Lord of Ages Detailed Information List

Lord of Ages Detailed Information List by Renna

Basic information :
Most of building has max level is 20. Except some special building such as Inn, Embassy, Expansion Bureau, Workshop.

1) Cottage :

    A place for your population to live in. Higher cottage level will increase to your idle population which is need for building construction, some of research, and recruiting troops.

      – Level 1 : 400 idle population – Level 2 : 700 idle population – Level 3 : 1000 idle population – Level 4 : 1400 idle population – Level 5 : 1800 idle population – Level 6 : 2500 idle population – Level 7 : 3500 idle population – Level 8 : 5000 idle population – Level 9 : 7000 idle population – Level 10 : 10000 idle population – Level 11 : 15000 idle population – Level 12 : 20000 idle population – Level 13 : 25000 idle population – Level 14 : 35000 idle population – Level 15 : 50000 idle population – Level 16 : 70000 idle population – Level 17 : 100000 idle population – Level 18 : 140000 idle population – Level 19 : 180000 idle population – Level 20 : 250000 idle population

2) Warehouse :

      A place to store resources. Higher warehouse level can store more resources.

(Notice: when you transport resource, the resource overload of warehouse will disappear. Be careful when transport them.)

      – Level 1 : 20000 Capacity of each resource – Level 2 : 30000 Capacity of each resource – Level 3 : 50000 Capacity of each resource – Level 4 : 80000 Capacity of each resource – Level 5 : 120000 Capacity of each resource – Level 6 : 160000 Capacity of each resource – Level 7 : 200000 Capacity of each resource – Level 8 : 250000 Capacity of each resource – Level 9 : 320000 Capacity of each resource – Level 10 : 400000 Capacity of each resource – Level 11 : 500000 Capacity of each resource – Level 12 : 700000 Capacity of each resource – Level 13 : 1000000 Capacity of each resource – Level 14 : 1400000 Capacity of each resource – Level 15 : 2000000 Capacity of each resource – Level 16 : 3000000 Capacity of each resource – Level 17 : 5000000 Capacity of each resource – Level 18 : 8000000 Capacity of each resource – Level 19 : 12000000 Capacity of each resource – Level 20 : 20000000 Capacity of each resource

3) Town Hall :

      A center of your castle. Higher level town hall , faster your building can be built.

( effect : increase speed building construction)

      – Level 1 : increase speed building construction by 2 % – Level 2 : increase speed building construction by 4 % – Level 3 : increase speed building construction by 6 % – Level 4 : increase speed building construction by 8 % – Level 5 : increase speed building construction by 10 % – Level 6 : increase speed building construction by 15 % – Level 7 : increase speed building construction by 20 % – Level 8 : increase speed building construction by 25 % – Level 9 : increase speed building construction by 30 % – Level 10 : increase speed building construction by 35 % – Level 11 : increase speed building construction by 40 % – Level 12 : increase speed building construction by 45 % – Level 13 : increase speed building construction by 50 % – Level 14 : increase speed building construction by 55 % – Level 15 : increase speed building construction by 60 % – Level 16 : increase speed building construction by 70 % – Level 17 : increase speed building construction by 80 % – Level 18 : increase speed building construction by 90 % – Level 19 : increase speed building construction by 100 % – Level 20 : increase speed building construction by 120 %

4) Embassy :

    Allow to join, form, or joint operation with alliance members. Level 1 Embassy allows to join alliance. Level 3 Embassy allows to form alliance. Level 5 Embassy allows to joint operation with alliance members.

5) Academy :

    The place for research, which helps develop resource production, and increase military operation.

      – Level 1 : increase speed research construction by 2 % – Level 2 : increase speed research construction by 4 % – Level 3 : increase speed research construction by 6 % – Level 4 : increase speed research construction by 8 % – Level 5 : increase speed research construction by 10 % – Level 6 : increase speed research construction by 15 % – Level 7 : increase speed research construction by 20 % – Level 8 : increase speed research construction by 25 % – Level 9 : increase speed research construction by 30 % – Level 10 : increase speed research construction by 35 % – Level 11 : increase speed research construction by 40 % – Level 12 : increase speed research construction by 45 % – Level 13 : increase speed research construction by 50 % – Level 14 : increase speed research construction by 55 % – Level 15 : increase speed research construction by 60 % – Level 16 : increase speed research construction by 70 % – Level 17 : increase speed research construction by 80 % – Level 18 : increase speed research construction by 90 % – Level 19 : increase speed research construction by 100 % – Level 20 : increase speed research construction by 120 %

      • Research :
        – Scouting : Increase success rate of scouting others by X %
        – Armor : Increase defense of troops by X %level 1:Increase defense of troops by 3 % level 2:Increase defense of troops by 6% level 3:Increase defense of troops by 9 % level 4:Increase defense of troops by 12 % level 5:Increase defense of troops by 15 % level 6:Increase defense of troops by 18% level 7:Increase defense of troops by 21% level 8:Increase defense of troops by 24% level 9:Increase defense of troops by 27% level 10:Increase defense of troops by 30% level 11:Increase defense of troops by 33% level 12:Increase defense of troops by 36% level 13:Increase defense of troops by 39% level 14:Increase defense of troops by 42% level 15:Increase defense of troops by 45% level 16:Increase defense of troops by 48% level 17:Increase defense of troops by 51% level 18:Increase defense of troops by 54% level 19:Increase defense of troops by 57% level 20:Increase defense of troops by 60%– Metal Casting : Increase attack ability of troops by X %

        level 1:Increase attack ability of troops by 3% level 2:Increase attack ability of troops by 6% level 3:Increase attack ability of troops by 9% level 4:Increase attack ability of troops by 12% level 5:Increase attack ability of troops by 15% level 6:Increase attack ability of troops by 18% level 7:Increase attack ability of troops by 21% level 8:Increase attack ability of troops by 24% level 9:Increase attack ability of troops by 27% level 10:Increase attack ability of troops by 30% level 11:Increase attack ability of troops by 33% level 12:Increase attack ability of troops by 36% level 13:Increase attack ability of troops by 39% level 14:Increase attack ability of troops by 42% level 15:Increase attack ability of troops by 45% level 16:Increase attack ability of troops by 48% level 17:Increase attack ability of troops by 51% level 18:Increase attack ability of troops by 54% level 19:Increase attack ability of troops by 57% level 20:Increase attack ability of troops by 60%– Transportation : Increase the moving speed of transporting troops by X %

