Facebook Galaxy Online II Commander List



Facebook Galaxy Online II Uncommon Commander List by Esteban Gutiérrez

Here i give you a quick reference to look wich ones you are missing, and to learn their starting stats, skill and interesting facts. Enjoy!!

Angla

Spell
Fleet EMT :Reduces hospital time and prevents anyone from killing the Commander. The Dodge attribute affects this ability.
Bio: Angla is the most mysterious of them all. Rumor has it her DNA was modified and strengthened when she was young, and many believe it. Those who have served with her speak of a fearlessness bordering on recklessness. Whether or not the rumors are true, this much is certain: she is one of the most experienced commanders available, and the veteran of too many campaigns to count, but she’s never spent more than a few days in a hospital, no matter how badly she was injured.
Acc: 4 Ddg: 4 Spd: 5 Elc: 7
Ball: B Dir: B Msl: C Sb: C Pdef: D Frig: B Crui: C Batt: B

Leo

Super
Intimidate: Has a chance to reduce the Durability, Armor and Shields of enemies within 2 steps by 5% after every turn. The Electron attribute affects this ability.
Bio: Leo suffers from an unknown disease and has a long history of taking painkillers. These strong medications have ruined his once proud features and given him a monstrous visage. However, underneath he is still a great with a spotless record and a fierce reputation for penetrating enemy flanks and doing damage from within. No one knows how he manages to pull it off successfully every time, taking the enemy down without so much as a scratch. He is a brilliant strategist who takes his enemy down systematically, almost enjoying the fact that there is very little they can do to stop the inevitable.
Acc: 5 Ddg: 9 Spd: 6 Elc: 8
Ball: A Dir: C Msl: B Sb: C Pdef: C Frig: B Crui: B Batt: B

Natiya

Spell
First Strike: At the start of each round, has a chance to increase the Commander’s speed by an amount equivalent to the Commander’s level*10. The Speed attribute affects this ability.
Bio: Natiya graduated from the Command College as the top pilot in her class. She uses her incredible luck to her advantage in battle, getting the drop on enemy commanders before they even know she’s there. Once engaged, she makes full use of her speed, effectively dealing the first and often the most decisive strike before the enemy can react.
Acc: 8 Ddg: 8 Spd: 6 Elc: 8
Ball: B Dir: B Msl: C Sb: C Pdef: D Frig: B Crui: B Batt: C

Reggie

Spell
Paralyze: Has a chance to reduce the hostile Commander’s attack power and and block the use of his/her ability for the next round. The Electron attribute affects this ability.
Bio: Reggie is an electronic engineer. His knowledge of AI systems technology has helped him survive many battles despite steep odds against him. He has also survived several assassination attempts. Reggie incorporates this technology into his attacks, enabling him to negate an enemy’s abilities. This allows him to take down his foes without much resistance.
Acc: 5 Ddg: 3 Spd: 8 Elc: 4
Ball: B Dir: B Msl: C Sb: B Pdef: C Frig: C Crui: D Batt: B

Eveline

Super
Find Weakness: Has a chance to ignore the target’s defenses. The Accuracy attribute affects this ability.
Bio: Close friends of Eveline say she was a humble, hardworking girl with exceptionally strong willpower. Using her persistance and experience in battle, she specializes in destroying enemy defenses. Eveline was born to be a leader and an outstanding warrior, always ready to protect the people in her galaxy and fight for freedom.
Acc: 7 Ddg: 6 Spd: 9 Elc: 5
Ball: B Dir: A Msl: B Sb: C Pdef: C Frig: C Crui: B Batt: B

Stani

Legendary
Interference: Has a chance to prevent the enemy from moving and attacking for the next round. The Accuracy and Electron attributes affect this ability.
Bio: Some say Stani is a man. Others say he is a monster. Regardless of the rumors and his appearance, his close friends know him as a battle-hardened with vast knowledge of electronic inpulses and circuitry technology. He often uses electronic interference to jam enemy communications and signals, effectively crippling them before he moves in for the kill.
Acc: 5 Ddg: 8 Spd: 5 Elc: 10
Ball: B Dir: B Msl: B Sb: B Pdef: A Frig: A Crui: A Batt: A

