Facebook Dynasty Saga Complete Weaving Guide



Facebook Dynasty Saga Complete Weaving Guide (work in progress)

1) When you reach Level 82 City hall you will see the Textile Mill appearing in your city.

2) You cannot use the Textile Mill and cannot weave anything until your Textile Mill is level 82.

3) When your Textile Mill is Level 82 you will gain a Level 1 weaver who is able to weave a Level 1 fabric.

3.1) Your weaver’s level cannot exceed your Textile mill’s level minus 80. Therefore your weaver can only be level 2 if your mill is level 82 and you need to upgrade your mill to lv 83 for your weaver to level up to level 3.

4) You can Weave 10 times a day.

5) The Profits you will receive on each weave depends on the price index which fluctuates anywhere from 60% to 140%. Usually the price will rise to about 120% and then start falling. On rare occasions it will rise above 120% and go up all the way to 140%.

5.1) Your weaves have a chance of doubling. This means you pay the same cost but your selling price is doubled.

6) With each weave no matter success or failure your weaver will receive a fixed amount of experience based on the level of the textile you weave.

7) When your weaver reaches level 5 she will gain a special bonus ability. The two initial abilities available are as follows. Which one you get is entirely random. When your weaver reaches level 10 she will gain a second ability, this can be the same or different from your first ability.

Skill                                                Details                     Explanation
Elegant Embroidery                         Luck +3                    Increase success rate
Lightning Spin                                Efficiency +3              Increase critical rate

8) When your first weaver reaches level 10 you may choose to transform her.

This happens when you transform your weaver:
a. Your weaver will return to level 1 and lose all the bonuses she had.
b. Your weaver will need less experience to level up and thus will level up much faster than the first time
c. Your weaver will gain the chance to acquire new abilities when she reaches level 5 and level 10 this second time. There are 5 possible abilities that transformed weavers can gain and which one you get is totally random.

Skill                                                Details                     Explanation
Elegant Embroidery                         Luck +3                    Increase success rate
Lightning Spin                                Efficiency +3              Increase critical rate
Fastidious Needlework                     Luck +5                    Increase success rate
Meticulous Threadwork                    Efficiency +5              Increase critical rate
Bright Prospects                             Level +1                    Weave better Textiles

9) If you do not transform your weaver, when her exp maxes out at level 10 (100% exp) you will gain a second weaver.

10) The second weaver is the same as the first weaver. She starts out at level 1. But she only gains exp when the first weaver is maxed out on exp.

11) The second weaver allows you to weave higher level fabrics from level 11 and above. The level of the fabric you can weave is the two weavers’ levels added together.

Profits Table


All prices at 100%. I have also calculated the Expected Profit per Weave which is the average profit you should be getting on average for every weave! So the better the Expected Profit per Weave, the more silver that fabric will bring you in the long run.

I am also adding different bonuses like Luck and Efficiency to the table to see if the ranking of the fabrics change when we have different types of weaving bonuses in effect!


Normal Success and Double Rates 

Level Cost Sell Price Profit Profit if Double Expected Profit per Weave Success Rate Double Rate
1 Coarse Burlap 550 2750 2200 4950 2420 90% 20%
2 Low Grade Coarse Burlap 600 3000 2400 5400 2640 90% 20%
3 Rough Hemp Weave 650 3250 2600 5850 2860 90% 20%
4 Mixed Fiber Weave 700 3500 2800 6300 3080 90% 20%
5 Lightweight Burlap 750 3750 3000 6750 3300 90% 20%
6 Low Grade Coarse Cotton 800 5600 4800 10400 2840 50% 30%
7 Tight-Woven Hemp 850 4250 3400 7650 3740 90% 20%
8 Rough Cotton Weave 900 6300 5400 11700 3195 50% 30%
9 Low Grade Tight-Woven Burlap 950 4750 3800 8550 4180 90% 20%
10 Mixed Cotton Weave 1000 7000 6000 13000 3550 50% 30%
11 Low Grade Silk 6300 10500 4200 14700 4095 90% 10%
12 Low Grade Satin 3300 8800 5500 14300 4620 75% 20%
13 Rough Tight-Woven Hemp 1150 5750 4600 10350 5060 90% 20%
14 Mixed Fiber Tight Weave 1200 6000 4800 10800 5280 90% 20%
15 Lightweight Rough Cotton 1250 8750 7500 16250 4438 50% 30%
16 Lightweight Tight-Woven Burlap 1300 6500 5200 11700 5720 90% 20%
17 Tight-Woven Smooth Hemp 1350 6750 5400 12150 5940 90% 20%
18 Tight-Woven Coarse Cotton 1400 9800 8400 18200 4970 50% 30%
19 Refined Hemp Weave 1450 7250 5800 13050 6380 90% 20%
20 Coarse Thick Cotton 1500 10500 9000 19500 5325 50% 30%
21 Rough Silk Weave 9300 15500 6200 21700 6045 90% 10%
22 Rough Satin Weave 4800 12800 8000 20800 6720 75% 20%
23 Batiked Smooth Hemp 1650 8250 6600 14850 7260 90% 20%
24 Rough Cotton Weave 1700 8500 6800 15300 7480 90% 20%
25 Coarse Bloodstreaked Cotton 1750 12250 10500 22750 6213 50% 30%
Price Level 100%

