Mythos Pyromancer Coalsmasher Skills List



Mythos Pyromancer Coalsmasher Skills List by Trian


He summons his minions from the infernal depths and lets them fight for him against his adversaries, and with his impressive area damage he can annihilate large groups of opponents in one fell swoop.
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Like last time, I’ll first of all be giving you a short and general introduction to the skill system:

  • Every time you level-up you will receive two skill points which you can distribute as you see fit
  • Rectangular skill symbols represent active skills
  • Circular skill symbols represent passive skills
  • Some skills can be compounded such as Lava Field (first row, second skill from the left). The next skill directly underneath is Hail of Magma. To use Hail of Magma you must first have already invested at least one skill point in Lava Field. Additionally, your skill tier must be at least thirteen!
  • Skill tiers (right-hand green bar): In order to activate the lower-down skills you must first have invested skill points there
  • All skill points invested in skill tiers count towards all three Pyromancer skill trees! For example, if you invest 13 skill points in your skill tiers, the Cinderblade and Flamecaster skill trees will also be raised.

Let’s get stuck into the Coalsmasher skills – from left to right, and from top to bottom (see screenshot above):

Skill Tier 0:

Lava Field | Fiery Wisp

Skill Tier 3 activates:

Field of Fire | Managlyph | Ember Nova


Skill Tier 7 activates:


Burning Colossus | Cinderwall

Skill Tier 13 activates:

Incineration | Hail of Magma | Gathering Lights | Internal Flame
Requires: Field of Fire | Lava Field | Fiery Wisp | –

Skill Tier 21 activates:

Manabind | Swift Destroyer | Lancing Nova | Vast Blaze
Requires: Managlyph |Burning Colossus | Ember Nova | Cinderwall


Skill Tier 30 activates:


Flame Quake | Ember Torrent | Molten Sentinel
Requires: Field of Fire | Fiery Wisp | Burning Colossus 

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Lava Field


You cause lava to stream from the ground, which temporarily slows your opponents and reduces their resistance to fire damage.

Maximum possible skill points: 7

Effect Rank 1:

  • 30% chance of slow
  • 5 second duration
  • 25% weakness against fire damage
  • Cool-down 1.0 second
  • Mana cost: 3.0

Effect Rank 7:

  • 60% chance of slow
  • 8 second duration
  • 175% Weakness against fire damage
  • Cool-down 1.0 second
  • Mana cost: 9.0

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Hail of Magma [Consecutive Skill]
Requires: “Lava Field” & a minimum of 13 skill tiers


The Lava Field becomes covered with meteorites which fall from the sky, causing explosive damage to opponents in range.

Maximum possible skill points: 8

Effect Rank 1:

  • 3 meteorites
  • 12 – 15 fire damage
  • Lavafield consumes +15% more mana

Effect Rank 8:

  • 15 meteorites
  • 19- 25 fire damage
  • Lavafield consumes +85% more mana

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Fiery Wisp


Summons an agile but fragile spirit, which assists you in battle.

Maximum possible skill points: 6

Effect Rank 1:

  • 10 Shots
  • 2-3 fire damage per shot
  • Cool-down 4.0 seconds
  • Mana cost: 4.0

Effect Rank 6:

  • 25 Shots
  • 16- 23 Fire damage per shot
  • Mana cost: 7.0

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Gathering Lights [Consecutive Skill]
Requires: “Fiery Wisp” & a minimum of 13 skill tiers


Increases the number of spirits you can summon as well as the amount of shots they are capable of.

Maximum possible skill points: 5

Effect Rank 1:

  • 1 additional ghost
  • 4 additional shots
  • 4% fire damages bonus per shot
  • Fiery Wisp consumes +10% more mana

Effect Rank 5:

  • 3 additional ghosts
  • 12 additional shots
  • 12% fire damages bonus per shot
  • Fiery Wisp consumes +50% more mana

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Ember Torrent [Consecutive Skill]
Requires: “Fiery Wisp” & a minimum of 30 skill tiers


Your Fiery Wisps can fire more shots.

Maximum possible skill points: 5

Effect Rank 1:

  • 2 additional projectiles
  • 6 additional shots
  • 5% fire damage bonus per shot
  • Fiery Wisp consumes +10% more mana

Effect Rank 5:

  • 6 additional projectiles
  • 18 additional shots
  • 21% fire damage bonus per shot
  • Fiery Wisp consumes +50% more mana

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Field of Fire
Requires a minimum of 3 skill tiers


You place a Field of Fire on the ground, which devours opponents which step into it.

Maximum possible skill points: 6

Effect Rank 1:

  • 1-3 fire damage
  • Cool-down 4.5
  • Mana cost: 4.0

Effect Rank 6:

  • 5-10 fire damage
  • Cool-down 6.5
  • Mana cost: 12.0

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Incineration[Consecutive Skill]
Requires: “Field of Fire” & a minimum of 13 skill tiers


Opponents in the Field of Fire may be ignited.

Maximum possible skill points: 5

Effect Rank 1:

  • 20% chance of catching fire
  • 1 second of additional burning time
  • 30% Fire damage bonus on Field of Fire
  • Field of Fire consumes 10% more mana

Effect Rank 5:

  • 60% chance of catching fire
  • 5 seconds of additional burning time
  • 125% fire damage bonus on Field of Fire
  • Field of Fire consumes 50% more mana

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Flame Quake [Consecutive Skill]
Requires: Field of Fire& a minimum of 30 Skill tiers


Flames rise from the Field of Fire damaging nearby opponents.

Maximum possible skill points: 5

Effect Rank 1:

  • 6 flames
  • 50% of Field of Fire damage per flame
  • 30% fire damage bonus on Field of Fire
  • Field of Fire consumes 15% more mana

Effect Rank 5:

  • 14 flames
  • 250% of Field of Fire damage per flame
  • 125% fire damage bonus on Field of Fire
  • Field of Fire consumes 75% more mana

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Managlyph
Requires a minimum of 3 Skill tiers


You lay a burning Glyph on the ground, which devours opponents. When they die, you regenerate a part of your mana.

Maximum possible skill points: 5

Effect Rank 1:

  • Glyph is active for 5 seconds and confounds opponents for 5 seconds. When you die you get 1% of your mana back.
  • Cool-down 3 seconds
  • Mana cost: 3.0

Effect Rank 5:

  • Glyph is active for 10 seconds and confounds opponents for 3 seconds. When you die you get 1% of your mana back.
  • Cool-down 6 seconds
  • Mana cost: 6.0

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Manabind [Consecutive Skill]
Requires: “Managlyph” & a minimum of 21 skill tiers


Opponents who cross the Managlyph become bound and they cannot utilize special skills.

Maximum possible skill points: 5

Effect Rank 1:

  • 5% chance per second of being bound
  • 5 second duration
  • Managlyph consumes +20% more mana

Effect Rank 5:

  • 40 % chance per second of being bound
  • 10 second duration
  • Managlyph consumes +100% more mana

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