Sofia

Spell
Maneuvering: Has a chance to move an extra 3 spaces. The Speed attribute affects this ability.
Bio: Sofia started off as a common mechanic. She took part in many battles before proving her skills and resourcefulness during one such battle. She was forced to assume command of a ship and managed to rescue the remainder of the crew when they were trapped behind enemy lines. After this incident, she quickly rose through the ranks to become one of the bravest commanders in the service. Her lack of formal training forced her to rely on long-range attacks and maneuverability to avoid the dangers of close combat.
Acc: 7 Ddg: 5 Spd: 11 Elc: 0
Ball: B Dir: B Msl: C Sb: D Pdef: B Frig: C Crui: B Batt: C

Jason

Spell
Save Energy :Has a chance to prevent modules from consuming He3 while attacking or defending. The Electron attribute affects this ability.
Bio: To many, Jason may seem like your average engineer. In reality, he is a genius in the field of energy systems. The Energy Source Conversion Technology he invented allows him to remain active in battle by transferring incoming damage into energy, which is particularly effective in large-scale battles.
Acc: 4 Ddg: 2 Spd: 5 Elc: 5
Ball: D Dir: C Msl: B Sb: B Pdef: C Frig: B Crui: B Batt: C

Maletiz

Legendary
Revenge: Has a chance to absorb all damage and reflect it back to the attacker. The Dodge and Electron attributes affect this ability.
Bio: Maletiz began his life in a den of ferocious wolves and emerged one of the bravest warriors of the wolf clan. He relies on his killer instincts to survive the toughest battles, using a combination of cunning and ferociousness to destroy his enemies. Maletiz often starts by baiting his enemies. Once they attack, he pounces on them, killing them in one devastating strike
Acc: 2 Ddg: 2 Spd: 2 Elc: 2
Ball: C Dir: B Msl: B Sb: C Pdef: B Frig: C Crui: S Batt: C

Nick

Super
Divine Intervention: Has a chance to avoid damage. The Dodge attribute affects this ability.
Bio: One of the most mysterious of commanders, Nick uses a series of unpredictable strategies to outmaneuver his enemies. Rumor has it he is endowed with an uncanny ability that makes him invulnerable in battle. He makes full use of this ability to trap and destroy his enemies, sending them fleeing in fear.
Acc: 5 Ddg: 4 Spd: 5 Elc: 2
Ball: A Dir: B Msl: C Sb: B Pdef: C Frig: B Crui: C Batt: B

Jerome

Spell
Curse: If attacked, the enemy will receive 10% more damage the next round (stackable). The Accuracy attribute affects this ability.
Bio: Known as the “Witchdoctor” Jerome is a chemical and biological warfare researcher who uses unconventional weaponary in battle. He modifies his fleet with these devices, which seem to allow him to mysteriously “curse” his foes, dealing additional damage in retaliation.
Acc: 5 Ddg: 8 Spd: 2 Elc: 5
Ball: C Dir: B Msl: C Sb: C Pdef: D Frig: B Crui: B Batt: B

Aileen

Legendary
Command Break :Has a chance to reduce the hostile Commander’s stats to 0. Electron and Speed attributes affect this ability.
Bio: An accomplished pirate slayer, Aileen has earned her reputation as both a beautiful and cunning commander. Her encounters with the infamous pirate groups have become legendary. She has led her forces through some of the toughest battles in history, smashing her way to victory even against the steepest of odds. She cripples her enemies’ ability to think, making them an easy kill.
Acc: 8 Ddg: 8 Spd: 8 Elc: 8
Ball: B Dir: A Msl: B Sb: A Pdef: B Frig: A Crui: B Batt: B

Alicia

Spell
Inspiration :Has a chance to increase the damage dealt by the ship in the next slot of the formation by 30%. The Accuracy attribute affects this ability.
Bio: One of the greatest commanders, Alicia has made a name as a no-nonsense, no-mistakes personality. Though many whisper that she received her promotions because her predecessors were removed, Alicia is respected as a person of strong convictions. Her experience with formations allows her to target enemy formation weaknesses, destroying them with ease.
Acc: 9 Ddg: 3 Spd: 7 Elc: 5
Ball: C Dir: C Msl: B Sb: B Pdef: B Frig: D Crui: B Batt: C

Panis

Spell
Intercept :Increases the chance of air interception. The Electron attribute affects this ability.
Bio: Panis joined the Galactic Fleet for glory, loyalty and pride. She specilizes in interception technology, allowing her to counter anti-air attacks effectively. She believes that all pirates are scum that should be eliminated and has contempt for pirates that turn over a new leaf.
Acc: 5 Ddg: 5 Spd: 6 Elc: 12
Ball: C Dir: D Msl: B Sb: C Pdef: C Frig: B Crui: B Batt: B