        level 1:Increase the moving speed of transporting troops by 5% level 2:Increase the moving speed of transporting troops by 10% level 3:Increase the moving speed of transporting troops by 15% level 4:Increase the moving speed of transporting troops by 20% level 5:Increase the moving speed of transporting troops by 25% level 6:Increase the moving speed of transporting troops by 30% level 7:Increase the moving speed of transporting troops by 35% level 8:Increase the moving speed of transporting troops by 40% level 9:Increase the moving speed of transporting troops by 45% level 10:Increase the moving speed of transporting troops by 50% level 11:Increase the moving speed of transporting troops by 55% level 12:Increase the moving speed of transporting troops by 60% level 13:Increase the moving speed of transporting troops by 65% level 14:Increase the moving speed of transporting troops by 70% level 15:Increase the moving speed of transporting troops by 75% level 16:Increase the moving speed of transporting troops by 80% level 17:Increase the moving speed of transporting troops by 85% level 18:Increase the moving speed of transporting troops by 90% level 19:Increase the moving speed of transporting troops by 95% level 20:Increase the moving speed of transporting troops by 110%– Logistics : Increase the capacity limit of transporting troops by X %

        level 1:Increase the capacity limit of transporting troops by 5% level 2:Increase the capacity limit of transporting troops by 10% level 3:Increase the capacity limit of transporting troops by 15% level 4:Increase the capacity limit of transporting troops by 20% level 5:Increase the capacity limit of transporting troops by 25% level 6:Increase the capacity limit of transporting troops by 30% level 7:Increase the capacity limit of transporting troops by 35% level 8:Increase the capacity limit of transporting troops by 40% level 9:Increase the capacity limit of transporting troops by 45% level 10:Increase the capacity limit of transporting troops by 50% level 11:Increase the capacity limit of transporting troops by 55% level 12:Increase the capacity limit of transporting troops by 60% level 13:Increase the capacity limit of transporting troops by 65% level 14:Increase the capacity limit of transporting troops by 70% level 15:Increase the capacity limit of transporting troops by 75% level 16:Increase the capacity limit of transporting troops by 80% level 17:Increase the capacity limit of transporting troops by 85% level 18:Increase the capacity limit of transporting troops by 90% level 19:Increase the capacity limit of transporting troops by 95% level 20:Increase the capacity limit of transporting troops by 110%– Compass : Increase the moving speed of infantry by X %

        level 1:Increase the moving speed of infantry by 5% level 2:Increase the moving speed of infantry by 10% level 3:Increase the moving speed of infantry by 15% level 4:Increase the moving speed of infantry by 20% level 5:Increase the moving speed of infantry by 25% level 6:Increase the moving speed of infantry by 30% level 7:Increase the moving speed of infantry by 35% level 8:Increase the moving speed of infantry by 40% level 9:Increase the moving speed of infantry by 45% level 10:Increase the moving speed of infantry by 50% level 11:Increase the moving speed of infantry by 55% level 12:Increase the moving speed of infantry by 60% level 13:Increase the moving speed of infantry by 65% level 14:Increase the moving speed of infantry by 70% level 15:Increase the moving speed of infantry by 75% level 16:Increase the moving speed of infantry by 80% level 17:Increase the moving speed of infantry by 85% level 18:Increase the moving speed of infantry by 90% level 19:Increase the moving speed of infantry by 95% level 20:Increase the moving speed of infantry by 110%– Horseback Riding : Increase the moving speed of riding armies by X %

        level 1:Increase the moving speed of riding armies by 5% level 2:Increase the moving speed of riding armies by 10% level 3:Increase the moving speed of riding armies by 15% level 4:Increase the moving speed of riding armies by 20% level 5:Increase the moving speed of riding armies by 25% level 6:Increase the moving speed of riding armies by 30% level 7:Increase the moving speed of riding armies by 35% level 8:Increase the moving speed of riding armies by 40% level 9:Increase the moving speed of riding armies by 45% level 10:Increase the moving speed of riding armies by 50% level 11:Increase the moving speed of riding armies by 55% level 12:Increase the moving speed of riding armies by 60% level 13:Increase the moving speed of riding armies by 65% level 14:Increase the moving speed of riding armies by 70% level 15:Increase the moving speed of riding armies by 75% level 16:Increase the moving speed of riding armies by 80% level 17:Increase the moving speed of riding armies by 85% level 18:Increase the moving speed of riding armies by 90% level 19:Increase the moving speed of riding armies by 95% level 20:Increase the moving speed of riding armies by 110%

            – Engineering : Increase the strength of fortifications by X %

        level 1:Increase the strength of fortifications by 5% level 2:Increase the strength of fortifications by 10% level 3:Increase the strength of fortifications by 15% level 4:Increase the strength of fortifications by 20% level 5:Increase the strength of fortifications by 25% level 6:Increase the strength of fortifications by 30% level 7:Increase the strength of fortifications by 35% level 8:Increase the strength of fortifications by 40% level 9:Increase the strength of fortifications by 45% level 10:Increase the strength of fortifications by 50% level 11:Increase the strength of fortifications by 55% level 12:Increase the strength of fortifications by 60% level 13:Increase the strength of fortifications by 65% level 14:Increase the strength of fortifications by 70% level 15:Increase the strength of fortifications by 75% level 16:Increase the strength of fortifications by 80% level 17:Increase the strength of fortifications by 85% level 18:Increase the strength of fortifications by 90% level 19:Increase the strength of fortifications by 95% level 20:Increase the strength of fortifications by 110%– Military Science : Increase the speed of technology research by X %

        level 1: Increase the speed of technology research by 10 % level 2: Increase the speed of technology research by 15% level 3: Increase the speed of technology research by 20% level 4: Increase the speed of technology research by 25% level 5: Increase the speed of technology research by 30% level 6: Increase the speed of technology research by 35% level 7: Increase the speed of technology research by 40% level 8: Increase the speed of technology research by 45% level 9: Increase the speed of technology research by 50% level 10: Increase the speed of technology research by 60%– Machinery : Restore the damaged fortifications by X %

