Iron Grip Marauders Licensed Units, Vehicles and Structures Guide



Iron Grip Marauders Licensed Units, Vehicles and Structures Guide by Ar_Adunakhor

Hero Units

Vancer

[Health]: 650
[Deployment Cost]: 80
[View Distance]: 40
[AP Atk Cost]: 4
[Atk Dmg]: 110
[Atk Range]: 90
[Accuracy]: 100%
*Strong vs Armor

Emilia


[Health]: 400
[Deployment Cost]: 40
[View Distance]: 60
[AP Atk Cost]: 5
[Atk Dmg]: 250
[Atk Range]: 100
[Accuracy]: 100%
*Strong vs Infantry

Enemy Heroes

(These can not be built by the player, they are only acquired if captured from the enemy and are lost once they die in battle.)

Osmanov LvL 1
?

Osmanov lvl 2

[Health]: 380
[Deployment Cost]: 100
[View Distance]: 40
[AP Atk Cost]: 6
[Atk Dmg]: 125
[Atk Range]: 140
[Accuracy]: 95%
Cosper LvL 1


[Health]: 650
[Deployment Cost]: 100
[View Distance]: 40
[AP Atk Cost]: 2
[Atk Dmg]: 50
[Atk Range]: 100
[Accuracy]: 100%
*Strong vs Armor

Cosper lvl 2

[Health]: 750
[Deployment Cost]: 100
[View Distance]: 40
[AP Atk Cost]: 2
[Atk Dmg]: 65
[Atk Range]: 110
[Accuracy]: 100%
*Strong vs Armor

Hasseltot LvL 1


[Health]: 600
[Deployment Cost]: 100
[View Distance]: 40
[AP Atk Cost]: 2
[Atk Dmg]: 85
[Atk Range]: 85
[Accuracy]: 100%
*Strong vs Infantry

Hasseltot LvL 2
?

——

Infantry Units

Militia LvL 6

[Health]: 450
[Deployment Cost]: 20
[View Distance]: 60
Primary Ability:
[AP Atk Cost]: 3
[Atk Dmg]: 115
[Atk Range]: 85
[Accuracy]: 100%
Secondary Ability:
[AP Atk Cost]: 6
[Atk Dmg]: 200
[Atk Range]: 16
[Accuracy]: 100%

Bazooka LvL 6

[Health]: 600
[Deployment Cost]: 20
[View Distance]: 50
[AP Atk Cost]: 3
[Atk Dmg]: 156
[Atk Range]: 75
[Accuracy]: 100%
*Strong vs Vehicles

Mounted Bomber LvL 6

[Health]: 360
[Deployment Cost]: 30
[View Distance]: 85
[AP Atk Cost]: 3
[Atk Dmg]: 375
[Atk Range]: 18
[Accuracy]: 100%
*A good scout unit (unofficial: also strong vs vehicles and structures)

Trooper LvL 6

[Health]: 608
[Deployment Cost]: 20
[View Distance]: 50
[AP Atk Cost]: 5
[Atk Dmg]: 320
[Atk Range]: 60
[Accuracy]: 100%
*Strong vs Infantry

Elite Trooper LvL 1

[Health]: 720
[Deployment Cost]: 20
[View Distance]: 50
[AP Atk Cost]: 5
[Atk Dmg]: 345
[Atk Range]: 65
[Accuracy]: 100%
*Strong vs Infantry

——
Structures

Baron Artillery Tower

[Health]: 480
[Deployment Cost]: 60
[View Distance]: 50
[AP Atk Cost]: 2
[Atk Dmg]: 60
[Atk Range]: 100
[Accuracy]: 100%

Baron Artillery Tower MK2

[Health]: 540
[Deployment Cost]: 60
[View Distance]: 50
[AP Atk Cost]: 2
[Atk Dmg]: 65
[Atk Range]: 110
[Accuracy]: 100%

Baron Artillery Tower MK3

[Health]: 580
[Deployment Cost]: 60
[View Distance]: 50
[AP Atk Cost]: 2
[Atk Dmg]: 70
[Atk Range]: 110
[Accuracy]: 100%

Baron Artillery Tower MK4

[Health]: 600
[Deployment Cost]: 60
[View Distance]: 60
[AP Atk Cost]: 2
[Atk Dmg]: 80
[Atk Range]: 110
[Accuracy]: 100%

