP per fame

~Videos~

[youtube=http://www.youtube.com/watch?v=WtDbVeHZTVk][youtube=http://www.youtube.com/watch?v=wFiKAnSSlnw]

[youtube=http://www.youtube.com/watch?v=moo11zeQ2s0][youtube=http://www.youtube.com/watch?v=8voIJlc8rIA]

[youtube=http://www.youtube.com/watch?v=mdzUkyeRqbk]

Other MapleSEA Articles

Leave a Reply