Fists of FU Archer Class Guide
Fists of FU Archer Class Guide
ARCHER CLASS
Combo List: (red is after you become Shaolin Hunter)
Z -> Z -> Z -> Z
Z -> Z -> Z -> UP Z
Z -> Z -> Z -> X
X -> X -> X -> X
X -> X -> X -> UP -> X
X -> X -> X -> DOWN -> X
FORWARD -> FORWARD -> Z -> Z | FORWARD -> FORWARD Z -> Z -> Z
FORWARD -> FORWARD -> X
UP -> Z
UP -> X
UP -> UP -> Z | UP -> UP -> Z -> Z
FORWARD -> FORWARD -> UP -> Z | FORWARD -> FORWARD -> UP -> Z -> Z -> Z
FORWARD FORWARD UP X X X
FORWARD -> FORWARD Z -> Z -> Z
And that’s all of it, 3 skills have been changed/improved after becoming the Shaolin Hunter, this will give much varity at comboing different moves.
Skill List:
Archer Skills
Thorn Arrow:
1st Degree active skill
Attack Attribute: Magic
Number of hits: 1
Lv 1: 480% damage per hit
Lv 2: 530% damage per hit
Lv 3: 600% damage per hit
Kicks of Fury:
1st Degree active skill
Attack Attribute: Physical
Number of hits: 2
Lv 1: 250% damage per hit
Lv 2: 300% damage per hit
Lv 3: 350% damage per hit
Tornado Arrow:
2nd Degree active skill
Attack Attribute: Physical
Number of hits: 6
Lv 1: 160% damage per hit
Lv 2: 180% damage per hit
Lv 3: 210% damage per hit
Brutal Bow
1st Degree active skill
Support Skill
Lv 1: Physical attack increase by 50 for 90 seconds
Lv 2: Physical attack increase by 100 for 90 seconds
Lv 3: Physical attack increase by 160 for 90 seconds
Arrow Blast:
2nd Degree active skill
Attack Attribute: Magic
Number of hits: 2
Lv 1: 300% damage per hit
Lv 2: 350% damage per hit
Lv 3: 400% damage per hit
Heavenly Bow
1st Degree active skill
Support Skill
Lv 1: Magic attack increase by 50 for 90 seconds
Lv 2: Magic attack increase by 100 for 90 seconds
Lv 3: Magic attack increase by 160 for 90 seconds
Fatal Storm:
3rd Degree active skill
Attack Attribute: Physical
Number of hits: 10
Lv 1: 160% damage per hit
Lv 2: 180% damage per hit
Lv 3: 200% damage per hit
Phoenix’s Rage:
3rd Degree active skill
Attack Attribute: Magic
Number of hits: 1
Lv 1: 1000% damage per hit
Lv 2: 1200% damage per hit + 20% burning rate
Lv 3: 1400% damage per hit + 40% burning rate
Martial Arts Mastery:
Passive skill
Lv 1: Add 20 Physical Attack
Lv 2: Add 30 Physical Attack
Lv 3: Add 40 Physical Attack
Defense Mastery:
Passive skill
Lv 1: Add 20 Physical Defense
Lv 2: Add 30 Physical Defense
Lv 3: Add 40 Physical Defense
M. Defense Mastery:
Passive skill
Lv 1: Add 20 Magical Defense
Lv 2: Add 30 Magical Defense
Lv 3: Add 40 Magical Defense
Skill Allocation:
For Archer:
As an Archer, the skills that are important to us are:
1st Degree: Kicks of Fury – MAX
Chinese pronunciation: Tan-Tui
Explanation: This is our bread and butter skill, and at low levels, you should be spamming this as often as you can in both PvE and PvP.
2nd Degree: Tornado Arrow – MAX
Chinese pronunciation: Xuan-Fon-Jian-Yu
Explanation: This is a versatile skill, it hits the enemies above you, very effective against jumping targets, and in fact your only skill that will do full damage against targets in high air.
3rd Degree: Fatal Storm – MAX
Chinese pronunciation: Zhi-Min-Fon-Bao
Explanation: Your best damaging skill, great for finishing. This can takes away about 1/5 of the HP bar of your target in PvP. It does additional magical damage after Rage. MORE DAMAGE!
Other skills:
MAX all the passive skills as you level up, then after you reach level 20, max out Brutal Bow just so you meet the requirement to learn Shaolin Hunter’s skill.
And now, guess what? After experiencing with Shaolin Hunter, I’ve found that the skills in the 2nd job are not as good and effective as the 1st. I will list the skills that could be used but will not suggest you to actually use them until we have a way of switching skill bars freely.
SHAOLIN HUNTER
Description: (quoted from npc)
“I can feel a powerful force in you. Maybe as a Shaolin Hunter, you can take full advantage of that force”
I’m guessing this means you are more of a melee fighter, staying in close, your kicks are your strong point and your bow is there just if you need to get a few long range hits in, as you will see most of the Shaolin Hunter’s skills are physical attacks So a good idea is to gear yourself to boost that particular stat.
Starting Point (Same for both classes)
Quest:
1. Clear Soaring Cloud Hill on hard
3. Collect Purple Leaves (should say leaf since its only 1) 0/1 Crazy King Bat Dark Wind Mountain Hard **area where McDawg is**
theeen: (cheesy screen lol i thought it was a loading screen for a sec till i saw the exit button)
Combos:
Skills:
Most likely will change and be edited by the end of beta to final release due to bugs found in skill descriptions…
Active
(you must have used atleast 35 SP on your 1st tier archer skills before being able to activate these)
Kick in the sky: (slot 1)
Spin-kicks enemies dealing 70% dmg per hit.