Annata

Super
Allied Support :Increases the Durability and Defense of friendly forces within 4 steps by 8% after each round. The Speed attribute affects this ability.
Bio: Annata is a master technician and an expert in repairs. Those who admired her beauty quickly learned to respect her experience and professionalism in the line of duty. Her initiative and passion for her job often takes her into battle, where she lends support to her allies by restoring Durability, Shields and Armor.
Acc: 2 Ddg: 8 Spd: 5 Elc: 8
Ball: B Dir: B Msl: A Sb: B Pdef: C Frig: C Crui: C Batt: B

Kelly

Spell
Resourceful :Restores 15% of maximum Durability per round. The Speed attribute affects this ability.
Bio: Kelly used to be a scientist and a fervent advocate of galactic peace. She still believes strongly in peace and continues to work toward achieving it, despite the fragile nature wartime negotiations. Her influence has earned her respect from those who share her beliefs. As such, she has amassed a number of loyal supporters. However, she has declared war on the pirates, who she believes are the root of galactic conflict. Her fleet’s recovery abilities are renowned.
Acc: 2 Ddg: 9 Spd: 2 Elc: 5
Ball: C Dir: B Msl: C Sb: C Pdef: D Frig: B Crui: B Batt: B

Rayllf

Spell
Armor Repair :Has a chance to increase maximum Armor by 5 per round. This effect lasts for 1 round. The Speed attribute affects this ability.
Bio: Definitely one of the coolest commanders in the galaxy, Rayllf was born to be a professional soldier. He commands his fleet with great skill and is a brilliant tactician, planning battle maneuvers and predicting enemy movements with pinpoint accuracy. He believes a strong defense leads to greater offense and often manipulates his enemies into making the wrong moves, thus gaining tactical defenses against their fleets.
Acc: 6 Ddg: 8 Spd: 7 Elc: 7
Ball: B Dir: C Msl: C Sb: C Pdef: D Frig: B Crui: B Batt: B

Donna

Spell
Defensive Intensity :Has a chance to restore 15% of maximum Shields at the start of each round. The Speed attribute affects this ability.
Bio: As a qualified and able commander, Donna has sworn to protect the people of the galaxy. She has done extensive research in the area of defensive technologies and has incorporated them into her ships, enabling them to quickly recover shield strength and better protect people from the scum of the universe.Acc: 7 Ddg: 4 Spd: 4 Elc: 8
Ball: C Dir: B Msl: B Sb: C Pdef: D Frig: C Crui: B Batt: B

Sylva

Super
Smash :Has a chance to deal up to 2.5 times the damage to a fortress. The Accuracy attribute affects this ability.
Bio: One of the most feared and revered commanders in the galaxy, Sylva is known for his heartlessness and decisiveness in battle. His term as a regional governor kick-started his military career and gave him insights into handling structures and fortifications. He applies this knowledge battle, allowing him to gain the upper hand against any fortress.
Acc: 7 Ddg: 5 Spd: 5 Elc: 2 Ball: C Dir: C Msl: C Sb: B Pdef: A Frig: B Crui: B Batt: B

Gastaf

Super
Deadly Strike :Has an increased chance to deal critical strikes. The Accuracy attribute affects this ability.
Bio: Often seen wearing stylish sunglasses and a sweet smile, Gastaf is one of the friendliest commanders around, but in battle she is as vicious as she is beautiful. As deadly as she is charming, she can hit her enemies where it hurts the most.
Acc: 12 Ddg: 0 Spd: 10 Elc: 7
Ball: B Dir: B Msl: C Sb: B Pdef: C Frig: A Crui: B Batt: C

Wayne

Spell
Lucky Hit :Has a chance to deal double damage to the enemy. The Accuracy attribute affects this ability.
Bio: Wayne was born to lead and to destroy. His natural leadership abilities make him a dangerous opponent, giving his crew that extra boost of confidence needed to take down their target. Ability: has a chance to deal double damage to the enemy.
Acc: 8 Ddg: 4 Spd: 9 Elc: 2
Ball: D Dir: C Msl: B Sb: B Pdef: C Frig: B Crui: B Batt: C

Sandora

Legendary
Lucky Strike :Has a chance to deal 30% Dispersion damage to all enemy forces. The Accuracy and Speed attributes affect this ability.
Bio: Though Sandora seems like a lovely girl during peacetime, she is a killer when it is time to do battle. Her trademarks include calmness under fire, proficiency in operating all kinds of machines, and knack for dispersing her foes.
Acc: 9 Ddg: 7 Spd: 8 Elc: 7
Ball: A Dir: A Msl: A Sb: A Pdef: A Frig: C Crui: C Batt: C