+ Luck Success Rates (not exact)

Level Cost Sell Price Profit Profit if Double Expected Profit per Weave Success Rate Double Rate
1 Coarse Burlap 550 2750 2200 4950 2750 100% 20%
2 Low Grade Coarse Burlap 600 3000 2400 5400 3000 100% 20%
3 Rough Hemp Weave 650 3250 2600 5850 3250 100% 20%
4 Mixed Fiber Weave 700 3500 2800 6300 3500 100% 20%
5 Lightweight Burlap 750 3750 3000 6750 3750 100% 20%
6 Low Grade Coarse Cotton 800 5600 4800 10400 3568 60% 30%
7 Tight-Woven Hemp 850 4250 3400 7650 4250 100% 20%
8 Rough Cotton Weave 900 6300 5400 11700 4014 60% 30%
9 Low Grade Tight-Woven Burlap 950 4750 3800 8550 4750 100% 20%
10 Mixed Cotton Weave 1000 7000 6000 13000 4460 60% 30%
11 Low Grade Silk 6300 10500 4200 14700 5250 100% 10%
12 Low Grade Satin 3300 8800 5500 14300 5676 85% 20%
13 Rough Tight-Woven Hemp 1150 5750 4600 10350 5750 100% 20%
14 Mixed Fiber Tight Weave 1200 6000 4800 10800 6000 100% 20%
15 Lightweight Rough Cotton 1250 8750 7500 16250 5575 60% 30%
16 Lightweight Tight-Woven Burlap 1300 6500 5200 11700 6500 100% 20%
17 Tight-Woven Smooth Hemp 1350 6750 5400 12150 6750 100% 20%
18 Tight-Woven Coarse Cotton 1400 9800 8400 18200 6244 60% 30%
19 Refined Hemp Weave 1450 7250 5800 13050 7250 100% 20%
20 Coarse Thick Cotton 1500 10500 9000 19500 6690 60% 30%
21 Rough Silk Weave 9300 15500 6200 21700 7750 100% 10%
22 Rough Satin Weave 4800 12800 8000 20800 8256 85% 20%
23 Batiked Smooth Hemp 1650 8250 6600 14850 8250 100% 20%
24 Rough Cotton Weave 1700 8500 6800 15300 8500 100% 20%
25 Coarse Bloodstreaked Cotton 1750 12250 10500 22750 7805 60% 30%
Price Level 100%

 

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8 Responses to “Facebook Dynasty Saga Complete Weaving Guide”

  1. Bright Prospects, If I get lv 25 (not involve skill). Can it improves to lv26.

  2. too much luck is useless because the chance of success can only reach a highest of 100%. critical rate is the double weave rate and that can be increased by efficiency.

  3. What is the "critical rate" please? By that I mean what will be improved by increasing efficiency?

    When you have 2 weavers will there be benefits in being +5 * 4 luck, or +5 * 4 efficiency or +5 * 2 of each (assuming you can get to +5 on each)

  4. I need more information about high level weaving profits table.

  5. One thing that should be noted, is that you are better off transforming your first weaver until you get the stats you want before leveling the second weaver since you will level faster this way.

    Transforming your first weaver when your second weaver is at level 10 will give you poor XP (same as leveling your second weaver when your first is at level 10).

    Same thing applies for third weaver, make sure your first 2 weavers have the stats you want before leveling her.

  6. Link for Ling Tong succes stun got in this blog?

  7. i meant weave higher level textiles, and higher level textiles usually give you better profit as shown in the table.

  8. What does it mean by "Weave better Textiles", more profit?

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