        level 1:Restore the damaged fortifications by 10% level 2:Restore the damaged fortifications by 12% level 3:Restore the damaged fortifications by 14% level 4:Restore the damaged fortifications by 16% level 5:Restore the damaged fortifications by 18% level 6:Restore the damaged fortifications by 20% level 7:Restore the damaged fortifications by 22% level 8:Restore the damaged fortifications by 24% level 9:Restore the damaged fortifications by 26% level 10:Restore the damaged fortifications by 28% level 11:Restore the damaged fortifications by 30% level 12:Restore the damaged fortifications by 32% level 13:Restore the damaged fortifications by 34% level 14:Restore the damaged fortifications by 36% level 15:Restore the damaged fortifications by 38% level 16:Restore the damaged fortifications by 40% level 17:Restore the damaged fortifications by 42% level 18:Restore the damaged fortifications by 44% level 19:Restore the damaged fortifications by 46% level 20:Restore the damaged fortifications by 48%– Agriculture : Increases the production of Food by X %

        level 1:Increases the production of Food by 10% level 2:Increases the production of Food by 12% level 3:Increases the production of Food by 14% level 4:Increases the production of Food by 16% level 5:Increases the production of Food by 18% level 6:Increases the production of Food by 20% level 7:Increases the production of Food by 22% level 8:Increases the production of Food by 24% level 9:Increases the production of Food by 26% level 10:Increases the production of Food by 28% level 11:Increases the production of Food by 30% level 12:Increases the production of Food by 32% level 13:Increases the production of Food by 34% level 14:Increases the production of Food by 36% level 15:Increases the production of Food by 38% level 16:Increases the production of Food by 40% level 17:Increases the production of Food by 42% level 18:Increases the production of Food by 44% level 19:Increases the production of Food by 46% level 20:Increases the production of Food by 48%– Lumbering : Increases the production of Lumber by X %

        level 1:Increases the production of Lumber by 10% level 2:Increases the production of Lumber by 12% level 3:Increases the production of Lumber by 14% level 4:Increases the production of Lumber by 16% level 5:Increases the production of Lumber by 18% level 6:Increases the production of Lumber by 20% level 7:Increases the production of Lumber by 22% level 8:Increases the production of Lumber by 24% level 9:Increases the production of Lumber by 26% level 10:Increases the production of Lumber by 28% level 11:Increases the production of Lumber by 30% level 12:Increases the production of Lumber by 32% level 13:Increases the production of Lumber by 34% level 14:Increases the production of Lumber by 36% level 15:Increases the production of Lumber by 38% level 16:Increases the production of Lumber by 40% level 17:Increases the production of Lumber by 42% level 18:Increases the production of Lumber by 44% level 19:Increases the production of Lumber by 46% level 20:Increases the production of Lumber by 48%– Masonry : Increases the production of Stone by X %

        level 1:Increases the production of Stone by 10% level 2:Increases the production of Stone by 12% level 3:Increases the production of Stone by 14% level 4:Increases the production of Stone by 16% level 5:Increases the production of Stone by 18% level 6:Increases the production of Stone by 20% level 7:Increases the production of Stone by 22% level 8:Increases the production of Stone by 24% level 9:Increases the production of Stone by 26% level 10:Increases the production of Stone by 28% level 11:Increases the production of Stone by 30% level 12:Increases the production of Stone by 32% level 13:Increases the production of Stone by 34% level 14:Increases the production of Stone by 36% level 15:Increases the production of Stone by 38% level 16:Increases the production of Stone by 40% level 17:Increases the production of Stone by 42% level 18:Increases the production of Stone by 44% level 19:Increases the production of Stone by 46% level 20:Increases the production of Stone by 48%– Mining : Increases the production of Iron by X %

        level 1:Increases the production of Iron by 10% level 2:Increases the production of Iron by 12% level 3:Increases the production of Iron by 14% level 4:Increases the production of Iron by 16% level 5:Increases the production of Iron by 18% level 6:Increases the production of Iron by 20% level 7:Increases the production of Iron by 22% level 8:Increases the production of Iron by 24% level 9:Increases the production of Iron by 26% level 10:Increases the production of Iron by 28% level 11:Increases the production of Iron by 30% level 12:Increases the production of Iron by 32% level 13:Increases the production of Iron by 34% level 14:Increases the production of Iron by 36% level 15:Increases the production of Iron by 38% level 16:Increases the production of Iron by 40% level 17:Increases the production of Iron by 42% level 18:Increases the production of Iron by 44% level 19:Increases the production of Iron by 46% level 20:Increases the production of Iron by 48%

6)Secret Warehouse :

    The place that you can hide your resource from being plundered.

      – Level 1 : 2000 Capacity of each resource – Level 2 : 3000 Capacity of each resource – Level 3 : 4000 Capacity of each resource – Level 4 : 5000 Capacity of each resource – Level 5 : 6000 Capacity of each resource – Level 6 : 7000 Capacity of each resource – Level 7 : 8000 Capacity of each resource – Level 8 : 10000 Capacity of each resource – Level 9 : 20000 Capacity of each resource – Level 10 : 30000 Capacity of each resource – Level 11 : 50000 Capacity of each resource – Level 12 : 80000 Capacity of each resource – Level 13 : 100000 Capacity of each resource – Level 14 : 200000 Capacity of each resource – Level 15 : 400000 Capacity of each resource – Level 16 : 600000 Capacity of each resource – Level 17 : 1000000 Capacity of each resource – Level 18 : 2000000 Capacity of each resource – Level 19 : 3000000 Capacity of each resource – Level 20 : 4000000 Capacity of each resource

7)Rally Spot :

    A place to control your troop. Upgrade higher level Rally Spot that increase how many march you can send at the same time. There is limited total march send out: 34 marches when you have total 34 marches wherever you have, you will get message about max out limit march.