Raslin (Bugged and named Fear in-game)

Super
Fear: Grants a chance to reduce an enemy’s attack power by 50% the next round (The Electron value determines the chance of triggering this ability).
Bio:  Raslin studied at the Galaxy Command College and quickly made a name for herself as a standout space pilot that built his own ships, eventually breaking many of the schools flight records. After graduation she became a technical adviser to the college, advising students in ship design, technical theory, advanced mechanics and robotics and many other fields of study. Her specialty is deadly strikes.
Acc: 8 Ddg: 7 Spd: 9 Elc: 10
Ball: C Dir: B Msl: C Sb: B Pdef: C Frig: B Crui: A Batt: B

Maxius

Spell
Allied Strike :Has a chance to increase the accuracy of all friendly forces within 4 spaces by 5. The Accuracy attribute affects this ability.
Bio: Maxius is the perfect admiral. Coming from one of the wealthiest families in the galaxy, he trained at all the best schools and has a certain regal demeanor that others respond to. He has that rare ability to improve morale and get the best out of his crew a simple word of encouragement or pat on the back. By inspiring his forces to perform beyond their normal limits, they become even more effective in battle.
Acc: 10 Ddg: 0 Spd: 5 Elc: 5
Ball: B Dir: B Msl: B Sb: B Pdef: D Frig: C Crui: C Batt: C

Penni

Super
Last Stand :Has a chance to deal triple damage when attacking, but also inflicts 10% damage to the ship. The Accuracy attribute affects this ability.
Bio: Penni has a sense of curiosity and a thirst for the unknown that has never been quenched. While exploring the galaxy, she has faced untold dangers but has never backed down from a challenge. Her ferocity and bravado have earned her a reputation as a wildcat. She believes in taking her foes down at any cost, sometimes sacrificing her own ship. During battle, she gladly trades hits with her opponents, dishing out up to triple damage at the expense of her own safety.
Acc: 10 Ddg: 10 Spd: 10 Elc: 10
Ball: B Dir: B Msl: B Sb: B Pdef: C Frig: C Crui: C Batt: A

Motima

Spell
Accuracy: Has a chance to use the highest possible hit chance when attacking the enemy. The Accuracy attribute affects this ability.
Bio: Motima is a scientific genius. He works tirelessly to develop cutting-edge weapons and targeting systems that give him the upper hand in battle. He is always looking for the next major technological breakthrough. In his military career, he has committed himself to the study of weapon accuracy and has made some remarkable discoveries. During battle, he draws upon this research to greatly increase his crew’s chance to hit the enemy.
Acc: 8 Ddg: 2 Spd: 6 Elc: 6
Ball: B Dir: B Msl: B Sb: B Pdef: D Frig: C Crui: C Batt: C

Ringel

Super
Ignite :Has a chance to inflict an additional 30% of the damage last dealt to the enemy when the next round begins. The Accuracy attribute affects this ability.
Bio: Even when she was young, Ringel always wanted to prove she could excel at anything. As a champion wrestler nicknamed “The Burning Fist” she earned a place in the galaxy’s hall of fame. Her accomplishments extend to seemingly endless fields. She is an accomplished commentator, speechwriter, actress and author. A veteran of the 7th fleet, she now faces her next challenge as of her own fleet. Her tactics draw upon her strengths as a fighter, taking advantage of whatever openings she can to add to her opponent’s pain. Ability: has a chance to inflict an additional 30% of the damage last dealt to the enemy when the next round begins.
Acc: 9 Ddg: 5 Spd: 9 Elc: 3
Ball: C Dir: B Msl: A Sb: B Pdef: C Frig: C Crui: B Batt: B

Anna

Super
Pierce :Attacks have a chance to deal an extra 40% Piercing damage. The Accuracy attribute affects this ability.
Bio: The elder of the Galaxy twins, she often fights alongside her sister, Linda. Her training in the art of piercing her targets enables her to deal additional damage. She loves her sister more than anything and would stop at nothing to ensure her safety. Ability: attacks have a chance to deal an extra 40% Piercing damage.
Acc: 9 Ddg: 8 Spd: 10 Elc: 5
Ball: B Dir: B Msl: B Sb: B Pdef: B Frig: B Crui: B Batt: B

