DarkEden Fame and Bible Slot and Party Exp System Guide



DarkEden Fame and Bible Slot and Party Exp System Guide by Kronos

I. Fame (is vital in terms of how many bible slots you get)

Fame is obtained by killing monsters

How to get high amount of fame?
Get your damage more powerful. Generally, any class that shows high damage per each hit tends to have much fame compared to other classes.

Those classes that show high damage ‘per hit’ skill include Blader, Healer(Genesis), Fire(Incinerate), Earth(Bomber). All of them mostly have high fame

Fame is numeral amount of subtract of your damage and the target’s last HP
– For example :
A mob with 10 HP left is killed by a skill that dealt 100 damage
—> The amount of fame you get from this monster is 90
90 = 100 (Damage) – 10 (Last HP)

II. Required fame amount for each bible slot
[Slayers : Enchanter/Healer]
2 slots : 100,000
3 slots : 500,000
4 slots : 2,000,000
5 slots : 4,000,000
6 slots : 60,000,000

[Slayers : Gunner/Sworder/Blader]
2 slots : 200,000
3 slots : 1,000,000
4 slots : 5,000,000
5 slots : 10,000,000
6 slots : 100,000,000

[Vampire : All types]
2 slots : 100,000
3 slots : 1,000,000
4 slots : 5,000,000
5 slots : 10,000,000
6 slots : 200,000,000

[Ousters : All classes]
2 slots : 30,000
3 slots : 500,000
4 slots : 3,000,000
5 slots : 7,000,000
6 slots : 50,000,000


III. Party EXP System

I’ve seen quite many people discussing either with party or without party gives more exp
– The answer is ‘The less party member you have, the more EXP you can get’

(Before start, I will omit about non-JC ‘Slayers’ party system since it doesn’t have any argument with it)
(10% EXP bonus for each member in Non-JC slayers party)

It is true that you get a bonus from the party in terms of exp
The more members there are, the more exp bonus there is. (EXP is automatically divided and given to each members following their levels)
Here is the chart of party exp gaining. (Non-JC Vampires Ousters, and All JC Classes)

Member Count / EXP Bonus (%)

2 / 150%
3 / 195%
4 / 225%
5 / 250%
6 / 270%

In this chart, you obviously can notice that you have EXP bonus with bigger party
However, EXP Bonus is different from EXP amount given to each member in a party, here is the chart to demonstrate this matter.

Member Count / EXP gained per individual

1 / 100%
2 / 75%
3 / 65%
4 / 56.25%
5 / 50%
6 / 45%

As you see, EXP granted to each member in a party is decreasing as there are more members in the party. (This system is not applied to Non-JC Slayers)

*Another Hotfix Notice

1. Party Bonus is only affected inside 8×8 tiles from the party leader. (Party leader = the very first player who assembled the party)

2. When the character is dead, the buff window is disabled, which means Premium Card, Hourglass, Experience Stone or any kind of EXP boost items are all disabled while the condition of death. (Some buff skills are still working though)

3. The chart above is based on a party with members that are all same level, so it will not imply any difference reflected on level gaps among party members.

*Other EXP Bonus (Excluding even times)

Non-JC Vampires : Day time (09 – 17)

Non-JC Ousters / Slayers : Night time (21 – 05)


JC Classes do not gain such exp bonus

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