      – Level 1 : 3 march – Level 2 : 4 marches – Level 3 : 5 marches – Level 4 : 6 marches – Level 5 : 7 marches – Level 6 : 8 marches – Level 7 : 9 marches – Level 8 : 10 marches – Level 9 : 12 marches – Level 10 : 14 marches – Level 11 : 16 marches – Level 12 : 18 marches – Level 13 : 20 marches – Level 14 : 22 marches – Level 15 : 24 marches – Level 16 : 26 marches – Level 17 : 28 marches – Level 18 : 30 marches – Level 19 : 32 marches – Level 20 : 34 marches

8 ) Inn:

    A place that you can hire heroes. Higher level inn more heroes will appear.

      – Level 1 : 1 hero appears – Level 2 : 2 heroes appear – Level 3 : 3 heroes appear – Level 4 : 4 heroes appear – Level 5 : 5 heroes appear – Level 6 : 6 heroes appear – Level 7 : 7 heroes appear – Level 8 : 8 heroes appear – Level 9 : 9 heroes appear – Level 10 : 10 heroes appear

9)Expansion Bureau :

    It is required to expand more castle.

      – Level 1 : 2nd castle – Level 2 : 3rd castle – Level 3 : 4th castle – Level 4 : 5th castle – Level 5 : 6th castle – Level 6 : 7th castle – Level 7 : 8th castle – Level 8 : 9th castle – Level 9 : 10th castle – Level 10 : 11th castle – Level 11 : 12th castle – Level 12 : 13th castle – Level 13 : 14th castle – Level 14 : 15th castle – Level 15 : 16th castle

10)Market :

    A place you can sell and buy resource . Higher level Market allows you post more sell order.Also increase capacity of resource which you put to sell.

11)Barracks :

      The place you can recruit troop. Higher level faster you can recruit troop.

        – Level 1 : 1% increase speed of recruiting troop – Level 2 : 2% increase speed of recruiting troop – Level 3 : 4% increase speed of recruiting troop – Level 4 : 5% increase speed of recruiting troop – Level 5 : 6% increase speed of recruiting troop – Level 6 : 8% increase speed of recruiting troop – Level 7 : 10% increase speed of recruiting troop – Level 8 : 12% increase speed of recruiting troop – Level 9 : 14% increase speed of recruiting troop – Level 10 : 16% increase speed of recruiting troop – Level 11 : 18% increase speed of recruiting troop – Level 12 : 20% increase speed of recruiting troop – Level 13 : 25% increase speed of recruiting troop – Level 14 : 30% increase speed of recruiting troop – Level 15 : 35% increase speed of recruiting troop – Level 16 : 40% increase speed of recruiting troop – Level 17 : 45% increase speed of recruiting troop – Level 18 : 50% increase speed of recruiting troop – Level 19 : 55% increase speed of recruiting troop – Level 20 : 60% increase speed of recruiting troop
  • Army units:

ImageWorker : Carriage of resources
[attack: 5 / defense : 10 / speed: 500 / load: 1000 / flexibility: 70 / life: 50 /range: 0 / food consume: 1]

Image Transporter : Carry much larger amount of resources but slower than worker
[attack: 5 / defense : 20 / speed: 300 / load: 10000 / flexibility: 50 / life: 400 /range: 0 / food consume: 4]

ImageScout : Scout on enemies
[attack: 10 / defense : 5 / speed: 70000 / load: 100 / flexibility: 100 / life: 50 /range: 0 / food consume: 6]

Image Militiaman : Exploring and conquering open lands. ( Required to expand more castle. Use 1 per castle you want to expand)
[attack: 5 / defense :10 / speed: 200 / load: 100 / flexibility: 50 / life: 500 /range: 0 / food consume: 50]

ImagePikeman : Strong in defense. Effective against Paladins and Archers. ( common unit which you need in most battle)
[attack: 100 / defense :110 / speed: 500 / load: 500 / flexibility: 100 / life: 500 /range: 0 / food consume: 6]

ImageArcher : Good at assault from long distance. Effective against Paladins and Artillery.
[attack: 100 / defense : 90 / speed: 400 / load: 200 / flexibility: 110 / life: 450 /range: 12 / food consume: 7]

ImageCavalry : Light-armored. Fast and flexible with good attack and defense. Effective against Archers and infantry. ( Very useful to farm wilderness – Swamp or Hill- or you can use them as carriage to carry resource)
[attack: 105 / defense :100 / speed: 1000 / load: 1000 / flexibility: 90 / life: 550 /range: 0 / food consume: 8]

Image Cataphract : Heavy-armored.Fast and flexible with good attack and defense. Effective against Archers and infantry . ( Very useful to farm wilderness – Swamp or Hill- or you can use them as carriage to carry resource)
[attack: 115 / defense :105 / speed: 900 / load: 2000 / flexibility: 80 / life: 550 /range: 0 / food consume: 9]

Image Paladin : Fastest and most flexible. Good at evading attack. Effective against horsemen and Artillery ( This unit is very fast. You can use it as scout if you want. very effect )
[attack: 100 / defense : 90 / speed: 1200 / load: 200 / flexibility: 200 / life: 500 /range: 0 / food consume: 9]

Image Artillery : Strong in destroying enemies fortifications from long distance.Effective against infantry and horsemen. ( Very strong. Most people are using them in battle)
[attack: 130 / defense : 80 / speed: 400 / load: 200 / flexibility: 80 / life: 350 /range: 12 / food consume: 10]

Image Catapult : Strongest in destroying enemies fortifications from long distance.Effective against infantry and horsemen.
[attack: 140 / defense : 70 / speed: 300 / load: 200 / flexibility: 70 / life: 400 /range: 12 / food consume: 11]

ImageTheseus: High combat ability with very impressive attack. Special required 10 Theseus tokens to recruit 1 Theseus.
[attack: 160 / defense : 120 / speed: 800 / load: 2000 / flexibility: 150 / life: 550 /range: 12 / food consume: 8]

– Spear Militia : A big fat guy with huge spear. :lol:
[attack: 90 / defense : 105 / speed: 500 / load: 400 / flexibility: 95 / life: 550 /range: 0 / food consume: 0]

Wilderness Troop:-Savage:

        (Melee)