Armor Units

Rocket Artillery

[Health]: 500
[Deployment Cost]: 80
[View Distance]: 60
[AP Atk Cost]: 8
[Atk Dmg]: 280
[Atk Range]: 140
[Accuracy]:85%
*Strong vs Vehicles (unofficial: but also devastating vs infantry ;-)

——

Bethes Cannon LvL 6


[Health]: 410
[Deployment Cost]: 70
[View Distance]: 60
[AP Atk Cost]: 4
[Atk Dmg]: 118
[Atk Range]: 115
[Accuracy]: 95%

——

Command Destroyer

[Health]: 750
[Deployment Cost]: 50
[View Distance]: 45
[AP Atk Cost]: 4
[Atk Dmg]: 135
[Atk Range]: 60
[Accuracy]: 100%
*damage bonus for friendly units in range: 15%

Command Destroyer MK2

[Health]: 825
[Deployment Cost]: 50
[View Distance]: 45
[AP Atk Cost]: 3
[Atk Dmg]: 150
[Atk Range]: 65
[Accuracy]: 100%
*damage bonus for friendly units in range: 18%

——

Elite Destroyer

[Health]: 560
[Deployment Cost]: 45
[View Distance]: 60
[AP Atk Cost]: 4
[Atk Dmg]: 120
[Atk Range]: 65
[Accuracy]: 100%
*Strong vs Armor

Elite Destroyer MK2

[Health]: 645
[Deployment Cost]: 45
[View Distance]: 65
[AP Atk Cost]: 4
[Atk Dmg]: 145
[Atk Range]: 65
[Accuracy]: 100%
*Strong vs Armor

Elite Destroyer MK3

[Health]: 700
[Deployment Cost]: 45
[View Distance]: 65
[AP Atk Cost]: 4
[Atk Dmg]: 170
[Atk Range]: 65
[Accuracy]: 100%
*Strong vs Armor

Elite Destroyer MK4

[Health]: 800
[Deployment Cost]: 45
[View Distance]: 65
[AP Atk Cost]: 4
[Atk Dmg]: 195
[Atk Range]: 70
[Accuracy]: 100%
*Strong vs Armor

——

Savar Tank LvL 6

[Health]: 640
[Deployment Cost]: 35
[View Distance]: 45
[AP Atk Cost]: 3
[Atk Dmg]: 112
[Atk Range]: 75

——

Atavar Tank

[Health]: 490
[Deployment Cost]: 35
[View Distance]: 40
[AP Atk Cost]: 3
[Atk Dmg]: 225
[Atk Range]: 50
[Accuracy]: 100%
*Strong vs Infantry

Atavar Tank MK2

[Health]: 590
[Deployment Cost]: 35
[View Distance]: 40
[AP Atk Cost]: 3
[Atk Dmg]: 255
[Atk Range]: 50
[Accuracy]: 100%
*Strong vs Infantry

Atavar Tank MK3

[Health]: 700
[Deployment Cost]: 35
[View Distance]: 40
[AP Atk Cost]: 3
[Atk Dmg]: 300
[Atk Range]: 50
[Accuracy]: 100%
*Strong vs Infantry

Atavar Tank MK4

[Health]: 840
[Deployment Cost]: 35
[View Distance]: 40
[AP Atk Cost]: 3
[Atk Dmg]: 350
[Atk Range]: 55
[Accuracy]: 100%
*Strong vs Infantry

——

Assault Archos LvL 6

[Health]: 420
[Deployment Cost]: 30
[View Distance]: 60
Primary Ability:
[AP Atk Cost]: 3
[Atk Dmg]: 140
[Atk Range]: 70
[Accuracy]: 100%
Secondary Ability:
[AP Atk Cost]: 6
[Atk Dmg]: 180
[Atk Range]: 24
[Accuracy]: 100%
*Strong vs Infantry
Support Vehicles

Repair Truck LvL 6

[Health]: 480
[Deployment Cost]: 35
[View Distance]: 70
[AP Healing Cost]: 3
[Healing Power]: 160
[Healing Range]: 26
*Repairs mechanical allies

——

Ambulance LvL 6

[Health]: 455
[Deployment Cost]: 30
[View Distance]: 60
[AP Healing Cost]: 3
[Healing Power]: 120
[Healing Range]: 30
*Heals non-mechanical allies

Other Iron Grip Marauders Articles

One Response to “Iron Grip Marauders Licensed Units, Vehicles and Structures Guide”

  1. nice, but I'd like to know costs of these units :)

Leave a Reply