Linda

Super
Broadside :Attacks have a chance to deal an extra 50% Dispersion damage. The Accuracy attribute affects this ability.
Bio: The younger of the Galaxy twins, she often fights alongside her sister, Anna. Her training in the art of dispersing her targets enables her to deal additional damage and weaken enemy lines. Despite their differences, she holds her sister in high regard and helps her in any way possible. Ability: attacks have a chance to deal an extra 50% Dispersion damage.
Acc: 10 Ddg: 9 Spd: 7 Elc: 7
Ball: B Dir: B Msl: B Sb: B Pdef: B Frig: B Crui: B Batt: B

Heloyce

Spell
Stability :Removes the formation penalty when a fleet is under attack and increases fleet stability.
Bio: If you compared all the commanders in the service, Heloyce would rank as one of the most creative. Unlike other commanders, she uses a variety of tactics based upon her many experiences in battle. She maintains strict discipline among her crew and trains them to fight in formation while remaining nimble enough to dodge attacks.
Acc: 7 Ddg: 2 Spd: 8 Elc: 4
Ball: B Dir: B Msl: C Sb: C Pdef: D Frig: B Crui: C Batt: B

Shaba

Spell
Allied Evasion :Increases the dodge chance of friendly forces within 4 spaces by 5 (stackable). The Dodge attribute affects this ability.
Bio: Shaba is a talented with no sense of fear and a strong sense of duty. She lied about her age and joined the military when she was just 16. She has overcome many dangerous obstacles since. Her astounding leadership qualities and intuition allow her to predict the intentions of her prey with but a look. She has honed quick reflexes and an uncanny ability to dodge attacks that she has trained her crew to emulate.
Acc: 0 Ddg: 10 Spd: 5 Elc: 5
Ball: C Dir: B Msl: D Sb: B Pdef: C Frig: B Crui: B Batt: C

Nora

Legendary
Massacre :Has a chance to destroy enemy troops when they attack. This effect can only be initiated once per round. The Accuracy and Dodge attributes affect this ability.
Bio: It is said that Nora possesses a frightening ability derived from her panicky nature, resulting in pure destruction. It started with a pirate raid on Nora’s fleet. Surrounded and heavily outnumbered, she launched a rapid wave of missiles, a surprising move that saved the fleet from total annihilation. After that incident, Nora honed this skill and now frequently uses it to get out of jams. To the pirates, crossing paths with Nora is like facing death incarnate, instilling indescribable horror among their ranks.
Acc: 9 Ddg: 4 Spd: 8 Elc: 3
Ball: A Dir: B Msl: A Sb: B Pdef: B Frig: B Crui: A Batt: B

Mantie

Spell
Command Strike :Increases the chances of killing the enemy at the cost of a 3% increase to the attacker’s own fatality rate. The Dodge attribute affects this ability.
Bio: Mantie’s childhood dream of flying among the stars was fulfilled when she signed up for the galactic military. She seems brash and reckless, but overcomes her weaknesses by tenaciously targeting an opposing commander, even if she must risk her own life.
Acc: 14 Ddg: 14 Spd: 14 Elc: 14
Ball: B Dir: B Msl: B Sb: B Pdef: B Frig: C Crui: C Batt: C

Vinna

Spell
Cunning :Reduces level-up requirements by 30%. Also has a chance to increase one stat by 10 when an attack connects. This effect lasts until the end of combat. The Dodge attribute affects this ability.
Bio: Vinna is widely recognized as a prodigy and was one of the youngest students ever to attend Galaxy College. She completed her studies in record time and rose through the ranks to become a fleet commander. Her outstanding performance earned her the opportunity to command one of the best fleets in the galaxy. She uses every bit of experience gained in battle to her advantage, turning knowledge into power that provides a boost to combat effectiveness.
Acc: 6 Ddg: 6 Spd: 6 Elc: 6
Ball: C Dir: C Msl: C Sb: C Pdef: B Frig: B Crui: B Batt: B

Cinderella (Not avaible normally, to win her purchase more than 5,000 during 12:01am, March 11th – 11:59pm, March 14th EST (GMT – 5) to get her as prize from GO II event)