[attack: 5 / defense : 10 / speed: 500 / load: 0 / flexibility: 70 / life: 50 /range: 0 ]-Hunter:

        (Melee)

[attack: 5 / defense : 20 / speed: 300 / load: 0 / flexibility: 50 / life: 400 /range: 0 ]-Crossbowman:

        (Range)

[attack: 100 / defense : 90 / speed: 400 / load: 0 / flexibility: 110 / life: 450 /range: 12 ]-Boyar:

        (Melee)

[attack: 100 / defense : 110 / speed: 500 / load: 0 / flexibility: 100 / life: 500 /range: 0 ]-Warrior:

        (Melee)

[attack: 105 / defense : 100 / speed: 1000 / load: 0 / flexibility: 90 / life: 1100 /range: 0 ]-Mercenaries:

        (Melee)

[attack: 100 / defense : 90 / speed: 1200 / load: 0 / flexibility: 120 / life: 1500 /range: 0 ]-Swordman:

        (Melee)

[attack: 115 / defense : 105 / speed: 900 / load: 0 / flexibility: 80 / life: 1100 /range: 0 ]-Longbowman:

        (Range)

[attack: 130 / defense : 80 / speed: 400 / load: 0 / flexibility: 80 / life: 900 /range: 12 ]-Ballista:

        (Range)

[attack: 140 / defense : 70 / speed: 300 / load: 0 / flexibility: 70 / life: 1200 /range: 12 ]12)Beacon Tower :

    Increase success rate of scouting.

13)Wall :

    where you can build fortified units.

    • Fortifications:
      – Trap : Defensive tool to kill all types of uints. ( Not much strong, but it still useful)
      [attack: 60 / defense : 20 / speed: 0/ load: 0/ flexibility: 0/ life: 500 /range: 10]
      – Abatis : Wooden barricades to kill units with fast speed. ( Using as strong defense to prevent Melee units moving inside castle.)
      [attack: 30 / defense : 150 / speed: 0/ load: 0/ flexibility: 0/ life: 1000 /range: 6]
      – Archer Tower : Shoot enemies from long distance. ( Very strong defense. Most people build it because it cost less, but useful )
      [attack: 200 / defense : 150 / speed: 0/ load: 0/ flexibility: 0/ life: 1500 /range: 13]
      – Trebuchet : Roll stones down to crush enemies.
      [attack: 500 / defense : 100 / speed: 0/ load: 0/ flexibility: 0/ life: 3500 /range: 3]
      – Rollinglog : Roll logs down to crush enemies to death.
      [attack: 400 / defense : 100 / speed: 0/ load: 0/ flexibility: 0/ life: 2500 /range: 5]

14) Workshop :

      in order to enhance your equipment.

level 1: allow to enhance equipment level 1-5 level 2: allow to enhance equipment level 6-12 level 3: allow to enhance equipment level 13-15 level 4: allow to enhance equipment level 16-17 level 5: allow to enhance equipment level 18-1915)Colosseum tower:

      a place to train your strategies.There are 50 layers.

      • Rules:
          You can use hero and max 500 troop in your main to join. Random troop will appear in each layer. You can join 2 free times and 3 pay times per day You can reselect troop 3 times free. You will lose your troop when your troop died in Colosseum tower. Your hero will get exp each layer. only cost 5 energy per join. You can get Theseus token which need to recruit Theseus.
      • Reward :
          Layer 1-10: 1 Theseus token Layer 11-20: 2 Theseus tokens Layer 21-30: 3 Theseus tokens Layer 31-40: 4 Theseus tokens Layer 41-50: 5 Theseus tokens

When you pass every 5 layers, you can get a lottery chance to win amazing reward.

16) Rule of building speed, research speed, and recruiting speed.

Increase speed is different from cut off time. Example: you ride a bike with original speed. suddenly you speed up 100% of original speed which mean you ride twice as fast as original speed. How many time you cut off? Yes, it is 50% of time you saved. :D
Increase speed 100% mean you save 50% time
No matter what your speed, you will never get to the point you want instantly. :lol:

Part II) Basic information of resource field :
There are 16 fields in one castle. You can decide whatever you want to build there. Farm, Quarry, Iron Mine, and Sawmill.

  • Production:
      Level 1 : 35 per hour Level 2 : 40 per hour Level 3 : 50 per hour Level 4 : 60 per hour Level 5 : 80 per hour Level 6 : 100 per hour Level 7 : 135 per hour Level 8 : 170 per hour Level 9 : 235 per hour Level 10 : 335 per hour Level 11 : 500 per hour Level 12 : 665 per hour Level 13 : 835 per hour Level 14 : 1000 per hour Level 15 : 1335 per hour Level 16 : 2000 per hour Level 17 : 2665 per hour Level 18 : 3335 per hour Level 19 : 5000 per hour Level 20 : 6666 per hour

Part III) Prestige and its level:

      -level 0: 0-99 prestige

(Serf)

      -level 1: 100-299 prestige

(Peasant)

      ( allow to build 2nd castle) -level 2: 300-599 prestige

(Yeoman)

      ( allow to build 3rd castle) -level 3: 600-999 prestige

(Squire)

      ( allow to build 4th castle) -level 4: 1000-1999 prestige

(Reeve)

      (allow to build 5th castle) -level 5: 2000-3499 prestige

(Knight)

      (allow to build 6th castle) -level 6: 3500-5999 prestige

(Baronet)

      (allow to build 7th castle) -level 7: 6000-9999 prestige

(Baron)

      ( allow to build 8th castle) -level 8: 10000-19999 prestige

(Freiherr)

      ( allow to build 9th castle) -level 9: 20000-34999 prestige

(Viscount)

      (allow to build 10th castle) -level 10: 35000-59999 prestige

(Earl)

      ( allow to build 11th castle) -level 11: 60000-99999 prestige

(Count)

      ( allow to build 12th castle) -level 12: 100000-149999 prestige

(Margrave)

      ( allow to build 13th castle) -level 13: 150000-219999 prestige

(Duke)

      ( allow to build 14th castle) -level 14: 220000-299999 prestige

(Grand Duke)

      ( allow to build 15th castle) -level 15: 300000-419999 prestige

(Archduke)

