D&D Heroes of Neverwinter Consumables FAQ
D&D; Heroes of Neverwinter Consumables Frequently Asked Questions by p_mishorich
Been trying to get a list together of all the consumables to determine what is best to use and when. Figure I would send out the list I have and we can start discussions on best use of each.
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Glyph of Annihilation
Effect:
Annihilates all enemies within line-of-sight of the target location.
Description:
This dread glyph radiates with intense and malevolent power
Glyph of Healing
Effect:
Restores the entire party to maximum health.
Description:
This wondrous glyph is warm to the touch and pules softly, as if it were alive.
Ointment of Defense
Effect:
+1 resist all
Description:
Just a small dollop of this milky ointment is enough to coat one’s armor and impart its enchanted defensive properties. Its effects last for the entirety of the Adventure during which it is consumed.
Neverwinter Spider Stew
Effect:
+5 resist poison
Description:
It’s best not to look too closely when eating this brownish-green slurry. Those who partake gain a temporary resistance to poison. Its effects last the entirety of the Adventure during which it is consumed.
Potion of Blessed Circumstance
Effect:
+1 to saving throws
Description:
This thick elixir improves the user’s changes of overcoming a variety of impairments.
Crag Mushroom
Effect:
+5 max hit points
Description:
This large bulbous mushroom is prized for its invigorating properties. Its effects last the entirety of the Adventure during which it is consumed.
Healing Kit
Effect:
Heals an ally for 10 hit points
Description:
This healing kit allows the user to aid wounded allies.
Traveler’s Feast
Effect:
Replenishes 6 hit points, +1 FORT
Description:
A prepared selection of cured meats, cheeses and other victuals sure to revitalize and fortify the weary traveler. Its effects last the entirety of the Adventure during which it is consumed.
Potion of Healing
Effect:
Replenishes 10 hit points
Description:
This simple potion draws on the body’s natural healing ability to cure wounds.
Potion of Vitality
Effect:
Replenishes 25 hit points
Description:
This potent curative magically heals wounds in mere seconds.
Potion of Recovery
Effect:
Replenishes 50 hit points
Description:
This mighty potion uses the imbiber’s own stamina to restore vitality and shrug off harm.
Potion of Life
Effect:
Revives a fallen ally and heals 50 hit points
Description:
This fabled potion not only heals wounds but can even bring back the recently deceased.
Conyberry Mead
Effect:
+3 perception
Description:
A sweet honey wine flavored with spices and fruit. Its effects last the entirety of the Adventure during which it is consumed.
Incense of Ferocity
Effect:
+1 damage
Description:
Inhaling the bracing and herbaceous smoke of this incense incites aggression and ferocity. Its effects last the entirety of the Adventure during which it is consumed.
Dwarven Celebration Brew
Effect:
-5 perception,+1 attack
Description:
Also known as ‘liquid courage.’ Increases attack power at the expense of awareness. Its effects last the entirety of the Adventure during which it is consumed.
Thieves’ Tools
Rogue
Effect:
+1 thievery until end of encounter
Description:
A simple set of implements used in the dismantling of traps and the picking of locks.
Enchanted Thieves’ Tools
Rogue
Effect:
+3 thievery until end of encounter
Description:
These implements have been magically enchanted to help guide their user’s hands during intricate procedures.
Sword Mountains Spice Cake
+1 Initiative
Description:
While this cake may look small and unassuming, it is boldly spiced and quickly clears the head. Its effects last for the entirety of the Adventure during which it is consumed.
Unguent of Hydra Blood
Effect: +5 regeneration, +5 resist poison
Duration: 3 turns
Description:
Causes rapid regeneration and increases resistance to poison for a short duration. This slimy green ointment quivers at the slightest touch as if it were itself living.
Vial of Slayer’s Sight
Effect: +1 to critical range
Duration: 3 turns
Description:
Increases the likelihood of a critical strike for three turns. A foul-smelling concoction with a strong metallic aftertaste.
Cleansing Salve
Effect: +5 to saving throws.
Duration: until end of turn.
Description:
+5 to saving throws for 1 turn. A beige salve that helps to alleviate afflictions.
Kobold Incense
Duration: encounter.
Description:
+3 bonus to all defenses against traps. Produces a pungent smoke that only kobolds could enjoy.
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