Physical
lvl requirement 20
SP cost 2
Coin cost 6500
Flying electronic strike: (slot 1)
Kicks enemies in a somersaulting move dealing 130% dmg per hit.
Physical
lvl requirement 23
Prior skill requirement: Kick in the sky lvl 1
SP cost 2
Coin cost 7480
Scarlet bird constant kick (slot 2)
Strikes enemies swiftly dealing 400% dmg per hit
Physical
lvl requirement 26
Prior skill requirement: Flying electronic strike lvl 1
SP cost 1
Coin cost 5980
Extraordinarily brave power: (slot 1)
Team jumping speed + 180
buff 90(180) seconds (not sure which it is… lol)
lvl requirement 29
Prior skill requirement: Scarlet bird constant kick lvl 1
SP cost 2
Coin cost 9430
Wind and cloud leg: (slot 2)
A sweeping leg move that deals 400% dmg per hit.
Physical
lvl requirement 32
Prior skill requirement: Extraordinarily brave power lv 1
SP cost 2
Coin cost 10400
Rushing dragon leg method: (slot 3)
Super strong multi-kick that deals 130% dmg per hit.
Physical
lvl requirement 38
Prior skill requirement (its blank but i’m sure you need Wind and cloud leg lvl 1)
SP cost 2
Coin cost 12360
Energy explosion: (slot 3)
Gathers power before exploding dealing 100% dmg per hit.
Physical
lvl requirement 41
Prior skill requirement Rushing dragon leg method lvl 1
SP cost 2
Coin cost 13330
Passive
(you have to have used atleast 40 SP in order to activate these)
Raid:
Add 40 additional Physical Attack
lvl requirement 21
SP cost 3
Coin cost 8360
Strengthening method:
Increases length of Extraordinary power by 30 seconds
lvl requirement 36
prior skill requirement Extraordinarily brave power lv 1
SP cost 1
Coin cost 8280
Energy Gathering:
Increases length of Irresistible by 30 seconds: (lol no idea what this is supposed to mean)
lvl requirement 30
Prior skill requirement (blank)
SP cost 1
Coin cost 6900
Skill Allocation:
For Shaolin Hunter:
1st Degree: Kick in the sky – MAX
Chinese pronunciation: Lin-Kon-Ti
Explanation: Does slightly higher damage than Kicks of Fury, but however, only hits enemies at ground level while Kicks of Fury is able to reach a bit up in the air. Thus I choose to not use it but it is your decision.
2nd Degree: Scarlet bird constant kick – MAX
Chinese pronunciation: Zhu-Que-Len-Huan-Ti
Explanation: Do same damage as Tornado Arrow, but the hitting range is very limited and does not hit air, so obviously Tornado Arrow is a much better choice.
3rd Degree: Rushing dragon leg method – MAX
Chinese pronunciation: Ben-Lon-Ti-Fa
Explanation: have not tested it yet, but I believe that Fatal Storm will have a large striking area than this.
Other skills:
MAX the passives and the support as you like, there isn’t much to this part.
DIVINE SNIPER
Description: (quoted from NPC)
“The Divine Sniper is good at killing enemies with its super accurate aim. It often launches a deadly strike on enemies while staying beyond their reach, and then retreats to safety.”
Divine sniper is the magic skill branch of archers and from the description i would assume they are more of a long range focused class, (lol what most people would think is your basic archer xD)
Quest:
1. Clear Soaring Cloud Hill Hard
5. Return to starting NPC (He Xiangu in Spring Harvest)
Congrats you are now a Divine Sniper! (Thank you celestialayu)
Combos: (Thank you celestialayu)
Skills:
Active:
Strong Wind Arrow Lv. 1 (slot 2)
Fires 1 Sharp tracking arrow, deals 130% dmg per hit
magic
lvl requirement 26
Prior Skill requirement Bright Moon Arrow Lv 1
SP cost 1
Coin Cost 5980
Commanding the wind and the thunder Lv 1 (Slot 1)
Team movement speed +50 Lasts 90 (180) seconds.
Buff
lvl requirement 29
Prior skill requirement Strong Wind Arrow lv 1
SP cost 2
Coin cost 9430
Howling Violent Wind Lv 1 (slot 3)
Jump into the air, unleashing magic arrows over a wide area dealing 400% dmg per hit
magic
lvl requirement 38
Prior skill requirement Concentrating attention method Lv 1
SP cost 2
Coin cost 12360
Sunset Arrow Lv. 1 (slot 3)
Unleashes a wide range of explosive arrows dealing 100% dmg per hit.
magic
lvl requirement 41
Prior skill requirement Howling Violent Wind Lv 1
SP cost 2
Coin cost 13330
Passive:
Strong Wind Stride
Adds extra time for Wind and Thunder Command
lvl requirement: 36
Prior Skill Requirement Commanding the wind and the thunder Lv 1
SP cost 1
Coin cost 8280
Eagle Eyes
Increases concentration
lvl requirement 30
Prior Skill Requirement Concentrating attention method Lv 1
SP cost 1
Coin cost 6900
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