      ( allow to build 16th castle) -level 16: 420000-???????? prestige

(Regent)

      -level 17:???????-???????? prestige

(Prince Consort)

Part IV) Equipment:

  • Level 0 common set:
      -Bascinet (helmet) : 15 defense / 15 scout / 50 informatics -Breastplate (armor): 15 attack /50 defense/ 15 load -Braided Belt (belt): 15 attack / 30 speed up/ 15 load -Kite Shield (shield): 50 defense /15 scout / 15 informatics -Tie Bow (weapon): 50 attack/ 15 informatics -Eternity Ring (accessory): 50 attack/ 15 scout -Little White Horse (horse): 15 attack/ 30 speed up/ 15 load
  • Level 10 common set:
      -Capeline (helmet): 19 defense / 19 scout/ 65 informatics -Grade-rein (armor): 19 attack / 65 defense / 19 load -Sash (belt) : 19 attack / 42 speed up/ 19 load -Round Shield (shield): 65 defense / 19 scout / 19 informatics -Estoc (weapon): 65 attack/ 19 informatics -Cluster Ring (accessory): 65 attack / 19 scout -Destrier (horse): 19 attack / 42 speed up/ 19 load
  • Level 20 common set:
      -Burgonet ( helmet): 25 defense / 25 scout/ 83 informatics -Gorget (armor): 25 attack / 83 defense / 25 load -Black Belt (belt): 25 attack / 59 speed up/ 25 load -Heraldic Shield (shield): 83 defense / 25 scout / 25 informatics -Falchion (weapon): 83 attack / 25 informatics -Solitaire Ring (accessory): 83 attack / 25 scout -Grade horse (horse): 25 attack / 59 speed up/ 25 load
  • Level 25 common set:
      -Ventail ( helmet): 41 defense / 41 scout / 139 informatics -Plate Mail (armor): 41 attack / 139 defense / 41 load -Silver Belt (belt): 41 attack / 76 speed up / 41 load -Yellow Shield (shield): 139 defense / 41 scout / 41 informatics -Runka (weapon): 139 attack / 41 informatics -Thumb Ring (accessory): 139 attack / 41 scout -White horse (horse): 41 attack / 76 speed up / 41 load
  • Level 30 common set:
      -Pickelhaube (helmet): 32 defense / 32 scout / 107 informatics -Haubek (armor): 32 attack / 107 defense / 32 load -Brown Belt (belt): 32 attack / 65 speed up / 32 load -Pavise (shield): 107 defense / 32 scout / 32 informatics -Glaive (weapon): 107 attack / 32 informatics -Chain (accessory): 107 attack / 32 scout -Wild horse (horse): 32 attack / 65 speed up / 32 load
  • Level 40 common set:
      -Cervelliere (helmet): 40 defense / 40 scout / 136 informatics -Grand Guard (armor): 40 attack / 136 defense / 40 load -Decorative Belt (belt): 40 attack / 71 speed up / 40 load -Heater Shield (shield): 136 defense / 40 scout / 40 informatics -Goedendag (weapon): 136 attack / 40 informatics -Necklace (accessory): 136 attack / 40 scout -Parade horse (horse): 40 attack / 71 speed up / 40 load
  • Level 30 uncommon set:
      -Visor (helmet): 52 defense / 175 informatics / 52 scout -Scale Armor (armor): 52 attack / 175 defense / 52 load -Tiny Belt (belt): 52 attack / 81 speed up/ 52 load -Silver Shield (shield): 175 defense / 52 scout/ 52 informatics -Pike (weapon): 175 attack / 52 informatics -Magic Ring (accessory): 175 attack / 52 scout -Black Foal (horse): 52 attack / 81 speed up / 52 load
  • Level 35 rare set:
      -Great Helmet (helmet): 65 defense /218 informatics / 65 scout -Spurs (armor) : 65 attack /218 defense / 65 load -Ring Belt (belt): 65 attack /86 speed up / 65 load -Targe (shield): 218 defense / 65 informatics / 65 scout -Poleaxe (weapon): 218 attack/ 65 informatics -Hand Chain (accessory): 218 attack / 65 scout -Black horse (horse): 65 attack /86 speed up / 65 load
  • Level 40 epic set:
      -Spangenhelm (helmet):81 defense / 271 informatics / 81 scout -Tasset (armor): 81 attack / 271 defense / 81 load -Red Belt (belt): 81 attack / 91 speed up / 81 load -Buckler (shield): 271 defense / 81 informatics / 81 scout -Arming Sword (weapon): 271 attack / 81 informatics -Bracelet (accessory): 271 attack / 81 scout -********** (horse)
  • Legendary equipment set:
      -********* (helmet) -Codpiece (armor) : 97 attack/325 defense / 97 load -********* (belt) -Green Pavise ( shield): 325 defense/ 97 informatics / 97 scout -********* (weapon) -Emerald Ring (accessory) : 325 attack/ 97 scout -********* (horse)

Part V) Some rules in game:
1)Transport rule: You can send resource to people who registered after you and have less prestige than you. You can’t send none food resource to people who registered before you and have higher prestige.
2) Inactive player: You can attack people who inactive over 1 week ( offline 7 days ) .
3) Resource storage: You can’t store resource over its capacity. The extra resource will disappear if you do.

Part VI: Heroes
Hero is the most important parts in this game. There are many kinds of heroes such as Junior, Intermediate, Senior, Famous, Legendary, and Super. Those heroes have different intelligent (10int,20int,30 int,40int,and 50int)

  • Hero information:
    A hero has Command,attack,defense,speed,load, and flexibility. A hero can wear 7 equipments such as Helmet,Weapon, Armor, Shield, Belt, Horse, and Accessory to boost his stats point. You can only have 3 active heroes max if you are normal players. You can have more if you become VIP. ( VIP 2 = 4 active heroes, VIP 4 = 5 active heroes, VIP 6 = 6 active heroes)
    To gain exp for hero, you need to use hero to participate in the battle ( wilderness or attack players). Your hero also can gain exp by training which you need to pay some coin to train. You also can try Colosseum tower to get some exp for your hero.

