Archlord Maxed Out Skills List



Archlord Maxed Out Skills List by kipslache

1 – soul barrier: max stage 7 -> 70 block, length/cool-down still increase.

2 – masquerade master: max stage 10 -> 21 fortitude, length/cool-down still increase.

3 – sword stopper: max stage 9 – 20 sb/crit resistance

4- acrobatic charge: max stage 8 – 45 movement slow, damage/length still increase.

5 – mass snare: max stage 9 -> -52 slow, length/cool-down/mana cost/damage still increase.

6 – mana pull: max stage 9 -> 60 convert 25, length/cool-down/skill block still increase.

7 – assimilate: max stage 9 -> 60 convert 25, length/cool-down still increase.

8 – optimum: max stage ? -> i don’t remember but it does maxed out somewhere.

9 – stunner: max stage 9 -> 50 skill block, length/cool-down/block still increase.

10 – confusion: max stage 9 -> -52 attack accuracy/movement speed, length/cool-down/mana cost still increase.

11 – vital charge: max stage 9 -> 66 chance is max, but absorb keeps raising by 5.

12 – halt: max stage 8 -> 65 chance of success

13 – reflection: max stage 9 (critical resistance) -> resistance still increase.

14 – cure: max stage 9 – success rate 80

15 – snare shot: max stage 9 – 52 movement slow, damage still increase.

16 – missleader: max stage 9 – 50 sb max, but dodge/evade still increase.

17 – death mark: max stage 9

18 – reflection: max stage 9 – crit resistance max resistance still continues

19 – snow hazard: max stage 11 – stun stops at 90

20 – magic arrow: max stage 11 – stun stops at 80

21 – shout of insight: max stage 1 15-26 damage, 55 armor, length/cool-down still increase.

22 – smart weapon: max stage 10 24-27 damage, length/cool-down still increase.

23 – lethal attack: max stage 10

24 – decent of luna: max stage 9

25 – chain action: max stage 9

26 – snare shot: max stage 9 -52 mov spd

27 – heavy hand: max stage 9

28 – faith defender: max at 9

29 – thunderbolt: max stage 9

30 – arctic strike: max stage 9 50 attk spd decrease

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