Illyriad Basic vs Advanced Diplomat Units Guide



Illyriad Basic T1 vs Advanced T2 Diplomat Units Guide by Anjire

Assuming 2 T1 units roughly equivalent to 1 T2 unit

Diplomat Information and Stats

Terms:

      RC (Resource Cost) = Strict Resource to gold translation,
    assuming 3 gold to 1 basic resource equivalent
    assuming 2 gold to 1 food resource equivalent
    assuming 25 gold to 1 research equivalent
     MC (Market Cost)
    Assuming 1 horse = 900 gold equivalent
    Assuming 1 book = 1000 gold equivalent
    Assuming 1 saddle = 4000 gold equivalent    

Starting out with a Strict Resource comparison
(Cost in resources per attack/defensive point created – smaller the number the better)

Type Race Unit
Attack/RC
Defense/RC
Att RC Comp
Def RC Comp
Assassin Dwarf Executioner
185.29
152.59
3.02
2.34
Assassin Dwarf Deep Dweller
61.27
65.23
1.00
1.00
Saboteur Dwarf Sapper
115.63
108.82
2.06
1.83
Saboteur Dwarf Underminer
56.06
59.35
1.00
1.00
Scout Dwarf Sentry
29.00
23.88
1.00
1.00
Scout Dwarf Watcher
39.21
41.74

1.35
1.75
Spy Dwarf Observer
27.07
23.88
1.00
1.00
Spy Dwarf Keeper of Secrets
35.94
43.13
1.33
1.81
Thief Dwarf Footpad
102.67
92.40
1.99
1.65
Thief Dwarf Halfling
51.69
56.00

1.00
1.00

Break down:
Assassins: 3 times the attack value and almost 2 1/2 times the defense value for T2 assassin
Saboteur: 2 times the attack value and nearly 2 times the defensive value for T2 saboteur
Thief: 2 times the attack value and just over 1 1/2 times the defensive value for T2 Thief
Values are reversed for Scout and Spy
Scout: just under 1 1/2 times the attack value and over 1 1/2 times the defensive value for T1 Scout
Spy: under 1 1/2 times the attack value and almost 2 times the defensive value for T1 Spy

Market value Comparison
(Cost in resources per attack/defensive point created – smaller the number the better)

Type Race Unit
Attack/MC
Defense/MC
Att MC Comp
Def MC Comp
Assassin Dwarf Executioner
836.43
688.82
4.05
3.14
Assassin Dwarf Deep Dweller
206.36
219.68
1.00
1.00
Saboteur Dwarf Sapper
231.63 v>
218.00
1.23
1.09
Saboteur Dwarf Underminer
189.06
200.18
1.00
1.00
Scout Dwarf Sentry
128.71
106.00
1.00
1.00
Scout Dwarf Watcher
177.33
188.77
1.38
1.78
Spy Dwarf Observer
1
20.13
106.00
1.00
1.00
Spy Dwarf Keeper of Secrets
162.56
195.07
1.35
1.84
Thief Dwarf Footpad
205.78
185.20
1.18
1.00
Thief Dwarf Halfling
174.46
189.00
1.00
1.02

Break down:
Attack:  Assassin T2 yields a 4 times return on investment, Saboteur and Thief T2 over 1 times investment, Scout and Spy T1 return a better investment

Defense:  Assassin T2 yields a 3 times return on investment, Both T1 and T2 for Saboteur and Thief are about equivalent, Spy and Scout T1 approach a 2 times investment

Recruit Time
(How many attack or defensive points you create per hour – larger number the better):

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Type Race Unit
Attack per hour
Defense hour
Rct Att comp
Rct Def Comp
Assassin Dwarf Executioner
16.15
19.62
1.00
1.00
Assassin Dwarf Deep Dweller
60.92
57.23
3.77
2.92
Saboteur Dwarf Sapper
25.95
27.57
1.00
1.00
Saboteur Dwarf Underminer
90.67
3.70
3.29
Scout Dwarf Sentry
70.00
85.00
1.00
1.00
Scout Dwarf Watcher
232.94
218.82
3.33
2.57
Spy Dwarf Observer
50.00
56.67
1.00
1.00
Spy Dwarf Keeper of Secrets
163.64
3.93
2.89
Thief Dwarf Footpad
45.00
50.00
1.00
1.00
Thief Dwarf Halfling
161.38
148.97
3.59
2.98

Break down:
In every case, if time is the limiting factor to bolster your diplomat strength offensive or defensively then recruiting T2 units over T1 units yields at the minimum a 2 1/2 times investment and in some cases almost a 4  times investment.

With these numbers above:
2000 T1 Thieves vs 1000 T2 thieves

Type
Race
Unit
#
R Cost
M Cost
Recruit Time (hours)
Attack Value
Defensive Value

Thief
Dwarf
Footpad
2000
1,848,000
3,704,000
400.00
36000
40000
Thief
Dwarf
Halfling
1000
2,016,000
6,804,000
241.67
39000
36000

T1 and T2 are about equal in Strict Resource Consumption, T2 are almost twice as expensive with market costs, T2 recruitment will finish over 6 days before T1 recruitment finishes.

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