– Command: Capacity of troop who can get bonus from hero. Each Command point = 50 troops. – Attack: Increase attack bonus for troops by X %. Each attack point = 0.01% – Defense: Increase defense bonus for troop by X %. Each defense point = 0.01% – Speed : Increase speed bonus for troop by X %. Each speed point = 0.01% – Flexibility: Increase Flexibility bonus for troop by X %. Each flexibility point = 0.01% – Load: Increase capacity of your troop can carry resource by X %. Each Load point = 0.01%

 

  • Heroes list:Junior:
          -Vincent Field -Bach Hill -Church Brown -Barton Hill -Shaw Field -Sophie Wood -Sophie Brook -Bertha Brown -Gill London -Ada Wood -Hewlett London -Bella Hill -Nancy Hill -Ford London -Gill Brown -Caroline Field -Owen Green -Ford Wood -Vincent London -Owen Hill -Mandy Brook -Sophie London -Ada Brown -Mary Green

    Intermediate:

      -Edward -Friedrich II -Henry V -Louis le Faineant -Attila the Hun -Alaric –

    Senior:

      -Henry III -Robert the Bruce -HenryI the Bearded -Charles V -Simon de Montfort

    Famous:

      -El Cid -Joan of Arc -Pippin III the short -William II Rufus -Louis d Outremer -Vlad Dracula

    Legendary:

      -Edward IV -Richard -Charlemagne -Saladin –

    Super:

      -Edward II -Harold Godwinson -Stephen

 

Part VII: Wilderness Strategies
This is needed for people who want to farm more and more wilderness as much as possible :lol:

Note: This is for basically for new player with not high tech.
Before start this wilderness farm. i have some suggestion about which tech you need to research first.
1) Compass 2) Metal casting 3) transport 4) armor 5) horseback riding.

Swamp: There are several kinds of Swamp so there will be several strategies.

      1)

Savage and hunter swamp:

      This is very easy for most of player even new player just make character can kill it without losing any

:lol:

      When you see this kind of swamp you just need to send 10 pikeman, you will win. 2)

Savage and Boyar Swamp:

      This is a bit harder but not to worry. You can have enough troop when you do levy everyday

:D

      . When you see this kind of Swamp you can send 100 pikeman, you will not lose or lose 1 pike max. It is not a big duel isn’t it?

:lol:

      3)

Hunter and Boyar Swamp:

      This is a bit harder but not to worry. You can have enough troop when you do levy everyday

:D

      . When you see this kind of Swamp you can send 100 pikeman, you will not lose or lose 1 pike max. Not a problem

:D

      4)

Hunter and crossbowman Swamp:

      This is hard for people who don’t have archer but not to worry when you have alliance

;)

      . You can levy and get 120 archers every day from alliance. you can attack this kinds of wilderness by sending 200 archers + 1 worker or you can add 1 more pikeman if you don’t feel lucky.

:lol:

      5)

Savage and crossbowman Swamp:

      This is hard for people who don’t have archer but not to worry when you have alliance

;)

      . You can levy and get 120 archers every day from alliance. you can attack this kinds of wilderness by sending 120 archers + 1 worker or you can add 1 more pikeman to avoid enemy evade during battle that you don’t like to lose your archers. 6)

Boyar and crossbowman Swamp:

    This is the most hardest of Swamp. They are really strong. for me i recommend you need to avoid this kind of Swamp. If you want to attack, you can send 80 artillery and 120 archers + 1 worker + 1 pike. Good luck

Hill: This wilderness has the same kind of troop with Swamp but it has more troop.

1) Savage and hunter hill: This is very easy for most of player even new player just make character can kill it without losing any :lol: When you see this kind of swamp you just need to send 20-25 pikeman, you will win.
2) Savage and Boyar hill: This is a bit harder but not to worry. You can have enough troop when you do levy everyday :D . When you see this kind of Swamp you can send 250-300 pikeman, you will not lose or lose 1 pike max. It is not a big duel isn’t it? :lol:
3) Hunter and Boyar hill: This is a bit harder but not to worry. You can have enough troop when you do levy everyday :D . When you see this kind of Swamp you can send 250-300 pikeman, you will not lose or lose 1 pike max. Not a problem :D
4) Hunter and crossbowman hill: This is hard for people who don’t have archer but not to worry when you have alliance ;) . You can levy and get 120 archers every day from alliance. you can attack this kinds of wilderness by sending 200 archers + 100 artillery + 1 worker + 1 pikeman.
5) Savage and crossbowman hill: This is hard for people who don’t have archer but not to worry when you have alliance ;) . You can levy and get 120 archers every day from alliance. you can attack this kinds of wilderness by sending 200 archers + 50 artillery + 1 worker + 1 pikeman .
6) Boyar and crossbowman hill: This is the most hardest of Hill. They are really strong. for me i recommend you need to avoid this kind of Hill. If you want to attack, you can send 250-300 artillery and 250-300 archers + 1 worker + 1 pike. Good luck

At this time, I think you guys already have a bit high technologies.

Forest:This Forest improve their troop tech. They are very strong.

1)Mercenaries and Warrior Forest: This is most easy Forest you need to hunt them down :lol: . You need 500-700 archers and 500-700 artillery + 1 worker + 1 transporter + 1 pikeman + 1 Cataphract + 1 Cavalry + 1 Paladin.

2)Warrior and Swordman Forest: This Forest is a bit stronger. You need 900-1000 archers and 900-1000 artillery + 1 worker + 1 transporter + 1 pikeman + 1 Cataphract + 1 Cavalry + 1 Paladin.( option: + 1 catapults)

3)Mercenaries and Swordman Forest: For this forest. You need 800-900 archers and 800-900 artillery + 1 worker + 1 transporter + 1 pikeman + 1 Cataphract + 1 Cavalry + 1 Paladin.( option: + 1 catapults)

4)Warrior and Longbowman Forest: This is strong Forest. You need 1000-1100 archers and 1000-1100 artillery + 1 worker + 1 transporter + 1 pikeman + 1 Cataphract + 1 Cavalry + 1 Paladin.( option: + 1 catapults)

5)Mercenaries and Longbowman Forest:For this forest. You need 900-1000 archers and 900-1000 artillery + 1 worker + 1 transporter + 1 pikeman + 1 Cataphract + 1 Cavalry + 1 Paladin.( option: + 1 catapults)

6)Swordman and Longbowman Forest: This is strongest of forest. i suggest you need to avoid it. If you want to attack it, you need to have more troop. 1200-1300 archers and 1200-1300 artillery + 1 worker + 1 transporter + 1 pikeman + 1 Cataphract + 1 Cavalry + 1 Paladin + 1 catapults. :lol:

Cave: Same troop with Forest but much more troop.

