Illyriad Basic vs Advanced Diplomat Units Guide

Illyriad Basic T1 vs Advanced T2 Diplomat Units Guide by Anjire

Assuming 2 T1 units roughly equivalent to 1 T2 unit

Diplomat Information and Stats

Terms:

      RC (Resource Cost) = Strict Resource to gold translation,
    assuming 3 gold to 1 basic resource equivalent
    assuming 2 gold to 1 food resource equivalent
    assuming 25 gold to 1 research equivalent
     MC (Market Cost)
    Assuming 1 horse = 900 gold equivalent
    Assuming 1 book = 1000 gold equivalent
    Assuming 1 saddle = 4000 gold equivalent    

Starting out with a Strict Resource comparison
(Cost in resources per attack/defensive point created – smaller the number the better)

TypeRaceUnit
Attack/RC
Defense/RC
Att RC Comp
Def RC Comp
AssassinDwarfExecutioner
185.29
152.59
3.02
2.34
AssassinDwarfDeep Dweller
61.27
65.23
1.00
1.00
SaboteurDwarfSapper
115.63
108.82
2.06
1.83
SaboteurDwarfUnderminer
56.06
59.35
1.00
1.00
ScoutDwarfSentry
29.00
23.88
1.00
1.00
ScoutDwarfWatcher
39.21
41.74

1.35
1.75
SpyDwarfObserver
27.07
23.88
1.00
1.00
SpyDwarfKeeper of Secrets
35.94
43.13
1.33
1.81
ThiefDwarfFootpad
102.67
92.40
1.99
1.65
ThiefDwarfHalfling
51.69
56.00

1.00
1.00

Break down:
Assassins: 3 times the attack value and almost 2 1/2 times the defense value for T2 assassin
Saboteur: 2 times the attack value and nearly 2 times the defensive value for T2 saboteur
Thief: 2 times the attack value and just over 1 1/2 times the defensive value for T2 Thief
Values are reversed for Scout and Spy
Scout: just under 1 1/2 times the attack value and over 1 1/2 times the defensive value for T1 Scout
Spy: under 1 1/2 times the attack value and almost 2 times the defensive value for T1 Spy

Market value Comparison
(Cost in resources per attack/defensive point created – smaller the number the better)

TypeRaceUnit
Attack/MC
Defense/MC
Att MC Comp
Def MC Comp
AssassinDwarfExecutioner
836.43
688.82
4.05
3.14
AssassinDwarfDeep Dweller
206.36
219.68
1.00
1.00
SaboteurDwarfSapper
231.63 v>
218.00
1.23
1.09
SaboteurDwarfUnderminer
189.06
200.18
1.00
1.00
ScoutDwarfSentry
128.71
106.00
1.00
1.00
ScoutDwarfWatcher
177.33
188.77
1.38
1.78
SpyDwarfObserver
1
20.13
106.00
1.00
1.00
SpyDwarfKeeper of Secrets
162.56
195.07
1.35
1.84
ThiefDwarfFootpad
205.78
185.20
1.18
1.00
ThiefDwarfHalfling
174.46
189.00
1.00
1.02

Break down:
Attack:  Assassin T2 yields a 4 times return on investment, Saboteur and Thief T2 over 1 times investment, Scout and Spy T1 return a better investment

Defense:  Assassin T2 yields a 3 times return on investment, Both T1 and T2 for Saboteur and Thief are about equivalent, Spy and Scout T1 approach a 2 times investment

Recruit Time
(How many attack or defensive points you create per hour – larger number the better):

e=”border-bottom: solid black 1.0pt; border-left: none; border-right: solid black 1.0pt; border-top: none; mso-border-left-alt: solid black 1.0pt; mso-border-top-alt: solid black 1.0pt; padding: 0in 0in 0in 0in; width: 77.0pt;” valign=”bottom” width=”103″>96.00<td style=”border-bottom: solid black 1.0pt; border-left: none; border-right: solid black 1.0pt; border-top: none; mso-border-left-alt: solid black 1.0pt; mso-border-top-alt: solid black 1.0pt; padding: 0in 0in 0in 0in; width: 77.0pt;” valign=”bottom” width=”103″>196.36

TypeRaceUnit
Attack per hour
Defense hour
Rct Att comp
Rct Def Comp
AssassinDwarfExecutioner
16.15
19.62
1.00
1.00
AssassinDwarfDeep Dweller
60.92
57.23
3.77
2.92
SaboteurDwarfSapper
25.95
27.57
1.00
1.00
SaboteurDwarfUnderminer
90.67
3.70
3.29
ScoutDwarfSentry
70.00
85.00
1.00
1.00
ScoutDwarfWatcher
232.94
218.82
3.33
2.57
SpyDwarfObserver
50.00
56.67
1.00
1.00
SpyDwarfKeeper of Secrets
163.64
3.93
2.89
ThiefDwarfFootpad
45.00
50.00
1.00
1.00
ThiefDwarfHalfling
161.38
148.97
3.59
2.98

Break down:
In every case, if time is the limiting factor to bolster your diplomat strength offensive or defensively then recruiting T2 units over T1 units yields at the minimum a 2 1/2 times investment and in some cases almost a 4  times investment.

With these numbers above:
2000 T1 Thieves vs 1000 T2 thieves

Type
Race
Unit
#
R Cost
M Cost
Recruit Time (hours)
Attack Value
Defensive Value

Thief
Dwarf
Footpad
2000
1,848,000
3,704,000
400.00
36000
40000
Thief
Dwarf
Halfling
1000
2,016,000
6,804,000
241.67
39000
36000

T1 and T2 are about equal in Strict Resource Consumption, T2 are almost twice as expensive with market costs, T2 recruitment will finish over 6 days before T1 recruitment finishes.

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