Legendary
Copycat : Copies an enemy Commander’s spells when attacking or defending. (Spell effects copied will not be retained after combat has concluded.)
Bio: She is not a real commander, because she comes and goes as she pleases. No one is quite sure where she goes or where she came from, but she seems to enjoy showing up during festivals and holidays. For this reason, she has come to be known as the Festival Envoy. Although she has no formal training in either ship combat or tactics, she has a sharp eye and is a quick study. Her favorite move is to watch for a particularly effective enemy attack or defensive move and then turn it against the using it. If one day you see her using your own skills or tactics against you, don’t be surprised. After all, imitation is the sincerest form of flattery.
Acc: 12 Ddg: 12 Spd: 12 Elc: 12
Ball: A Dir: A Msl: A Sb: A Pdef: A Frig: A Crui: A Batt: A

Sylla

Super Commander
Fleet Link: Has a chance to reduce damage taken by 15% and enable all ships to share damage. The Dodge attribute affects this ability.
Bio: On the battlefield, Sylla is an excellent commander. Outside the battlefield, Sylla attracts attention for her integrity and hard work. This stems from a tough childhood spent in a weak Corps, which left a deep impression on here at a young age. Determined not to see that kind of failure repeated, she is always the first to arrive for strategy sessions and the last to leave.
Acc: 5 Ddg: 9 Spd: 5 Elc: 5
Ball: C Dir: C Msl: C Sb: C Pdef: C Frig: B Crui: A Batt: A

Rayo

Legendary
Superior Command: Is unaffected by an enemy commander’s ability if the aggregate value of his base stats is higher than the enemy commander’s.
Bio: Rayo’s battles are often said to be the playbook all commanders must study to be effective commanders. One of the most famous stories happened ten years ago, when a large pirate fleet attempted to plunder his Corps in a moment of weakness. Quickly organizing a counter offensive without the knowledge or support of his superiors, he managed to beat back the invasion and save his Corps. A fleet commanded by Rayo will be unaffected by opposing commanders special ability if the total value of his 4 base stats exceeds that of the opposing commander.
Acc: 13 Ddg: 13 Spd: 13 Elc: 13
Ball: B Dir: B Msl: B Sb: B Pdef: D Frig: A Crui: A Batt: A

Bruce

Super
Drain Supplies: Grants both offense and defense a chance to increase the hostile fleet’s He3 cost by 400%. The Electron attribute affects this ability.
Bio: Bruce is the consummate soldier.He is a veteran of countless battles, and can often be found on the front lines, commanding small groups of soldiers and leading the charge. He is an expert on military strategies and tactics and has authored several ground breaking studies on military life, including Ambush Mentality on Alien Worlds and Psychological Trauma on the Front Lines.
Acc: 6 Ddg: 8 Spd: 8 Elc: 12
Ball: B Dir: B Msl: B Sb: B Pdef: C Frig: C Crui: C Batt: A

Marcus

Legendary Commander
Breakthrough: Has a chance to be unaffected by the target’s shield, shield modules and Stability when attacking. The Accuracy and Speed attributes affect this ability.
Bio: Soon after ranking at the top of his class in the Galactic Military College, Marcus was tasked with defend a fortress from an invasion of well armed pirates. The only order he was given was “Do not let this fortress fall into Pirate hands.”After working day and night to prepare for the invasion, Marcus fought hard, side by side with the grunts defending the fortress. Taking advantage of the land around the fortress, he led a battalion that outflanked the invading troops and ended the invasion. Because of his outstanding service and the leadership he showed in battle, he became one of the youngest commanders to ever be awarded a gold hero badge. Though his defensive skills are quite capable, Marcus relishes the rush of an attack. He is often aggressive on the offensive and his special ability renders opposing fleets shields, shield modules, and Stability useless in battle.
Acc: 8 Ddg: 6 Spd: 8 Elc: 3
Ball: A Dir: A Msl: A Sb: A Pdef: D Frig: B Crui: B Batt: B

Bart

Legendary Commander
Raid: Has a chance to avoid being attacked and also increase attack power by 15% in the round when taking action. The Electron and Speed attributes affect this ability.
Bio: Bart was born into a well-known family of military commanders. His grandfather was once the chief of the Galactic Army, and his parents were once top commanders. In such a family, Bart has been exposed to the fine art of battle and command since a very young age, and when he turned 18 he naturally joined the Army. Since that time, he has quickly risen through the ranks, becoming a famous in his own right.
Acc: 5 Ddg: 3 Spd: 5 Elc: 3
Ball: B Dir: A Msl: A Sb: A Pdef: C Frig: B Crui: B Batt: B

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One Response to “Facebook Galaxy Online II Commander List”

  1. gracias por la guia actualiza porfavor
    thx actualize plis

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