9 Empires Hero Magic Skills Guide



9 Empires Hero Magic Skills Guide by soulthug

Level 1 Magic skills

1. God StrenghtSupportive – uses 8 mana points – area of effect 1×1
beginner – Final minimum damage = minimum damage X 110%
advanced – Final minimum damage = minimum damage X 120%
expert – Final minimum damage = minimum damage X 130%
master – Final minimum damage = minimum damage X 140%

2. Sonic ReactionSupportive – uses 8 mana points – area of effect 1×1
beginner – Increase 5% of targeted unit priority
advanced – Increase 10% of targeted unit priority
expert – Increase 15% of targeted unit priority
master – Increase 20% of targeted unit priority

3. Curse of WeaknessSupportive – uses 8 mana points – area of effect 1×1
beginner – Final maximum damage = maximum damage X 80%
advanced – Final maximum damage = maximum damage X 70%
expert – Final maximum damage = maximum damage X 60%
master – Final maximum damage = maximum damage X 50%

4. Magic Sharp ShootingAttack – uses 8 mana points – area of effect 1×1
beginner – Strike 48+(80xP) damage
advanced – Strike 56+(80xP) damage
expert – Strike 64+(80xP) damage
master – Strike 72+(80xP) damage

5. EarthquakeAttack – uses 8 mana points – area of effect 3×3
beginner – Strike 24+(40xP) damage
advanced – Strike 32+(60xP) damage
expert – Strike 40+(70xP) damage
master – Strike 48+(80xP) damage

6. Invincible Iron FistAttack – uses 8 mana points – area of effect 1×1
beginner – Strike 20+(40xP) damage
advanced – Strike 30+(60xP) damage
expert – Strike 40+(80xP) damage
master – Strike 50+(100xP) damage

Level 2 Magic skills

1. Armed defenderSupportive – uses 8 mana points – area of effect 1×1
beginner – Target’s defence +60
advanced – Target’s defence +120
expert – Target’s defence +180
master – Target’s defence +240

2. Slow ReactionSupportive – uses 8 mana points – area of effect 1×1
beginner – Reduces with 10% priority of targeted unit
advanced – Reduces with 15% priority of targeted unit
expert – Reduces with 20% priority of targeted unit
master – Reduces with 25% priority of targeted unit

3. Armor LiberationSupportive – uses 8 mana points – area of effect 1×1
beginner – Reduces targeted defence with 60
advanced – Reduces targeted defence with 120
expert – Reduces targeted defence with 180
master – Reduces targeted defence with 240 – area of effect 3×3

4. Rot CurseAttack – uses 8 mana points – area of effect 3×3
beginner – Resulting 32+(100×P) damage
advanced – Resulting 40+(120×P) damage
expert – Resulting 50+(150×P) damage
master – Resulting 60+(200×P) damage

5. Froze LasingAttack – uses 8 mana points – area of effect 1×1
beginner – Resulting 60+(120×P) damage
advanced – Resulting 72+(120×P) damage
expert – Resulting 84+(120×P) damage
master – Resulting 96+(120×P) damage

6. Thunder StormAttack – uses 8 mana points – area of effect 1×1
beginner – Resulting 11+(110×P) damage
advanced – Resulting 14+(140×P) damage
expert – Resulting 17+(170×P) damage
master – Resulting 20+(200×P) damage

7. Poem of ReviveRevive – uses 8 mana points – area of effect 1×1
beginner – Revives 120+(100×P) of total HP
advanced – Revives 160+(200×P) of total HP
expert – Revives 200+(200×P) of total HP
master – Revives 240+(300×P) of total HP

8. Insects NuisanceRevive – uses 8 mana points – area of effect 1×1
beginner – Resulting 10+(80×P) damage on target
advanced – Resulting 20+(130×P) damage on target
expert – Resulting 30+(160×P) damage on target
master – Resulting 40+(200×P) damage on target

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