1)Mercenaries and Warrior Cave: This is most easy Cave you need to hunt them down :lol: . You need 1300-1400 archers and 1300-1400 artillery + 1 worker + 1 transporter + 1 pikeman + 1 Cataphract + 1 Cavalry + 1 Paladin + 1 catapuls

2)Warrior and Swordman Cave: This Cave is a bit stronger. You need 1600-1800 archers and 1600-1800 artillery + 1 worker + 1 transporter + 1 pikeman + 1 Cataphract + 1 Cavalry + 1 Paladin + 1 catapults

3)Mercenaries and Swordman Cave: For this Cave. You need 1500-1600 archers and 1500-1600 artillery + 1 worker + 1 transporter + 1 pikeman + 1 Cataphract + 1 Cavalry + 1 Paladin + 1 catapults

4)Warrior and Longbowman Cave: This is strong Cave. You need 2200-2500 archers and 1500-1600 artillery + 1 worker + 1 transporter + 1 pikeman + 1 Cataphract + 1 Cavalry + 1 Paladin + 1 catapults

5)Mercenaries and Longbowman Cave:For this Cave. You need 1800-2000 archers and 1500-1600 artillery + 1 worker + 1 transporter + 1 pikeman + 1 Cataphract + 1 Cavalry + 1 Paladin + 1 catapults

6)Swordman and Longbowman Cave: This is strongest of Cave. i suggest you need to avoid it. If you want to attack it, you need to have more troop. 2200-2500 archers and 1800-2000 artillery + 1 worker + 1 transporter + 1 pikeman + 1 Cataphract + 1 Cavalry + 1 Paladin + 1 catapults. :lol:

Valley: High level of wilderness.

In order to attack Valley in early stage, you need to have much troop and a decent hero. You need about 2000-2500 archers and 2000-2500 artillery + 1 worker + 1 transporter + 1 pikeman + 1 Cataphract + 1 Cavalry + 1 Paladin + 1 catapults

(optional for high level players when have many troop but not many heroes: Metal casting level 20, compass level 20, transporter level 20, and horseback riding level 20. Need 5800 archers +1 worker + 1 transporter + 1 pikeman + 1 Cataphract + 1 Cavalry + 1 Paladin + 1 catapults + 1 artillery + 1 Theseus + 1 Spear Militia :lol: )

Ruins: Needed to make 12th castle. very strong wilderness. ( for high level player)
its main troop is boyar and longbowman. In order to win this type of wilderness. You need some requirement : Metal casting at least level 16/ Compass level 16/ transporter level 16/ horseback riding at least level 10. Hero need to be level 40+ and has 1800+ attack. To win this wilderness without losing your main force, you need to have 5000 archers and 5000 artillery + 1 worker + 1 transporter + 1 pikeman + 1 Cataphract + 1 Cavalry + 1 Paladin + 1 catapults. :lol: Good luck

Cemetery : you can say easy if you can attack ruins :D . Needed to make 13th castle.
its main troop is Mercenaries and boyar. In order to win this type of wilderness without losing main force just need the same requirement with ruins ( Metal casting at least level 16/ Compass level 16/ transporter level 16/ horseback riding at least level 10. Hero need to be level 40+ and has 1800+ attack. Troop: 5000 archers and 5000 artillery + 1 worker + 1 transporter + 1 pikeman + 1 Cataphract + 1 Cavalry + 1 Paladin + 1 catapults.) ;)

Maze:
a bit stronger than Ruins. Needed for 14th castle.
The requirement : Metal casting at least level 18+/ Compass level 16/ transporter level 16/ horseback riding at least level 10. Hero need to be level 55+ and has 2500+ attack. Troop: 10000 archers and 10000 artillery + 1 worker + 1 transporter + 1 pikeman + 1 Cataphract + 1 Cavalry + 1 Paladin + 1 catapults.)

Volcano: you can say very strong. Needed for 15th castle.
1)The requirement : Metal casting at least level 18+/ Compass level 16/ transporter level 16/ horseback riding at least level 10. Hero need to be level 65+ and has 2800+ attack. Troop: 20000 archers and 15000 artillery + 1 worker + 1 transporter + 1 pikeman + 1 Cataphract + 1 Cavalry + 1 Paladin + 1 catapults.)

2)The requirement : Metal casting at least level 18+/ Compass level 16/ transporter level 16/ horseback riding at least level 10. Hero need to be level 65+ and has 2800+ attack. Troop: 10000 archers and 18000 artillery + 1 worker + 1 transporter + 1 pikeman + 1 Cataphract + 1 Cavalry + 1 Paladin + 1 catapults.)

3)The requirement : Metal casting at least level 18+/ Compass level 16/ transporter level 16/ horseback riding at least level 10. Hero need to be level 65+ and has 2800+ attack. Troop: 8000 archers, 10000 artillery ,and 10000 catapults.+ 1 worker + 1 transporter + 1 pikeman + 1 Cataphract + 1 Cavalry + 1 Paladin.)

There are 3 kinds ^_^ it is up to you to choose.

*** There are a few new type of troop. You also add 1 of them into battle as decoy :lol: . that will help you reduce troop requirement for each battle :D Good luck all

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2 Responses

  1. Epic Horse is the Stallion
    Attack 121
    Speed 96
    Load 121

  2. The layering strategy for valleys here is on drugs. If you want to wait forever to do another valley/cave, add the catapult, transporter and worker. They are not necessary. If you have this many troops then you will have a good hero so you will never loose more than the cav, phract and paladin. Instead of using so many archers, I like to add artillery and theusus. That way, a miss won't loose you your whole attck round.

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